Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00614.xml
2025-03-03 19:44:55 -05:00

39 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Castanic_F_K_Gold_ANI.Anim.Castanic_F_K_Gold_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="greet">
<Sound type="Normal" time="1.499553" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.1" />
<Sound type="Normal" time="0.719987" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="2.586098" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="idle1">
<Sound type="Normal" time="0.31354" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.159" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="6.716101" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="11.6449" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="12.200001" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="4.20412" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="10.58106" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.4" />
<Sound type="Normal" time="6.98206" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound type="Normal" time="0.5551" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="3.40624" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="5.94262" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="9.66362" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.021325" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="0.376806" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="talk1">
<Sound type="Normal" time="0.47716" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="2.226748" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="5.965306" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.214482" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="3.242267" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.040269" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.519429" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
</AnimSound>
</AnimSoundData>