Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00205.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="BronzeGolemFighter_ANI.Anim.BronzeGolemFighter_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="normal" time="0.480758" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.715559" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.926601" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.350497" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
<Sound type="normal" time="0.227467" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="normal" time="0.610307" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.5" />
<Sound type="normal" time="0.848574" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="1.516618" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.494629" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="0.664384" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="0.75465" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="0.844915" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="0.982142" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="normal" time="1.083386" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.45" />
<Sound type="normal" time="1.151898" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.45" />
<Sound type="normal" time="1.361297" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="1.834376" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.884762" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="1.220613" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
<Sound type="normal" time="1.6" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.1" />
<Sound type="normal" time="1.65" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.1" />
<Sound type="normal" time="1.7" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.1" />
<Sound type="normal" time="1.65" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Atk03" volume="1.5" />
<Sound type="normal" time="0.108359" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.1" />
</AnimSound>
<AnimSound animName="commandreceive">
<Sound type="normal" time="0.111602" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.511869" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="1.285267" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="1.533" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.4" />
<Sound type="normal" time="0.563684" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Commandreceive" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="normal" time="2.15818" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.5" />
<Sound type="normal" time="1.27745" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.2" />
<Sound type="normal" time="1.3804" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.35" />
<Sound type="normal" time="2.14803" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_SCUE" volume="0.85" />
<Sound type="normal" time="2.14803" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.7" />
<Sound type="normal" time="2.36437" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.5" />
<Sound type="normal" time="2.36437" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_SCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_DownEnd" volume="1.5" />
<Sound type="Normal" time="0.243267" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.07" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.85" />
<Sound type="normal" time="0.33" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_DownStart" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="normal" time="0.589017" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Steel_SCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.3" />
<Sound type="normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_SCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="normal" time="1.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.5" />
<Sound type="normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_KnockBackEnd" volume="1.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_SCUE" volume="0.85" />
<Sound type="normal" time="0.55" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_KnockBackStart" volume="1.5" />
<Sound type="Normal" time="0.55" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="normal" time="0.374191" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.07" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Run" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_LCUE" volume="0.06" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.06" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="normal" time="0.019613" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.45" />
<Sound type="normal" time="0.924565" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_SCUE" volume="0.45" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Walk" volume="2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Metal_SCUE" volume="0.07" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice05.BronzeGolemFighter_Cue.BronzeGolemFighter_Walk" volume="2" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.25" />
</AnimSound>
</AnimSoundData>