Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00407.xml
2025-03-03 19:44:55 -05:00

171 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound type="FootStep" time="2.0955" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.4947" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.139013" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.974325" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.051363" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Normal" time="0.959475" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="voice" time="0.0347" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_AngryCue" volume="1" />
</AnimSound>
<AnimSound animName="applaud">
<Sound type="FootStep" time="0.489043" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.853754" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.261232" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.489043" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.95337" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Normal" time="1.593187" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.213937" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Rustle" time="2.665552" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
</AnimSound>
<AnimSound animName="attack">
<Sound type="FootStep" time="0.361238" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.341238" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.593302" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.826581" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="1.014157" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="1.037452" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.342634" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.913595" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_AttackCue" volume="1" />
</AnimSound>
<AnimSound animName="beg">
<Sound type="FootStep" time="0.637617" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.637617" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="FootStep" time="0.938479" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.938479" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="1.618846" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="FootStep" time="3.481285" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.789407" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.350871" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.245757" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.151349" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.55158" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_BegCue" volume="1" />
</AnimSound>
<AnimSound animName="bow">
<Sound type="FootStep" time="0.244698" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="1.57412" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.740762" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.979105" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="1.503419" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.3" />
<Sound type="Rustle" time="0.158062" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.360847" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.533846" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.85604" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_BowCue" volume="1" />
</AnimSound>
<AnimSound animName="dance">
<Sound type="FootStep" time="0.834631" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.990655" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.03645" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.370428" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="2.760173" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.928782" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.139946" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="4.596737" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.81918" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="5.520346" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="5.843045" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.378466" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="0.923608" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="1.902984" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="5.653812" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="3.528385" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="4.663157" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="voice" time="0.245539" radius="0.5" shapeId="0" soundcue="PCMale_Voice02.Social_VoiceCUE.Castanic_M_DanceCue" volume="1.2" />
</AnimSound>
<AnimSound animName="fund">
<Sound type="Rustle" time="0.06237" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.84888" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.808775" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_FundCue" volume="1" />
</AnimSound>
<AnimSound animName="greet">
<Sound type="FootStep" time="1.550964" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="1.215019" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.533195" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_GreetCue" volume="1" />
<Sound type="Rustle" time="0.39322" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
</AnimSound>
<AnimSound animName="pointing">
<Sound type="Normal" time="0.818351" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.790262" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.017946" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.757442" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_PointingCue" volume="1" />
</AnimSound>
<AnimSound animName="propose">
<Sound type="FootStep" time="1.028286" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.374184" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="1.63973" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.614818" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.9174" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.6892" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_ProposeCue" volume="1" />
</AnimSound>
<AnimSound animName="request">
<Sound type="FootStep" time="0.43775" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.55555" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.624625" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Normal" time="1.8343" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="1.8343" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Rustle" time="3.261025" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.48737" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_RequestCue" volume="1" />
</AnimSound>
<AnimSound animName="shy">
<Sound type="FootStep" time="0.23825" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.762509" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.441438" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.994136" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.26669" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.839465" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.355582" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.255094" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_ShyCue" volume="1" />
</AnimSound>
<AnimSound animName="smile">
<Sound type="Rustle" time="0.15513" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.244254" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.584281" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.188129" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_SmileCue" volume="1" />
</AnimSound>
<AnimSound animName="sob">
<Sound type="Normal" time="0.7425" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="Normal" time="0.8488" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
<Sound type="FootStep" time="4.22015" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="5.0017" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.2657" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.6545" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.0317" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.1712" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.103681" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_SobCue" volume="1" />
</AnimSound>
<AnimSound animName="taunt">
<Sound type="Rustle" time="0.661935" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.906717" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.5807" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_TauntCue" volume="1" />
</AnimSound>
<AnimSound animName="victory">
<Sound type="FootStep" time="1.2207" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="1.385475" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.02605" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.216662" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.545725" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="4.615162" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.762387" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.4329" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.056412" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.060663" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.84895" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.389937" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Normal" time="0.371455" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Normal" time="0.974761" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="voice" time="0.34827" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_VictoryCue" volume="1" />
</AnimSound>
<AnimSound animName="worry">
<Sound type="FootStep" time="0.376298" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.324744" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.119686" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.649487" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.128281" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="4.427521" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.598414" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.170826" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.222049" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.263251" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_WorryCue" volume="1" />
</AnimSound>
</AnimSoundData>