16 lines
1.3 KiB
XML
16 lines
1.3 KiB
XML
<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" id="23" huntingZoneId="27" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
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<Text id="1" huntingZoneId="0" prevId="0" villagerId="0" />
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<Text id="100" huntingZoneId="227" prevId="0" villagerId="1018">
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<Page social="0" />
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</Text>
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<Text id="2" huntingZoneId="227" prevId="0" villagerId="1018">
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<Page social="5">We're fighting a lot of golems, which is causing a lot of weapons to shatter. Resupply is slow or nonexistent, so we must think creatively.<BR><BR>If you could kill the {@LinkCreature:27#2#ancient bladegolems} and bring their remnants to us, we could repair or reforge our equipment. The notion of drawing strength from weakening our foe is definitely appealing.</Page>
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</Text>
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<Text id="3" huntingZoneId="227" prevId="2" villagerId="1018">
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<Page social="5">Quite a harvest. Our smiths will be delighted, as will our surviving troops. Thanks.</Page>
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</Text>
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<Text id="4" huntingZoneId="227" villagerId="1018">
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<Page social="0">They're little metal creatures. You destroy them and collect the remains. It's very ecologically sound.</Page>
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</Text>
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</QuestDialog>
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