Files
Server-Datasheets/Datasheet/NpcData_127.xml
2025-03-03 20:30:53 -05:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="127">
<Template id="101" shapeId="300813" basicActionId="3008100" name="바실리스크_둥지_엘리트" size="large" race="Basilisk" gender="male" scale="1.1" resourceType="large" resourceSize="100" aiid="2" showHpGauge="false" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30081200" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showShorttermTarget="True" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="102.000000" resA="43" strB="102.000000" resB="43" strC="102.000000" resC="43" strD="102.000000" resD="43.000000" />
<NamePlate nameplateHeight="90" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1.000000" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="100" clanName="c" aggroSendToPartyDistance="1000" aggroSendRate="1.000000" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
<AltAnimation />
<Anger gaugeSize="759863" time="60000" moveSpeedUpRate="1.5" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.000000" />
<Critical str="40" res="198" powRate="1.200000" />
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="80.000000" statRes="300" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="12157816" walkSpeed="80" runSpeed="200" atk="380" def="3296" exp="1822322" level="60" />
<BalanceRef ignoreAttr="" />
</Template>
<Template id="501" name="탑의문" scale="1.7" size="medium" shapeId="611450" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4_Battle_Door" aiid="3" basicActionId="6114500" villager="false" isObjectNpc="true" elite="False" questVillager="false" invincible="true" unionElite="false" parentId="61145000" balanceType="밸런싱 안함" partyMember="" playStyle="" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="50.000000" resA="40" strB="50.000000" resB="40" strC="50.000000" resC="40" strD="50.000000" resD="40.000000" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="0" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1.000000" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1.000000" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
<AltAnimation />
<Anger gaugeSize="6519" time="14616" moveSpeedUpRate="2" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
<Critical str="40" res="50" powRate="1.500000" />
<CriticalAdjust front="1.000000" right="1.500000" left="1.500000" back="2.000000" />
<NpcOnly onDeathSkill="0">
<SpawnSkill skillId="1101" prob="1.000000" />
</NpcOnly>
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="100" />
<RepeatSkill />
</ObjectNpcAiParam>
<Reaction statStr="40.000000" statRes="50" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="13038" walkSpeed="100" runSpeed="160" atk="62" def="143" exp="0" level="26" />
<BalanceRef ignoreAttr="" />
</Template>
<Template id="1501" villager="true" name="차원의 마법석" shapeId="600920" basicActionId="200010" race="" gender="" aiid="100" scale="1.25" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="true" hideQuestId="" appearQuestId="0" isObjectNpc="true" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000" balanceType="밸런싱 안함" partyMember="" playStyle="" elite="" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="50.000000" resA="40" strB="50.000000" resB="40" strC="50.000000" resC="40" strD="50.000000" resD="40.000000" />
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1.000000" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1.000000" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
<Anger gaugeSize="403799" time="16633" moveSpeedUpRate="1.6" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
<Critical str="30" res="180" powRate="1.500000" />
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40.000000" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<BalanceRef ignoreAttr="" />
</Template>
<Template id="102" name="돌거인" scale="1.5" size="large" shapeId="302170" resourceSize="100" resourceType="large" gender="male" race="monster" aiid="101" basicActionId="3021700" villager="false" isObjectNpc="false" elite="True" unionElite="false" questVillager="false" invincible="false" parentId="30217000" balanceType="인던_네임드_보스" showTargetInfo="false" partyMember="1" playStyle="giant" isFreeNamed="False" showAggroTarget="True" showShorttermTarget="True" isLightParty="">
<Abnormality immuneCategory="3,10,11,12,14" resA="50" resB="50" resC="999999" resD="50" strA="100" strB="100" strC="100" strD="100" />
<AbnormalityResistanceOverride resetTime="0" />
<NamePlate nameplateHeight="10" deathNameplateHeight="2"/>
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000"/>
<Aggro aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" bigReactionAggroWeight="0.5" clanName="" hateSkillAggroWeight="1" hateSkillCategoryName="" sightRangeAggroWeight="1.3" viewAngle="0" viewRadius="0" />
<AltAnimation>
<AltAnim type="Run" altAnimName="activeMove_Loop" />
</AltAnimation>
<Anger time="72000" accumRateWhenHpHigh="1" accumRateWhenHpLow="1" accumRateWhenHpMed="1" gaugeSize="290975" modeOnProbabilityWhenPartyMemberDead="0.2" moveSpeedUpRate="2" />
<Critical powRate="1.2" res="180" str="40" />
<CriticalAdjust back="1.6" front="1" left="1.2" right="1.2" />
<NpcOnly onDeathSkill="0" />
<Reaction basicIncRes="0" basicRes="99999" miniRes="99999" basicGaugeResetTime="20000" maxAdditionalGauge="600000" maxBasicGauge="2000" statRes="750" statStr="80" />
<Stat level="65" atk="1308" def="21796.250168427" exp="3089335.56937646" maxHp="19553538" runSpeed="200" walkSpeed="0" />
<BalanceRef ignoreAttr="" />
</Template>
</NpcData>