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Client-Datasheets/DataCenter_Final_USA/QuestDialog/QuestDialog-01392.xml
2025-03-03 19:44:55 -05:00

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XML

<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" huntingZoneId="46" id="22" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
<Text huntingZoneId="0" id="1" prevId="0" villagerId="0" />
<Text huntingZoneId="246" id="100" prevId="0" villagerId="1103">
<Page social="0" />
</Text>
<Text huntingZoneId="246" id="2" prevId="0" villagerId="1103">
<Page social="4">First thing first: clear the hallways. Can't do research with argons trying to argonify us every ten minutes.&lt;BR&gt;&lt;BR&gt;Start with the tholzak emitters; they give commands like "harvest" and "exterminate" to the argon golems that patrol the halls.&lt;BR&gt;&lt;BR&gt;Keep the broken emitters, though. Maybe the researchers in the Beastroar chamber can come up with a use for them.</Page>
</Text>
<Text huntingZoneId="246" id="3" prevId="2" villagerId="1025">
<Page social="5">That's a lot of emitters. And I bet the hallways are clear, too.</Page>
</Text>
<Text huntingZoneId="246" id="4" villagerId="1025">
<Page social="0">If you can bring us broken emitters, we may be able to take them apart and figure out what makes them work. Or not work, if you catch my meaning.</Page>
</Text>
</QuestDialog>