Add Akeron's Inferno NM 1st Review
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<ActiveMoveTemplate huntingZoneId="757">
|
||||
<ActiveMove id="1" type="5" distance="200.000000" randomRange="0.000000" skillId="0"/>
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<ActiveMove id="2" type="5" distance="200.000000" randomRange="0.000000" skillId="0"/>
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<ActiveMove id="3" type="1" pos="450,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="5" type="5" distance="200.000000" randomRange="0.000000" skillId="1150"/>
|
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<ActiveMove id="6" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
|
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<ActiveMove id="7" type="1" pos="450,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="8" type="1" pos="450,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="9" type="1" pos="0,100,0" skillId="0"/>
|
||||
<ActiveMove id="10" type="1" pos="0,-100,0" skillId="0"/>
|
||||
<ActiveMove id="11" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="12" type="1" pos="0,100,0" skillId="0"/>
|
||||
<ActiveMove id="13" type="1" pos="0,-100,0" skillId="0"/>
|
||||
<ActiveMove id="14" type="1" pos="0,100,0" skillId="0"/>
|
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<ActiveMove id="15" type="1" pos="0,-100,0" skillId="0"/>
|
||||
<ActiveMove id="16" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="17" type="1" pos="0,100,0" skillId="0"/>
|
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<ActiveMove id="18" type="1" pos="0,-100,0" skillId="0"/>
|
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<ActiveMove id="19" type="5" pos="0.0000,0.0000,0.0000" skillId="0" distance="300.000000" randomRange="0.000000" noCancelByAggroChange="true" />
|
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<ActiveMove id="401" type="0" pos="-83947.4063,99681.5625,3383.2512" skillId="0" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="402" type="5" distance="200.000000" randomRange="0.000000" skillId="1150"/>
|
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<ActiveMove id="403" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
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<ActiveMove id="404" type="1" pos="350,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="405" type="1" pos="350,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="406" type="5" distance="200.000000" randomRange="0.000000" skillId="1150"/>
|
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<ActiveMove id="407" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
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<ActiveMove id="408" type="1" pos="350,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="409" type="1" pos="350,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="410" type="5" distance="200.000000" randomRange="0.000000" skillId="1150"/>
|
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<ActiveMove id="411" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
|
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<ActiveMove id="412" type="1" pos="350,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="413" type="1" pos="350,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="414" type="0" pos="-83456.5078,100174.2188,3390.3867" skillId="0" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="415" type="0" pos="-84459.6484,99189.4844,3390.3867" skillId="0" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="416" type="0" pos="-84453.0000,100173.5859,3390.3867" skillId="0" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="417" type="0" pos="-83464.4453,99178.6953,3390.3867" skillId="0" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="418" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
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<ActiveMove id="419" type="1" pos="350,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="420" type="1" pos="350,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="421" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
|
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<ActiveMove id="422" type="3" distance="200" randomRange="10" skillId="0"/>
|
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<ActiveMove id="423" type="1" pos="0,100,0" skillId="0"/>
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<ActiveMove id="424" type="1" pos="0,-100,0" skillId="0"/>
|
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<ActiveMove id="425" type="3" distance="200" randomRange="10" skillId="0"/>
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||||
<ActiveMove id="426" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="427" type="1" pos="0,-100,0" skillId="0"/>
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<ActiveMove id="428" type="3" distance="200" randomRange="10" skillId="0"/>
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||||
<ActiveMove id="429" type="5" distance="100" randomRange="10" skillId="4202"/>
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||||
<ActiveMove id="430" type="5" distance="200.000000" randomRange="0.000000" skillId="1150"/>
|
||||
<ActiveMove id="431" type="5" distance="200.000000" randomRange="0.000000" skillId="2150"/>
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||||
<ActiveMove id="432" type="1" pos="350,0,0" skillId="1150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="433" type="1" pos="350,0,0" skillId="2150" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="434" type="0" pos="-82816,95813,3726" skillId="0" distance="0.000000" randomRange="0.000000"/>
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<ActiveMove id="435" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="436" type="1" pos="0,-100,0" skillId="0"/>
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||||
<ActiveMove id="437" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="438" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="439" type="1" pos="0,-100,0" skillId="0"/>
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||||
<ActiveMove id="440" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
|
||||
<ActiveMove id="441" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="442" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
|
||||
<ActiveMove id="443" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="444" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
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||||
<ActiveMove id="445" type="3" distance="200" randomRange="10" skillId="0"/>
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||||
<ActiveMove id="446" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="447" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="448" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="449" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="450" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
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||||
<ActiveMove id="451" type="3" distance="200" randomRange="10" skillId="0"/>
|
||||
<ActiveMove id="452" type="3" distance="200" randomRange="10" skillId="0"/>
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||||
<ActiveMove id="453" type="1" pos="0,100,0" skillId="0"/>
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||||
<ActiveMove id="454" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
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||||
<ActiveMove id="455" type="3" distance="200" randomRange="10" skillId="0"/>
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</ActiveMoveTemplate>
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||||
@@ -0,0 +1,66 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<ActiveRotate huntingZoneId="757">
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||||
<ActiveRotate id="1">
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||||
<ActiveRotateElm type="toSpawnPos" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="2">
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||||
<ActiveRotateElm type="left" rotateAngle="23" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="3">
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||||
<ActiveRotateElm type="right" rotateAngle="14" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="4">
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||||
<ActiveRotateElm type="toSpawnPos" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="5">
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||||
<ActiveRotateElm type="right" rotateAngle="170" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="6">
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||||
<ActiveRotateElm type="toTarget" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="7">
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||||
<ActiveRotateElm type="toSpawnPos" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="8">
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||||
<ActiveRotateElm type="left" rotateAngle="23" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="9">
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||||
<ActiveRotateElm type="right" rotateAngle="14" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
|
||||
<ActiveRotate id="10">
|
||||
<ActiveRotateElm type="right" rotateAngle="170" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
|
||||
<ActiveRotate id="11">
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||||
<ActiveRotateElm type="toSpawnPos" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="12">
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||||
<ActiveRotateElm type="left" rotateAngle="23" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="13">
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||||
<ActiveRotateElm type="right" rotateAngle="14" rotateSpeed="90.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="14">
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||||
<ActiveRotateElm type="right" rotateAngle="170" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="41">
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||||
<ActiveRotateElm type="right" rotateAngle="45" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="42">
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||||
<ActiveRotateElm type="right" rotateAngle="90" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
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||||
<ActiveRotate id="43">
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||||
<ActiveRotateElm type="right" rotateAngle="135" rotateSpeed="120.000000"/>
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||||
</ActiveRotate>
|
||||
<ActiveRotate id="44">
|
||||
<ActiveRotateElm type="toSpawnPos" rotateSpeed="90.000000"/>
|
||||
</ActiveRotate>
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||||
<ActiveRotate id="45">
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||||
<ActiveRotateElm type="left" rotateAngle="23" rotateSpeed="90.000000"/>
|
||||
</ActiveRotate>
|
||||
<ActiveRotate id="46">
|
||||
<ActiveRotateElm type="right" rotateAngle="14" rotateSpeed="90.000000"/>
|
||||
</ActiveRotate>
|
||||
<ActiveRotate id="47">
|
||||
<ActiveRotateElm type="right" rotateAngle="170" rotateSpeed="120.000000"/>
|
||||
</ActiveRotate>
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||||
</ActiveRotate>
|
||||
@@ -0,0 +1,32 @@
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||||
<?xml version="1.0" encoding="utf-8" ?>
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||||
<Area id="757" continentId="9757" areaName="BurningCave_P" worldMapWorldId="9999" worldMapGuardId="6" nameId="206" duel="false" pk="false" trade="true" vender="false" desTex="false" recallReviveContinentId="7014" recallRevivePos="-57627,-10401,2261" recallScrollContinentId="7014" recallScrollPos="-57627,-10401,2261" recallReviveContinentIdA="0" recallRevivePosA="" recallScrollContinentIdA="0" recallScrollPosA="" recallReviveContinentIdB="0" recallRevivePosB="" recallScrollContinentIdB="0" recallScrollPosB="" recallReviveContinentIdC="0" recallRevivePosC="" recallScrollContinentIdC="0" recallScrollPosC="" protect="false" ride="false" pcMoveCylinder="true">
|
||||
<Section id="1" desc="새 영역" ignoreObstacleShortTel="false" worldMapSectionId="9757" nameId="9757001" huntingZoneId="-1" duel="false" pk="false" trade="true" vender="false" desTex="false" recallReviveContinentId="0" recallRevivePos="" recallScrollContinentId="0" recallScrollPos="" recallReviveContinentIdA="0" recallRevivePosA="" recallScrollContinentIdA="0" recallScrollPosA="" recallReviveContinentIdB="0" recallRevivePosB="" recallScrollContinentIdB="0" recallScrollPosB="" recallReviveContinentIdC="0" recallRevivePosC="" recallScrollContinentIdC="0" recallScrollPosC="" addMaxZ="256.000000" subtractMinZ="256.000000" protect="false" priority="0" campId="0" ride="true" pcMoveCylinder="true" enableItemId="" floor="1" restBonus="false" maze="false" disableItemId="">
|
||||
<Fence pos="-78661.41406250,94582.04687500,4882.84375000"/>
|
||||
<Fence pos="-78661.41406250,94582.04687500,4882.84375000"/>
|
||||
<Fence pos="-76879.17968750,98231.96875000,5760.44628906"/>
|
||||
<Fence pos="-76861.26562500,100148.24218750,5592.15136719"/>
|
||||
<Fence pos="-77806.42968750,101202.81250000,6247.23095703"/>
|
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<Fence pos="-78852.85937500,102449.21875000,6247.22949219"/>
|
||||
<Fence pos="-78680.32812500,104472.28906250,6247.23144531"/>
|
||||
<Fence pos="-83807.32812500,107039.54687500,5357.28515625"/>
|
||||
<Fence pos="-83807.32812500,107039.54687500,5357.28515625"/>
|
||||
<Fence pos="-83807.32812500,107039.54687500,5357.28515625"/>
|
||||
<Fence pos="-85561.50781250,107770.03906250,5357.26464844"/>
|
||||
<Fence pos="-87054.98437500,106162.69531250,5357.27343750"/>
|
||||
<Fence pos="-89834.43750000,103258.46875000,3815.71875000"/>
|
||||
<Fence pos="-92827.93750000,100813.37500000,3955.60351563"/>
|
||||
<Fence pos="-93508.49218750,99209.19531250,4841.74023438"/>
|
||||
<Fence pos="-89897.56250000,93327.83593750,-2652.48046875"/>
|
||||
<Fence pos="-84007.07812500,93582.31250000,4540.43554688"/>
|
||||
</Section>
|
||||
<Section id="2" desc="새 영역" ignoreObstacleShortTel="false" worldMapSectionId="9757" nameId="9757001" huntingZoneId="-1" duel="false" pk="false" trade="true" vender="false" desTex="false" recallReviveContinentId="0" recallRevivePos="" recallScrollContinentId="0" recallScrollPos="" recallReviveContinentIdA="0" recallRevivePosA="" recallScrollContinentIdA="0" recallScrollPosA="" recallReviveContinentIdB="0" recallRevivePosB="" recallScrollContinentIdB="0" recallScrollPosB="" recallReviveContinentIdC="0" recallRevivePosC="" recallScrollContinentIdC="0" recallScrollPosC="" addMaxZ="256.000000" subtractMinZ="256.000000" protect="false" priority="10" campId="0" ride="false" pcMoveCylinder="true" enableItemId="" floor="1" restBonus="false" maze="false" disableItemId="">
|
||||
<Fence pos="-83084.01562500,100675.33593750,4114.43603516"/>
|
||||
<Fence pos="-83941.25000000,100907.07812500,4114.43359375"/>
|
||||
<Fence pos="-84810.21875000,100506.02343750,4114.43359375"/>
|
||||
<Fence pos="-85252.62500000,99697.73437500,3390.27050781"/>
|
||||
<Fence pos="-84773.14062500,98789.16406250,4114.43457031"/>
|
||||
<Fence pos="-84036.09375000,98168.13281250,4114.43554688"/>
|
||||
<Fence pos="-83114.28125000,98791.38281250,4114.43457031"/>
|
||||
<Fence pos="-82739.79687500,99634.34375000,4114.43115234"/>
|
||||
</Section>
|
||||
</Area>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ECompensationData huntingZoneId="757">
|
||||
<Compensation npcTemplateId="1004" npcName="Duras">
|
||||
<GoldBag probability="1" min="400000" max="600000" bagName="골드" />
|
||||
</Compensation>
|
||||
</ECompensationData>
|
||||
@@ -66,17 +66,18 @@
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||||
<!-- <Constraint continentId="9793" huntingZoneId="793" coolTimeForSupportMatching="60,30" coolTime="10" coolTimeForPartyMatching="10" coolTimeForAccountTrait="10,5" coolTimeForPartyMatchingForAccountTrait="10,5" /> --> <!-- Akasha's Hideout (Hard) -->
|
||||
<Constraint continentId="9711" huntingZoneId="711" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- The Abscess (Hard) -->
|
||||
<Constraint continentId="9027" huntingZoneId="427" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Manaya's Core (Hard) -->
|
||||
<Constraint continentId="9057" huntingZoneId="457" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Akeron's Inferno (Hard) -->
|
||||
<Constraint continentId="9916" huntingZoneId="916" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Sky Cruiser Endeavor (Hard) -->
|
||||
<Constraint continentId="9054" huntingZoneId="454" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Bathysmal Rise (Hard) -->
|
||||
|
||||
<!-- Raid Dungeons -->
|
||||
<Constraint continentId="9750" huntingZoneId="750" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Rift's Edge (10-Person) -->
|
||||
<Constraint continentId="9043" huntingZoneId="443" enterLimitCount="1" /> <!-- Wonderholme (Hard) (10-Person) -->
|
||||
<Constraint continentId="9050" huntingZoneId="450" enterLimitCount="1" /> <!-- Rift's Edge (Hard) (10-Person) -->
|
||||
<Constraint continentId="9043" huntingZoneId="443" enterLimitCount="1" /> <!-- Wonderholme (Hard) (10-Person) -->
|
||||
<Constraint continentId="9743" huntingZoneId="743" enterLimitCount="1" /> <!-- Wonderholme (10-Person) -->
|
||||
<Constraint continentId="9911" huntingZoneId="911" enterLimitCount="1" /> <!-- Kelsaik's Raid (10-Person) -->
|
||||
<Constraint continentId="9975" huntingZoneId="975" enterLimitCount="1" /> <!-- Kelsaik's Raid (20-Person) -->
|
||||
<!-- <Constraint continentId="9757" huntingZoneId="757" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> Akeron's Inferno -->
|
||||
<Constraint continentId="9057" huntingZoneId="457" enterLimitCount="1" enterLimitCountForAccountTrait="1,2" /> <!-- Akeron's Inferno (Hard) -->
|
||||
|
||||
<!-- Nexus -->
|
||||
<Constraint continentId="9801" huntingZoneId="801" coolTime="120" /> <!-- Nexus Traverse -->
|
||||
|
||||
@@ -0,0 +1,775 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Dungeon continentId="9757" name="@dungeon:9757" startPos="-89028,100118,4851" exitContinentId="7014" exitPos="-57627,-10401,2261">
|
||||
<Condition type="raid" value="5" />
|
||||
<Condition type="maxMemberCount" value="10" />
|
||||
<Condition type="levelOver" value="65" />
|
||||
<ClearCondition huntingZoneId="757" templateId="1004" amount="1" killCount="1"/>
|
||||
|
||||
<!-- 시작시 길찾기 가이드 추가 -->
|
||||
<EventGroup type="initialize">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="guideOn" nameId="757,911" id="1" pos="-83714,95039,3728" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 2번 일반 구간 함정 엔터 테리토리 -->
|
||||
<EventGroup type="enterTerritory" uniqueId="757,75700001" repeat="false" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,505" patternListId="2" next="time" nextValue="3" /> <!-- 작동 -->
|
||||
<EventTask type="changePatternList" targetNpcId="757,506" patternListId="2" next="none" /> <!-- 작동 -->
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="enterTerritory" uniqueId="757,75700002" repeat="false" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,505" patternListId="2" next="time" nextValue="3" /> <!-- 작동 -->
|
||||
<EventTask type="changePatternList" targetNpcId="757,506" patternListId="2" next="none" /> <!-- 작동 -->
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<!-- 고대신의 축폭 시리즈 -->
|
||||
<!-- 재도전 장치 1번 -->
|
||||
<EventGroup type="timer" timerName="벨릭의 은총1" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9055011" style="default" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 재도전 장치 2번 -->
|
||||
<EventGroup type="timer" timerName="벨릭의 은총2" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9055012" style="default" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 재도전 장치 3번 -->
|
||||
<EventGroup type="timer" timerName="벨릭의 은총3" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9055013" style="default" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 1네임드 재도전 장치 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1001" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="empty" next="time" nextValue="150" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="30" next="time" nextValue="0" timerUiOff="true" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 2네임드 재도전 장치 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="empty" next="time" nextValue="150" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="30" next="time" nextValue="0" timerUiOff="true" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 3네임드 재도전 장치 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1003" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="empty" next="time" nextValue="150" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="30" next="time" nextValue="0" timerUiOff="true" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 4네임드 재도전 장치 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1004" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="empty" next="time" nextValue="150" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="30" next="time" nextValue="180" timerUiOff="true" />
|
||||
<EventTask type="message" string="@dungeon:9029007" style="default" next="time" nextValue="0" />
|
||||
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="30" next="time" nextValue="0" timerUiOff="true" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,203" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,201" patternListId="1" next="none" /> <!-- 지진 멈추기 -->
|
||||
<EventTask type="changePatternList" targetNpcId="757,202" patternListId="2" next="none" /> <!-- 칼 꽂기 -->
|
||||
<EventTask type="abnormality" abnormalityId="757050" target="npc" targetNpcId="757,202" turn="off" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="457056" target="player" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700028" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700002" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="1" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="1" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700002" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<!-- 네임드 전투 시작 시 문 스폰 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1001" value="99" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="message" string="@dungeon:9057008" style="combat" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700026" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="99" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="message" string="@dungeon:9057008" style="combat" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700028" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1003" value="99" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="message" string="@dungeon:9057008" style="combat" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700029" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="413" name="문닫기" repeat="true"> <!-- 돌거인 전투 시작 연출에 넥스트 어택으로 작동 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="777029" target="npc" targetNpcId="757,413" next="time" nextValue="4" /> <!-- 시간 벌기용 쓸데없는 던전 이벤트 -->
|
||||
<EventTask type="message" string="@dungeon:9057008" style="combat" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700031" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="75700009" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="75700010" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<!-- 네임드 hp 0 되었을 때 문 디스폰 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1001" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="guideOn" nameId="757,912" id="1" pos="-78706,99614,5750" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700026" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700027" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700002" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="75700008" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="guideOn" nameId="757,913" id="1" pos="-83467,104919,4226" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700028" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700022" next="none" />
|
||||
<EventTask type="killNpc" targetNpcId="757,207" next="none" />
|
||||
<EventTask type="killNpc" targetNpcId="757,208" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="75700007" next="time" nextValue="5" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700003" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="75700008" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="75700009" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1003" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="guideOn" nameId="757,914" id="1" pos="-83892,99695,3389" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700029" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700030" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700004" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1004" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="guideOff" id="1" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700031" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="75700006" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 네임드 리셋 -->
|
||||
<EventGroup type="npcReset" uniqueId="757,1001" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700026" next="time" nextValue="5"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700026" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcReset" uniqueId="757,1002" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="eventState" stateType="EventGroup" id="204" state="stop" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700028" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700002" next="time" nextValue="10"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="2"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="2"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="2"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="1" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="1" next="time" nextValue="10"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700002" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700014" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcReset" uniqueId="757,1003" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700029" next="time" nextValue="5"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700029" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcReset" uniqueId="757,1004" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700031" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700010" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700016" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700017" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700018" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,405" patternListId="1" next="time" nextValue="5"/>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700031" next="none" />
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700004" next="time" nextValue="5"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700004" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<EventGroup type="none" id="1" name="5초에 1번씩 지진 사용" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700001" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,201" patternListId="2" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757050" target="npc" targetNpcId="757,202" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="2" name="칼 패턴 변경" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,202" patternListId="1" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 2네임드 쇠먹는괴물 -->
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="80" repeat="true"> <!-- 4네임드 hp 대역에 따라, 칼 hp 회복-->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="3" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="3" next="none" />
|
||||
<!-- <EventTask type="message" string="@dungeon:9057002" style="combat" next="none"/> -->
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="20"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="60" repeat="true"> <!-- 4네임드 hp 대역에 따라, 칼 hp 회복-->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="4" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="4" next="none" />
|
||||
<!-- <EventTask type="message" string="@dungeon:9057003" style="combat" next="none"/> -->
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="20"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="40" repeat="true"> <!-- 4네임드 hp 대역에 따라, 칼 hp 회복-->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="5" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="5" next="none" />
|
||||
<!-- <EventTask type="message" string="@dungeon:9057004" style="combat" next="none"/> -->
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="20"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="20" repeat="true"> <!-- 4네임드 hp 대역에 따라, 칼 hp 회복-->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="6" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="6" next="none" />
|
||||
<!-- <EventTask type="message" string="@dungeon:9057005" style="combat" next="none"/> -->
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700020" next="time" nextValue="20"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 4네임드 hp 대역에 따라, 네임드 방어력 증가 -->
|
||||
<!-- <EventGroup type="npcHp" uniqueId="757,1002" value="75" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757034" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057006" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="55" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757035" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057006" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="35" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757036" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057006" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1002" value="15" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757037" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057006" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="45" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="40" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="35" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="30" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="25" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="20" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="15" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="10" repeat="true"> <!-- 칼 hp 대역에 따라, 네임드 공격력 증가 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757042" target="npc" targetNpcId="757,1002" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057007" style="combat" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
|
||||
<!-- <EventGroup type="eliminate" territoryId="45700014" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="45302" target="npc" targetNpcId="757,1002" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
|
||||
<!-- <EventGroup type="none" id="201" name="이상상태 1중첩씩" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757011" target="npc" targetNpcId="757,1002" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
|
||||
<EventGroup type="none" id="201" name="아케론 숨결 작동" repeat="true"> <!-- 현재 사용 안함 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="202" name="칼에 걸리는 Dot" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757029" target="npc" targetNpcId="757,202" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="203" name="쇠먹는괴물에게 걸리는 방어력 증가" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757030" target="npc" targetNpcId="757,1002" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="204" name="문 소환" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,207" patternListId="2" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,208" patternListId="2" next="none" />
|
||||
<EventTask type="message" string="@dungeon:9057001" style="combat" next="time" nextValue="30"/>
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700020" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="205" name="메테오npc 자살" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="777029" target="npc" targetNpcId="757,413" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="206" name="메테오 npc 디스폰" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700025" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="55" repeat="true"> <!-- 칼 hp 65%일때 버프 사용 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="65" repeat="true"> <!-- 칼 hp 65%일때 버프 사용 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="75" repeat="true"> <!-- 칼 hp 65%일때 버프 사용 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,202" value="85" repeat="true"> <!-- 칼 hp 65%일때 버프 사용 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,212" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="message" string="@dungeon:9757010" target="npc" targetNpcId="757,212" next="time" nextValue="5" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,213" value="0" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="message" string="@dungeon:9757012" target="npc" targetNpcId="757,213" next="time" nextValue="5" />
|
||||
<EventTask type="message" string="@dungeon:9757013" style="default" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757038" target="player" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<!-- 4네임드 돌거인 -->
|
||||
<!-- <EventGroup type="eliminate" territoryId="45700010" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,1004" patternListId="1" next="none" />
|
||||
<EventTask type="killNpc" targetNpcId="757,405" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
|
||||
<EventGroup type="none" id="3" name="모드 알람으로 패턴 변경" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,1004" patternListId="2" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<EventGroup type="npcHp" uniqueId="757,1004" value="0" repeat="true"> <!-- 4네임드 hp 0이 되면, PC 이상상태 해제 -->
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757004" target="player" turn="off" next="none"/>
|
||||
<EventTask type="abnormality" abnormalityId="757005" target="player" turn="off" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
|
||||
<EventGroup type="none" id="402" name="이벤트 게이지 스킬 사용 텐션 변경" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,403" patternListId="1" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="403" name="회오리 삭제" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="killNpc" targetNpcId="757,407" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="404" name="돌거인 보호막 부여" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757017" target="npc" targetNpcId="757,1004" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="405" name="돌거인 보호막 부여_투명npc 공격" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="757017" target="npc" targetNpcId="757,1004" next="none" />
|
||||
<!-- <EventTask type="abnormality" abnormalityId="757022" target="npc" targetNpcId="757,1004" next="none" /> -->
|
||||
<EventTask type="changePatternList" targetNpcId="757,405" patternListId="2" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,1004" patternListId="2" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="406" name="돌거인 보호막 부여_투명npc 기다리기" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,405" patternListId="1" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,1004" patternListId="3" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757019" target="player" turn="off" next="none"/>
|
||||
<!-- <EventTask type="abnormality" abnormalityId="757022" target="npc" targetNpcId="757,1004" turn="off" next="none" /> -->
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="407" name="돌거인 전멸기 사용" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<!-- <EventTask type="changePatternList" targetNpcId="757,404" patternListId="2" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,408" patternListId="2" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="757,409" patternListId="2" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757020" target="npc" targetNpcId="757,404" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757020" target="npc" targetNpcId="757,408" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757020" target="npc" targetNpcId="757,409" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757021" target="npc" targetNpcId="757,404" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757021" target="npc" targetNpcId="757,408" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="757021" target="npc" targetNpcId="757,409" next="none" /> -->
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="408" name="랜덤하게 쫄 소환" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup probability="0.25">
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700010" next="none" />
|
||||
</EventTaskGroup>
|
||||
<EventTaskGroup probability="0.25">
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700016" next="none" />
|
||||
</EventTaskGroup>
|
||||
<EventTaskGroup probability="0.25">
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700017" next="none" />
|
||||
</EventTaskGroup>
|
||||
<EventTaskGroup probability="0.25">
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700018" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="409" name="수증기 공격" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,403" patternListId="2" next="none" />
|
||||
<EventTask type="spawn" huntingZoneId="757" territoryId="45700015" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="410" name="수증기 방어" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="despawn" huntingZoneId="757" territoryId="45700015" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="411" name="아케론 숨결 공격" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,412" patternListId="2" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
<EventGroup type="none" id="412" name="아케론 숨결 방어" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="757,412" patternListId="1" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup>
|
||||
|
||||
|
||||
<!-- HP 50%에 맵 가운데로 이동한 후 투명 NPC의 텐션을 변경 하여 패턴 시작 -->
|
||||
<!-- <EventGroup type="npcHp" uniqueId="711,81102" value="50" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="changePatternList" targetNpcId="711,81102" patternListId="2" next="none" />
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
|
||||
<!-- <EventGroup type="none" id="17" name=" HP 50%패턴 사용을 위한 투명 NPC 패턴 변경" repeat="true">
|
||||
<Event>
|
||||
<EventTaskGroup>
|
||||
<EventTask type="abnormality" abnormalityId="77703428" target="player" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="77703416" target="npc" targetNpcId="711,81102" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="711,81120" patternListId="2" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="711,81123" patternListId="2" next="time" nextValue="60" />
|
||||
<EventTask type="changePatternList" targetNpcId="711,81120" patternListId="1" next="none" />
|
||||
<EventTask type="changePatternList" targetNpcId="711,81123" patternListId="1" next="time" nextValue="10" />
|
||||
<EventTask type="abnormality" abnormalityId="77703414" target="npc" targetNpcId="711,81102" next="time" nextValue="5" />
|
||||
<EventTask type="changePatternList" targetNpcId="711,81102" patternListId="1" next="none" />
|
||||
<EventTask type="abnormality" abnormalityId="77703428" target="player" turn="off" next="none"/>
|
||||
</EventTaskGroup>
|
||||
</Event>
|
||||
</EventGroup> -->
|
||||
</Dungeon>
|
||||
@@ -0,0 +1,89 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<DynamicSpawnData huntingZoneId="757">
|
||||
<DynamicSpawn id="1">
|
||||
<SpawnInfo territoryId="45700005"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="2">
|
||||
<SpawnInfo memberId="2" relativePos="0,50,0" delay="600"/>
|
||||
<SpawnInfo memberId="2" relativePos="0,-50,0" delay="300"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,0,0" delay="0"/>
|
||||
<SpawnInfo memberId="2" relativePos="-50,0,0" delay="900"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,50,0" delay="1200"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="3">
|
||||
<SpawnInfo memberId="2" relativePos="0,50,0" delay="600"/>
|
||||
<SpawnInfo memberId="2" relativePos="0,-50,0" delay="300"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,0,0" delay="0"/>
|
||||
<SpawnInfo memberId="2" relativePos="-50,0,0" delay="900"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,50,0" delay="1200"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="4">
|
||||
<SpawnInfo territoryId="45700010"/>
|
||||
<SpawnInfo territoryId="45700011"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="5">
|
||||
<SpawnInfo territoryId="45700012"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="6">
|
||||
<SpawnInfo territoryId="45700013"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="7">
|
||||
<SpawnInfo territoryId="0"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="8">
|
||||
<SpawnInfo territoryId="45700012"/>
|
||||
<SpawnInfo territoryId="45700013"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="9">
|
||||
<SpawnInfo territoryId="45700020"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="10">
|
||||
<SpawnInfo memberId="1" relativePos="0,0,0" delay="0"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="11">
|
||||
<SpawnInfo memberId="2" relativePos="0,300,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="2" relativePos="0,100,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="2" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="2" relativePos="0,200,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="3" relativePos="0,-100,0" delay="0" despawnByOwnerDeath="true" />
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="12">
|
||||
<SpawnInfo memberId="5" relativePos="0,300,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="5" relativePos="0,100,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="5" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="5" relativePos="0,200,0" delay="0" despawnByOwnerDeath="true" />
|
||||
<SpawnInfo memberId="6" relativePos="0,-100,0" delay="0" despawnByOwnerDeath="true" />
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="13">
|
||||
<SpawnInfo memberId="9" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="14">
|
||||
<SpawnInfo territoryId="45700021"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="15">
|
||||
<SpawnInfo memberId="10" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" />
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="16">
|
||||
<SpawnInfo memberId="11" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" />
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="17">
|
||||
<SpawnInfo territoryId="45700023"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="18">
|
||||
<SpawnInfo memberId="2" relativePos="0,50,0" delay="600"/>
|
||||
<SpawnInfo memberId="2" relativePos="0,-50,0" delay="300"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,0,0" delay="0"/>
|
||||
<SpawnInfo memberId="2" relativePos="-50,0,0" delay="900"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,50,0" delay="1200"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="19">
|
||||
<SpawnInfo memberId="2" relativePos="0,50,0" delay="600"/>
|
||||
<SpawnInfo memberId="2" relativePos="0,-50,0" delay="300"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,0,0" delay="0"/>
|
||||
<SpawnInfo memberId="2" relativePos="-50,0,0" delay="900"/>
|
||||
<SpawnInfo memberId="2" relativePos="50,50,0" delay="1200"/>
|
||||
</DynamicSpawn>
|
||||
<DynamicSpawn id="20">
|
||||
<SpawnInfo territoryId="45700025"/>
|
||||
</DynamicSpawn>
|
||||
</DynamicSpawnData>
|
||||
@@ -0,0 +1,327 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<FormationData huntingZoneId="757">
|
||||
<Formation id="1" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="2" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="3" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="4" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="5" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="6" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="7" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="8" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="9" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="10" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="11" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="12" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="13" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="14" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="15" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="16" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="17" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="18" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="19" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="20" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="21" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="22" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="23" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="24" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
<Formation id="25" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="26" posType="relativeToTarget" duration="4000" stopDistance="10" moveSpeedRate="1.500000" moveNoReaction="true">
|
||||
<Slot pos="250,0,0" memberId="0"/>
|
||||
<Slot pos="-250,0,0" memberId="1"/>
|
||||
</Formation>
|
||||
<Formation id="27" posType="relativeToCommander" duration="4000" stopDistance="10" moveSpeedRate="1.200000" moveNoReaction="true">
|
||||
<Slot pos="0,0,0" memberId="0"/>
|
||||
<Slot pos="50,0,0" memberId="0"/>
|
||||
<Slot pos="50,-50,0" memberId="0"/>
|
||||
<Slot pos="50,50,0" memberId="0"/>
|
||||
<Slot pos="50,100,0" memberId="0"/>
|
||||
<Slot pos="50,-100,0" memberId="0"/>
|
||||
<Slot pos="50,150,0" memberId="0"/>
|
||||
<Slot pos="50,-150,0" memberId="0"/>
|
||||
<Slot pos="50,200,0" memberId="0"/>
|
||||
<Slot pos="50,-200,0" memberId="0"/>
|
||||
<Slot pos="50,250,0" memberId="0"/>
|
||||
<Slot pos="50,-250,0" memberId="0"/>
|
||||
<Slot pos="50,300,0" memberId="0"/>
|
||||
<Slot pos="50,-300,0" memberId="0"/>
|
||||
</Formation>
|
||||
</FormationData>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user