Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00234.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0.584894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Aggrochange" volume="1.2" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="normal" time="1.246236" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.669247" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.047171" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.384566" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.309308" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.36782" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Atk01" volume="1.2" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="normal" time="0.529936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.568837" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.886821" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="3.416758" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="3.947097" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.191936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.829553" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.941083" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Atk02" volume="1.2" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="normal" time="1.950469" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="4.65084" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="5.229404" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="5.743416" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.272028" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_LCue" volume="1" />
<Sound type="normal" time="2.272028" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="3.86836" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Atk03" volume="1.2" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="normal" time="0.50934" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="3.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="2.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.45" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Death" volume="1.2" />
<Sound type="Normal" time="3.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Wood" volume="0.7" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_DownEnd" volume="1.2" />
<Sound type="Normal" time="1.28685" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_DownLoop" volume="1.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="normal" time="0.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0.84582" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.7" />
<Sound type="normal" time="0.84582" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_LCue" volume="1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_DownStart" volume="1.2" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Damage" volume="1.2" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="normal" time="0.589429" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="1.45" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="2.033493" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="2.533" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.318173" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Jumpevasion" volume="1.2" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="normal" time="1.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="2.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="2.7654" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.8012" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_KnockBackEnd" volume="1.2" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_KnockBackLoop" volume="1.2" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_KnockBackStart" volume="1.2" />
<Sound type="Normal" time="0.57555" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Wood" volume="0.9" />
<Sound type="Normal" time="0.57555" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound type="normal" time="0.75099" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="1.354181" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Roundmove" volume="1.2" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0.783518" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="1.19886" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Roundmove" volume="1.2" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Run" volume="2" />
<Sound type="Normal" time="0.069393" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="Normal" time="0.72439" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="stun">
<Sound type="normal" time="0.67149" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.79361" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Stun" volume="1.2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="normal" time="1.443708" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Wait" volume="1.2" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="1.37646" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Wait" volume="1.2" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Run" volume="2" />
<Sound type="Normal" time="0.062936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="Normal" time="1.226061" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="SideWalk01">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_SideWalk" volume="2" />
<Sound type="Normal" time="0.802425" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="Normal" time="1.806524" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="SideWalk02">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_SideWalk" volume="2" />
<Sound type="Normal" time="0.728627" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="Normal" time="1.781924" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="DyingWait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_Stun" volume="1.2" />
</AnimSound>
<AnimSound animName="UltraAtk01">
<Sound type="Normal" time="0.526106" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="1.165982" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="2.319847" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.8" />
<Sound type="Normal" time="2.977227" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="Normal" time="3.210491" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="Normal" time="0.334917" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="2.629113" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_UltraAtk01" volume="1.2" />
</AnimSound>
<AnimSound animName="UltraAtk02_1">
<Sound type="Normal" time="0.314137" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="0.660005" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="0.668164" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.7" />
<Sound type="Normal" time="2.2" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.2" />
<Sound type="Normal" time="0.773" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice08.DyingGhillieDhu_Cue.DyingGhillieDhu_UltraAtk02" volume="1.2" />
</AnimSound>
<AnimSound animName="UltraAtk02_2">
<Sound type="Normal" time="0.744144" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="Normal" time="0.760009" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="Normal" time="1.750469" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="1.943575" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="0.768168" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.8" />
<Sound type="Normal" time="0.768168" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_LCue" volume="0.5" />
<Sound type="Normal" time="1.460358" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
</AnimSound>
</AnimSoundData>