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Client-Datasheets/DataCenter_Final_USA/QuestDialog/QuestDialog-01711.xml
2025-03-03 19:44:55 -05:00

16 lines
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XML

<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" huntingZoneId="56" id="24" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
<Text huntingZoneId="0" id="1" prevId="0" villagerId="0" />
<Text huntingZoneId="256" id="100" prevId="0" villagerId="1024">
<Page social="0" />
</Text>
<Text huntingZoneId="256" id="2" prevId="0" villagerId="1024">
<Page social="4">These squads of Bleakbone undead keep coming up that road due south of us. I have a sinking feeling they're...fresh.&lt;BR&gt;&lt;BR&gt;Take these vials. The undead give off a black fluid when you kill them. Fill the vials and bring them back.</Page>
</Text>
<Text huntingZoneId="256" id="3" prevId="2" villagerId="1024">
<Page social="4">Full? Every vial? Fantastic work, &lt;PCNAME&gt;!&lt;BR&gt;&lt;BR&gt;Now let me see...Oh, Velik's bloody rage, I was right. These poor wretches were alive less than a day ago.&lt;BR&gt;&lt;BR&gt;These are the kidnapped townsfolk. They're sending them back to us, the monsters!</Page>
</Text>
<Text huntingZoneId="256" id="4" villagerId="1024">
<Page social="0">Those Bleakbone dragoons, slashers, and defenders are cutting us off from town. Clear them out and help me trace their origins, soldier!</Page>
</Text>
</QuestDialog>