1908 lines
71 KiB
XML
1908 lines
71 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound skillId="10100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_Casting_00Cue" volume="0.8" stageIndex="-1" />
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<Sound time="0.23064" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireBall_Casting_01Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="10200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="10900" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11000" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="11500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FlameKnife_Casting_00Cue" volume="1" stageIndex="-1" />
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<Sound time="0.304794" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FlameKnife_Casting_01Cue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="20120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FlameKnife_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="20200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20220" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20320" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20420" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20520" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20620" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20720" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20820" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20900" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="20920" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21000" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21020" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21220" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21320" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21420" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="21520" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.120978" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_Casting_00Cue" volume="1" stageIndex="-1" />
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<Sound time="1.682672" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_Casting_01Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="30120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="30200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30220" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30320" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30420" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30520" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30620" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30720" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30820" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30900" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="30920" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31000" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31020" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="31220" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40100" templateId="10705">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="4" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_LoopCue" volume="0.5" stage="1" />
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</ChargeSoundList>
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_00Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="40101" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40102" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40103" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.153311" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="40111" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.153311" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="40112" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.153311" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="40113" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.153311" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_Casting_01Cue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="40120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="40121" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="40122" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="40123" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastBall_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="40200" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="40201" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40202" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound skillId="40203" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="40210" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound skillId="40211" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound skillId="40212" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="40213" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
|
<SkillSound skillId="40220" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40221" templateId="10705">
|
|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="40222" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40223" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="40300" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40301" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="40302" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40303" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="40310" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40311" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40312" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40313" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40320" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40321" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40322" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40323" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40400" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40401" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40402" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40403" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40410" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40411" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40412" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40413" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40420" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40421" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40422" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40423" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40500" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40501" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40502" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40503" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40510" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40511" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40512" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40513" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40520" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40521" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40522" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40523" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40600" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40601" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40602" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40603" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40610" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40611" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40612" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40613" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40620" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40621" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40622" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40623" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40700" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40701" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40702" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40703" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40710" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40711" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40712" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40713" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40720" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40721" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40722" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40723" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40800" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40801" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40802" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40803" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40810" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40811" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40812" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40813" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40820" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40821" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40822" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40823" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40900" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40901" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40902" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40903" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40910" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40911" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40912" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40913" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40920" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40921" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40922" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="40923" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41000" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41001" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41002" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41003" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41010" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41011" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41012" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41013" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41020" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41021" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41022" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41023" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41101" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41102" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41103" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41110" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41111" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41112" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41113" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41120" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41121" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41122" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41123" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41201" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41202" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41203" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41210" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41211" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41212" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41213" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41220" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41221" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41222" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41223" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41300" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41301" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41302" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41303" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41310" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41311" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41312" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41313" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41320" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41321" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41322" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41323" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41400" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41401" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41402" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41403" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41410" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41411" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="41412" templateId="10705">
|
|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41413" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41420" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41421" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41422" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41423" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound skillId="41501" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
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<SkillSound skillId="41502" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound skillId="41503" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound skillId="41510" templateId="10705">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
</SkillSound>
|
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<SkillSound skillId="41511" templateId="10705">
|
|
<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
|
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<SkillSound skillId="41512" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
|
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</SkillSound>
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<SkillSound skillId="41513" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41520" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41521" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41522" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="41523" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="50100" templateId="10705">
|
|
<ChargeSoundList />
|
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<HitSoundList />
|
|
<Sound time="0" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_MPRegenCue" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
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<SkillSound skillId="50200" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="50300" templateId="10705" />
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<SkillSound skillId="50400" templateId="10705" />
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<SkillSound skillId="50500" templateId="10705" />
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<SkillSound skillId="50600" templateId="10705" />
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|
<SkillSound skillId="60100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="1" />
|
|
</HitSoundList>
|
|
<Sound time="0.156949" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_00Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="4.301671" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_01Cue" volume="1.5" stageIndex="-1" />
|
|
<Sound time="4.808465" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="60200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="60300" templateId="10705">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="60400" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="60500" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="60600" templateId="10705">
|
|
<ChargeSoundList />
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|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="60700" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="60800" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound skillId="60900" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="61000" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
|
|
<SkillSound skillId="70100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.152356" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="0.3" stageIndex="-1" />
|
|
<Sound time="0.538848" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
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<SkillSound skillId="70200" templateId="10705">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="70300" templateId="10705" />
|
|
<SkillSound skillId="80100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FlamePillar_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FlamePillar_CastingCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
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|
<SkillSound skillId="80200" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80500" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="80900" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="81000" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="81100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="81200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="81300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="81400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90100" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ContractOfDestruction_CastingCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
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<SkillSound skillId="90200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="90700" templateId="10705" />
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<SkillSound skillId="90800" templateId="10705" />
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|
<SkillSound skillId="90900" templateId="10705" />
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|
<SkillSound skillId="100100" templateId="10705">
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|
<ChargeSoundList />
|
|
<HitSoundList />
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|
<Sound time="0.1" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaShield_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="100200" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="100800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="110100" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_00Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_01Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.70287" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
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|
<SkillSound skillId="110140" templateId="10705">
|
|
<ChargeSoundList />
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|
<HitSoundList>
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|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_00Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_Casting_01Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.70287" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Howizer_ExplosionCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
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|
<SkillSound skillId="110200" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="110240" templateId="10705" />
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|
<SkillSound skillId="110300" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110340" templateId="10705" />
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|
<SkillSound skillId="110400" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="110440" templateId="10705" />
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|
<SkillSound skillId="110500" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110540" templateId="10705" />
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|
<SkillSound skillId="110600" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110640" templateId="10705" />
|
|
<SkillSound skillId="110700" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110740" templateId="10705" />
|
|
<SkillSound skillId="110800" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110840" templateId="10705" />
|
|
<SkillSound skillId="110900" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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|
</SkillSound>
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|
<SkillSound skillId="110940" templateId="10705" />
|
|
<SkillSound skillId="111000" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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|
</SkillSound>
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<SkillSound skillId="111040" templateId="10705" />
|
|
<SkillSound skillId="111100" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="111111" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="111140" templateId="10705" />
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|
<SkillSound skillId="111200" templateId="10705" />
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<SkillSound skillId="111240" templateId="10705" />
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<SkillSound skillId="111300" templateId="10705" />
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<SkillSound skillId="111340" templateId="10705" />
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<SkillSound skillId="111400" templateId="10705" />
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|
<SkillSound skillId="111440" templateId="10705" />
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|
<SkillSound skillId="120100" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList />
|
|
<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_LightOfRuin_Casting_00Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.154241" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_LightOfRuin_Casting_01Cue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="120120" templateId="10705">
|
|
<ChargeSoundList />
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|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_LightOfRuin_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
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|
</SkillSound>
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|
<SkillSound skillId="120200" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120220" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120320" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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|
<SkillSound skillId="120420" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120520" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120620" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120720" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="120800" templateId="10705" />
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|
<SkillSound skillId="120820" templateId="10705" />
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|
<SkillSound skillId="120900" templateId="10705" />
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<SkillSound skillId="120920" templateId="10705" />
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|
<SkillSound skillId="130100" templateId="10705">
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|
<ChargeSoundList />
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|
<HitSoundList>
|
|
<HitSound soundcue="" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_SleepWind_Casting_00" volume="1" stageIndex="-1" />
|
|
<Sound time="4.256743" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_SleepWind_Casting_01" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
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|
<SkillSound skillId="130200" templateId="10705">
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|
<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="130300" templateId="10705" />
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|
<SkillSound skillId="130400" templateId="10705" />
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|
<SkillSound skillId="140100" templateId="10705">
|
|
<ChargeSoundList />
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|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
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<Sound time="0" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_00Cue" volume="1" stageIndex="-1" />
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<Sound time="0.058661" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_01Cue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="140200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="140300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140400" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140500" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140600" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140700" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140800" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="140900" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="141000" templateId="10705" />
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<SkillSound skillId="141100" templateId="10705" />
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<SkillSound skillId="141200" templateId="10705" />
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<SkillSound skillId="141300" templateId="10705" />
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<SkillSound skillId="150100" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="150200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="160100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Disease_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Disease_Casting_00" volume="1" stageIndex="-1" />
|
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<Sound time="0.608257" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Disease_Casting_01" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="160200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="160300" templateId="10705">
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</SkillSound>
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<SkillSound skillId="160400" templateId="10705">
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</SkillSound>
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<SkillSound skillId="160500" templateId="10705">
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</SkillSound>
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<SkillSound skillId="160600" templateId="10705">
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</SkillSound>
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<SkillSound skillId="160700" templateId="10705">
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<SkillSound skillId="160800" templateId="10705">
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</SkillSound>
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<SkillSound skillId="160900" templateId="10705" />
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<SkillSound skillId="161000" templateId="10705" />
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<SkillSound skillId="161100" templateId="10705" />
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<SkillSound skillId="161200" templateId="10705" />
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<SkillSound skillId="170100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastMine_Casting_00" volume="1" stageIndex="-1" />
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<Sound time="1.624491" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastMine_Casting_01" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="170120" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BlastMine_Explosion" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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</SkillSound>
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<SkillSound skillId="170200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="170220" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170300" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170320" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170400" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170420" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170500" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170520" templateId="10705">
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</SkillSound>
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<SkillSound skillId="170600" templateId="10705" />
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<SkillSound skillId="170620" templateId="10705" />
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<SkillSound skillId="170700" templateId="10705" />
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<SkillSound skillId="170720" templateId="10705" />
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<SkillSound skillId="170800" templateId="10705" />
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<SkillSound skillId="170820" templateId="10705" />
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<SkillSound skillId="170900" templateId="10705" />
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<SkillSound skillId="170920" templateId="10705" />
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<SkillSound skillId="180100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FreezingTheEarth_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="0.05" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FreezingTheEarthCue" volume="1" stageIndex="-1" />
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<Sound time="0.909901" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="0.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="180200" templateId="10705">
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<SkillSound skillId="180800" templateId="10705">
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</SkillSound>
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<SkillSound skillId="181200" templateId="10705" />
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<SkillSound skillId="190100" templateId="10705">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_Charge_LoopCue" volume="0.5" stage="1" />
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|
<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_Charge_LoopCue" volume="0.5" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_Charge_LoopCue" volume="0.5" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_Charge_LoopCue" volume="0.5" stage="4" />
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</ChargeSoundList>
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_CastingCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="190110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="190111" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="190112" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="190113" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ManaExtortion_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="190200" templateId="10705">
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</SkillSound>
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<SkillSound skillId="190210" templateId="10705">
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</SkillSound>
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<SkillSound skillId="190211" templateId="10705">
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</SkillSound>
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<SkillSound skillId="190212" templateId="10705">
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</SkillSound>
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<SkillSound skillId="190213" templateId="10705">
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</SkillSound>
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<SkillSound skillId="190300" templateId="10705" />
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<SkillSound skillId="190310" templateId="10705" />
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<SkillSound skillId="190311" templateId="10705" />
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<SkillSound skillId="190312" templateId="10705" />
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<SkillSound skillId="190313" templateId="10705" />
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<SkillSound skillId="190400" templateId="10705" />
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<SkillSound skillId="190411" templateId="10705" />
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<SkillSound skillId="190412" templateId="10705" />
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<SkillSound skillId="190413" templateId="10705" />
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<SkillSound skillId="190500" templateId="10705" />
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<SkillSound skillId="190510" templateId="10705" />
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<SkillSound skillId="190511" templateId="10705" />
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<SkillSound skillId="190512" templateId="10705" />
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<SkillSound skillId="190513" templateId="10705" />
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<SkillSound skillId="190600" templateId="10705" />
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<SkillSound skillId="190610" templateId="10705" />
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<SkillSound skillId="190611" templateId="10705" />
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<SkillSound skillId="190612" templateId="10705" />
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<SkillSound skillId="190613" templateId="10705" />
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<SkillSound skillId="200100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_CastingCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="200110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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|
</HitSoundList>
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<Sound time="1.288821" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_FireAndBrimstone_LockOnCue" volume="1" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="200200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="200210" templateId="10705">
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</SkillSound>
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<SkillSound skillId="200300" templateId="10705">
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</SkillSound>
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<SkillSound skillId="200310" templateId="10705">
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</SkillSound>
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<SkillSound skillId="200400" templateId="10705">
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</SkillSound>
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<SkillSound skillId="200410" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="200500" templateId="10705" />
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<SkillSound skillId="200510" templateId="10705" />
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<SkillSound skillId="200600" templateId="10705" />
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<SkillSound skillId="200610" templateId="10705" />
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<SkillSound skillId="200700" templateId="10705" />
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<SkillSound skillId="200710" templateId="10705" />
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<SkillSound skillId="200800" templateId="10705" />
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<SkillSound skillId="200810" templateId="10705" />
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<SkillSound skillId="210100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Neurasthenia_CastingCue" volume="1.5" stageIndex="-1" />
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|
</SkillSound>
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<SkillSound skillId="210110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_Neurasthenia_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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|
</HitSoundList>
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<Sound time="0.288514" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Neurasthenia_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="210200" templateId="10705">
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</SkillSound>
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<SkillSound skillId="210210" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="210300" templateId="10705" />
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<SkillSound skillId="210310" templateId="10705" />
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<SkillSound skillId="210400" templateId="10705" />
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<SkillSound skillId="210410" templateId="10705" />
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<SkillSound skillId="220100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BurningBreath_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
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<SkillSound skillId="220110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_BurningBreath_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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|
</HitSoundList>
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<Sound time="0.281712" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BurningBreath_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="220200" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="220210" templateId="10705">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound skillId="220300" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="220310" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound skillId="220400" templateId="10705" />
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<SkillSound skillId="220410" templateId="10705" />
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<SkillSound skillId="220500" templateId="10705" />
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<SkillSound skillId="220510" templateId="10705" />
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<SkillSound skillId="220600" templateId="10705" />
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<SkillSound skillId="220610" templateId="10705" />
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<SkillSound skillId="220700" templateId="10705" />
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<SkillSound skillId="220710" templateId="10705" />
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<SkillSound skillId="230100" templateId="10705">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_MpSink_CastingCue" volume="1.3" stageIndex="-1" />
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|
</SkillSound>
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<SkillSound skillId="230110" templateId="10705">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_MpSink_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
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|
</HitSoundList>
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|
<Sound time="0.250734" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_MpSink_ShotCue" volume="1.5" stageIndex="-1" />
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</SkillSound>
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<SkillSound skillId="230200" templateId="10705">
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<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="230210" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="230300" templateId="10705" />
|
|
<SkillSound skillId="230310" templateId="10705" />
|
|
<SkillSound skillId="230400" templateId="10705" />
|
|
<SkillSound skillId="230410" templateId="10705" />
|
|
<SkillSound skillId="240100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.100734" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_ContractOfQuickness_CastingCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="240200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="250100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.050001" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_CastingCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="250110" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_CurseOfShackle_ShotCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="250200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="250210" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="250300" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="250310" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="250400" templateId="10705" />
|
|
<SkillSound skillId="250410" templateId="10705" />
|
|
<SkillSound skillId="250500" templateId="10705" />
|
|
<SkillSound skillId="250510" templateId="10705" />
|
|
<SkillSound skillId="250600" templateId="10705" />
|
|
<SkillSound skillId="250610" templateId="10705" />
|
|
<SkillSound skillId="260100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.209029" radius="0.5" soundcue="PC_Skill.ElementalistCUE.Elementalist_ShortTeleportCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="260200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="270100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.SorcererCUE.Sorcerer_IceStorm_CastingCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.437246" radius="0.5" soundcue="PC_Skill_00.SorcererCUE.Sorcerer_IceStorm_ShotCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="270120" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill_00.SorcererCUE.Sorcerer_IceStorm_ExplosionCue" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
</SkillSound>
|
|
<SkillSound skillId="270200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="270220" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="270300" templateId="10705" />
|
|
<SkillSound skillId="270320" templateId="10705" />
|
|
<SkillSound skillId="270400" templateId="10705" />
|
|
<SkillSound skillId="270420" templateId="10705" />
|
|
<SkillSound skillId="270500" templateId="10705" />
|
|
<SkillSound skillId="270520" templateId="10705" />
|
|
<SkillSound skillId="270600" templateId="10705" />
|
|
<SkillSound skillId="270620" templateId="10705" />
|
|
<SkillSound skillId="270700" templateId="10705" />
|
|
<SkillSound skillId="270720" templateId="10705" />
|
|
<SkillSound skillId="280100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="280150" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="280200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="280250" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="280300" templateId="10705" />
|
|
<SkillSound skillId="280350" templateId="10705" />
|
|
<SkillSound skillId="280400" templateId="10705" />
|
|
<SkillSound skillId="280450" templateId="10705" />
|
|
<SkillSound skillId="290100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="290120" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="290200" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="290220" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound skillId="300100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Mud_CUE" isPlayArmorSound="false" areaIndex="0" targetingIndex="0" />
|
|
</HitSoundList>
|
|
<Sound time="0.338" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_Casting_01Cue" volume="0.5" stageIndex="-1" />
|
|
<Sound time="0.338" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_ShockTarp_ExplosionCue" volume="0.5" stageIndex="-1" />
|
|
<Sound time="2.623793" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_Inferno_ExplosionCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.338" radius="0.3" soundcue="PC_Skill.SorcererCUE.Sorcerer_RisingAttack_Casting_00Cue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="310100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.339812" radius="0.3" soundcue="PC_Skill_00.SorcererCUE.Sorcerer_DistrotionField_CastCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.339812" radius="0.5" soundcue="Monster_Skill.Monster_Skill_Cue.Casting_Lightning03" volume="0.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="9010100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.AbnormalCUE.Abnormality_HomeTownCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound skillId="9020100" templateId="10705">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.CharacterSkillCUE.Castanic_GallopCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
</SkillSoundData>
|