base release
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41
Datasheet/DungeonRankRecorder_9047.xml
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41
Datasheet/DungeonRankRecorder_9047.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<DungeonRank continentId="9047">
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<Settings dbRecord="false" gameRule="point" disableResultUI="false" />
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<!--db저장 여부, 게임 방식(point, time, backtime), 던전 종료시 순위 리스트에 나올 개수, UI 리스트에 나올 개수, ui 창에 시즌 개수-->
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<StageData>
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<!--한 판 끝나고 보상-->
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<!-- 등급 및 최저 점수-->
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<Stage grade="1" minPoint="5000" mailSender="@DungeonRank:904706" mailTitle="@DungeonRank:904707" mailContents="@DungeonRank:904708" result="904701" />
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<Stage grade="2" minPoint="3000" mailSender="@DungeonRank:904706" mailTitle="@DungeonRank:904707" mailContents="@DungeonRank:904708" result="904702" />
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<Stage grade="3" minPoint="1000" mailSender="@DungeonRank:904706" mailTitle="@DungeonRank:904707" mailContents="@DungeonRank:904708" result="904703" />
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<Stage grade="4" minPoint="300" mailSender="@DungeonRank:904706" mailTitle="@DungeonRank:904707" mailContents="@DungeonRank:904708" result="904704" />
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<Stage grade="5" minPoint="-99999999" mailSender="@DungeonRank:904706" mailTitle="@DungeonRank:904707" mailContents="@DungeonRank:904708" result="904705" />
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<!-- 등급 및 최저 점수-->
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</StageData>
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<PointData>
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<BonusPointData>
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<ActionRecordRoot>
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<Pin id="10" bonusPoint="-10" isPrivate="false" desc="스폰지점으로 돌아가면 감점">
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<CompareCondition target="abnormalityId" kind="equal" value="99070010" />
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</Pin>
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<Pin id="11" bonusPoint="-5" isPrivate="false" desc="사탕바구니 진입 시 감점(소형)">
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<CompareCondition target="abnormalityId" kind="equal" value="99070009" />
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</Pin>
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<Pin id="12" bonusPoint="-7" isPrivate="false" desc="사탕바구니 진입 시 감점(대형)">
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<CompareCondition target="abnormalityId" kind="equal" value="99070015" />
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</Pin>
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</ActionRecordRoot>
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</BonusPointData>
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<KillingPointData>
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<KillingPoint templateId="100" point="30" />
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<KillingPoint templateId="101" point="15" />
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<KillingPoint templateId="102" point="80" />
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<KillingPoint templateId="110" point="15" />
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<KillingPoint templateId="112" point="25" />
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<KillingPoint templateId="120" point="100" />
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<KillingPoint templateId="121" point="300" />
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<KillingPoint templateId="122" point="1500" />
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<KillingPoint templateId="400" point="400" />
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</KillingPointData>
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</PointData>
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</DungeonRank>
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