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Client-Datasheets/DataCenter_Final_USA/QuestDialog/QuestDialog-00022.xml
2025-03-03 19:44:55 -05:00

16 lines
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XML

<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" huntingZoneId="2" id="39" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
<Text huntingZoneId="0" id="1" prevId="0" villagerId="0" />
<Text huntingZoneId="202" id="100" prevId="0" villagerId="1002">
<Page social="0" />
</Text>
<Text huntingZoneId="202" id="2" prevId="0" villagerId="1002">
<Page social="4">I trust you, &lt;PCNAME&gt;, and I think the loyal faeries will trust you, too.&lt;BR&gt;&lt;BR&gt;Go to the Faerie Pond and tell them they're safe—for the time being.</Page>
</Text>
<Text huntingZoneId="202" id="3" prevId="2" villagerId="1033">
<Page social="0">We hoped Lillix would be able to talk some sense into the people of Lumbertown—not to mention our blood-mad brethren.&lt;BR&gt;&lt;BR&gt;If you're trying to keep the peace here, &lt;PCNAME&gt;, you're a friend of ours.</Page>
</Text>
<Text huntingZoneId="202" id="4" prevId="2" villagerId="1034">
<Page social="0">You may say we're safe, but I'll never feel safe until I know what caused all my brethren to turn so...so violent.&lt;BR&gt;&lt;BR&gt;Faeries rarely turn against faeries...unless they're forced to. If you claim it wasn't the federation's fault, then the answers must lie elsewhere.</Page>
</Text>
</QuestDialog>