129 lines
13 KiB
XML
129 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<NpcData huntingZoneId="492">
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<Template id="1001" name="인트리나 실버마나" villager="true" shapeId="203503" basicActionId="5001400" race="highelf" gender="female" aiid="100" scale="1.000000" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false">
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<Abnormality strA="0.500000" resA="0.400000" strB="0.400000" resB="0.300000" strC="0.500000" resC="0.300000" strD="0.400000" resD="0.300000" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2.000000" hateSkillAggroWeight="2" bigReactionAggroWeight="2.000000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
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<Anger gaugeSize="100.000000" time="40000.000000" moveSpeedUpRate="1.300000" accumRateWhenHpLow="2.000000" accumRateWhenHpMed="1.500000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.700000" />
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<Reaction statStr="50.000000" statRes="50.000000" miniRes="1.000000" basicRes="1.000000" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
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<NamePlate nameplateHeight="0" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="0.500000" res="0.400000" powRate="1.500000" />
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<CriticalAdjust front="0.100000" right="0.300000" left="0.300000" back="0.500000" />
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<NpcOnly onDeathSkill="1" />
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<SkillList />
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<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="1002" name="차원의 마법석" villager="true" shapeId="600920" basicActionId="200010" race="object" gender="male" aiid="100" scale="0.625" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="true" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="true" hideQuestId="0" isObjectNpc="false">
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<Abnormality strA="0.500000" resA="0.400000" strB="0.400000" resB="0.300000" strC="0.500000" resC="0.300000" strD="0.400000" resD="0.300000" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2.000000" hateSkillAggroWeight="2" bigReactionAggroWeight="2.000000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
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<Anger gaugeSize="100.000000" time="40000.000000" moveSpeedUpRate="1.300000" accumRateWhenHpLow="2.000000" accumRateWhenHpMed="1.500000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.700000" />
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<Reaction statStr="50.000000" statRes="50.000000" miniRes="1.000000" basicRes="1.000000" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
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<NamePlate nameplateHeight="0" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="0.500000" res="0.400000" powRate="1.500000" />
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<CriticalAdjust front="0.100000" right="0.300000" left="0.300000" back="0.500000" />
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<NpcOnly onDeathSkill="1" />
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<SkillList />
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<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="1" shapeId="300890" basicActionId="3008900" name="유안티 대족장" race="YuantiWarleader" gender="male" scale="1.450000" resourceType="medium" resourceSize="100" size="medium" aiid="1" elite="false" parentId="30089000" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="99" resA="45" strB="99" resB="45" strC="99" resC="45" strD="99" resD="45" />
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<Aggro hateSkillCategoryName="" viewRadius="100" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="23552.2774561722" time="22778.74" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="48" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="1" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="31403.0366082296" walkSpeed="60" runSpeed="113" atk="230.7064375" def="1654.7560963928" exp="0" level="47" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="2" shapeId="300291" basicActionId="3002900" name="메코나리 주술사" race="SikandariOracle" gender="male" scale="1.650000" resourceType="medium" size="medium" resourceSize="100" aiid="2" elite="false" parentId="30029100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="100" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="13440.1583309679" time="16506.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="16" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="1" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="17203.4026636389" walkSpeed="45" runSpeed="140" atk="38.4625" def="1378.96341366067" exp="0" level="47" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="3" shapeId="300281" basicActionId="3002800" name="메코나리 야만전사" race="SikandariEliteSoldier" gender="male" scale="1.650000" resourceType="medium" size="medium" resourceSize="100" aiid="3" elite="false" parentId="30028100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="100" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="13440.1583309679" time="16506.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="22" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="1" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="17203.4026636389" walkSpeed="45" runSpeed="156" atk="38.4625" def="1378.96341366067" exp="0" level="47" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="2001" shapeId="600032" basicActionId="6000320" name="7단 바리게이트(강)" isObjectNpc="true" size="medium" aiid="2001" elite="false" deathShapeId="600035" parentId="60003002" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="17066.8677218639" time="16506.3333333333" moveSpeedUpRate="1.6" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="0" />
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<RepeatSkill id="0" interval="0" />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="1706.6867721864" walkSpeed="100.000000" runSpeed="160.000000" atk="113.125" def="1378.96341366067" exp="0" level="47" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="2002" shapeId="600032" basicActionId="6000320" name="7단 바리게이트(약)" isObjectNpc="true" size="medium" aiid="2002" elite="false" deathShapeId="600035" parentId="60003002" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="10752.1266647743" time="16506.3333333333" moveSpeedUpRate="1.6" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="0" />
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<RepeatSkill id="0" interval="0" />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="1075.21266647743" walkSpeed="100.000000" runSpeed="160.000000" atk="76.925" def="1378.96341366067" exp="0" level="47" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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</NpcData> |