21033 lines
1.2 MiB
21033 lines
1.2 MiB
<SkillData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillData SkillData.xsd" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillData">
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<Skill id="10100" name="Popori_F_Sorcerer_Lv01_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="11.5418">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10100" createTime="0" detachTime="150" flyingDuration="550" startSkill="10100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10200" name="Popori_F_Sorcerer_Lv02_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="15.8132">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10200" createTime="0" detachTime="150" flyingDuration="550" startSkill="10200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10300" name="Popori_F_Sorcerer_Lv03_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="23.0737">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10300" createTime="0" detachTime="150" flyingDuration="550" startSkill="10300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10400" name="Popori_F_Sorcerer_Lv04_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="33.6678">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10400" createTime="0" detachTime="150" flyingDuration="550" startSkill="10400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10500" name="Popori_F_Sorcerer_Lv05_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="49.1262">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10500" createTime="0" detachTime="150" flyingDuration="550" startSkill="10500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10600" name="Popori_F_Sorcerer_Lv06_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="71.6821">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10600" createTime="0" detachTime="150" flyingDuration="550" startSkill="10600" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10700" name="Popori_F_Sorcerer_Lv07_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="104.5944">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="10700" createTime="0" detachTime="150" flyingDuration="550" startSkill="10700" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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<Cost hp="0" mp="5" />
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<ProjectileSkillList />
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</Targeting>
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</Skill>
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<Skill id="10800" name="Popori_F_Sorcerer_Lv08_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="152.6181">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="10800" createTime="0" detachTime="150" flyingDuration="550" startSkill="10800" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<TargetingList>
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<Targeting>
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<Effect atk="1">
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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</Skill>
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<Skill id="10900" name="Popori_F_Sorcerer_Lv09_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="222.6915">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="10900" createTime="0" detachTime="150" flyingDuration="550" startSkill="10900" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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</Skill>
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<Skill id="11000" name="Popori_F_Sorcerer_Lv10_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="324.9386">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="11000" createTime="0" detachTime="150" flyingDuration="550" startSkill="11000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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</Skill>
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<Skill id="11100" name="Popori_F_Sorcerer_Lv11_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="474.1316">
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="11100" createTime="0" detachTime="150" flyingDuration="550" startSkill="11100" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<Targeting>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Skill id="11200" name="Popori_F_Sorcerer_Lv12_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="649.6014">
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="11200" createTime="0" detachTime="150" flyingDuration="550" startSkill="11200" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="5" />
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<ExclusiveAbnormality />
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<TargetingList>
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<Targeting>
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<ProjectileSkillList />
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</Skill>
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<Skill id="11300" name="Popori_F_Sorcerer_Lv13_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="79.408798">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="11300" createTime="0" detachTime="150" flyingDuration="550" startSkill="11300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<ProjectileSkillList />
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</Targeting>
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</Skill>
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<Skill id="11400" name="Popori_F_Sorcerer_Lv14_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="92.622398">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="11400" createTime="0" detachTime="150" flyingDuration="550" startSkill="11400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="1" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="11500" name="Popori_F_Sorcerer_Lv15_Fire Ball_Cast 01" type="instance" category="5001,21,101,9012,10000,9999" templateId="11005" nextSkill="0" parentId="10100" timeRate="1.1" autoUse="true" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="108.034698">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="11500" createTime="0" detachTime="150" flyingDuration="550" startSkill="11500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="700" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="1" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="20100" name="Popori_F_Sorcerer_Lv01_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="20120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="20120" name="Popori_F_Sorcerer_Lv01_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="61.2228">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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|
<Skill id="20200" name="Popori_F_Sorcerer_Lv02_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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|
<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="20220" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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</Skill>
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<Skill id="20220" name="Popori_F_Sorcerer_Lv02_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="89.3328">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="500500" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
</Skill>
|
|
<Skill id="20300" name="Popori_F_Sorcerer_Lv03_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
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<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
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|
</Stage>
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</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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|
<AreaList />
|
|
<Cost hp="0" mp="0" />
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|
<ProjectileSkillList>
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|
<ProjectileSkill id="20320" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20320" name="Popori_F_Sorcerer_Lv03_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="130.3492">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="500500" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="20400" name="Popori_F_Sorcerer_Lv04_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="280" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="20420" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20420" name="Popori_F_Sorcerer_Lv04_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="190.1981">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="20500" name="Popori_F_Sorcerer_Lv05_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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<TargetingList>
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<ProjectileSkillList>
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</ProjectileSkillList>
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</Targeting>
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</Skill>
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<Skill id="20520" name="Popori_F_Sorcerer_Lv05_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="277.5261">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="20600" name="Popori_F_Sorcerer_Lv06_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="20620" name="Popori_F_Sorcerer_Lv06_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="404.9501">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="20700" name="Popori_F_Sorcerer_Lv07_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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<TargetingList>
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<Targeting>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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</Skill>
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<Skill id="20720" name="Popori_F_Sorcerer_Lv07_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="590.8798">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<Targeting>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="20800" name="Popori_F_Sorcerer_Lv08_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="20820" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="20820" name="Popori_F_Sorcerer_Lv08_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="862.1777">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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|
<Skill id="20900" name="Popori_F_Sorcerer_Lv09_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="300" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="20920" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="20920" name="Popori_F_Sorcerer_Lv09_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1258.0399">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
|
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<Skill id="21000" name="Popori_F_Sorcerer_Lv10_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="21020" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="21020" name="Popori_F_Sorcerer_Lv10_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1723.6237">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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|
<Skill id="21100" name="Popori_F_Sorcerer_Lv11_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="21120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="21120" name="Popori_F_Sorcerer_Lv11_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1465.0801">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="21200" name="Popori_F_Sorcerer_Lv12_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="21220" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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|
</ProjectileSkillList>
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="21220" name="Popori_F_Sorcerer_Lv12_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="72.889000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
</Skill>
|
|
<Skill id="21300" name="Popori_F_Sorcerer_Lv13_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="20" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="-1" time="280" method="normal" interval="0" until="0">
|
|
<AreaList />
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|
<Cost hp="0" mp="0" />
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|
<ProjectileSkillList>
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|
<ProjectileSkill id="21320" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21320" name="Popori_F_Sorcerer_Lv13_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="85.017799">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500500" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="21400" name="Popori_F_Sorcerer_Lv14_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="21420" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="21420" name="Popori_F_Sorcerer_Lv14_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="99.164703">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="21500" name="Popori_F_Sorcerer_Lv15_Flame Knife_Cast 01" type="normal" category="5002,22,26,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="20100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1010" rearCancelStartTime="700" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastSoil" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="280" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="21520" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="21520" name="Popori_F_Sorcerer_Lv15_Flame Knife_Projectile 01" type="userslug" category="5002,22,26,102,9012,9999" templateId="11005" nextSkill="0" parentId="20120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="115.665703">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="1800" areaBoxSizeX="10" areaBoxSizeY="50" areaBoxSizeZ="10">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="30100" name="Popori_F_Sorcerer_Lv01_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="200" />
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<ProjectileSkillList>
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<ProjectileSkill id="30120" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30120" name="Popori_F_Sorcerer_Lv01_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="181.1795">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="301" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30200" name="Popori_F_Sorcerer_Lv02_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="200" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="200" />
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<ProjectileSkillList>
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<ProjectileSkill id="30220" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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|
</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="30220" name="Popori_F_Sorcerer_Lv02_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="821.2959">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="30300" name="Popori_F_Sorcerer_Lv03_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="200" />
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<ProjectileSkillList>
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<ProjectileSkill id="30320" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="30320" name="Popori_F_Sorcerer_Lv03_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1447.5918">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
|
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
|
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="303" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30400" name="Popori_F_Sorcerer_Lv04_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="200" />
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|
<ProjectileSkillList>
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<ProjectileSkill id="30420" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="30420" name="Popori_F_Sorcerer_Lv04_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1641.8948">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="304" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="30500" name="Popori_F_Sorcerer_Lv05_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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|
<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="30520" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="30520" name="Popori_F_Sorcerer_Lv05_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="30600" name="Popori_F_Sorcerer_Lv06_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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|
<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="20" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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|
<AreaList />
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<Cost hp="0" mp="20" />
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|
<ProjectileSkillList>
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<ProjectileSkill id="30620" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30620" name="Popori_F_Sorcerer_Lv06_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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|
<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
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|
<AbnormalityOnCommon id="302" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30700" name="Popori_F_Sorcerer_Lv07_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="20" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="30720" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30720" name="Popori_F_Sorcerer_Lv07_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30800" name="Popori_F_Sorcerer_Lv08_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="30820" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30820" name="Popori_F_Sorcerer_Lv08_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30900" name="Popori_F_Sorcerer_Lv09_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="30920" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30920" name="Popori_F_Sorcerer_Lv09_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="31000" name="Popori_F_Sorcerer_Lv10_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="31020" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</Targeting>
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</Skill>
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<Skill id="31020" name="Popori_F_Sorcerer_Lv10_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="31100" name="Popori_F_Sorcerer_Lv11_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="20" />
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<ProjectileSkillList>
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<ProjectileSkill id="31120" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="31120" name="Popori_F_Sorcerer_Lv11_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="100" method="normal" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="302" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="31200" name="Popori_F_Sorcerer_Lv12_Shock Trap_Cast 01" type="normal" category="5003,25,105,10000,9999" templateId="11005" nextSkill="0" parentId="30100" timeRate="0.8" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="2400" rearCancelStartTime="1800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
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|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="20" />
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|
<ExclusiveAbnormality />
|
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</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1750" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="20" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="31220" detachAngle="0" detachDistance="30.000000" detachHeight="0.000000" flyingDistance="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31220" name="Popori_F_Sorcerer_Lv12_Shock Trap_Projectile 01" type="projectile" category="5003,25,105,9999" templateId="11005" nextSkill="0" parentId="30120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="100" method="normal" interval="350" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="302" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40100" name="Popori_F_Sorcerer_Lv01_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40110" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40111" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40112" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40113" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40110" name="Popori_F_Sorcerer_Lv01_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40120" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40111" name="Popori_F_Sorcerer_Lv01_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40121" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40112" name="Popori_F_Sorcerer_Lv01_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40122" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40113" name="Popori_F_Sorcerer_Lv01_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40123" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40120" name="Popori_F_Sorcerer_Lv01_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="52.3194">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40121" name="Popori_F_Sorcerer_Lv01_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="103.3171">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40122" name="Popori_F_Sorcerer_Lv01_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="160.5799">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40123" name="Popori_F_Sorcerer_Lv01_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="228.3823">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40200" name="Popori_F_Sorcerer_Lv02_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40210" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40211" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40212" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40213" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40210" name="Popori_F_Sorcerer_Lv02_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40220" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40211" name="Popori_F_Sorcerer_Lv02_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40221" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40212" name="Popori_F_Sorcerer_Lv02_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40222" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40213" name="Popori_F_Sorcerer_Lv02_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40223" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40220" name="Popori_F_Sorcerer_Lv02_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="76.3415">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40221" name="Popori_F_Sorcerer_Lv02_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="150.7543">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40222" name="Popori_F_Sorcerer_Lv02_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="234.3089">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40223" name="Popori_F_Sorcerer_Lv02_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="333.2423">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40300" name="Popori_F_Sorcerer_Lv03_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40310" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40311" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40312" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40313" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40310" name="Popori_F_Sorcerer_Lv03_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40320" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40311" name="Popori_F_Sorcerer_Lv03_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40321" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40312" name="Popori_F_Sorcerer_Lv03_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40322" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40313" name="Popori_F_Sorcerer_Lv03_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40323" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40320" name="Popori_F_Sorcerer_Lv03_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="111.3931">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40321" name="Popori_F_Sorcerer_Lv03_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="219.9720">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40322" name="Popori_F_Sorcerer_Lv03_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="341.8900">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40323" name="Popori_F_Sorcerer_Lv03_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="486.2480">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40400" name="Popori_F_Sorcerer_Lv04_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40410" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40411" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40412" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40413" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40410" name="Popori_F_Sorcerer_Lv04_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40420" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40411" name="Popori_F_Sorcerer_Lv04_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40421" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40412" name="Popori_F_Sorcerer_Lv04_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40422" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40413" name="Popori_F_Sorcerer_Lv04_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40423" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40420" name="Popori_F_Sorcerer_Lv04_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="162.5384">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40421" name="Popori_F_Sorcerer_Lv04_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="320.9704">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40422" name="Popori_F_Sorcerer_Lv04_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="498.8662">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40423" name="Popori_F_Sorcerer_Lv04_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="709.5050">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40500" name="Popori_F_Sorcerer_Lv05_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40510" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40511" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40512" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40513" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40510" name="Popori_F_Sorcerer_Lv05_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40520" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40511" name="Popori_F_Sorcerer_Lv05_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40521" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40512" name="Popori_F_Sorcerer_Lv05_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40522" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40513" name="Popori_F_Sorcerer_Lv05_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40523" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40520" name="Popori_F_Sorcerer_Lv05_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="237.1667">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40521" name="Popori_F_Sorcerer_Lv05_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="468.3415">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40522" name="Popori_F_Sorcerer_Lv05_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="727.9167">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40523" name="Popori_F_Sorcerer_Lv05_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1035.2687">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40600" name="Popori_F_Sorcerer_Lv06_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40610" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40611" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40612" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40613" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40610" name="Popori_F_Sorcerer_Lv06_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40620" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40611" name="Popori_F_Sorcerer_Lv06_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40621" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40612" name="Popori_F_Sorcerer_Lv06_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40622" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40613" name="Popori_F_Sorcerer_Lv06_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40623" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40620" name="Popori_F_Sorcerer_Lv06_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="346.0600">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40621" name="Popori_F_Sorcerer_Lv06_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="683.3769">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40622" name="Popori_F_Sorcerer_Lv06_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1062.1341">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40623" name="Popori_F_Sorcerer_Lv06_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1510.6043">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40700" name="Popori_F_Sorcerer_Lv07_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40710" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40711" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40712" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40713" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40710" name="Popori_F_Sorcerer_Lv07_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40720" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40711" name="Popori_F_Sorcerer_Lv07_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40721" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40712" name="Popori_F_Sorcerer_Lv07_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40722" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40713" name="Popori_F_Sorcerer_Lv07_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40723" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40720" name="Popori_F_Sorcerer_Lv07_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="504.9507">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40721" name="Popori_F_Sorcerer_Lv07_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="997.1442">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40722" name="Popori_F_Sorcerer_Lv07_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1549.8047">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40723" name="Popori_F_Sorcerer_Lv07_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2204.1867">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40800" name="Popori_F_Sorcerer_Lv08_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40810" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40811" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40812" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40813" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40810" name="Popori_F_Sorcerer_Lv08_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40820" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40811" name="Popori_F_Sorcerer_Lv08_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40821" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40812" name="Popori_F_Sorcerer_Lv08_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40822" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40813" name="Popori_F_Sorcerer_Lv08_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40823" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40820" name="Popori_F_Sorcerer_Lv08_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="736.7950">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40821" name="Popori_F_Sorcerer_Lv08_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1454.9753">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40822" name="Popori_F_Sorcerer_Lv08_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2261.3856">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40823" name="Popori_F_Sorcerer_Lv08_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3216.2220">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40900" name="Popori_F_Sorcerer_Lv09_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40910" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40911" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="40912" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="40913" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="40910" name="Popori_F_Sorcerer_Lv09_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40920" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40911" name="Popori_F_Sorcerer_Lv09_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40921" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40912" name="Popori_F_Sorcerer_Lv09_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40922" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40913" name="Popori_F_Sorcerer_Lv09_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40923" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40920" name="Popori_F_Sorcerer_Lv09_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1144.9694">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40921" name="Popori_F_Sorcerer_Lv09_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2261.0120">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40922" name="Popori_F_Sorcerer_Lv09_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3514.1629">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="40923" name="Popori_F_Sorcerer_Lv09_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="4997.9658">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41000" name="Popori_F_Sorcerer_Lv10_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="620">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41010" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41011" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41012" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41013" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="124" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41010" name="Popori_F_Sorcerer_Lv10_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41020" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41011" name="Popori_F_Sorcerer_Lv10_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41021" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41012" name="Popori_F_Sorcerer_Lv10_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41022" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41013" name="Popori_F_Sorcerer_Lv10_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41023" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41020" name="Popori_F_Sorcerer_Lv10_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1009.4729">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41021" name="Popori_F_Sorcerer_Lv10_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1993.4422">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41022" name="Popori_F_Sorcerer_Lv10_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3098.2943">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41023" name="Popori_F_Sorcerer_Lv10_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="4406.5029">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41100" name="Popori_F_Sorcerer_Lv11_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="35">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41110" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41111" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41112" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41113" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41110" name="Popori_F_Sorcerer_Lv11_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41120" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41111" name="Popori_F_Sorcerer_Lv11_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41121" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41112" name="Popori_F_Sorcerer_Lv11_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41122" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41113" name="Popori_F_Sorcerer_Lv11_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41123" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41120" name="Popori_F_Sorcerer_Lv11_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="200.036102">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41121" name="Popori_F_Sorcerer_Lv11_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="313.544403">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41122" name="Popori_F_Sorcerer_Lv11_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="439.554810">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41123" name="Popori_F_Sorcerer_Lv11_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="583.132080">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41200" name="Popori_F_Sorcerer_Lv12_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="35">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41210" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41211" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41212" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41213" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41210" name="Popori_F_Sorcerer_Lv12_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41220" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41211" name="Popori_F_Sorcerer_Lv12_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41221" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41212" name="Popori_F_Sorcerer_Lv12_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41222" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41213" name="Popori_F_Sorcerer_Lv12_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41223" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41220" name="Popori_F_Sorcerer_Lv12_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="233.322098">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41221" name="Popori_F_Sorcerer_Lv12_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="365.718109">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41222" name="Popori_F_Sorcerer_Lv12_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="512.696716">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41223" name="Popori_F_Sorcerer_Lv12_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="680.165283">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41300" name="Popori_F_Sorcerer_Lv13_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="35">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41310" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41311" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41312" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41313" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41310" name="Popori_F_Sorcerer_Lv13_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41320" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41311" name="Popori_F_Sorcerer_Lv13_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41321" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41312" name="Popori_F_Sorcerer_Lv13_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41322" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41313" name="Popori_F_Sorcerer_Lv13_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41323" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41320" name="Popori_F_Sorcerer_Lv13_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="272.146912">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41321" name="Popori_F_Sorcerer_Lv13_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="426.573608">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41322" name="Popori_F_Sorcerer_Lv13_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="598.009399">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41323" name="Popori_F_Sorcerer_Lv13_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="793.344788">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41400" name="Popori_F_Sorcerer_Lv14_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="35">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41410" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41411" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41412" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41413" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41410" name="Popori_F_Sorcerer_Lv14_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41420" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41411" name="Popori_F_Sorcerer_Lv14_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41421" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41412" name="Popori_F_Sorcerer_Lv14_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41422" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41413" name="Popori_F_Sorcerer_Lv14_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41423" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41420" name="Popori_F_Sorcerer_Lv14_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="317.432098">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41421" name="Popori_F_Sorcerer_Lv14_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="497.555511">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41422" name="Popori_F_Sorcerer_Lv14_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="697.518188">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41423" name="Popori_F_Sorcerer_Lv14_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="925.357300">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41500" name="Popori_F_Sorcerer_Lv15_Blast Ball_Charge" type="movingCharge" category="5004,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="40100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2501" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2502" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2503" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ChargingStageList movable="false" movingAnimName="run" waitAnimName="blastBallLoop" costTotalHp="0" costTotalMp="35">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41510" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41511" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.2" shotSkillId="41512" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="41513" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="41510" name="Popori_F_Sorcerer_Lv15_Blast Ball_Shot 00" type="normal" category="5004,23,133,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="40110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41520" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41511" name="Popori_F_Sorcerer_Lv15_Blast Ball_Shot 01" type="normal" category="5004,23,133,102,9012,10002,9999" templateId="11005" nextSkill="0" parentId="40111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41521" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41512" name="Popori_F_Sorcerer_Lv15_Blast Ball_Shot 02" type="normal" category="5004,23,133,102,9012,10003,9999" templateId="11005" nextSkill="0" parentId="40112" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41522" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41513" name="Popori_F_Sorcerer_Lv15_Blast Ball_Shot 03" type="normal" category="5004,23,133,102,9012,10004,9999" templateId="11005" nextSkill="0" parentId="40113" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="41523" detachAngle="0" detachDistance="20.000000" detachHeight="20.000000" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41520" name="Popori_F_Sorcerer_Lv15_Blast Ball_Projectile 00" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40120" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="370.252808">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41521" name="Popori_F_Sorcerer_Lv15_Blast Ball_Projectile 01" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40121" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="580.348694">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41522" name="Popori_F_Sorcerer_Lv15_Blast Ball_Projectile 02" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40122" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="813.585205">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="41523" name="Popori_F_Sorcerer_Lv15_Blast Ball_Projectile 03" type="userslug" category="5004,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="40123" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="4200" areaBoxSizeX="20" areaBoxSizeY="20" areaBoxSizeZ="20">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="20" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="50100" name="Popori_F_Sorcerer_Lv01_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="4800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="500300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50200" name="Popori_F_Sorcerer_Lv02_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="50100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="4800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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<TargetingList>
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<Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<HitEffect type="onlyDamage" />
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50300" name="Popori_F_Sorcerer_Lv03_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="50100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500301" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50400" name="Popori_F_Sorcerer_Lv04_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="50100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4800" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<HpDiff value="0" />
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</Effect>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<HitEffect type="onlyDamage" />
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<Cost hp="0" mp="0" />
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</Targeting>
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</Skill>
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<Skill id="50500" name="Popori_F_Sorcerer_Lv05_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="50100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4800" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Cost hp="0" mp="0" />
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</Skill>
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<Skill id="50600" name="Popori_F_Sorcerer_Lv06_MP Regen_Cast 01" type="normal" category="5005,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="50100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4500" rearCancelStartTime="5100" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4800" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3099" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="5000" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500301" />
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</Effect>
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<HitEffect type="onlyDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</Skill>
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<Skill id="60100" name="Popori_F_Sorcerer_Lv01_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="814.6910">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Effect>
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<HitEffect />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="60200" name="Popori_F_Sorcerer_Lv02_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1188.7501">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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</Precondition>
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<TargetingList>
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<Targeting>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Skill id="60300" name="Popori_F_Sorcerer_Lv03_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1734.5555">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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</Area>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HitEffect />
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</Area>
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<Cost hp="0" mp="350" />
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</Skill>
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<Skill id="60400" name="Popori_F_Sorcerer_Lv04_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2530.9633">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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<Targeting>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<Skill id="60500" name="Popori_F_Sorcerer_Lv05_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3693.0357">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<ExclusiveAbnormality />
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<TargetingList>
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<Targeting>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Targeting>
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</Skill>
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<Skill id="60600" name="Popori_F_Sorcerer_Lv06_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="5388.6646">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="300" />
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="60700" name="Popori_F_Sorcerer_Lv07_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="7382.9374">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="60800" name="Popori_F_Sorcerer_Lv08_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="6699.1298">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4500" />
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<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="300" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="350" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
|
|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="350" />
|
|
<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="60900" name="Popori_F_Sorcerer_Lv09_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="4500" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" />
|
|
<ProjectileSkillList />
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="61000" name="Popori_F_Sorcerer_Lv10_Inferno_Cast 01" type="normal" category="5006,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="60100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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|
<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="4200" rearCancelStartTime="5500" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="4500" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
|
|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70100" name="Popori_F_Sorcerer_Lv01_Back Dash_Cast 01" type="evade" category="5007,84,110,146,148,104,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible endTime="500" startTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="backDash" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="85" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="340" method="normal" interval="0" until="0">
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|
<AreaList />
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70200" name="Popori_F_Sorcerer_Lv02_Back Dash_Cast 01" type="evade" category="5007,84,110,146,148,104,10000,9999" templateId="11005" nextSkill="0" parentId="70100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
|
|
<MoveInvincible endTime="500" startTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="backDash" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="20" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="340" method="normal" interval="0" until="0">
|
|
<AreaList />
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|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
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<Skill id="70300" name="Popori_F_Sorcerer_Lv03_Back Dash_Cast 01" type="evade" category="5007,84,110,146,148,104,10000,9999" templateId="11005" nextSkill="0" parentId="70100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
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<MoveInvincible endTime="500" startTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="backDash" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="20" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
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<TargetingList>
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<Targeting id="-1" time="340" method="normal" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="0" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80100" name="Popori_F_Sorcerer_Lv01_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="28.9640">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="82" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80200" name="Popori_F_Sorcerer_Lv02_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="45.0096">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="82" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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<Cost hp="0" mp="13" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80300" name="Popori_F_Sorcerer_Lv03_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="65.6754">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="82" />
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<ExclusiveAbnormality />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.2">
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</Skill>
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<Skill id="80400" name="Popori_F_Sorcerer_Lv04_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="95.8298">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="82" />
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.2">
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</Skill>
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<Skill id="80500" name="Popori_F_Sorcerer_Lv05_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="139.8293">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="82" />
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<ExclusiveAbnormality />
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<Targeting>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Skill id="80600" name="Popori_F_Sorcerer_Lv06_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="204.0308">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80700" name="Popori_F_Sorcerer_Lv07_AuraBurn_Cast 01" type="normal" category="5008,12,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="80100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="297.7100">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="AuraBurn" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="14" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="200" until="1400">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="100" maxRadius="30" offsetDistance="60" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect />
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</Area>
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<Cost hp="0" mp="1" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90100" name="Popori_F_Sorcerer_Lv01_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90200" name="Popori_F_Sorcerer_Lv02_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="18000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90300" name="Popori_F_Sorcerer_Lv03_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="90400" name="Popori_F_Sorcerer_Lv04_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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</Effect>
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</Area>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90500" name="Popori_F_Sorcerer_Lv05_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="90600" name="Popori_F_Sorcerer_Lv06_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90700" name="Popori_F_Sorcerer_Lv07_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="350" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="200" />
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<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="20" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="200" />
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|
<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90800" name="Popori_F_Sorcerer_Lv08_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Skill id="90900" name="Popori_F_Sorcerer_Lv09_KiCharge_Cast 01" type="normal" category="5009,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="90100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Skill id="100100" name="Popori_F_Sorcerer_Lv01_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="0" until="0">
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<Skill id="100200" name="Popori_F_Sorcerer_Lv02_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Skill id="100300" name="Popori_F_Sorcerer_Lv03_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Skill id="100400" name="Popori_F_Sorcerer_Lv04_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="90000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" time="400" method="normal" interval="0" until="0">
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<Skill id="100500" name="Popori_F_Sorcerer_Lv05_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
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<Skill id="100600" name="Popori_F_Sorcerer_Lv06_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="10" />
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</Skill>
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<Skill id="100700" name="Popori_F_Sorcerer_Lv07_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="10" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500606" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="10" />
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|
<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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|
</Skill>
|
|
<Skill id="100800" name="Popori_F_Sorcerer_Lv08_ManaShield_Cast 01" type="normal" category="5010,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="100100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="KiCharge" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="10" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="400" method="normal" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500607" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="10" />
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<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="110100" name="Popori_F_Sorcerer_Lv01_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="42.3049">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
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|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
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|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
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|
<Move duration="0.5" distance="250" maxHeight="90" />
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</Effect>
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|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
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|
<AddConnectSkill redirectSkill="110140" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110140" name="Popori_F_Sorcerer_Lv01_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="42.3049">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110200" name="Popori_F_Sorcerer_Lv02_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="61.7289">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110240" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110240" name="Popori_F_Sorcerer_Lv02_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="61.7289">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110300" name="Popori_F_Sorcerer_Lv03_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="90.0712">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110340" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110340" name="Popori_F_Sorcerer_Lv03_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="90.0712">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110400" name="Popori_F_Sorcerer_Lv04_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="131.4267">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110440" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110440" name="Popori_F_Sorcerer_Lv04_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="131.4267">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110500" name="Popori_F_Sorcerer_Lv05_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="191.7702">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110540" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110540" name="Popori_F_Sorcerer_Lv05_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="191.7702">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110600" name="Popori_F_Sorcerer_Lv06_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="279.8200">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110640" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110640" name="Popori_F_Sorcerer_Lv06_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="279.8200">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110700" name="Popori_F_Sorcerer_Lv07_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="408.2972">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110740" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110740" name="Popori_F_Sorcerer_Lv07_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="408.2972">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110800" name="Popori_F_Sorcerer_Lv08_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="595.7638">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110840" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110840" name="Popori_F_Sorcerer_Lv08_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="595.7638">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110900" name="Popori_F_Sorcerer_Lv09_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="869.3041">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="110940" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110940" name="Popori_F_Sorcerer_Lv09_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="869.3041">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111000" name="Popori_F_Sorcerer_Lv10_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1268.4384">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="111040" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111040" name="Popori_F_Sorcerer_Lv10_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1268.4384">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111100" name="Popori_F_Sorcerer_Lv11_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1971.1362">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="111140" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111140" name="Popori_F_Sorcerer_Lv11_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1971.1362">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111200" name="Popori_F_Sorcerer_Lv12_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1737.8705">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="111240" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111240" name="Popori_F_Sorcerer_Lv12_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1737.8705">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111300" name="Popori_F_Sorcerer_Lv13_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="416.202698">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="111340" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="20" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="20" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111340" name="Popori_F_Sorcerer_Lv13_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="61.7289">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111400" name="Popori_F_Sorcerer_Lv14_Howitzer_Cast 01" type="connect" category="5011,22,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="110100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="416.202698">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="111440" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="20" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="90" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="20" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111440" name="Popori_F_Sorcerer_Lv14_Howitzer_Cast_large 01" type="normal" category="5011,22,102,131,9012,10001,9999" templateId="11005" nextSkill="0" parentId="110140" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="61.7289">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1033" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList>
|
|
<Effect id="4181" posX="18" posY="0" posZ="30" startTime="300">
|
|
<Move duration="0.5" distance="250" maxHeight="90" />
|
|
</Effect>
|
|
</SpecialEffectList>
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="HowitzerShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="170" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="135" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect />
|
|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="170" />
|
|
<ProjectileSkillList />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="120100" name="Popori_F_Sorcerer_Lv01_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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|
</StageList>
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="500" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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<Targeting id="-1" time="240" method="normal" interval="0" until="0">
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|
<AreaList />
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|
<Cost hp="0" mp="500" />
|
|
<ProjectileSkillList>
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|
<ProjectileSkill id="120120" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="120120" name="Popori_F_Sorcerer_Lv01_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="901.4481">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120200" name="Popori_F_Sorcerer_Lv02_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="500" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="500" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120220" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120220" name="Popori_F_Sorcerer_Lv02_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1315.3411">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120300" name="Popori_F_Sorcerer_Lv03_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="500" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
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|
<AreaList />
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|
<Cost hp="0" mp="500" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120320" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120320" name="Popori_F_Sorcerer_Lv03_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1919.2698">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
|
|
<SpecialEffectList />
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120400" name="Popori_F_Sorcerer_Lv04_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="500" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="500" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120420" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120420" name="Popori_F_Sorcerer_Lv04_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2800.4878">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120500" name="Popori_F_Sorcerer_Lv05_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="500" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="500" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120520" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120520" name="Popori_F_Sorcerer_Lv05_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="4086.3101">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120600" name="Popori_F_Sorcerer_Lv06_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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|
</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="500" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" time="240" method="normal" interval="0" until="0">
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|
<AreaList />
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|
<Cost hp="0" mp="500" />
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|
<ProjectileSkillList>
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|
<ProjectileSkill id="120620" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
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|
</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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|
</Skill>
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<Skill id="120620" name="Popori_F_Sorcerer_Lv06_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="5598.5990">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
</Skill>
|
|
<Skill id="120700" name="Popori_F_Sorcerer_Lv07_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
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</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="500" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
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|
<AreaList />
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|
<Cost hp="0" mp="500" />
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|
<ProjectileSkillList>
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|
<ProjectileSkill id="120720" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
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|
</ProjectileSkillList>
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</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="120720" name="Popori_F_Sorcerer_Lv07_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="4936.0568">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
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|
<TargetingList>
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|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120800" name="Popori_F_Sorcerer_Lv08_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="50" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120820" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120820" name="Popori_F_Sorcerer_Lv08_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="983.573730">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
|
|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="120900" name="Popori_F_Sorcerer_Lv09_Heavy Shot_Cast 00" type="normal" category="5012,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="120100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="FireBall" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="240" method="normal" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="50" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="120920" detachAngle="0" detachDistance="20.000000" detachHeight="24" flyingDistance="525" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120920" name="Popori_F_Sorcerer_Lv09_Heavy Shot_Projectile 00" type="userslug" category="5012,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="120120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="983.573730">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="5250" areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area rotateAngle="0" maxCount="1" maxRadius="0" offsetDistance="0" pierceDepth="1" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
</Skill>
|
|
<Skill id="130100" name="Popori_F_Sorcerer_Lv01_Sleeping Wind_Cast 01" type="normal" category="5013,26,106,10000,9999" templateId="11005" nextSkill="0" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="4200" moveCancelStartTime="5250" rearCancelStartTime="4800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="4800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="400" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="0" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="500800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130200" name="Popori_F_Sorcerer_Lv02_Sleeping Wind_Cast 01" type="normal" category="5013,26,106,10000,9999" templateId="11005" nextSkill="0" parentId="130100" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="4200" moveCancelStartTime="5250" rearCancelStartTime="4800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="4800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="400" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="0" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="130300" name="Popori_F_Sorcerer_Lv03_Sleeping Wind_Cast 01" type="normal" category="5013,26,106,10000,9999" templateId="11005" nextSkill="0" parentId="130100" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" moveCancelStartTime="5250" rearCancelStartTime="4800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4800" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="400" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="0" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500802" />
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</Effect>
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</Area>
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<Cost hp="0" mp="0" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="130400" name="Popori_F_Sorcerer_Lv04_Sleeping Wind_Cast 01" type="normal" category="5013,26,106,10000,9999" templateId="11005" nextSkill="0" parentId="130100" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="4200" moveCancelStartTime="5250" rearCancelStartTime="4800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="4800" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="3200" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="blastballLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="400" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="0" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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</Targeting>
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<Targeting id="-1" time="4800" method="normal" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="500801" />
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</Area>
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<Cost hp="0" mp="0" />
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<ProjectileSkillList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="140100" name="Popori_F_Sorcerer_Lv01_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="38.8368">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Area>
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<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.5">
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<HitEffect type="animationDamage" />
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</Area>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="140200" name="Popori_F_Sorcerer_Lv02_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="56.6685">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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</Area>
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<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.5">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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</Area>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<AbnormalityOnCommon id="101" />
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<Cost hp="0" mp="0" />
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</Targeting>
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</Skill>
|
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<Skill id="140300" name="Popori_F_Sorcerer_Lv03_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="82.6873">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
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<TargetingList>
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<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.5">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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</Area>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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</Effect>
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140400" name="Popori_F_Sorcerer_Lv04_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="120.6526">
|
|
<Action>
|
|
<CameraShakeList />
|
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
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<MoveInvincible endTime="0" startTime="0" />
|
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<Pending startTime="500" />
|
|
<SpecialEffectList />
|
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<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
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<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="nothing" />
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|
<Reaction basicRate="50" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140500" name="Popori_F_Sorcerer_Lv05_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="176.0493">
|
|
<Action>
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|
<CameraShakeList />
|
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140600" name="Popori_F_Sorcerer_Lv06_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="256.8810">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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|
</Area>
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|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0.5">
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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<HpDiff value="0" />
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<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="nothing" />
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|
<Reaction basicRate="50" miniRate="0" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140700" name="Popori_F_Sorcerer_Lv07_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="374.8259">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="50" miniRate="0" />
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|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="50" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140800" name="Popori_F_Sorcerer_Lv08_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="546.9244">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="50" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140900" name="Popori_F_Sorcerer_Lv09_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="798.0405">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="141000" name="Popori_F_Sorcerer_Lv10_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1093.3846">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="141100" name="Popori_F_Sorcerer_Lv11_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="963.9927">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="111" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="141200" name="Popori_F_Sorcerer_Lv12_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="798.0405">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="141300" name="Popori_F_Sorcerer_Lv13_Rising Attack_Cast 01" type="stand" category="5014,34,102,9011,10000,9999" templateId="11005" nextSkill="0" parentId="140100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="798.0405">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="RisingAttack" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="real_forward" time="400" method="normal" endTime="700" startTime="400" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemy" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="pvp" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="40" maxRadius="100" offsetDistance="10" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150100" name="Popori_F_Sorcerer_Lv01_MP Refresher_Cast 01" type="notimeline" category="5015,31,108,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1800000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="0" maxRadius="50" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="2000" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150200" name="Popori_F_Sorcerer_Lv02_MP Refresher_Cast 01" type="notimeline" category="5015,31,108,10000,9999" templateId="11005" nextSkill="0" parentId="150100" timeRate="1.1" autoUse="false" changeDirToCenter="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="0" maxRadius="50" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="300" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160100" name="Popori_F_Sorcerer_Lv01_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="57.7985">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<Skill id="160200" name="Popori_F_Sorcerer_Lv02_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="84.3362">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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<Skill id="160300" name="Popori_F_Sorcerer_Lv03_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="123.0585">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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<Targeting>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="500702" />
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<HitEffect type="animationDamage" />
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<Skill id="160400" name="Popori_F_Sorcerer_Lv04_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="179.5599">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Skill id="160500" name="Popori_F_Sorcerer_Lv05_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="262.0035">
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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</Skill>
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<Skill id="160600" name="Popori_F_Sorcerer_Lv06_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="382.3004">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnPvp id="500725" />
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="150" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="160700" name="Popori_F_Sorcerer_Lv07_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="557.8306">
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<Action>
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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</Effect>
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="500706" />
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<HitEffect type="animationDamage" />
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</Skill>
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<Skill id="160800" name="Popori_F_Sorcerer_Lv08_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="813.9543">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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</Precondition>
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<TargetingList>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<Skill id="160900" name="Popori_F_Sorcerer_Lv09_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1264.8740">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="500708" />
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<AbnormalityOnPvp id="500728" />
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<HitEffect type="animationDamage" />
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<Skill id="161000" name="Popori_F_Sorcerer_Lv10_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1264.8740">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<StageList>
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<Skill id="161100" name="Popori_F_Sorcerer_Lv11_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="813.9543">
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<StageList>
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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</Skill>
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<Skill id="161200" name="Popori_F_Sorcerer_Lv12_Curse of Disease_Cast 01" type="normal" category="5016,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="160100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="813.9543">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1500" />
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<MoveInvincible endTime="0" startTime="0" />
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<StageList>
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="800" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="5" maxHeight="100" maxRadius="120" offsetDistance="250" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnPvp id="500727" />
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<HitEffect type="animationDamage" />
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</Targeting>
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</Skill>
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<Skill id="170100" name="Popori_F_Sorcerer_Lv01_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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<ProjectileSkill id="170120" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170120" name="Popori_F_Sorcerer_Lv01_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="48.8025">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170200" name="Popori_F_Sorcerer_Lv02_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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<ProjectileSkill id="170220" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170220" name="Popori_F_Sorcerer_Lv02_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="103.9053">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170300" name="Popori_F_Sorcerer_Lv03_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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<ProjectileSkill id="170320" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170320" name="Popori_F_Sorcerer_Lv03_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="221.2244">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170400" name="Popori_F_Sorcerer_Lv04_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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<ProjectileSkill id="170420" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170420" name="Popori_F_Sorcerer_Lv04_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="471.0081">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="170500" name="Popori_F_Sorcerer_Lv05_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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<ProjectileSkill id="170520" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170520" name="Popori_F_Sorcerer_Lv05_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1137.4252">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="170600" name="Popori_F_Sorcerer_Lv06_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Targeting>
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</Skill>
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<Skill id="170620" name="Popori_F_Sorcerer_Lv06_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1767.5435">
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Skill>
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<Skill id="170700" name="Popori_F_Sorcerer_Lv07_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<Cost hp="0" mp="150" />
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<ProjectileSkillList>
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</Targeting>
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</Skill>
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<Skill id="170720" name="Popori_F_Sorcerer_Lv07_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1767.5435">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Skill>
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<Skill id="170800" name="Popori_F_Sorcerer_Lv08_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Skill id="170820" name="Popori_F_Sorcerer_Lv08_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1137.4252">
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Skill>
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<Skill id="170900" name="Popori_F_Sorcerer_Lv09_Mark of Pain_Cast 01" type="normal" category="5017,23,102,10000,9999" templateId="11005" nextSkill="0" parentId="170100" timeRate="1.4" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="2000" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShockTrap" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Targeting>
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</Area>
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</Projectile>
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="1750" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<ProjectileSkillList>
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<ProjectileSkill id="170920" detachAngle="0" detachDistance="30.000000" detachHeight="25.000000" flyingDistance="0.000000" />
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</Targeting>
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</Skill>
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<Skill id="170920" name="Popori_F_Sorcerer_Lv09_Mark of Pain_Projectile 01" type="projectile" category="5017,23,102,9999" templateId="11005" nextSkill="0" parentId="170120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1137.4252">
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="350" until="0">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="30" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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</Targeting>
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</Skill>
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<Skill id="180100" name="Popori_F_Sorcerer_Lv01_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="57.2043">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
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<MoveInvincible endTime="1000" startTime="0" />
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<Pending startTime="600" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" type="none" time="100" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="60" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="1">
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<AbnormalityOnCommon id="500200" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="180200" name="Popori_F_Sorcerer_Lv02_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="83.4692">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Precondition coolTime="8000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="60" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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</Skill>
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<Skill id="180300" name="Popori_F_Sorcerer_Lv03_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="121.7935">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
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<SpecialEffectList />
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
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<Property />
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</Stage>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
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</Skill>
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<Skill id="180400" name="Popori_F_Sorcerer_Lv04_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="177.7140">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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</Skill>
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<Skill id="180500" name="Popori_F_Sorcerer_Lv05_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="259.3100">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
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<Property />
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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</Skill>
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<Skill id="180600" name="Popori_F_Sorcerer_Lv06_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="378.3702">
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<Skill id="180800" name="Popori_F_Sorcerer_Lv08_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="805.5865">
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<Skill id="180900" name="Popori_F_Sorcerer_Lv09_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1251.8705">
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<Property />
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181000" name="Popori_F_Sorcerer_Lv10_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="1103.7233">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="1000" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="100" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="60" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181100" name="Popori_F_Sorcerer_Lv11_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="805.5865">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="1000" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="100" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="60" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181200" name="Popori_F_Sorcerer_Lv12_Freezing the Earth_Cast 01" type="normal" category="5018,84,148,9011,10000,9999" templateId="11005" nextSkill="0" parentId="180100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="805.5865">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="1000" startTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="EscapingBomb" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.25" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="100" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="60" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190100" name="Popori_F_Sorcerer_Lv01_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190110" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190111" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190112" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="19000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190110" name="Popori_F_Sorcerer_Lv01_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190110" createTime="0" detachTime="100" flyingDuration="250" startSkill="190110" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="-30" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190111" name="Popori_F_Sorcerer_Lv01_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190111" createTime="0" detachTime="100" flyingDuration="250" startSkill="190111" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="-50" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190112" name="Popori_F_Sorcerer_Lv01_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190112" createTime="0" detachTime="100" flyingDuration="250" startSkill="190112" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="-80" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190113" name="Popori_F_Sorcerer_Lv01_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190113" createTime="0" detachTime="100" flyingDuration="250" startSkill="190113" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="-100" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190200" name="Popori_F_Sorcerer_Lv02_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" parentId="190100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190210" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190211" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190212" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190210" name="Popori_F_Sorcerer_Lv02_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" parentId="190110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190210" createTime="0" detachTime="100" flyingDuration="250" startSkill="190210" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190211" name="Popori_F_Sorcerer_Lv02_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190211" createTime="0" detachTime="100" flyingDuration="250" startSkill="190211" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190212" name="Popori_F_Sorcerer_Lv02_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190212" createTime="0" detachTime="100" flyingDuration="250" startSkill="190212" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190213" name="Popori_F_Sorcerer_Lv02_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190213" createTime="0" detachTime="100" flyingDuration="250" startSkill="190213" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190300" name="Popori_F_Sorcerer_Lv03_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" parentId="190100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190310" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190211" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190212" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190310" name="Popori_F_Sorcerer_Lv03_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" parentId="190110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190310" createTime="0" detachTime="100" flyingDuration="250" startSkill="190310" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190311" name="Popori_F_Sorcerer_Lv03_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190311" createTime="0" detachTime="100" flyingDuration="250" startSkill="190311" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190312" name="Popori_F_Sorcerer_Lv03_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190312" createTime="0" detachTime="100" flyingDuration="250" startSkill="190312" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190313" name="Popori_F_Sorcerer_Lv03_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190313" createTime="0" detachTime="100" flyingDuration="250" startSkill="190313" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190400" name="Popori_F_Sorcerer_Lv04_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" parentId="190100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190410" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190211" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190212" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190410" name="Popori_F_Sorcerer_Lv04_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" parentId="190110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190410" createTime="0" detachTime="100" flyingDuration="250" startSkill="190410" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190411" name="Popori_F_Sorcerer_Lv04_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190411" createTime="0" detachTime="100" flyingDuration="250" startSkill="190411" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190412" name="Popori_F_Sorcerer_Lv04_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190412" createTime="0" detachTime="100" flyingDuration="250" startSkill="190412" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190413" name="Popori_F_Sorcerer_Lv04_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190413" createTime="0" detachTime="100" flyingDuration="250" startSkill="190413" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190500" name="Popori_F_Sorcerer_Lv05_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" parentId="190100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190510" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190211" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190212" />
|
|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190510" name="Popori_F_Sorcerer_Lv05_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" parentId="190110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
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|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190510" createTime="0" detachTime="100" flyingDuration="250" startSkill="190510" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
<ProjectileSkillList />
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</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="190511" name="Popori_F_Sorcerer_Lv05_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
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<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="350" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190511" createTime="0" detachTime="100" flyingDuration="250" startSkill="190511" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190512" name="Popori_F_Sorcerer_Lv05_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190512" createTime="0" detachTime="100" flyingDuration="250" startSkill="190512" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190513" name="Popori_F_Sorcerer_Lv05_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190513" createTime="0" detachTime="100" flyingDuration="250" startSkill="190513" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190600" name="Popori_F_Sorcerer_Lv06_Mana Extortion_Cast" type="movingCharge" category="5019,31,108,9012,10000,9999" templateId="11005" nextSkill="0" parentId="190100" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
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|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="me" startTime="0" startValue="1" shakeId="2511" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="2" shakeId="2512" startCondition="stageStart" />
|
|
<CameraShake targetType="me" startTime="0" startValue="3" shakeId="2513" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="50" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<ChargingStageList movable="true" movingAnimName="ManaExtortionMoving" waitAnimName="ManaExtortionLoop" costTotalHp="0" costTotalMp="0">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190610" />
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="190211" />
|
|
<ChargeStage duration="2000" costHpRate="0" costMpRate="0.4" shotSkillId="190212" />
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|
<Interval time="450" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="true" />
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|
</Property>
|
|
<TargetingList />
|
|
</Skill>
|
|
<Skill id="190610" name="Popori_F_Sorcerer_Lv06_Mana Extortion_Shot 00" type="instance" category="5019,31,133,108,9012,10001,9999" templateId="11005" nextSkill="0" parentId="190110" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190610" createTime="0" detachTime="100" flyingDuration="250" startSkill="190610" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190611" name="Popori_F_Sorcerer_Lv06_Mana Extortion_Shot 01" type="instance" category="5019,31,133,108,9012,10002,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190611" createTime="0" detachTime="100" flyingDuration="250" startSkill="190611" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190612" name="Popori_F_Sorcerer_Lv06_Mana Extortion_Shot 02" type="instance" category="5019,31,133,108,9012,10003,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190612" createTime="0" detachTime="100" flyingDuration="250" startSkill="190612" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190613" name="Popori_F_Sorcerer_Lv06_Mana Extortion_Shot 03" type="instance" category="5019,31,133,108,9012,10004,9999" templateId="11005" nextSkill="0" parentId="190111" timeRate="1.1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="10.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ManaExtortionShot" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="190613" createTime="0" detachTime="100" flyingDuration="250" startSkill="190613" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="33" maxRadius="465" offsetDistance="0" pierceDepth="1" minHeight="33" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200100" name="Popori_F_Sorcerer_Lv01_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200110" name="Popori_F_Sorcerer_Lv01_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="211.3393">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200110" createTime="0" detachTime="150" flyingDuration="350" startSkill="200110" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200200" name="Popori_F_Sorcerer_Lv02_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200210" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200210" name="Popori_F_Sorcerer_Lv02_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="449.9617">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200210" createTime="0" detachTime="150" flyingDuration="350" startSkill="200210" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200300" name="Popori_F_Sorcerer_Lv03_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200310" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200310" name="Popori_F_Sorcerer_Lv03_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="958.0118">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200310" createTime="0" detachTime="150" flyingDuration="350" startSkill="200310" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200400" name="Popori_F_Sorcerer_Lv04_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200410" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200410" name="Popori_F_Sorcerer_Lv04_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2039.6993">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200410" createTime="0" detachTime="150" flyingDuration="350" startSkill="200410" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200500" name="Popori_F_Sorcerer_Lv05_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200510" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20200" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200510" name="Popori_F_Sorcerer_Lv05_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3595.1135">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200510" createTime="0" detachTime="150" flyingDuration="350" startSkill="200510" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200600" name="Popori_F_Sorcerer_Lv06_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200610" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20300" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200610" name="Popori_F_Sorcerer_Lv06_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3169.6652">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200610" createTime="0" detachTime="150" flyingDuration="350" startSkill="200610" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200700" name="Popori_F_Sorcerer_Lv07_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200710" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20400" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200710" name="Popori_F_Sorcerer_Lv07_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2039.6993">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200710" createTime="0" detachTime="150" flyingDuration="350" startSkill="200710" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200800" name="Popori_F_Sorcerer_Lv08_Fire and brimstone_LockOn" type="movingSkill" category="5020,22,134,102,9012,10000,9999" templateId="11005" nextSkill="200810" parentId="200100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20500" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="300" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="200" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="5" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="15">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="300" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200810" name="Popori_F_Sorcerer_Lv08_Fire and brimstone_Shot" type="normal" category="5020,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="200110" timeRate="1" autoUse="true" changeDirToCenter="false" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="2039.6993">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="600" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="shockTrap" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="brimstoneShot" blendInTime="400" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="200810" createTime="0" detachTime="150" flyingDuration="350" startSkill="200810" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="1500" method="useCollected" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="250" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="-250" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210100" name="Popori_F_Sorcerer_Lv01_Neurasthenia_LockOn" type="movingSkill" category="5021,26,134,106,9012,10000,9999" templateId="11005" nextSkill="210110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210110" name="Popori_F_Sorcerer_Lv01_Neurasthenia_Shot" type="movingSkill" category="5021,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="500900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210200" name="Popori_F_Sorcerer_Lv02_Neurasthenia_LockOn" type="movingSkill" category="5021,26,134,106,9012,10000,9999" templateId="11005" nextSkill="210210" parentId="210100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210210" name="Popori_F_Sorcerer_Lv02_Neurasthenia_Shot" type="movingSkill" category="5021,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="210110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="0" />
|
|
<AbnormalityOnPvp id="500901" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210300" name="Popori_F_Sorcerer_Lv03_Neurasthenia_LockOn" type="movingSkill" category="5021,26,134,106,9012,10000,9999" templateId="11005" nextSkill="210310" parentId="210100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20200" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210310" name="Popori_F_Sorcerer_Lv03_Neurasthenia_Shot" type="movingSkill" category="5021,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="210110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="761.588989">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="500900" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210400" name="Popori_F_Sorcerer_Lv04_Neurasthenia_LockOn" type="movingSkill" category="5021,26,134,106,9012,10000,9999" templateId="11005" nextSkill="210410" parentId="210100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20300" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210410" name="Popori_F_Sorcerer_Lv04_Neurasthenia_Shot" type="movingSkill" category="5021,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="210110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="761.588989">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="500200" />
|
|
<AbnormalityOnPvp id="500900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220100" name="Popori_F_Sorcerer_Lv01_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220110" name="Popori_F_Sorcerer_Lv01_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="32.8733">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501000" />
|
|
<AbnormalityOnPvp id="501020" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220200" name="Popori_F_Sorcerer_Lv02_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220210" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220210" name="Popori_F_Sorcerer_Lv02_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="47.9669">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501001" />
|
|
<AbnormalityOnPvp id="501021" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220300" name="Popori_F_Sorcerer_Lv03_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220310" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220310" name="Popori_F_Sorcerer_Lv03_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="69.9905">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501002" />
|
|
<AbnormalityOnPvp id="501022" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220400" name="Popori_F_Sorcerer_Lv04_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220410" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20200" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220410" name="Popori_F_Sorcerer_Lv04_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="95.8930">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501003" />
|
|
<AbnormalityOnPvp id="501023" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220500" name="Popori_F_Sorcerer_Lv05_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220510" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20300" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220510" name="Popori_F_Sorcerer_Lv05_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="108.7643">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501004" />
|
|
<AbnormalityOnPvp id="501024" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220600" name="Popori_F_Sorcerer_Lv06_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220610" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20400" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220610" name="Popori_F_Sorcerer_Lv06_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="69.9905">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501002" />
|
|
<AbnormalityOnPvp id="501022" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220700" name="Popori_F_Sorcerer_Lv07_Burning Breath_LockOn" type="movingSkill" category="5022,22,134,102,9012,10000,9999" templateId="11005" nextSkill="220710" parentId="220100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20500" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220710" name="Popori_F_Sorcerer_Lv07_Burning Breath_Shot" type="movingSkill" category="5022,22,132,102,9012,10001,9999" templateId="11005" nextSkill="0" parentId="220110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="69.9905">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1500" rearCancelStartTime="1300" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="1000" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="1" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="501002" />
|
|
<AbnormalityOnPvp id="501022" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230100" name="Popori_F_Sorcerer_Lv01_Mp Sink_LockOn" type="movingSkill" category="5023,26,134,106,9012,10000,9999" templateId="11005" nextSkill="230110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="180000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230110" name="Popori_F_Sorcerer_Lv01_Mp Sink_Shot" type="movingSkill" category="5023,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="700" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501100" />
|
|
<AbnormalityOnPvp id="501150" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
<Targeting id="-1" type="none" time="750" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="4" maxHeight="60" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501160" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230200" name="Popori_F_Sorcerer_Lv02_Mp Sink_LockOn" type="movingSkill" category="5023,26,134,106,9012,10000,9999" templateId="11005" nextSkill="230210" parentId="230100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="180000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230210" name="Popori_F_Sorcerer_Lv02_Mp Sink_Shot" type="movingSkill" category="5023,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="230110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="700" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501101" />
|
|
<AbnormalityOnPvp id="501151" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
<Targeting id="-1" type="none" time="750" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="4" maxHeight="60" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501161" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="onlyDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230300" name="Popori_F_Sorcerer_Lv03_Mp Sink_LockOn" type="movingSkill" category="5023,26,134,106,9012,10000,9999" templateId="11005" nextSkill="230310" parentId="230100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20200" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230310" name="Popori_F_Sorcerer_Lv03_Mp Sink_Shot" type="movingSkill" category="5023,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="230110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="761.588989">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="700" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501100" />
|
|
<AbnormalityOnPvp id="501150" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
<Targeting id="-1" type="none" time="750" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="4" maxHeight="60" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501160" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230400" name="Popori_F_Sorcerer_Lv04_Mp Sink_LockOn" type="movingSkill" category="5023,26,134,106,9012,10000,9999" templateId="11005" nextSkill="230410" parentId="230100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20300" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="30" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230410" name="Popori_F_Sorcerer_Lv04_Mp Sink_Shot" type="movingSkill" category="5023,26,132,106,9012,10001,9999" templateId="11005" nextSkill="0" parentId="230110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="761.588989">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="700" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="4" maxHeight="35" maxRadius="375" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501100" />
|
|
<AbnormalityOnPvp id="501150" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
<Targeting id="-1" type="none" time="750" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="4" maxHeight="60" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-5" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501160" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240100" name="Popori_F_Sorcerer_Lv01_Contract Of Quickness_Cast 01" type="movingSkill" category="5024,18,107,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpBuffShotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="187" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="500" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-10" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="188" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240200" name="Popori_F_Sorcerer_Lv02_Contract Of Quickness_Cast 01" type="movingSkill" category="5024,18,107,10000,9999" templateId="11005" nextSkill="0" parentId="240100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="761.588989">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="300" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpBuffShotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="500" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="-10" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100600" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250100" name="Popori_F_Sorcerer_Lv01_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250110" name="Popori_F_Sorcerer_Lv01_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501300" />
|
|
<AbnormalityOnPvp id="501320" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250200" name="Popori_F_Sorcerer_Lv02_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250210" parentId="250100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250210" name="Popori_F_Sorcerer_Lv02_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" parentId="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501301" />
|
|
<AbnormalityOnPvp id="501321" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250300" name="Popori_F_Sorcerer_Lv03_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250310" parentId="250100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20100" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250310" name="Popori_F_Sorcerer_Lv03_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" parentId="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501302" />
|
|
<AbnormalityOnPvp id="501322" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250400" name="Popori_F_Sorcerer_Lv04_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250410" parentId="250100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20200" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250410" name="Popori_F_Sorcerer_Lv04_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" parentId="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501303" />
|
|
<AbnormalityOnPvp id="501323" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250500" name="Popori_F_Sorcerer_Lv05_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250510" parentId="250100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20300" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250510" name="Popori_F_Sorcerer_Lv05_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" parentId="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501302" />
|
|
<AbnormalityOnPvp id="501322" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250600" name="Popori_F_Sorcerer_Lv06_Curse Of Shackle_LockOn" type="movingSkill" category="5025,26,134,106,10000,9999" templateId="11005" nextSkill="250610" parentId="250100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="5000" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpCastingMove" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="20400" createTime="0" detachTime="0" flyingDuration="200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="200" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" type="none" time="0" method="lockOn" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="465" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="4" minRadius="0" offsetAngle="0" rangeAngle="0" crosshairRadius2="4">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="200" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250610" name="Popori_F_Sorcerer_Lv06_Curse Of Shackle_Shot" type="movingSkill" category="5025,26,132,106,10001,9999" templateId="11005" nextSkill="0" parentId="250110" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="1533" animSet="Human_F_ANI.Anim.Human_F_Share_Anim" animName="PvpAttackshotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="3" maxHeight="35" maxRadius="575" offsetDistance="0" pierceDepth="3" minHeight="35" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501302" />
|
|
<AbnormalityOnPvp id="501322" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="260100" name="Popori_F_Sorcerer_Lv01_Short Teleport_Cast 01" type="shortTel" category="5026,86,146,148,104,10000,9999" templateId="11005" nextSkill="0" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="500" type="delay" startTime="0" weight="3.6" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible endTime="700" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShortTeleportStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShortTeleportEnd" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<ShortTel dist="350" />
|
|
<TargetingList>
|
|
<Targeting id="0" type="none" time="500" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="-10" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="260200" name="Popori_F_Sorcerer_Lv02_Short Teleport_Cast 01" type="shortTel" category="5026,86,146,148,104,10000,9999" templateId="11005" nextSkill="0" parentId="260100" timeRate="1.5" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="500" type="delay" startTime="0" weight="3.6" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible endTime="700" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShortTeleportStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="ShortTeleportEnd" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="6" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<ShortTel dist="350" />
|
|
<TargetingList>
|
|
<Targeting id="0" type="none" time="500" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="1" maxHeight="45" maxRadius="0" offsetDistance="0" pierceDepth="1" minHeight="-10" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="6" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270100" name="Popori_F_Sorcerer_Lv01_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="360" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<Targeting id="-1" type="none" time="700" method="normal" endTime="0" startTime="0" interval="0" until="0">
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="270120" name="Popori_F_Sorcerer_Lv01_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="3349.3463">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.045">
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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</Skill>
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<Skill id="270200" name="Popori_F_Sorcerer_Lv02_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="360" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Area>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="700" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="840" />
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<ProjectileSkillList>
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<ProjectileSkill id="270220" detachAngle="0" detachDistance="300" detachHeight="0.000000" flyingDistance="0.000000" />
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</ProjectileSkillList>
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</Skill>
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<Skill id="270220" name="Popori_F_Sorcerer_Lv02_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="4887.1729">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
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<AreaList>
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.045">
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<HitEffect type="animationDamage" />
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</Skill>
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<Skill id="270300" name="Popori_F_Sorcerer_Lv03_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
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<Skill id="270320" name="Popori_F_Sorcerer_Lv03_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="7131.0806">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible endTime="0" startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.045">
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</Effect>
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</Skill>
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<Skill id="270400" name="Popori_F_Sorcerer_Lv04_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</Action>
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<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="360" />
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</Precondition>
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<Targeting>
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</Skill>
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<Skill id="270420" name="Popori_F_Sorcerer_Lv04_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="8613.9862">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
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<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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<Effect atk="0.045">
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</Effect>
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</Area>
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</Targeting>
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</Skill>
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<Skill id="270500" name="Popori_F_Sorcerer_Lv05_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="360" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" type="none" time="700" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList />
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<Cost hp="0" mp="840" />
|
|
<ProjectileSkillList>
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|
<ProjectileSkill id="270520" detachAngle="0" detachDistance="300" detachHeight="0.000000" flyingDistance="0.000000" />
|
|
</ProjectileSkillList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270520" name="Popori_F_Sorcerer_Lv05_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="7131.0806">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
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<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0.045">
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<AbnormalityOnCommon id="501400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="270600" name="Popori_F_Sorcerer_Lv06_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
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<Property />
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</Stage>
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|
</StageList>
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="360" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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|
</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="-1" type="none" time="700" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList />
|
|
<Cost hp="0" mp="840" />
|
|
<ProjectileSkillList>
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|
<ProjectileSkill id="270620" detachAngle="0" detachDistance="300" detachHeight="0.000000" flyingDistance="0.000000" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270620" name="Popori_F_Sorcerer_Lv06_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="7131.0806">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
|
|
<AreaList>
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|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0.045">
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|
<AbnormalityOnCommon id="501400" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270700" name="Popori_F_Sorcerer_Lv07_Ice Storm_Cast 01" type="normal" category="5027,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="270100" timeRate="1.2" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="800" />
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|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballStart" blendInTime="300" animMotionId="0" animRate="2.6" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="BlastballShot" blendInTime="0" animMotionId="0" animRate="1.4" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="1100" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="26000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="360" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="700" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="840" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="270720" detachAngle="0" detachDistance="300" detachHeight="0.000000" flyingDistance="0.000000" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270720" name="Popori_F_Sorcerer_Lv07_Ice Storm_Projectile 01" type="projectile" category="5027,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="270120" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="7131.0806">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
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|
</Action>
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|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="401" until="8000">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="150" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0.045">
|
|
<AbnormalityOnCommon id="501400" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280100" name="Popori_F_Sorcerer_Lv01_Stone shape_ON 01" type="stone" category="5028,18,107,10000,9999" templateId="11005" nextSkill="280150" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeStart" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="180000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="250" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="3" type="none" time="390" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="84" />
|
|
</Targeting>
|
|
<Targeting id="1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501500" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="83" />
|
|
</Targeting>
|
|
<Targeting id="2" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501501" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="83" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280150" name="Popori_F_Sorcerer_Lv01_Stone shape_OFF 01" type="switch" category="5028,18,107,10001,9999" templateId="11005" nextSkill="280100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.0000" useSkillWhileReaction="true">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="350" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280200" name="Popori_F_Sorcerer_Lv02_Stone shape_ON 01" type="switch" category="5028,18,107,10000,9999" templateId="11005" nextSkill="280250" parentId="280100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeStart" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
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<Cost hp="0" mp="250" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<AbnormalityOnCommon id="11" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="125" />
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</Targeting>
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<Targeting id="2" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="125" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="280250" name="Popori_F_Sorcerer_Lv02_Stone shape_OFF 01" type="switch" category="5028,18,107,10001,9999" templateId="11005" nextSkill="280200" parentId="280150" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.0000" useSkillWhileReaction="true">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="350" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="280300" name="Popori_F_Sorcerer_Lv03_Stone shape_ON 01" type="switch" category="5028,18,107,10000,9999" templateId="11005" nextSkill="280350" parentId="280100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeStart" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<AbnormalityOnCommon id="11" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="2" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
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<AreaList>
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<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="250" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="280350" name="Popori_F_Sorcerer_Lv03_Stone shape_OFF 01" type="switch" category="5028,18,107,10001,9999" templateId="11005" nextSkill="280300" parentId="280150" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000" useSkillWhileReaction="true">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="350" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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</StageList>
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</Action>
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<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="280400" name="Popori_F_Sorcerer_Lv04_Stone shape_ON 01" type="switch" category="5028,18,107,10000,9999" templateId="11005" nextSkill="280450" parentId="280100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible endTime="0" startTime="0" />
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<Pending startTime="-1" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeStart" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="400" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="11" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
|
|
</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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<Targeting id="2" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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<Effect atk="0">
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<AbnormalityOnCommon id="501501" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
|
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<Cost hp="0" mp="250" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280450" name="Popori_F_Sorcerer_Lv04_Stone shape_OFF 01" type="switch" category="5028,18,107,10001,9999" templateId="11005" nextSkill="280400" parentId="280150" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000" useSkillWhileReaction="true">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="350" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="StoneShapeEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" type="none" time="200" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
|
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290100" name="Popori_F_Sorcerer_Lv01_Tornado prison_Cast 01" type="normal" category="5029,23,102,9012,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible endTime="0" startTime="0" />
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|
<Pending startTime="-1" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="1000" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoLoop" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="0" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="60" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="120" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="180" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="-120" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="-60" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290120" name="Popori_F_Sorcerer_Lv01_Tornado prison_Projectile 01" type="projectile" category="5029,23,102,9012,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="100" until="2000">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="80" maxRadius="10" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="12" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290200" name="Popori_F_Sorcerer_Lv02_Tornado prison_Cast 01" type="normal" category="5029,23,102,9012,10000,9999" templateId="11005" nextSkill="0" parentId="290100" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="1000" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoLoop" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="0" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="60" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="120" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="180" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="-120" />
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="35.000000" flyingDistance="450.000000" shootAngle="-60" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290220" name="Popori_F_Sorcerer_Lv02_Tornado prison_Projectile 01" type="projectile" category="5029,23,102,9012,9999" templateId="11005" nextSkill="0" parentId="290120" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="stop" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" type="none" time="0" method="normal" endTime="0" startTime="0" interval="100" until="2000">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="10" maxHeight="80" maxRadius="10" offsetDistance="0" pierceDepth="1" minHeight="-20" crosshairRadius="3" minRadius="0" offsetAngle="0" rangeAngle="360" crosshairRadius2="3">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="12" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300100" name="Popori_F_Sorcerer_Lv01_Mana Burst_Cast 01" type="normal" category="5030,13,102,9011,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="5245.1776">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake duration="300" targetType="me" startTime="2800" power="1" innerRadius="0" outerRadius="200" speed="5" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoShot" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="1499" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoLoop" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="TornadoEnd" blendInTime="200" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="16000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="450" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="aggro" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="20" maxHeight="100" maxRadius="50" offsetDistance="20" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
<Targeting id="-1" type="aggro" time="500" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="125" offsetDistance="45" pierceDepth="4" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="2899" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="enemyOrPvp" maxCount="20" maxHeight="100" maxRadius="125" offsetDistance="45" pierceDepth="4" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="310100" name="Popori_F_Sorcerer_Lv01_Distortion Field_Cast 01" type="evade" category="5031,18,107,9011,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="true" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1499" rearCancelStartTime="1000" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeStart" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="500" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeLoop" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class05_Anim" animName="mpChargeEnd" blendInTime="0" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="100" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="10" maxHeight="60" maxRadius="20" offsetDistance="0" pierceDepth="1" minHeight="0" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="501600" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9010100" name="Popori_F_RaceAbility_Lv01_RecallHome Vellica_Cast 01" type="normal" category="910001,91,104,10000,9999" templateId="11005" nextSkill="0" timeRate="1.1" autoUse="false" changeDirToCenter="false" needWeapon="false" pushtarget="pass" returnAnimName="" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq duration="6033" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="enchant" blendInTime="200" animMotionId="1" animRate="0.25" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3600000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="in" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="6000" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="20" maxHeight="100" maxRadius="100" offsetDistance="0" pierceDepth="1" minHeight="-75" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Teleport type="SER_POS" recallContinent="1" recallPos="-2437,9295,2765" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9020100" name="Popori_F_RaceAbility_Lv01_Veil of Nature_Cast 01" type="movingSkill" category="910002,18,107,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="3000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpBuffShotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3600000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="20" maxHeight="100" maxRadius="30" offsetDistance="0" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="90500" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9030100" name="Popori_F_RaceAbility_Lv01_Wind Walk_Cast 01" type="movingSkill" category="910003,31,108,10000,9999" templateId="11005" nextSkill="0" timeRate="1" autoUse="false" changeDirToCenter="false" needWeapon="true" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType duration="2000" type="none" startTime="0" weight="2" startStageId="0" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible endTime="0" startTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq duration="3000" animSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" animName="PvpBuffShotMove" blendInTime="300" animMotionId="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet shotSkill="0" createTime="0" detachTime="0" flyingDuration="1000" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1800000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" type="none" time="300" method="normal" endTime="0" startTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area rotateAngle="0" type="me" maxCount="20" maxHeight="100" maxRadius="30" offsetDistance="0" pierceDepth="1" minHeight="-50" crosshairRadius="1" minRadius="0" offsetAngle="0" rangeAngle="360">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="90510" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
</SkillData>
|