Restored more IoD Npcs

This commit is contained in:
2025-04-06 20:38:11 -05:00
parent 458a2c6063
commit 1dce93273b
3 changed files with 138 additions and 19 deletions

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<RestrictionOpenList>
<!-- CBT: A대륙만 사용할 수 있도록 막기 -->
<!-- For CBT: Block use on Continent A only -->
<RestrictionOpen level="1">
<PegasusException pegasusId="21,29,30,93,121,132,130,113,103,27"/>
<BuyListException itemId="141,142,151,159"/>
@ -17,27 +17,27 @@
</CollectionException>
</RestrictionOpen>
<!-- PvE Server 예외 처리 -->
<!-- PvE Server Exception Handling -->
<RestrictionOpen pve="true">
<GuardPolicyException policyId="1"/>
<BuyListException itemId="352,219000"/>
<QuestException questId="7289,7299,6389"/>
</RestrictionOpen>
<!-- 던전 서버 예외 처리 (PvP 퀘스트 삭제) -->
<!-- Dungeon Server Exception Handling (PvP Quest Deletion) -->
<RestrictionOpen server="dungeon">
<QuestException questId="7289,7299,6389"/>
</RestrictionOpen>
<!-- 전장 서버 예외 처리 (PvP 퀘스트 삭제) -->
<!-- Battlefield Server Exception Handling (PvP Quest Deletion) -->
<RestrictionOpen server="battlefield">
<QuestException questId="7289,7299,6389"/>
</RestrictionOpen>
<!-- FOG는 여름 이벤트 Npc (T-Cat)이 나오지 않도록 막는다 -->
<!-- FOG prevents the summer event Npc (T-Cat) from appearing -->
<RestrictionOpen publisher="FOG">
<NpcException>
<!-- Exclude 판도라 Npc -->
<!-- Exclude Pandora Npc -->
<Npc hzId="213" templateId="1020"/>
<!-- Exclude 던전입구 npc -->
<!-- Exclude Dungeon Entrance Npc -->
<!--<Npc hzId="209" templateId="1501"/>
<Npc hzId="236" templateId="1501"/>-->
<!-- Exclude T-Cat Npc -->
@ -92,12 +92,12 @@
<QuestException questId="6382,4180,6378,477,6377"/>
</RestrictionOpen>
<!-- EME T-Cat Npc Federation Bill 형태로 나타나게 된다 -->
<!-- EME T-Cat Npc appears in the form of Federation Bill -->
<RestrictionOpen publisher="EME">
<NpcException>
<!-- Exclude 판도라 Npc -->
<Npc hzId="213" templateId="1020"/>
<!-- Exclude 던전입구 npc -->
<!-- Exclude Pandora Npc -->
<!-- Npc hzId="213" templateId="1020"/-->
<!-- Exclude Dungeon Entrance Npc -->
<!--<Npc hzId="209" templateId="1501"/>
<Npc hzId="236" templateId="1501"/>-->
<!-- Exclude Summer Event Npc -->
@ -126,17 +126,17 @@
<QuestException questId="6382,4180,6378,477,6377"/>
</RestrictionOpen>
<!-- 눈싸움 전장 퀘스트 수주 제외 -->
<!-- Excluding the Snowball Fight Battleground Quest -->
<RestrictionOpen level="0">
<QuestException questId="6378"/>
</RestrictionOpen>
<!-- RUS는 여름 이벤트 Npc (T-Cat)이 나오지 않도록 막는다 -->
<!-- RUS prevents the summer event Npc (T-Cat) from appearing -->
<RestrictionOpen publisher="RUS">
<NpcException>
<!-- Exclude 판도라 Npc -->
<!-- Exclude Pandora Npc -->
<Npc hzId="213" templateId="1020"/>
<!-- Exclude 던전입구 npc -->
<!-- Exclude Dungeon Entrance Npc -->
<!--<Npc hzId="209" templateId="1501"/>
<Npc hzId="236" templateId="1501"/>-->
<!-- Exclude T-Cat Npc -->
@ -161,11 +161,11 @@
<Npc hzId="81" templateId="1955,1956,1957,1958,1959"/>
<Npc hzId="83" templateId="1955,1956,1957,1958,1959"/>
<Npc hzId="84" templateId="1955,1956,1957,1958,1959"/>
<!-- 타오르는 돌 수집가 NPC 삭제 (CBT2 스펙)-->
<!-- Burning Stone Collector NPC deleted (CBT2 spec)-->
</NpcException>
<!-- Enchant Guide Quest -->
<QuestException questId="6382,4180,6378,477,6377"/>
<!-- 중요 117763 : [LIVE28.05][퀘스트] 공개되지 않는 컨텐츠의 가이드 퀘스트가 수주되는 문제 -->
<!-- Important 117763: [LIVE28.05][Quest] Issue with accepting guide quests for undisclosed content -->
<BuyListException itemId="72051,72027,72025,91965"/>
</RestrictionOpen>

View File

@ -416,7 +416,11 @@
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1305664" desc="하사관 리야" memberId="0" npcTemplateId="1147" ai="100" randomPos="false" spawnCount="1" pos="63701.65625000,-83993.59375000,-3819.12500000" offsetZ="0" dir="72" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<Npc instanceId="1305664" desc="Tanli" memberId="0" npcTemplateId="1147" ai="100" randomPos="false" spawnCount="1" pos="63671.4453,-84100.0547,-3806.4224" offsetZ="0" dir="87" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1301009" desc="Kamarnu" memberId="0" npcTemplateId="1009" ai="100" randomPos="false" spawnCount="1" pos="63760.4140625,-84163.1328125,-3807.75683593" offsetZ="0" dir="57" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
@ -726,4 +730,103 @@
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="21300213" desc="Abandoned Camp">
<TerritoryList>
<Territory id="21300213" desc="Abandoned Camp" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55029.15625000,-81146.19531250,-4206.47216796"/>
<Fence pos="56136.83593750,-81315.47656250,-4204.47216796"/>
<Fence pos="56123.05078125,-82847.50781250,-4219.12011718"/>
<Fence pos="54746.16406250,-82996.23437500,-4330.96289062"/>
<Npc instanceId="21301130" desc="Jehan" memberId="0" npcTemplateId="1130" ai="0" randomPos="false" spawnCount="1" pos="55853.828125,-82521.40625,-4205" offsetZ="0" dir="91" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301020" desc="Priscus" memberId="0" npcTemplateId="1020" ai="0" randomPos="false" spawnCount="1" pos="55234.73046875,-82083.3359375,-4197" offsetZ="0" dir="-57" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301021" desc="Eria" memberId="0" npcTemplateId="1021" ai="0" randomPos="false" spawnCount="1" pos="55604.6171875,-82154.8203125,-4196" offsetZ="0" dir="-102" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301128" desc="Lorin" memberId="0" npcTemplateId="1128" ai="0" randomPos="false" spawnCount="1" pos="55393.95703125,-81806.8046875,-4196" offsetZ="0" dir="-90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301008" desc="Leander" memberId="0" npcTemplateId="1008" ai="0" randomPos="false" spawnCount="1" pos="55440.2109375,-82648.2890625,-4238" offsetZ="0" dir="81" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301127" desc="Nienahl" memberId="0" npcTemplateId="1127" ai="0" randomPos="false" spawnCount="1" pos="55223.06640625,-82551.828125,-4244" offsetZ="0" dir="30" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="21300214" desc="Kiras - Ayrdoss" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49892.765625,-81216.6953125,-4496.60107421"/>
<Fence pos="50427.511718,-80928.6875000,-4541.95556640"/>
<Fence pos="50225.828125,-80404.4765625,-4637.07714843"/>
<Fence pos="49531.296875,-80558.6171875,-4546.56689453"/>
<Npc instanceId="21301027" desc="Kirash" memberId="0" npcTemplateId="1027" ai="0" randomPos="false" spawnCount="1" pos="49827.890625,-80766.3671875,-4526" offsetZ="0" dir="103" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301126" desc="Ayrdoss" memberId="0" npcTemplateId="1126" ai="0" randomPos="false" spawnCount="1" pos="49879.96484375,-80845.9140625,-4520" offsetZ="0" dir="103" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="21300214" desc="Airship Approach">
<TerritoryList>
<Territory id="21300215" desc="Airship Approach" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="64416.1953,-66808.52125,-4226.96435546"/>
<Fence pos="65336.9375,-66694.53125,-4191.83300781"/>
<Fence pos="65303.8007,-64774.36328,-4160.39941406"/>
<Fence pos="63725.4296,-65210.41015,-4239.36816406"/>
<Npc instanceId="21301136" desc="Cole" memberId="0" npcTemplateId="1136" ai="0" randomPos="false" spawnCount="1" pos="64999.453125,-66353.8046875,-4192.03857421" offsetZ="0" dir="-83" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301018" desc="Riel" memberId="0" npcTemplateId="1018" ai="0" randomPos="false" spawnCount="1" pos="64424.10546875,-65450.48828125,-4217.82763671" offsetZ="0" dir="-93" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301138" desc="Feargus" memberId="0" npcTemplateId="1138" ai="0" randomPos="false" spawnCount="1" pos="64544.94921875,-65405.76171875,-4201.55517578" offsetZ="0" dir="-109" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301133" desc="Lehrane" memberId="0" npcTemplateId="1133" ai="0" randomPos="false" spawnCount="1" pos="64117.40625,-65356.0625,-4219.29785156" offsetZ="0" dir="-137" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301135" desc="Menek" memberId="0" npcTemplateId="1135" ai="0" randomPos="false" spawnCount="1" pos="64730.47265625,-66350.0078125,-4198.60888671" offsetZ="0" dir="-100" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301137" desc="Milun" memberId="0" npcTemplateId="1137" ai="0" randomPos="false" spawnCount="1" pos="64873.47265625,-65435.49609375,-4181.59960937" offsetZ="0" dir="-100" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="21301700" desc="Guard" memberId="0" npcTemplateId="1700" ai="0" randomPos="false" spawnCount="1" pos="65027.1875,-66487,-4194.31054687" offsetZ="0" dir="-85" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>