Translated more Korean comments to english

This commit is contained in:
2025-03-25 12:24:33 -05:00
parent c0b9297bf6
commit 3879773347
19 changed files with 401 additions and 162 deletions

View File

@ -1,66 +1,105 @@
<?xml version="1.0" encoding="utf-8"?>
<AchievementList>
<CategoryInfo>
<!-- Achievement Grades -->
<MainCategory id="1000" priority="0" name="@Achievement:999010" normalImage="gradeBtn_up" overImage="gradeBtn_over" pressImage="gradeBtn_click" isGrade="true">
<!-- Laurels -->
<SubCategory id="1001" name="@Achievement:999011" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!-- Rewards -->
<MainCategory id="2000" priority="1" referId="0" name="@Achievement:999020" normalImage="compensationBtn_up" overImage="compensationBtn_over" pressImage="compensationBtn_click" isCompensation="true">
<!-- Titles -->
<SubCategory id="2001" referStr="TitleReward" name="@Achievement:999021" normalImage="" overImage="" pressImage="" />
<!-- Other Rewards -->
<SubCategory id="2002" referStr="ETCReward" name="@Achievement:999022" normalImage="" overImage="" pressImage="" />
<!-- Mounts and Pets -->
<SubCategory id="2003" referStr="ItemReward" referType="skillbook" rewardType="" name="@Achievement:999023" normalImage="" overImage="" pressImage="" />
<!-- Items -->
<SubCategory id="2004" referStr="ItemReward" rewardType="" name="@Achievement:999024" normalImage="" overImage="" pressImage="" />
<!-- Gold -->
<SubCategory id="2005" referStr="MoneyReward" name="@Achievement:999025" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!-- Summary -->
<MainCategory id="0" priority="2" name="@Achievement:999000" str1="@Achievement:999001" str2="@Achievement:999002" str3="@Achievement:999003" normalImage="totalBtn_up" overImage="totalBtn_over" pressImage="totalBtn_click" isSummary="true" />
<!--일반-->
<!-- Progression -->
<MainCategory id="100" priority="3" name="@Achievement:999100" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" >
<!-- Level -->
<SubCategory id="101" name="@Achievement:999101" normalImage="" overImage="" pressImage="" />
<!-- Sundry -->
<SubCategory id="102" name="@Achievement:999102" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!--사냥과 탐험-->
<!--Encounters and Exploration-->
<MainCategory id="200" priority="4" name="@Achievement:999200" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" >
<!-- Southern Arun -->
<SubCategory id="201" name="@Achievement:999201" normalImage="" overImage="" pressImage="" />
<!-- Northern Arun -->
<SubCategory id="204" name="@Achievement:999204" normalImage="" overImage="" pressImage="" />
<!-- Southern Shara -->
<SubCategory id="202" name="@Achievement:999202" normalImage="" overImage="" pressImage="" />
<!-- Northern Shara -->
<SubCategory id="203" name="@Achievement:999203" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!--퀘스트-->
<!-- Tours of Duty -->
<MainCategory id="300" priority="4" name="@Achievement:999300" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" >
<!-- For the Federation -->
<SubCategory id="301" name="@Achievement:999301" normalImage="" overImage="" pressImage="" />
<!--여명의 정원 퀘스트 삭제로 주석처리 <SubCategory id="302" name="@Achievement:999302" normalImage="" overImage="" pressImage="" />-->
<!-- Island of Dawn -->
<!-- Commented Island of Dawn Quest <SubCategory id="302" name="@Achievement:999302" normalImage="" overImage="" pressImage="" />-->
<!-- Southern Arun -->
<SubCategory id="303" name="@Achievement:999303" normalImage="" overImage="" pressImage="" />
<!-- Northern Arun -->
<SubCategory id="306" name="@Achievement:999306" normalImage="" overImage="" pressImage="" />
<!-- Southern Shara -->
<SubCategory id="304" name="@Achievement:999304" normalImage="" overImage="" pressImage="" />
<!-- Northern Shara -->
<SubCategory id="305" name="@Achievement:999305" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!--던전-->
<!-- Dungeons -->
<MainCategory id="400" priority="4" name="@Achievement:999400" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" >
<!-- Southern Arun Dungeons -->
<SubCategory id="401" name="@Achievement:999401" normalImage="" overImage="" pressImage="" />
<!-- Northern Arun Dungeons -->
<SubCategory id="404" name="@Achievement:999404" normalImage="" overImage="" pressImage="" />
<!-- Southern Shara Dungeons -->
<SubCategory id="402" name="@Achievement:999402" normalImage="" overImage="" pressImage="" />
<!-- Northern Shara Dungeons -->
<SubCategory id="403" name="@Achievement:999403" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!--생활-->
<!-- Extracurricular Activities -->
<MainCategory id="500" priority="4" name="@Achievement:999500" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" >
<!-- Enchanting -->
<SubCategory id="501" name="@Achievement:999501" normalImage="" overImage="" pressImage="" />
<SubCategory id="502" name="@Achievement:999502" normalImage="" overImage="" pressImage="" />
<!-- Gathering -->
<SubCategory id="502" name="@Achievement:999502" normalImage="" overImage="" pressImage="" />
<!-- Partying -->
<SubCategory id="503" name="@Achievement:999503" normalImage="" overImage="" pressImage="" />
<!-- Items -->
<SubCategory id="504" name="@Achievement:999504" normalImage="" overImage="" pressImage="" />
</MainCategory>
<!--특수-->
<!-- Special -->
<MainCategory id="600" priority="5" name="@Achievement:999600" normalImage="normalBtn_up" overImage="normalBtn_over" pressImage="normalBtn_click" summaryId="0" isSummaryCounting="false">
<!-- Prestige -->
<SubCategory id="601" name="@Achievement:999601" normalImage="" overImage="" pressImage="" />
<!-- Events -->
<SubCategory id="602" name="@Achievement:999602" normalImage="" overImage="" pressImage="" />
<!-- PvP and Duels -->
<SubCategory id="603" name="@Achievement:999603" normalImage="" overImage="" pressImage="" />
<!-- Crafting -->
<SubCategory id="604" name="@Achievement:999604" normalImage="" overImage="" pressImage="" />
<!-- Reputation -->
<SubCategory id="605" name="@Achievement:999605" normalImage="" overImage="" pressImage="" />
<!-- Guilds and Alliances -->
<SubCategory id="606" name="@Achievement:999606" normalImage="" overImage="" pressImage="" />
<!-- Festivals -->
<SubCategory id="607" name="@Achievement:999607" normalImage="" overImage="" pressImage="" />
<!-- Legacy Achievements -->
<SubCategory id="608" name="@Achievement:999608" normalImage="" overImage="" pressImage="" />
</MainCategory>
</CategoryInfo>

View File

@ -1,59 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<BoardData>
<Board id="1" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="1" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="2" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="2" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="3" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="3" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="4" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="4" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="5" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="5" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="6" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="6" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="7" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="7" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="8" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="8" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="9" name="@Board:1" desc="등정 기념 게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="9" name="@Board:1" desc="Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="10" name="@Board:16" desc="레벨캡확장_전망대게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="10" name="@Board:16" desc="Mjusu Kraal Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
<Board id="11" name="@Board:16" desc="레벨캡확장_전망대게시판" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="기록한 시간"/>
<Head string="@Board:3" width="150" desc="이름"/>
<Head string="@Board:4" width="266" desc="남긴 말"/>
<Board id="11" name="@Board:16" desc="Mjusu Kraal Wall of Wordcraft" listMaxCount="500" inputable="true" noticeText="@Board:5" defaultText="@Board:6">
<Head string="@Board:2" width="200" desc="Time"/>
<Head string="@Board:3" width="150" desc="Name"/>
<Head string="@Board:4" width="266" desc="Message"/>
</Board>
</BoardData>

View File

@ -2,12 +2,12 @@
<BonusCompensationTemplate>
<Compensation templateId="1" huntingZoneId="2,3,4,5,6,7,8,9,10,11,12,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,39,40,41,42,42,45,46,47,48,49,50,51,52,53,54,55,56,57,424,724,425,725,426,726,427,727" npcPlayStyle="normal" npcLevelMin="1" npcLevelMax="60" strictNpcLevelPenalty="true">
<ItemBag itemBagType="eItem" probability="0.1" mustDrop="">
<ItemBagElement min="1" max="1" itemTemplateId="558" probability="1" isPublic=""/>
<ItemBagElement min="1" max="1" itemTemplateId="558" probability="1" isPublic=""/> <!-- Sweet Pumpkin Pie -->
</ItemBag>
</Compensation>
<Compensation templateId="2" huntingZoneId="2,3,4,5,6,7,8,9,10,11,12,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,39,40,41,42,42,45,46,47,48,49,50,51,52,53,54,55,56,57,424,724,425,725,426,726,427,727" npcPlayStyle="large" npcLevelMin="1" npcLevelMax="60" strictNpcLevelPenalty="true">
<ItemBag itemBagType="eItem" probability="0.5" mustDrop="">
<ItemBagElement min="1" max="1" itemTemplateId="558" probability="1" isPublic=""/>
<ItemBagElement min="1" max="1" itemTemplateId="558" probability="1" isPublic=""/> <!-- Sweet Pumpkin Pie -->
</ItemBag>
</Compensation>
</BonusCompensationTemplate>

View File

@ -124,4 +124,116 @@
<ConfigLetter string="Дартума"/>
<ConfigLetter string="Магтенон"/>
<ConfigLetter string="Дортума"/>
<ConfigLetter string="루키나" />
<ConfigLetter string="로스" />
<ConfigLetter string="라무스" />
<ConfigLetter string="엘라임" />
<ConfigLetter string="에리얼" />
<ConfigLetter string="리제나" />
<ConfigLetter string="아스론" />
<ConfigLetter string="데릴" />
<ConfigLetter string="레이커" />
<ConfigLetter string="시아페" />
<ConfigLetter string="로어" />
<ConfigLetter string="클레이" />
<ConfigLetter string="슈라니" />
<ConfigLetter string="카라스" />
<ConfigLetter string="엘리누" />
<ConfigLetter string="기드" />
<ConfigLetter string="주라스" />
<ConfigLetter string="티투스" />
<ConfigLetter string="아마룬" />
<ConfigLetter string="살레론" />
<ConfigLetter string="고르모" />
<ConfigLetter string="이스렌" />
<ConfigLetter string="시칸더" />
<ConfigLetter string="다곤" />
<ConfigLetter string="우르" />
<ConfigLetter string="마나안" />
<ConfigLetter string="발더" />
<ConfigLetter string="이샤라" />
<ConfigLetter string="오린" />
<ConfigLetter string="미스텔" />
<ConfigLetter string="할라트" />
<ConfigLetter string="다고스" />
<ConfigLetter string="이카루나" />
<ConfigLetter string="로크" />
<ConfigLetter string="툴사" />
<ConfigLetter string="아라크네" />
<ConfigLetter string="라칸" />
<ConfigLetter string="아카샤" />
<ConfigLetter string="알랭" />
<ConfigLetter string="샤칸" />
<ConfigLetter string="자노비아" />
<ConfigLetter string="바하르" />
<ConfigLetter string="벨릭" />
<ConfigLetter string="카이아" />
<ConfigLetter string="킬리언" />
<ConfigLetter string="유리안" />
<ConfigLetter string="세렌" />
<ConfigLetter string="브레스" />
<ConfigLetter string="티르" />
<ConfigLetter string="마구스" />
<ConfigLetter string="쉔" />
<ConfigLetter string="라코스" />
<ConfigLetter string="오르페우스" />
<ConfigLetter string="사티" />
<ConfigLetter string="하라얀" />
<ConfigLetter string="게르헬렌" />
<ConfigLetter string="이리엄" />
<ConfigLetter string="세리온" />
<ConfigLetter string="카이둔" />
<ConfigLetter string="세레나" />
<ConfigLetter string="말라키" />
<ConfigLetter string="베이간" />
<ConfigLetter string="사르니아스" />
<ConfigLetter string="알프렛" />
<ConfigLetter string="기욘" />
<ConfigLetter string="갈리안" />
<ConfigLetter string="미네아" />
<ConfigLetter string="아칸" />
<ConfigLetter string="다반" />
<ConfigLetter string="안" />
<ConfigLetter string="레린" />
<ConfigLetter string="헬칸" />
<ConfigLetter string="베르타스" />
<ConfigLetter string="리안 쿠벨" />
<ConfigLetter string="엘리온 쿠벨" />
<ConfigLetter string="아를린 쿠벨" />
<ConfigLetter string="쟈넬라" />
<ConfigLetter string="프레이아 로헨" />
<ConfigLetter string="길버트 그레이스" />
<ConfigLetter string="그레이엄 헤인즈" />
<ConfigLetter string="시벨" />
<ConfigLetter string="다비나" />
<ConfigLetter string="에키오르 라펠레이트" />
<ConfigLetter string="세피아 화이트리버" />
<ConfigLetter string="타무르 헬칸" />
<ConfigLetter string="칸타나" />
<ConfigLetter string="제나" />
<ConfigLetter string="오나" />
<ConfigLetter string="리므르" />
<ConfigLetter string="루나 실버레인" />
<ConfigLetter string="고대나무 다함" />
<ConfigLetter string="코어" />
<ConfigLetter string="코어 세리온" />
<ConfigLetter string="알레만시아" />
<ConfigLetter string="카이아도르" />
<ConfigLetter string="케스타니카" />
<ConfigLetter string="포라 엘리누" />
<ConfigLetter string="사마엘 그란우드" />
<ConfigLetter string="벨바 루케" />
<ConfigLetter string="리다 엘린" />
<ConfigLetter string="아린 엘린" />
<ConfigLetter string="아키아" />
<ConfigLetter string="켈사이크" />
<ConfigLetter string="신관 레우카파크" />
<ConfigLetter string="카라스챠" />
<ConfigLetter string="베그디어" />
<ConfigLetter string="테르카시아" />
<ConfigLetter string="쿠트마슈크" />
<ConfigLetter string="베르크라마" />
<ConfigLetter string="바르카두스" />
<ConfigLetter string="케이락" />
<ConfigLetter string="트룩라크" />
</ConfigLetterList>

View File

@ -2,11 +2,13 @@
<DailyQuest>
<DailyQuestData limitAccomplishCount="10" resetHour="7">
<!-- 601 아르곤 연구소 세력 일퀘 등장 -->
<!-- Invalesco -->
<ReputationQuest id="601" name="@npcguild:601" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="0" id=""/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60101,16;
60104,17;
@ -15,6 +17,7 @@
60109,17;
60110,17"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60101,16;
60104,17;
@ -23,6 +26,7 @@
60109,17;
60110,17"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60101,10;
60104,10;
@ -34,6 +38,7 @@
60106,12;
60107,12"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60101,10;
60104,10;
@ -45,6 +50,7 @@
60106,12;
60107,12"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60101,7;
60104,7;
@ -59,6 +65,7 @@
60112,10;
60113,10"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="5" id="
60101,6;
60104,6;
@ -76,6 +83,7 @@
60114,7;
60115,7"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60101,6;
60104,6;
@ -93,6 +101,7 @@
60114,7;
60115,7"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60101,6;
60104,6;
@ -112,11 +121,13 @@
</ReputationQuest>
<!-- 602 카노비아 유격대 세력 일퀘 등장 -->
<!-- Shariar -->
<ReputationQuest id="602" name="@npcguild:602" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="0" id=""/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60201,16;
60202,17;
@ -125,6 +136,7 @@
60206,17;
60209,17"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60201,16;
60202,17;
@ -133,6 +145,7 @@
60206,17;
60209,17"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60201,10;
60202,10;
@ -144,6 +157,7 @@
60208,12;
60210,12"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60201,10;
60202,10;
@ -155,6 +169,7 @@
60208,12;
60210,12"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60201,7;
60202,7;
@ -169,6 +184,7 @@
60213,10;
60215,10"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="5" id="
60201,6;
60202,6;
@ -186,6 +202,7 @@
60212,7;
60214,7"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60201,6;
60202,6;
@ -203,6 +220,7 @@
60212,7;
60214,7"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60201,6;
60202,6;
@ -222,11 +240,13 @@
</ReputationQuest>
<!-- 603 아르곤 헌터 세력 일퀘 등장 -->
<!-- Valsekyr Hunt -->
<ReputationQuest id="603" name="@npcguild:603" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="0" id=""/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60301,16;
60302,17;
@ -235,6 +255,7 @@
60305,17;
60306,17"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60301,16;
60302,17;
@ -243,6 +264,7 @@
60305,17;
60306,17"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="2" id="
60301,16;
60302,17;
@ -251,6 +273,7 @@
60305,17;
60306,17"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="2" id="
60301,16;
60302,17;
@ -259,6 +282,7 @@
60305,17;
60306,17"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="2" id="
60301,16;
60302,17;
@ -267,6 +291,7 @@
60305,17;
60306,17"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="2" id="
60301,16;
60302,17;
@ -275,6 +300,7 @@
60305,17;
60306,17"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="2" id="
60301,16;
60302,17;
@ -283,6 +309,7 @@
60305,17;
60306,17"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="2" id="
60301,16;
60302,17;
@ -293,11 +320,13 @@
</ReputationQuest>
<!-- 604 미마스 세력 일퀘 등장 -->
<!-- Hyderad Legacy -->
<ReputationQuest id="604" name="@npcguild:604" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="0" id=""/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60402,16;
60403,17;
@ -306,6 +335,7 @@
60404,17;
60405,17"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60402,16;
60403,17;
@ -314,6 +344,7 @@
60404,17;
60405,17"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60402,10;
60403,10;
@ -325,6 +356,7 @@
60411,12;
60413,12"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60402,10;
60403,10;
@ -336,6 +368,7 @@
60411,12;
60413,12"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60417,7;
60403,7;
@ -350,6 +383,7 @@
60410,10;
60414,10"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="5" id="
60417,6;
60403,6;
@ -367,6 +401,7 @@
60412,7;
60415,7"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60417,6;
60403,6;
@ -384,6 +419,7 @@
60412,7;
60415,7"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60417,6;
60403,6;
@ -404,14 +440,17 @@
</ReputationQuest>
<!--random / fair-->
<!-- 605 벨리카 연합회 세력 일퀘 등장 -->
<!-- Hands of Velika -->
<ReputationQuest id="605" name="@npcguild:605" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="1" id="
60501,25;
60506,25;
60511,25;
60520,25"/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60501,20;
60506,20;
@ -419,6 +458,7 @@
60520,20;
60512,20"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60501,15;
60506,17;
@ -427,6 +467,7 @@
60513,17;
60520,17"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60501,10;
60502,10;
@ -439,6 +480,7 @@
60520,10;
60521,10"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60501,9;
60502,9;
@ -452,6 +494,7 @@
60520,9;
60521,10"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60501,8;
60502,8;
@ -466,6 +509,7 @@
60520,9;
60521,9"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="4" id="
60501,6;
60502,6;
@ -484,6 +528,7 @@
60521,7;
60522,7"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60501,5;
60502,5;
@ -506,6 +551,7 @@
60522,5;
60523,5"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60501,4;
60502,4;
@ -534,25 +580,36 @@
</ReputationQuest>
<!-- 606 인셉토르리마 세력 일퀘 등장 -->
<!-- Agnitor -->
<ReputationQuest id="606" name="@npcguild:606" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="0" id=""/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="0" id=""/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="0" id=""/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="0" id=""/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="1" id="
60601,25;
60602,25;
60603,25;
60604,25"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="1" id="
60601,25;
60602,25;
60603,25;
60604,25"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="2" id="
60601,16;
60602,17;
@ -561,6 +618,7 @@
60605,17;
60606,17"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="2" id="
60601,16;
60602,17;
@ -569,6 +627,7 @@
60605,17;
60606,17"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="2" id="
60601,16;
60602,17;
@ -579,23 +638,28 @@
</ReputationQuest>
<!-- 607 마도 공학 연구 세력 일퀘 등장 -->
<!-- Unified Theory Institute -->
<ReputationQuest id="607" name="@npcguild:607" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="1" id="
60701,70;
60702,30"/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60701,50;
60702,50;
60703,0"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60701,25;
60702,25;
60703,0;
60704,50"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60701,20;
60702,20;
@ -603,6 +667,7 @@
60704,30;
60705,30"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60701,15;
60702,15;
@ -611,6 +676,7 @@
60705,25;
60706,25"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60701,15;
60702,15;
@ -621,6 +687,7 @@
60707,20;
60708,0"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="4" id="
60701,20;
60702,10;
@ -632,6 +699,7 @@
60708,0;
60709,20"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60701,10;
60702,20;
@ -643,6 +711,7 @@
60708,0;
60709,20"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60701,10;
60702,10;
@ -657,23 +726,28 @@
</ReputationQuest>
<!-- 608 젝스 상업 길드 세력 일퀘 등장 -->
<!-- Jax Trust -->
<ReputationQuest id="608" name="@npcguild:608" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="1" id="
60801,70;
60802,30"/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="2" id="
60801,30;
60802,30;
60803,40"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="2" id="
60801,25;
60802,25;
60803,25;
60804,25"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="3" id="
60801,20;
60802,20;
@ -681,6 +755,7 @@
60804,20;
60805,20"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="3" id="
60801,15;
60802,15;
@ -689,6 +764,7 @@
60805,20;
60806,20"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="4" id="
60801,10;
60802,10;
@ -698,6 +774,7 @@
60806,20;
60807,20"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="4" id="
60801,10;
60802,10;
@ -708,6 +785,7 @@
60807,20;
60808,20"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
60801,10;
60802,10;
@ -719,6 +797,7 @@
60808,10;
60809,20"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
60801,10;
60802,10;
@ -732,8 +811,10 @@
</ReputationQuest>
<!-- 901 승리의 인도자 세력 일퀘 등장 -->
<!-- Bellicarium -->
<ReputationQuest id="901" name="@npcguild:901" resetIntevalDay="1" resetHour="7" questGiveMethod="random">
<!-- Hostile -->
<Quest grade="1" name="@reputation:1" giveCount="5" id="
90101,20;
90102,20;
@ -741,6 +822,7 @@
90110,20;
90112,20"/>
<!-- Suspicious -->
<Quest grade="2" name="@reputation:2" giveCount="5" id="
90101,20;
90102,20;
@ -748,6 +830,7 @@
90110,20;
90112,20"/>
<!-- Apprehensive -->
<Quest grade="3" name="@reputation:3" giveCount="5" id="
90101,20;
90102,20;
@ -755,6 +838,7 @@
90110,20;
90112,20"/>
<!-- Wavering -->
<Quest grade="4" name="@reputation:4" giveCount="5" id="
90101,20;
90102,20;
@ -762,6 +846,7 @@
90110,20;
90112,20"/>
<!-- Neutral -->
<Quest grade="5" name="@reputation:5" giveCount="5" id="
90101,20;
90102,20;
@ -769,6 +854,7 @@
90110,20;
90112,20"/>
<!-- Favorable -->
<Quest grade="6" name="@reputation:6" giveCount="5" id="
90101,20;
90102,20;
@ -776,6 +862,7 @@
90110,20;
90112,20"/>
<!-- Friendly -->
<Quest grade="7" name="@reputation:7" giveCount="5" id="
90101,20;
90102,20;
@ -783,6 +870,7 @@
90110,20;
90112,20"/>
<!-- Trusted -->
<Quest grade="8" name="@reputation:8" giveCount="5" id="
90101,20;
90102,20;
@ -790,6 +878,7 @@
90110,20;
90112,20"/>
<!-- Revered -->
<Quest grade="9" name="@reputation:9" giveCount="5" id="
90101,20;
90102,20;

View File

@ -29,7 +29,7 @@
<DarkRift id="4900011" type="raid" respawnTime="60000" respawnRandomTime="" questCategory="2" questRange="1800,2550,3300" expandInterval="1200000" territoryId="4900363" completeBonusRatio="0.5" prepareCountdownTemplateId="3" autoPartyMatchingLevelRange="59,60" questNpcTerritoryId="102204912" questUserCount="120" />
<!--<DarkRift id="4900012" type="raid" respawnTime="60000" respawnRandomTime="" questCategory="3" questRange="1800,2550,3300" expandInterval="1200000" territoryId="4900364" completeBonusRatio="0.5" prepareCountdownTemplateId="3" autoPartyMatchingLevelRange="59,60" questNpcTerritoryId="102204913" questUserCount="120"/> -->
</HuntingZone>
<!-- Argonea -->
<!-- Granarkus -->
<HuntingZone id="50" broadcastTerritoryId="5000208" closeCountdownTemplateId="2" broadcastMinLevel="58" broadcastMaxLevel="60" maxSpawnCount="3,3" extraOpenUserCount="10000" extraOpenCount="1" nonPkSectionId="8001,SNC_B_P,1" lastDestroySpawnNpcId="9999" destroyAbnormalityId="47681600">
<DarkRift id="5000001" type="raid" respawnTime="60000" respawnRandomTime="" questCategory="1" questRange="1800,2550,3300" expandInterval="1200000" territoryId="5000214" completeBonusRatio="0.5" prepareCountdownTemplateId="3" autoPartyMatchingLevelRange="59,60" questNpcTerritoryId="102205002" questUserCount="120" />
<DarkRift id="5000002" type="raid" respawnTime="60000" respawnRandomTime="" questCategory="2" questRange="1800,2550,3300" expandInterval="1200000" territoryId="5000215" completeBonusRatio="0.5" prepareCountdownTemplateId="3" autoPartyMatchingLevelRange="59,60" questNpcTerritoryId="102205003" questUserCount="120" />

View File

@ -6,37 +6,38 @@
<RequiredItem rarity="2" min="9" max="18"/>
<RequiredItem rarity="3" min="15" max="30"/>
<ScrollItem itemTemplate="15" min="6" max="12"/> <!--일반-->
<ScrollItem itemTemplate="446" min="6" max="12"/> <!--상급-->
<ScrollItem itemTemplate="448" min="6" max="12"/> <!--보급품:상급-->
<ScrollItem itemTemplate="447" min="6" max="12"/> <!--명품-->
<ScrollItem itemTemplate="53" min="6" max="12"/> <!--축단-->
<ScrollItem itemTemplate="52" min="6" max="12"/> <!--빛단-->
<ScrollItem itemTemplate="430" min="6" max="12"/> <!--연보:빛단-->
<ScrollItem itemTemplate="70102" min="10" max="20"/> <!--완단-->
<ScrollItem itemTemplate="70139" min="10" max="20"/> <!--연보:완단-->
<ScrollItem itemTemplate="70141" min="80" max="120"/> <!--진귀한 단련의 가루-->
<ScrollItem itemTemplate="139496" min="6" max="12"/> <!--보급품 강화제-->
<ScrollItem itemTemplate="139497" min="6" max="12"/> <!--보급품 상급 강화제-->
<ScrollItem itemTemplate="15" min="6" max="12"/> <!-- Alkahest -->
<ScrollItem itemTemplate="446" min="6" max="12"/> <!-- Refined Alkahest -->
<ScrollItem itemTemplate="448" min="6" max="12"/> <!-- Bound Refined Alkahest -->
<ScrollItem itemTemplate="447" min="6" max="12"/> <!-- Masterwork Alkahest -->
<ScrollItem itemTemplate="53" min="6" max="12"/> <!-- Retro Alkahest -->
<ScrollItem itemTemplate="52" min="6" max="12"/> <!-- Sturdy Alkahest -->
<ScrollItem itemTemplate="430" min="6" max="12"/> <!-- Federation Supply: Sturdy Alkahest -->
<ScrollItem itemTemplate="70102" min="10" max="20"/> <!-- Extensive Alkahest -->
<ScrollItem itemTemplate="70139" min="10" max="20"/> <!-- Veteran's Extensive Alkahest -->
<ScrollItem itemTemplate="70141" min="80" max="120"/> <!-- Rare Alkahest -->
<ScrollItem itemTemplate="139496" min="6" max="12"/> <!-- Godly Alkahest -->
<ScrollItem itemTemplate="139497" min="6" max="12"/> <!-- Refined Alkahest -->
<ScrollItem itemTemplate="180859" min="80" max="120"/> <!--북미 완진단-->
<ScrollItem itemTemplate="180859" min="80" max="120"/> <!-- Premium Alkahest -->
<ScrollItem itemTemplate="178812" min="80" max="120"/> <!--유럽 완진단-->
<ScrollItem itemTemplate="178812" min="80" max="120"/> <!-- Valuable Alkahest -->
<ScrollItem itemTemplate="212746" min="80" max="120"/> <!--러시아 완진단-->
<ScrollItem itemTemplate="212744" min="10" max="20"/> <!--러시아 완단-->
<ScrollItem itemTemplate="212742" min="6" max="12"/> <!--러시아 상급 강화제-->
<ScrollItem itemTemplate="212743" min="6" max="12"/> <!--러시아 명품 강화제-->
<ScrollItem itemTemplate="212745" min="80" max="120"/> <!--러시아 진귀한 단련의 가루-->
<ScrollItem itemTemplate="212746" min="80" max="120"/> <!-- Valuable Alkahest -->
<ScrollItem itemTemplate="212744" min="10" max="20"/> <!-- Extensive Alkahest -->
<ScrollItem itemTemplate="212742" min="6" max="12"/> <!-- Refined Alkahest -->
<ScrollItem itemTemplate="212743" min="6" max="12"/> <!-- Masterwork Alkahest -->
<ScrollItem itemTemplate="212745" min="80" max="120"/> <!-- Rare Alkahest -->
<ScrollItem itemTemplate="100501" min="10" max="20"/> <!--일본 완단-->
<ScrollItem itemTemplate="100502" min="10" max="20"/> <!--일본 신단-->
<ScrollItem itemTemplate="100502" min="10" max="20"/> <!-- Veteran's Extensive Alkahest-->
<!-- 강화 가속제 관련 데이터--> <!-- boostPoint : 지정된 값 / 10,000 을 해야 실제 보여지는 값이 됨. 현재는 4%로 설정 -->
<!-- Data related to enhancement accelerators -->
<!-- boostPoint: The specified value should be divided by 10,000 to get the actual displayed value. Currently set to 4%. -->
<BoosterEnchantItems boosterWaitingTime="1000" boosterSocialAction="37" boosterSuccessAction="20" exceptionItemList="19151, 19152, 19153, 19154, 19155, 19156, 19157, 19158, 19159, 19160, 19161 ,19162, 19163, 19164, 19165, 19166, 19167">
<BoosterEnchantItem itemTemplateId="139178" boostPoint="400" rankList="14,15" partsList="WEAPON"/>
<BoosterEnchantItem itemTemplateId="139227" boostPoint="400" rankList="14" partsList="BODY, HANDS, FEET"/>
<BoosterEnchantItem itemTemplateId="139178" boostPoint="400" rankList="14,15" partsList="WEAPON"/> <!-- Enchantment-accelerator -->
<BoosterEnchantItem itemTemplateId="139227" boostPoint="400" rankList="14" partsList="BODY, HANDS, FEET"/> <!-- Armor Enchantment Catalyst [Tier 4] -->
</BoosterEnchantItems>
</EnchantEquipmentBalance>

View File

@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<EquipmentSetData>
<!--INVTYPE_NON_EQUIP, ///< 0
<!--
INVTYPE_NON_EQUIP, ///< 0
INVTYPE_WEAPON, ///< 1
INVTYPE_HEAD, ///< 2
INVTYPE_BODY, ///< 3

View File

@ -5,7 +5,7 @@
<LeagueInfo leagueId="2" stringId="10002" />
</LeagueInfoList>
<ContentsInfoList>
<!-- contentInfoId="1"은 종합랭킹으로 예약. -->
<!-- contentInfoId="1" is reserved for the overall ranking. -->
<ContentInfo contentInfoId="1" type="total" formatId="1" stringId="4" desc="종합" rankingBoardMaxShowRank="100" rankGradeSetId="1"/>
<!-- 던전. -->

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemDecompositionData>
<Hammer itemId="91965" rank="14">
<Result combatItemType="Equip_Weapon" rareGrade="2" id="91966" powderCount="4" />
<Result combatItemType="Equip_Weapon" rareGrade="3" id="91966" powderCount="8" />
<Result combatItemType="Equip_Armor_Arm" rareGrade="2" id="91966" powderCount="2" />
<Result combatItemType="Equip_Armor_Arm" rareGrade="3" id="91966" powderCount="4" />
<Result combatItemType="Equip_Armor_Body" rareGrade="2" id="91966" powderCount="3" />
<Result combatItemType="Equip_Armor_Body" rareGrade="3" id="91966" powderCount="6" />
<Result combatItemType="Equip_Armor_Leg" rareGrade="2" id="91966" powderCount="2" />
<Result combatItemType="Equip_Armor_Leg" rareGrade="3" id="91966" powderCount="4" />
<Hammer itemId="91965" rank="14"> <!-- Fortnight Sledgehammer -->
<Result combatItemType="Equip_Weapon" rareGrade="2" id="91966" powderCount="4" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Weapon" rareGrade="3" id="91966" powderCount="8" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Arm" rareGrade="2" id="91966" powderCount="2" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Arm" rareGrade="3" id="91966" powderCount="4" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Body" rareGrade="2" id="91966" powderCount="3" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Body" rareGrade="3" id="91966" powderCount="6" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Leg" rareGrade="2" id="91966" powderCount="2" /> <!-- Forge Stoke -->
<Result combatItemType="Equip_Armor_Leg" rareGrade="3" id="91966" powderCount="4" /> <!-- Forge Stoke -->
</Hammer>
</ItemDecompositionData>

View File

@ -1,12 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemEquipRestriction>
<!--
어떤 대륙이나 전장에서는 아래 슬롯에 아이템을 장착 하면 실제로 발현되는 효과는 아래에서 정의된 아이템의 내용이 적용된다
userClass Warrior Lancer Slayer Berserker Sorcerer Archer Priest Elementalist
In any continent or battlefield, when an item is equipped in the slots below, the actual effect applied will be based on the item definitions specified below.
userClass includes: Warrior, Lancer, Slayer, Berserker, Sorcerer, Archer, Priest, Elementalist.
INVTYPE_WEAPON, ///< 1
INVTYPE_BODY, ///< 3
INVTYPE_HANDS, ///< 4
INVTYPE_FEET, ///< 5
INVTYPE_EAR1, ///< 6
@ -14,9 +13,9 @@
INVTYPE_FINGER1, ///< 8
INVTYPE_FINGER2, ///< 9
INVTYPE_NECKLACE, ///< 10
속옷, ///< 11
허리띠, ///< 19
장신구, ///< 20
Underwear, ///< 11
Belt, ///< 19
Accessory, ///< 20
STYLE_HAIR : 14
STYLE_FACE : 15
@ -24,9 +23,8 @@
STYLE_BACK : 18
-->
<!--
13번 대륙 여명의 정원 에서는
검투사가 무기 슬롯에 어떤 아이템을 장착 하든 10001 지원병용 보급품 쌍검 아이템 의 효력이 생기고 외형도 적용되게
In Continent 13, Island of Dawn:
Regardless of the item equipped in the weapon slot by a Warrior, the effect and appearance of the item with ID `10001` (Dual Swords for Support Troops) will be applied.
-->
<!--
<AllowedItems continentId="13">
@ -35,12 +33,12 @@
</AllowedItems>
-->
<!--
BattleField id=26 StrongholdOccupation60레벨 명예의 전장에서는
검투사가 무기 슬롯에 어떤 아이템을 장착하든 11641 아르카니아 수비병의 1급 쌍검 아이템의 효력이 생기고 외형도 역시 적용
blueTeamColoringValue="100" redTeamColoringValue="200" 는 해당 아이템을 장착 하고 전장에 가면 염색 값을 세팅된 값으로 넣어 버린다
In Battlefield ID=26, Stronghold Occupation for level 60 Honor Battlefield:
Regardless of the item equipped in the weapon slot by a Warrior, the effect and appearance of the item with ID `11641` (Grade 1 Dual Swords of Arcanian Guards) will be applied.
The attributes `blueTeamColoringValue="100"` and `redTeamColoringValue="200"` automatically set the dye values of the equipped item when entering the battlefield.
-->
<!-- 60레벨 통일 명예의 전장 이벤트 !-->
<!-- Level 60 Unified Honor Battlefield Event! -->
<AllowedItems battleFieldId="28">
<Item userClass="Warrior" invenPos="1" effectiveItemTemplateId="90001" blueTeamColoringValue="454629669" redTeamColoringValue="553626730" />
<Item userClass="Warrior" invenPos="3" effectiveItemTemplateId="90012" blueTeamColoringValue="454629669" redTeamColoringValue="553626730" />

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@ -1,27 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Condition Template (숫자는 Id)
/// Count Type 업적 조건들
LACTID_COUNT_TYPE_BASE = 6000,
LACTID_COUNT_POLICY_POINT = 6001, ///< (V1)정책 포인트 획득
LACTID_COUNT_NPC_ACTIVATION = 6002, ///< (V1)번 Npc 활성화
LACTID_COUNT_RECOMMENDATION = 6003, ///< (V1)번 추천 받음
LACTID_COUNT_GUILDWAR_WIN = 6004, ///< (V1)번 영주 길드전 승리
LACTID_COUNT_LORD_FLAG = 6005, ///< (V1)번 영주 깃발 배치
/// Check Type 업적 조건들
LACTID_COUNT_TYPE_BASE = 8000,
/// Count Type Achievement Conditions
LACTID_COUNT_TYPE_BASE = 6000,
LACTID_COUNT_POLICY_POINT = 6001, ///< (V1) Acquired Policy Points
LACTID_COUNT_NPC_ACTIVATION = 6002, ///< (V1) Activated NPC with ID
LACTID_COUNT_RECOMMENDATION = 6003, ///< (V1) Received Recommendation with ID
LACTID_COUNT_GUILDWAR_WIN = 6004, ///< (V1) Won Guild War as Lord
LACTID_COUNT_LORD_FLAG = 6005, ///< (V1) Deployed Lord's Flag
/// Check Type Achievement Conditions
LACTID_COUNT_TYPE_BASE = 8000,
-->
<LordAchievementList>
<!-- Category는 각 업적의 대분류/소분류를 지정하기 위해 정의될 수 있습니다. 이는 AchievementList.xml 과 동일한 작성방법을 갖습니다. -->
<!-- The Category can be defined to specify the major and minor categories of each achievement. It follows the same formatting as AchievementList.xml. -->
<CategoryInfo>
<MainCategory id="101" name="@LordAchievement:1"/>
<MainCategory id="201" name="@LordAchievement:2"/>
<MainCategory id="301" name="@LordAchievement:3"/>
<MainCategory id="401" name="@LordAchievement:4"/>
</CategoryInfo>
<!-- Achievement는 여러 Condition을 가질 수 있으며, 현재 모두 AND 조건입니다. 작성 방식은 AchievementList.xml과 동일합니다. -->
<!-- 영주 업적에 사용되는 문자열은 StrSheet_LordAchievement.xml을 사용합니다. -->
<!-- An Achievement can have multiple Conditions, and currently, all conditions are AND conditions. The formatting follows the same method as AchievementList.xml. -->
<!-- The strings used for Lord Achievements are taken from StrSheet_LordAchievement.xml. -->
<Achievement id="1010" point="20" categoryId="101" templateId="6001" value1="4000" value2="" value3="" type="count" string="@LordAchievement:6001"/>
<Achievement id="1011" point="20" categoryId="101" templateId="6001" value1="8000" value2="" value3="" type="count" string="@LordAchievement:6001"/>
<Achievement id="1012" point="20" categoryId="101" templateId="6001" value1="12000" value2="" value3="" type="count" string="@LordAchievement:6001"/>
@ -68,10 +68,10 @@
<LordAchievementReward>
<!-- rank를 지정하여 여러 rank에게 보상을 줄 수 있습니다. -->
<!-- target lord, member, guild를 지정할 수 있습니다. guild는 lord + member입니다. -->
<!-- 여러 reward가 지정될 수 있으며, reward를 작성하는 방식은 AchievementList에서 정의하는 방법과 동일합니다. -->
<!-- 메일을 보내기 위해 사용되는 문자열은 StrSheet_LordAchievement.xml파일에 정의됩니다. -->
<!-- You can specify ranks to provide rewards to multiple ranks. -->
<!-- The target can be lord, member, or guild. A guild is a combination of lord + member. -->
<!-- Multiple rewards can be specified, and the method of writing rewards follows the same format defined in AchievementList. -->
<!-- The strings used for sending mail are defined in the StrSheet_LordAchievement.xml file. -->
<Reward rank="1" target="lord" mailTitle="@LordAchievement:11" mailSender="@LordAchievement:10" mailBody="@LordAchievement:12" >
<ItemReward templateId="446" amount="100" desc="축복받은 단련의 가루"/>
<ItemReward templateId="447" amount="100" desc="축복받은 명품 단련의 가루"/>

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@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Passivity>
<Passive id="6000001" name="모든 대상 공격 시 추가 데미지" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="152" value="1.001" tickInterval="0" method="3" prob="1" mobSize="all" condition="25" conditionValue="3" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000002" name="피격 시 데미지 감소" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.999" tickInterval="0" method="3" prob="1" mobSize="all" condition="15" conditionValue="3" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000003" name="최대 HP 증가" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="1" value="100" tickInterval="0" method="2" prob="0" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000004" name="다운된 상태에서 피격 시 데미지 감소" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="11" conditionValue="2" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000005" name="나를 가장 적대하는 몬스터에게 피격 시 데미지 감소" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="10" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000006" name="분노한 몬스터에게 피격 시 데미지 감소" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="9" conditionValue="4" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000007" name="나를 가장 적대하는 몬스터 공격 시 피해 증가" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="152" value="1.0015" tickInterval="0" method="3" prob="1" mobSize="all" condition="29" conditionValue="6" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000008" name="제작 속도 증가" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="204" value="0.95" tickInterval="0" method="3" prob="1" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000009" name="채집 숙련도 증가" kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="64" value="5" tickInterval="0" method="2" prob="1" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000001" name="Deals additional damage." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="152" value="1.001" tickInterval="0" method="3" prob="1" mobSize="all" condition="25" conditionValue="3" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000002" name="Decreases damage taken." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.999" tickInterval="0" method="3" prob="1" mobSize="all" condition="15" conditionValue="3" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000003" name="Raises your max HP." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="1" value="100" tickInterval="0" method="2" prob="0" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000004" name="Decreases damage taken when knocked down." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="11" conditionValue="2" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000005" name="Decreases damage taken from monster with the most aggro toward you." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="10" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000006" name="Decreases damage taken from enraged monsters." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="102" value="0.998" tickInterval="0" method="3" prob="1" mobSize="all" condition="9" conditionValue="4" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000007" name="Deals additional damage to enraged monsters." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="152" value="1.0015" tickInterval="0" method="3" prob="1" mobSize="all" condition="29" conditionValue="6" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000008" name="Increases crafting speed." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="204" value="0.95" tickInterval="0" method="3" prob="1" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
<Passive id="6000009" name="Increases all gathering proficiencies." kind="0" judgmentOnce="False" balancedByTargetCount="False" unionPassivity="False" type="64" value="5" tickInterval="0" method="2" prob="1" mobSize="all" condition="0" conditionValue="0" conditionCategory="0" abnormalityKind="0" abnormalityCategory="0" />
</Passivity>

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- type은 사용하지 않습니다. 그냥 구별용임 -->
<!-- Skill 관련, 5만번대 사용 -->
<!-- Abnormality 관련, 6만번대 사용 -->
<!-- 특정 지역에 제한된 것은 사냥터번호를 가장 앞에 붙임 -->
<!-- The type is not used. It is just for distinction purposes. -->
<!-- For Skill-related, use numbers in the 50,000 range. -->
<!-- For Abnormality-related, use numbers in the 60,000 range. -->
<!-- For those limited to specific areas, the hunting ground number is added at the beginning. -->
<!-- 포화의 전장 자폭 -->
<!-- Battlefield of Saturation Self-Destruction -->
<S1ActionScripts type="Skill">
<Script id="51160" playingTime="0" enableInput="false" >
<Action time="0" type="PostProcess" postprocessSet="5" on="true">

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@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- type은 사용하지 않습니다. 그냥 구별용임 -->
<!-- 테스트 방법 -->
<!-- 게임 콘솔 명령어 창에서 -->
<!-- "ActionScript [ScriptId]" 입력하면 -->
<!-- 현재 플레이어에서 가장 가까운 대상NPC가 -->
<!-- 지정한 스크립트를 실행한다. -->
<!-- The type is not used. It is just for distinction purposes. -->
<!-- Test Method -->
<!-- In the game console command window, -->
<!-- Enter "ActionScript [ScriptId]" -->
<!-- The nearest NPC to the current player will execute the specified script. -->
<S1ActionScripts type="Common">
<!-- 예제 스크립트 -->

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- type은 사용하지 않습니다. 그냥 구별용임 -->
<!-- Skill 관련, 5만번대 사용 -->
<!-- Abnormality 관련, 6만번대 사용 -->
<!-- 특정 지역에 제한된 것은 사냥터번호를 가장 앞에 붙임 -->
<!-- The type is not used. It is just for distinction purposes. -->
<!-- For Skill-related, use numbers in the 50,000 range. -->
<!-- For Abnormality-related, use numbers in the 60,000 range. -->
<!-- For those limited to specific areas, the hunting ground number is added at the beginning. -->
<S1ActionScripts type="Skill">
<!-- 켈사이크 연출: 방어벽이 나온 상태 -->

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- 연맹 액션 스크립트는 9백만번대를 사용하자. 연맹 주둔지는 90000101 부터-->
<!-- Use the 9 million range for Alliance action scripts. The Alliance base starts from 90000101. -->
<S1ActionScripts type="Union">
<!-- 영지 침공 알림 -->

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- type은 사용하지 않습니다. 그냥 구별용임 -->
<!-- WorkObject 관련, 3만번대 사용 -->
<!-- 주의사항 : Npc가 아니라 WorkObject를 대상으로 작동하기 때문에 Move와 같은 놈은 작동하지 않습니다. -->
<!-- The type is not used. It is just for distinction purposes. -->
<!-- For WorkObject-related, use numbers in the 30,000 range. -->
<!-- Caution: Since it operates on WorkObjects, not NPCs, actions like Move will not work. -->
<S1ActionScripts type="WorkObject">
<Script id="30201" playingTime="10000">

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@ -2,9 +2,9 @@
<UnidentifiedItemData upgradeRate="0">
<Unidentified grade="1" masterpieceReviseRate="1" stringId="@UnidentifiedItem:1" />
<!--
grade=2 : Perfect Ancient Sealing Scroll. Multiplies the luxury probability by 100, making lower-tier equipment 10% and higher-tier equipment 2.5% likely to become luxury items.
grade=3 : Blessed Ancient Sealing Scroll. Multiplies the luxury probability by 400, making lower-tier equipment 40% and higher-tier equipment 10% likely to become luxury items.
grade=4 : Radiant Ancient Sealing Scroll. Multiplies the luxury probability by 4000, guaranteeing 100% luxury transformation for all equipment.
grade=2 : Perfect Ancient Sealing Scroll. Multiplies the Masterwork probability by 100, making lower-tier equipment 10% and higher-tier equipment 2.5% likely to become Masterwork items.
grade=3 : Blessed Ancient Sealing Scroll. Multiplies the Masterwork probability by 400, making lower-tier equipment 40% and higher-tier equipment 10% likely to become Masterwork items.
grade=4 : Radiant Ancient Sealing Scroll. Multiplies the Masterwork probability by 4000, guaranteeing 100% Masterwork transformation for all equipment.
-->
<Unidentified grade="2" masterpieceReviseRate="100" stringId="@UnidentifiedItem:2" />
<Unidentified grade="3" masterpieceReviseRate="400" stringId="@UnidentifiedItem:2" />