11737 lines
947 KiB
XML
11737 lines
947 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<SkillData huntingZoneId="418">
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<Skill templateId="1011" id="1101" name="칼란중갑병_기본공격_atk01_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="140.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7284325.16778716" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="700" endTime="1900" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse">
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<Targeting time="760" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="150.000000" offsetDistance="0.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.500000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="2" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="160.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="60.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.500000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1011" id="1102" name="칼란중갑병_내려치고전기공격_atk02_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="14473749.9287299" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="1500" endTime="3750" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse">
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<Targeting time="2220" interval="0" until="0" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="30.000000" offsetDistance="135.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.400000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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<Targeting time="2900" interval="200" until="3700" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="66.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.600000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1011" id="1103" name="칼란중갑병_전진베기공격_atk03_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="239.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="11597980.0243528" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="1450" endTime="3210" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="4033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="180.000000" rangeAngle="80.000000" offsetDistance="-20.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="23" miniMotionId="1" basicRate="10" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1104" name="칼란중갑병_인스턴스샷공격_atk04_노멀" type="instance" category="9012" pushtarget="push" changeDirToCenter="false" attackRange="350.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5846440.21559861" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="1104" shotSkill="1104" createTime="300.000000" detachTime="850.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1700" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="350.000000" rangeAngle="5.000000" offsetDistance="0.000000" offsetAngle="3.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="15" miniMotionId="1" basicRate="5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1201" name="칼란중갑병_헉헉50%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="Dyingwait" duration="2033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1202" name="칼란중갑병_헉헉20%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="Dyingwait" duration="3033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1203" name="칼란중갑병_사전동작_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1204" name="칼란중갑병_어그로체인지_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="7.142857" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1206" name="칼란중갑병_백점프회피_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="30" endTime="600" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="30" endTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1207" name="칼란중갑병_사이드워크(좌)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="1208" name="칼란중갑병_사이드워크(우)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2101" name="칼란중갑병_기본공격_atk01_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="140.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9469622.7181233" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1900" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="760" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="150.000000" offsetDistance="0.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="2" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="160.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="60.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2102" name="칼란중갑병_내려치고전기공격_atk02_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="18815874.9073488" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="1500" endTime="3750" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2220" interval="0" until="0" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="30.000000" offsetDistance="135.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="2900" interval="200" until="3700" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="66.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2103" name="칼란중갑병_전진베기공격_atk03_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="239.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="15077374.0316586" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="1450" endTime="3210" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="4033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="180.000000" rangeAngle="80.000000" offsetDistance="-20.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="99001270" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.2" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="28" miniMotionId="1" basicRate="13" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2104" name="칼란중갑병_인스턴스샷공격_atk04_분노" type="instance" category="9012" pushtarget="push" changeDirToCenter="false" attackRange="350.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7600372.2802782" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="2104" shotSkill="2104" createTime="300.000000" detachTime="850.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1700" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="350.000000" rangeAngle="5.000000" offsetDistance="0.000000" offsetAngle="3.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="15" miniMotionId="1" basicRate="5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2203" name="칼란중갑병_사전동작_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2204" name="칼란중갑병_어그로체인지_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="7.142857" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2206" name="칼란중갑병_백점프회피_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="30" endTime="600" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="30" endTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2207" name="칼란중갑병_사이드워크(좌)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1011" id="2208" name="칼란중갑병_사이드워크(우)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1101" name="칼란중갑병_기본공격_atk01_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="140.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9227319.07339009" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="760" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="150.000000" offsetDistance="0.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="2" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="160.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="60.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1102" name="칼란중갑병_내려치고전기공격_atk02_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="18334424.3570361" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="1500" endTime="3750" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2220" interval="0" until="0" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="30.000000" offsetDistance="135.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="2900" interval="200" until="3700" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="66.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1103" name="칼란중갑병_전진베기공격_atk03_노멀" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="239.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="14691582.2435777" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="1450" endTime="3210" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="4033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="180.000000" rangeAngle="80.000000" offsetDistance="-20.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="23" miniMotionId="1" basicRate="10" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1104" name="칼란중갑병_인스턴스샷공격_atk04_노멀" type="instance" category="9012" pushtarget="push" changeDirToCenter="false" attackRange="350.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7405898.0166609" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="1104" shotSkill="1104" createTime="300.000000" detachTime="850.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1700" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="350.000000" rangeAngle="5.000000" offsetDistance="0.000000" offsetAngle="3.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="15" miniMotionId="1" basicRate="5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1201" name="칼란중갑병_헉헉50%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="Dyingwait" duration="2033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1202" name="칼란중갑병_헉헉20%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="Dyingwait" duration="3033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1203" name="칼란중갑병_사전동작_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1204" name="칼란중갑병_어그로체인지_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="7.142857" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1206" name="칼란중갑병_백점프회피_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="30" endTime="600" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="30" endTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1207" name="칼란중갑병_사이드워크(좌)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="1208" name="칼란중갑병_사이드워크(우)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2101" name="칼란중갑병_기본공격_atk01_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="140.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="11995514.7954071" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="760" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="150.000000" offsetDistance="0.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="2" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="160.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="60.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.500000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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|
<Skill templateId="1012" id="2102" name="칼란중갑병_내려치고전기공격_atk02_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="23834751.6641469" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="1500" endTime="3750" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="2220" interval="0" until="0" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="30.000000" offsetDistance="135.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.400000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
<Targeting time="2900" interval="200" until="3700" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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<Area minRadius="0.000000" maxRadius="66.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.600000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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|
</Skill>
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|
<Skill templateId="1012" id="2103" name="칼란중갑병_전진베기공격_atk03_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="239.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="19099056.916651" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="1450" endTime="3210" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="4033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="180.000000" rangeAngle="80.000000" offsetDistance="-20.000000" offsetAngle="-20.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="99001270" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.2" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="28" miniMotionId="1" basicRate="13" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2104" name="칼란중갑병_인스턴스샷공격_atk04_분노" type="instance" category="9012" pushtarget="push" changeDirToCenter="false" attackRange="350.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9627667.42165917" aiRotateThreshold="0" timeRate="1" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="2104" shotSkill="2104" createTime="300.000000" detachTime="850.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="700" endTime="1700" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="350.000000" rangeAngle="5.000000" offsetDistance="0.000000" offsetAngle="3.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="15" miniMotionId="1" basicRate="5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2203" name="칼란중갑병_사전동작_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="166.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2204" name="칼란중갑병_어그로체인지_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="7.142857" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
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</Action>
|
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2206" name="칼란중갑병_백점프회피_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="30" endTime="600" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="30" endTime="600" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2207" name="칼란중갑병_사이드워크(좌)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1012" id="2208" name="칼란중갑병_사이드워크(우)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="71.428574" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30097000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1101" name="아르곤샤말란사제_기본인스샷_atk01_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5143996.5644174" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1101" shotSkill="1101" createTime="1250.000000" detachTime="1983.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="3366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2983" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1102" name="아르곤샤말란사제_배리어공격_atk03_노멀" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="20510700.2092582" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2100" interval="200" until="2900" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.200000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1103" name="아르곤샤말란사제_누킹공격_atk02_노멀" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="13192768.9078073" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="50.000000" attackRangeMax="300.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="toTarget">
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|
<Targeting time="2100" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
</Skill>
|
|
<Skill templateId="1021" id="1104" name="아르곤샤말란사제_마법인스샷_atk04_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7538725.09017561" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="1104" shotSkill="1104" createTime="1810.000000" detachTime="2110.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="3110" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="30.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1105" name="아르곤샤말란사제_연속인스샷1타_atk051_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6774787.64869462" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="1105" shotSkill="1105" createTime="1800.000000" detachTime="2010.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_1" duration="0" animRate="1.000000" readOnlyDuration="2233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2210" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1106" name="아르곤샤말란사제_연속인스샷2타_atk052_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6774787.64869462" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1106" shotSkill="1106" createTime="0.000000" detachTime="180.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_2" duration="0" animRate="1.000000" readOnlyDuration="400.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="380" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1107" name="아르곤샤말란사제_연속인스샷3타_atk053_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6774787.64869462" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1107" shotSkill="1107" createTime="500.000000" detachTime="650.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_3" duration="0" animRate="1.000000" readOnlyDuration="1800.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1108" type="normal" name="아르곤샤말란사제_(인던전용)이상상태공격_Atk03*5_노멀" templateId="1021" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="25165" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="5033" until="22300" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="1000.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1109" type="normal" name="아르곤샤말란사제_(인던전용)Hp회복이상상태_Atk03*1_노멀" templateId="1021" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1201" name="아르곤샤말란사제_헉헉50%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="Dyingwait" duration="2033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1202" name="아르곤샤말란사제_헉헉20%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="Dyingwait" duration="3033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1203" name="아르곤샤말란사제_사전동작_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1204" name="아르곤샤말란사제_어그로체인지_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1207" name="아르곤샤말란사제_사이드워크(좌)_노멀" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1208" name="아르곤샤말란사제_사이드워크(우)_노멀" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1209" name="아르곤샤말란사제_회피이동(좌)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="1210" name="아르곤샤말란사제_회피이동(우)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2101" name="아르곤샤말란사제_기본인스샷_atk01_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5957225.03964529" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="2101" shotSkill="2101" createTime="1250.000000" detachTime="1983.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="3366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2983" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2102" name="아르곤샤말란사제_배리어공격_atk03_분노" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="23753267.7379112" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="2100" interval="200" until="2900" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.100000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
</Skill>
|
|
<Skill templateId="1021" id="2103" name="아르곤샤말란사제_누킹공격_atk02_분노" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="15278448.3421082" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="50.000000" attackRangeMax="300.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="toTarget">
|
|
<Targeting time="2100" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2104" name="아르곤샤말란사제_마법인스샷_atk04_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="8730541.9097761" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="2104" shotSkill="2104" createTime="1810.000000" detachTime="2110.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="3110" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="30.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2105" name="아르곤샤말란사제_연속인스샷1타_atk051_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7845817.74465946" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="2105" shotSkill="2105" createTime="1800.000000" detachTime="2010.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_1" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2210" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2106" name="아르곤샤말란사제_연속인스샷2타_atk052_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7845817.74465946" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="2106" shotSkill="2106" createTime="0.000000" detachTime="180.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_2" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="380" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2107" name="아르곤샤말란사제_연속인스샷3타_atk053_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7845817.74465946" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="2107" shotSkill="2107" createTime="500.000000" detachTime="650.000000" flyingDuration="200.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_3" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill id="2108" type="normal" name="아르곤샤말란사제_(인던전용)이상상태공격_Atk03*5_분노" templateId="1021" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30133000">
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|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="5033" until="22300" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="1000.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2109" type="normal" name="아르곤샤말란사제_(인던전용)Hp회복이상상태_Atk03*1_분노" templateId="1021" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2203" name="아르곤샤말란사제_사전동작_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2204" name="아르곤샤말란사제_어그로체인지_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
|
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</Property>
|
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</Skill>
|
|
<Skill templateId="1021" id="2207" name="아르곤샤말란사제_사이드워크(좌)_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
|
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</Property>
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</Skill>
|
|
<Skill templateId="1021" id="2208" name="아르곤샤말란사제_사이드워크(우)_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse" />
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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|
</Skill>
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|
<Skill templateId="1021" id="2209" name="아르곤샤말란사제_회피이동(좌)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1021" id="2210" name="아르곤샤말란사제_회피이동(우)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1101" name="아르곤샤말란사제_기본인스샷_atk01_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6516087.14863574" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1101" shotSkill="1101" createTime="1250.000000" detachTime="1983.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="3366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2983" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1102" name="아르곤샤말란사제_배리어공격_atk03_노멀" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="25981648.3874741" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2100" interval="200" until="2900" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.200000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1103" name="아르곤샤말란사제_누킹공격_atk02_노멀" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="16711759.2048432" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="50.000000" attackRangeMax="300.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="toTarget">
|
|
<Targeting time="2100" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1104" name="아르곤샤말란사제_마법인스샷_atk04_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9549576.68848185" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="1104" shotSkill="1104" createTime="1810.000000" detachTime="2110.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="3110" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="30.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1105" name="아르곤샤말란사제_연속인스샷1타_atk051_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="8581869.40437721" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1105" shotSkill="1105" createTime="1800.000000" detachTime="2010.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_1" duration="0" animRate="1.000000" readOnlyDuration="2233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2210" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1106" name="아르곤샤말란사제_연속인스샷2타_atk052_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="8581869.40437721" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="1106" shotSkill="1106" createTime="0.000000" detachTime="180.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_2" duration="0" animRate="1.000000" readOnlyDuration="400.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="380" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1107" name="아르곤샤말란사제_연속인스샷3타_atk053_노멀" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="8581869.40437721" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="1107" shotSkill="1107" createTime="500.000000" detachTime="650.000000" flyingDuration="200.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_3" duration="0" animRate="1.000000" readOnlyDuration="1800.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
|
|
</StageList>
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|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1108" type="normal" name="아르곤샤말란사제_(인던전용)이상상태공격_Atk03*5_노멀" templateId="1022" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="25165" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="5033" until="22300" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="1000.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1109" type="normal" name="아르곤샤말란사제_(인던전용)Hp회복이상상태_Atk03*1_노멀" templateId="1022" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1201" name="아르곤샤말란사제_헉헉50%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="Dyingwait" duration="2033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1202" name="아르곤샤말란사제_헉헉20%" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="Dyingwait" duration="3033" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="1203" name="아르곤샤말란사제_사전동작_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<Skill templateId="1022" id="1204" name="아르곤샤말란사제_어그로체인지_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<NoReaction startTime="0" endTime="1533" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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</Precondition>
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="1207" name="아르곤샤말란사제_사이드워크(좌)_노멀" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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</Precondition>
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<TargetingList adjustTargetingPos="notUse" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="1208" name="아르곤샤말란사제_사이드워크(우)_노멀" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="1209" name="아르곤샤말란사제_회피이동(좌)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="1210" name="아르곤샤말란사제_회피이동(우)_노멀" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="2101" name="아르곤샤말란사제_기본인스샷_atk01_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7546233.17419735" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="2101" shotSkill="2101" createTime="1250.000000" detachTime="1983.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="3366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="2102" name="아르곤샤말란사제_배리어공격_atk03_분노" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="30089126.3644607" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="5033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse">
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<Targeting time="2100" interval="200" until="2900" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.100000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="2103" name="아르곤샤말란사제_누킹공격_atk02_분노" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="19353765.0436556" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="50.000000" attackRangeMax="300.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="toTarget">
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<Targeting time="2100" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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<Skill templateId="1022" id="2104" name="아르곤샤말란사제_마법인스샷_atk04_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="11059294.3106604" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="2104" shotSkill="2104" createTime="1810.000000" detachTime="2110.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk04" duration="0" animRate="1.000000" readOnlyDuration="3700.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="3110" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="30.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
</Skill>
|
|
<Skill templateId="1022" id="2105" name="아르곤샤말란사제_연속인스샷1타_atk051_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9938582.09979267" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="2105" shotSkill="2105" createTime="1800.000000" detachTime="2010.000000" flyingDuration="200.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_1" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="2210" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
</Skill>
|
|
<Skill templateId="1022" id="2106" name="아르곤샤말란사제_연속인스샷2타_atk052_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9938582.09979267" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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|
<Bullet startSkill="2106" shotSkill="2106" createTime="0.000000" detachTime="180.000000" flyingDuration="200.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_2" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse">
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<Targeting time="380" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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</TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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</Skill>
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|
<Skill templateId="1022" id="2107" name="아르곤샤말란사제_연속인스샷3타_atk053_분노" type="instance" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="199.999985" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9938582.09979267" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
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<Bullet startSkill="2107" shotSkill="2107" createTime="500.000000" detachTime="650.000000" flyingDuration="200.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="atk5_3" duration="0" animRate="1.000000" readOnlyDuration="4366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="850" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="10.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill id="2108" type="normal" name="아르곤샤말란사제_(인던전용)이상상태공격_Atk03*5_분노" templateId="1022" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30133000">
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|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="5033" until="22300" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="1000.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2109" type="normal" name="아르곤샤말란사제_(인던전용)Hp회복이상상태_Atk03*1_분노" templateId="1022" attackRange="400.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30133000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2100" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="400.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2203" name="아르곤샤말란사제_사전동작_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="75.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2204" name="아르곤샤말란사제_어그로체인지_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1533" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2207" name="아르곤샤말란사제_사이드워크(좌)_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2208" name="아르곤샤말란사제_사이드워크(우)_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="83.333328" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1233.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2209" name="아르곤샤말란사제_회피이동(좌)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1022" id="2210" name="아르곤샤말란사제_회피이동(우)_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="8.333333" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30133000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1101" name="칼라쉬경비대장_기본휘두르기공격_atk01_노말" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="110.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6048483.33357381" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1120" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="180.000000" offsetDistance="30.000000" offsetAngle="120.000000" rotateAngle="-90.000000" minHeight="0.000000" maxHeight="70.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1102" name="칼라쉬경비대장_연속회전베기(특수공격1)_atk02_노말" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="165.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="43002492.0157202" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<HitCylinderList>
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|
<HitCylinder startTime="2190">
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<Cylinder radius="29.166666" height="83.333328" locDistance="175.000000" locAngle="20.000000" locZ="0.000000" />
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</HitCylinder>
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<HitCylinder startTime="3240">
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<Cylinder radius="29.166666" height="83.333328" locDistance="120.000000" locAngle="-55.000000" locZ="0.000000" />
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</HitCylinder>
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|
<HitCylinder startTime="4260">
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|
<Cylinder radius="29.166666" height="83.333328" locDistance="105.000000" locAngle="55.000000" locZ="0.000000" />
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|
</HitCylinder>
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|
<HitCylinder startTime="5150">
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|
<Cylinder radius="29.166666" height="83.333328" locDistance="180.000000" locAngle="-20.000000" locZ="0.000000" />
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|
</HitCylinder>
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|
<HitCylinder startTime="6160">
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|
<Cylinder radius="29.166666" height="83.333328" locDistance="0.000000" locAngle="0.000000" locZ="0.000000" />
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|
</HitCylinder>
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|
</HitCylinderList>
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|
<MoveCylinderList>
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|
<MoveCylinder startTime="2190">
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|
<Cylinder radius="27.500000" height="83.333328" locDistance="175.000000" locAngle="20.000000" locZ="0.000000" />
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|
</MoveCylinder>
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|
<MoveCylinder startTime="3240">
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|
<Cylinder radius="27.500000" height="83.333328" locDistance="120.000000" locAngle="-55.000000" locZ="0.000000" />
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|
</MoveCylinder>
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|
<MoveCylinder startTime="4260">
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|
<Cylinder radius="27.500000" height="83.333328" locDistance="105.000000" locAngle="55.000000" locZ="0.000000" />
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|
</MoveCylinder>
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|
<MoveCylinder startTime="5150">
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|
<Cylinder radius="27.500000" height="83.333328" locDistance="180.000000" locAngle="-20.000000" locZ="0.000000" />
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</MoveCylinder>
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<MoveCylinder startTime="6160">
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<Cylinder radius="27.500000" height="83.333328" locDistance="0.000000" locAngle="0.000000" locZ="0.000000" />
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</MoveCylinder>
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</MoveCylinderList>
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="9033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting time="2190" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="330.000000" offsetDistance="130.000000" offsetAngle="25.000000" rotateAngle="100.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.190000">
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|
<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="3240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="330.000000" offsetDistance="100.000000" offsetAngle="-60.000000" rotateAngle="-190.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.190000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="4260" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="330.000000" offsetDistance="90.000000" offsetAngle="50.000000" rotateAngle="250.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.240000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="5150" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="105.000000" rangeAngle="360.000000" offsetDistance="150.000000" offsetAngle="-20.000000" rotateAngle="-50.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.190000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="6160" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="180.000000" maxRadius="405.000000" rangeAngle="40.000000" offsetDistance="320.000000" offsetAngle="-8.000000" rotateAngle="-182.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.190000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1103" name="칼라쉬경비대장_원거리공격인스샷_atk03_노말" type="instance" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9025057.44344113" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="1103" shotSkill="1103" createTime="1300.000000" detachTime="1800.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="3033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2800" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="300.000000" rangeAngle="1.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1104" name="칼라쉬경비대장_전진회전공격(특수공격2)_atk04" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="135.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="29296480.482776" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="true" adjAtkByNpcHp="false" attackRangeMin="135.000000" attackRangeMax="250.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="true" scriptId="0" changeDirToTargetMax="180">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk04_1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="7033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="true" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="true" changeDirToTargetMax="180" movable="true" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk04_2" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="true" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="true" changeDirToTargetMax="180" movable="true" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk04_3" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="true" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2220" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="180.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="90.000000" minHeight="0.000000" maxHeight="70.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.200000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
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</Skill>
|
|
<Skill templateId="1031" id="1203" name="칼라쉬경비대장_사전동작(임시)_command_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="165.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="2000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
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|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1205" name="칼라쉬경비대장_기본명령동작_command_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="10.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="2000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="Command" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1207" name="칼라쉬경비대장_좌걸음_sidewalk01_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1208" name="칼라쉬경비대장_우걸음_sidewalk02_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="1209" name="칼라쉬경비대장_명령동작01_command01_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="10.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="2000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="command01" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2101" name="칼라쉬경비대장_기본휘두르기공격_atk01_분노" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="110.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6169369.40070342" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1120" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="180.000000" offsetDistance="30.000000" offsetAngle="120.000000" rotateAngle="-90.000000" minHeight="0.000000" maxHeight="70.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2102" name="칼라쉬경비대장_연속회전베기(특수공격1)_atk02_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="165.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="43862024.3101925" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<HitCylinderList>
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<HitCylinder startTime="2190">
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<Cylinder radius="29.166666" height="83.333328" locDistance="175.000000" locAngle="20.000000" locZ="0.000000" />
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</HitCylinder>
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<HitCylinder startTime="3240">
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<Cylinder radius="29.166666" height="83.333328" locDistance="120.000000" locAngle="-55.000000" locZ="0.000000" />
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</HitCylinder>
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<HitCylinder startTime="4260">
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<Cylinder radius="29.166666" height="83.333328" locDistance="105.000000" locAngle="55.000000" locZ="0.000000" />
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</HitCylinder>
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<HitCylinder startTime="5150">
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<Cylinder radius="29.166666" height="83.333328" locDistance="180.000000" locAngle="-20.000000" locZ="0.000000" />
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</HitCylinder>
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<HitCylinder startTime="6160">
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<Cylinder radius="29.166666" height="83.333328" locDistance="0.000000" locAngle="0.000000" locZ="0.000000" />
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</HitCylinder>
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</HitCylinderList>
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<MoveCylinderList>
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<MoveCylinder startTime="2190">
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<Cylinder radius="27.500000" height="83.333328" locDistance="175.000000" locAngle="20.000000" locZ="0.000000" />
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</MoveCylinder>
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<MoveCylinder startTime="3240">
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<Cylinder radius="27.500000" height="83.333328" locDistance="120.000000" locAngle="-55.000000" locZ="0.000000" />
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</MoveCylinder>
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<MoveCylinder startTime="4260">
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<Cylinder radius="27.500000" height="83.333328" locDistance="105.000000" locAngle="55.000000" locZ="0.000000" />
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</MoveCylinder>
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<MoveCylinder startTime="5150">
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<Cylinder radius="27.500000" height="83.333328" locDistance="180.000000" locAngle="-20.000000" locZ="0.000000" />
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</MoveCylinder>
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<MoveCylinder startTime="6160">
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<Cylinder radius="27.500000" height="83.333328" locDistance="0.000000" locAngle="0.000000" locZ="0.000000" />
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</MoveCylinder>
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</MoveCylinderList>
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="9033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Anger attackUpRate="0.000000" />
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<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
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<TargetingList adjustTargetingPos="notUse">
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<Targeting time="2190" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="330.000000" offsetDistance="130.000000" offsetAngle="25.000000" rotateAngle="100.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.190000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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</Targeting>
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|
<Targeting time="3240" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="330.000000" offsetDistance="100.000000" offsetAngle="-60.000000" rotateAngle="-190.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.190000">
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<AggroDiff value="0.000000" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
<Targeting time="4260" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="120.000000" rangeAngle="330.000000" offsetDistance="90.000000" offsetAngle="50.000000" rotateAngle="250.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.240000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="5150" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="105.000000" rangeAngle="360.000000" offsetDistance="150.000000" offsetAngle="-20.000000" rotateAngle="-50.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.190000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
|
|
<Targeting time="6160" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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<AreaList>
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|
<Area minRadius="180.000000" maxRadius="405.000000" rangeAngle="40.000000" offsetDistance="320.000000" offsetAngle="-8.000000" rotateAngle="-182.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.190000">
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<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction miniRate="20" miniMotionId="1" basicRate="20" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" anger="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2103" name="칼라쉬경비대장_원거리공격인스샷_atk03_분노" type="instance" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9205449.97346636" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
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|
<Bullet startSkill="2103" shotSkill="2103" createTime="1300.000000" detachTime="1800.000000" flyingDuration="1000.000000" />
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|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="3033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2800" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="300.000000" rangeAngle="1.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2104" name="칼라쉬경비대장_전진회전공격(특수공격2)_atk04" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="135.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="29882057.5018966" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="true" adjAtkByNpcHp="false" attackRangeMin="135.000000" attackRangeMax="250.000000" needWeapon="true" parentId="30079000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="true" movable="true" scriptId="0" changeDirToTargetMax="180">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="atk04_1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="7033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="true" />
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|
</Stage>
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|
<Stage changeDirToTarget="true" changeDirToTargetMax="180" movable="true" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk04_2" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="true" />
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|
</Stage>
|
|
<Stage changeDirToTarget="true" changeDirToTargetMax="180" movable="true" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk04_3" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="true" />
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|
</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2220" interval="0" until="0" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="130.000000" rangeAngle="180.000000" offsetDistance="20.000000" offsetAngle="0.000000" rotateAngle="90.000000" minHeight="0.000000" maxHeight="70.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.200000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2207" name="칼라쉬경비대장_좌걸음_sidewalk01_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2208" name="칼라쉬경비대장_우걸음_sidewalk02_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1031" id="2209" name="칼라쉬경비대장_명령동작01_command01_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="10.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30079000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="2000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="command01" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1101" name="라마얀_중거리누킹공격__atk01_노말" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="6516087.14863574" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="530" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="80.000000" rangeAngle="360.000000" offsetDistance="70.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1102" name="라마얀_적에게슬로우(디버프)_atk03_노말" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="25981648.3874741" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1103" name="라마얀_동료HP회복(버프)_atk02_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="16711759.2048432" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2056" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="ally" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="150" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1104" name="라마얀_원거리누킹공격_atk01_노말" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="400.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="9549576.68848185" aiRotateThreshold="0" timeRate="0.89" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1105" type="normal" name="라마얀_(인던)라마얀의 저주-감속" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="0.89" totalAtk="8581869.40437721" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1106" type="normal" name="라마얀_(인던)라마얀의 저주-약화" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="0.89" totalAtk="8581869.40437721" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1107" type="normal" name="라마얀_(인던)라마얀의 저주-파괴" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="0.89" totalAtk="8581869.40437721" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1108" type="normal" name="라마얀_(인던)라마얀의 저주-혼란" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
|
|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
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|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1109" type="normal" name="라마얀_(인던)라마얀의 저주-공포" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1110" type="normal" name="라마얀_(인던)라마얀의 저주-침묵" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1111" type="normal" name="라마얀_(인던용)발사체_모션" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk02" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="1112" detachAngle="0.000000" detachDistance="0.000000" detachHeight="0.000000" flying="true" flyingDistance="2500.000000" flyingSpeed="85.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1112" type="projectile" name="라마얀_(인던용)발사체_스킬" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="130.000000" miniRes="70.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="100" until="30000" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="55.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="30.000000" minHeight="15.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1113" type="normal" name="라마얀_(인던용)발사체_모션" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk02" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="1114" detachAngle="0.000000" detachDistance="0.000000" detachHeight="0.000000" flying="true" flyingDistance="2500.000000" flyingSpeed="85.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1114" type="projectile" name="라마얀_(인던용)발사체_스킬" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="130.000000" miniRes="70.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="100" until="30000" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="55.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="30.000000" minHeight="15.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1201" name="라마얀_50%헉헉_노말" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Dyingwait" duration="2000" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1202" name="라마얀_20%헉헉_노말" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Dyingwait" duration="3000" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1203" name="라마얀_사전동작" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1205" name="라마얀_명령내리기_노말" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Command" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1207" name="라마얀_회피_왼쪽_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1208" name="라마얀_회피_오른쪽_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1209" name="라마얀_사이드워크_왼쪽_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="1210" name="라마얀_사이드워크_오른쪽_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2101" name="라마얀_중거리누킹공격__atk01_분노" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="7546233.17419735" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="530" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="80.000000" rangeAngle="360.000000" offsetDistance="70.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2102" name="라마얀_원거리누킹공격_atk01_분노" type="normal" category="9011" pushtarget="pass" changeDirToCenter="false" attackRange="400.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="30089126.3644607" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="20" miniMotionId="1" basicRate="80" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2103" name="라마얀_동료HP회복(버프)_atk02_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="19353765.0436556" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk02" duration="0" animRate="1.000000" readOnlyDuration="2533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2056" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="ally" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="150" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2104" name="라마얀_적에게슬로우(디버프)_atk03_분노" type="normal" category="9012" pushtarget="pass" changeDirToCenter="false" attackRange="150.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="11059294.3106604" aiRotateThreshold="0" timeRate="1.07" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="atk03" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="52.5" basicRes="97.5" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2105" type="normal" name="라마얀_(인던)라마얀의 저주-감속" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.07" totalAtk="9938582.09979267" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2106" type="normal" name="라마얀_(인던)라마얀의 저주-약화" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.07" totalAtk="9938582.09979267" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2107" type="normal" name="라마얀_(인던)라마얀의 저주-파괴" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.07" totalAtk="9938582.09979267" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.5" miniMotionId="1" miniRate="1.5" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2108" type="normal" name="라마얀_(인던)라마얀의 저주-혼란" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2109" type="normal" name="라마얀_(인던)라마얀의 저주-공포" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2110" type="normal" name="라마얀_(인던)라마얀의 저주-침묵" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="Command" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="2033" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="1000.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2111" type="normal" name="라마얀_(인던용)발사체_모션" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk02" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="2112" detachAngle="0.000000" detachDistance="0.000000" detachHeight="0.000000" flying="true" flyingDistance="2500.000000" flyingSpeed="85.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2112" type="projectile" name="라마얀_(인던용)발사체_스킬" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="130.000000" miniRes="70.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="100" until="30000" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="55.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="30.000000" minHeight="15.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2113" type="normal" name="라마얀_(인던용)발사체_모션" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk02" animSet="Ramayan_ANI.Anim.Ramayan_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="2114" detachAngle="0.000000" detachDistance="0.000000" detachHeight="0.000000" flying="true" flyingDistance="2500.000000" flyingSpeed="85.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2114" type="projectile" name="라마얀_(인던용)발사체_스킬" category="0" templateId="1041" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30098000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="30000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="false" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="130.000000" miniRes="70.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" method="normal" type="none" time="0" startTime="0" endTime="0" interval="100" until="30000" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="enemy" rotateAngle="0.000000" maxHeight="55.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="30.000000" minHeight="15.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="true">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2201" name="라마얀_50%헉헉_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Dyingwait" duration="2000" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2202" name="라마얀_20%헉헉_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Dyingwait" duration="3000" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2203" name="라마얀_사전동작_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="400.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="ReadyAction" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2205" name="라마얀_명령내리기_분노" type="normal" category="" pushtarget="stop" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Command" duration="0" animRate="1.000000" readOnlyDuration="2033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2207" name="라마얀_회피_왼쪽_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="jumpevasion01" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2208" name="라마얀_회피_오른쪽_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="jumpevasion02" duration="0" animRate="1.000000" readOnlyDuration="1033.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2209" name="라마얀_사이드워크_왼쪽_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1041" id="2210" name="라마얀_사이드워크_오른쪽_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="111.111115" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30098000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="Ramayan_ANI.Anim.Ramayan_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1101" name="아르곤켈바노동자_3연타공격_atk01_노말" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="80.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="1851443.72978964" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="390" interval="370" until="1000" id="-1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1103" name="아르곤켈바노동자_회전구르기공격_atk02_노말" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="50.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5064719.97536151" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4866.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="830" interval="150" until="1290" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="7.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1900" interval="230" until="2610" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1104" name="아르곤켈바노동자_광역 전기공격_atk03_노말" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="85.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5893747.09955241" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="5033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2350" interval="200" until="3600" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="17" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1105" name="아르곤켈바노동자_빔공격_atk04_노말" type="normal" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="4722293.21097647" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk04" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2965" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="330.000000" rangeAngle="10.000000" offsetDistance="350.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="17" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1205" name="아르곤켈바노동자_명령수신동작_commandreceive_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1206" name="아르곤켈바노동자_백점프회피_jumpevasion_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="400" endTime="960" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="400" endTime="960" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1207" name="아르곤켈바노동자_좌걸음_sidewalk01_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="1208" name="아르곤켈바노동자_우걸음_sidewalk02_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1301" type="normal" name="아르곤켈바노동자_주변자폭공격_Atk03_공용" category="0" templateId="1051" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30090000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" blendInTime="200" animRate="1.300000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="1849" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="50.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2101" name="아르곤켈바노동자_3연타공격_atk01_분노" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="80.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="390" interval="370" until="1000" id="-1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2103" name="아르곤켈바노동자_회전구르기공격_atk02_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="50.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4866.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="830" interval="150" until="1290" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="7.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1900" interval="230" until="2610" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2104" name="아르곤켈바노동자_광역 전기공격_atk03_분노" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="85.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="5033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2350" interval="200" until="3600" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2105" name="아르곤켈바노동자_빔공격_atk04_분노" type="normal" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk04" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2965" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="330.000000" rangeAngle="10.000000" offsetDistance="350.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2205" name="아르곤켈바노동자_명령수신동작_commandreceive_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2206" name="아르곤켈바노동자_백점프회피_jumpevasion_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="400" endTime="960" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="400" endTime="960" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2207" name="아르곤켈바노동자_좌걸음_sidewalk01_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1051" id="2208" name="아르곤켈바노동자_우걸음_sidewalk02_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1101" name="아르곤켈바노동자_3연타공격_atk01_노말" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="80.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="1851443.72978964" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="390" interval="370" until="1000" id="-1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
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|
<AreaList>
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|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1103" name="아르곤켈바노동자_회전구르기공격_atk02_노말" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="50.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5064719.97536151" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4866.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="830" interval="150" until="1290" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="7.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1900" interval="230" until="2610" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
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|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1104" name="아르곤켈바노동자_광역 전기공격_atk03_노말" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="85.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="5893747.09955241" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="5033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2350" interval="200" until="3600" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="17" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1105" name="아르곤켈바노동자_빔공격_atk04_노말" type="normal" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="4722293.21097647" aiRotateThreshold="0" timeRate="1.2" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk04" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75" basicRes="75" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2965" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="330.000000" rangeAngle="10.000000" offsetDistance="350.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="17" miniMotionId="1" basicRate="7" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1205" name="아르곤켈바노동자_명령수신동작_commandreceive_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1206" name="아르곤켈바노동자_백점프회피_jumpevasion_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="400" endTime="960" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="400" endTime="960" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1207" name="아르곤켈바노동자_좌걸음_sidewalk01_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="1208" name="아르곤켈바노동자_우걸음_sidewalk02_노말" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.000000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1301" type="normal" name="아르곤켈바노동자_주변자폭공격_Atk03_공용" category="0" templateId="1052" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30090000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" blendInTime="200" animRate="1.300000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="1849" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="me" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="50.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2101" name="아르곤켈바노동자_3연타공격_atk01_분노" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="80.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="2033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="390" interval="370" until="1000" id="-1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1400" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="72.000000" maxRadius="130.000000" rangeAngle="23.000000" offsetDistance="140.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2103" name="아르곤켈바노동자_회전구르기공격_atk02_분노" type="normal" category="9011" pushtarget="push" changeDirToCenter="false" attackRange="50.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4866.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="830" interval="150" until="1290" id="1" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="7.000000" maxRadius="50.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
<Targeting time="1900" interval="230" until="2610" id="2" mpBonusTypeB="0" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2104" name="아르곤켈바노동자_광역 전기공격_atk03_분노" type="normal" category="9011" pushtarget="stop" changeDirToCenter="false" attackRange="85.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk03" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="5033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2350" interval="200" until="3600" mpBonusTypeB="0" id="1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2105" name="아르곤켈바노동자_빔공격_atk04_분노" type="normal" category="9012" pushtarget="stop" changeDirToCenter="false" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="atk04" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" readOnlyDuration="4033.000000" loopingRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="75.000000" basicRes="75.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting time="2965" interval="0" until="0" mpBonusTypeB="0" id="-1" type="none" startTime="0" endTime="0" method="normal">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="330.000000" rangeAngle="10.000000" offsetDistance="350.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2205" name="아르곤켈바노동자_명령수신동작_commandreceive_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive" duration="0" animRate="1.000000" readOnlyDuration="0.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2206" name="아르곤켈바노동자_백점프회피_jumpevasion_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="400" endTime="960" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="400" endTime="960" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="jumpevasion" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2207" name="아르곤켈바노동자_좌걸음_sidewalk01_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk01" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill templateId="1052" id="2208" name="아르곤켈바노동자_우걸음_sidewalk02_분노" type="normal" category="" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" returnAnimName="" nextSkill="0" switchInfo="0" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0" aiRotateThreshold="0" timeRate="1.400000" allDirectionDefence="false" adjAtkByNpcHp="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="30090000">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq animMotionId="0" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="sidewalk02" duration="0" animRate="1.000000" readOnlyDuration="1366.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence successAnimSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" successAnimName="" rootMotion="false" damageApplyRate="0.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1101" type="normal" name="아르곤거인_오른손내려찍기_Atk01_노멀" templateId="1061" attackRange="101.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.1" totalAtk="5846440.21559861" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="1233" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="55.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="20.000000" offsetDistance="50.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1102" type="normal" name="아르곤거인_양손내려찍기_Atk03_노멀" templateId="1061" attackRange="130.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.1" totalAtk="4888808.83744104" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="3.000000" startTime="1019" shakeId="0" innerRadius="0.000000" outerRadius="130.000000" speed="6.000000" startCondition="firstHit" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="1019" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="60.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="70.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1103" type="normal" name="아르곤거인_어깨차징돌진공격_Atk02_노멀" templateId="1061" attackRange="165.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="push" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.1" totalAtk="6804071.59375618" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="224" startTime="0" endTime="0" interval="190" until="1458" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="375.000000" minHeight="0.000000" minRadius="290.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="10.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1104" type="normal" name="아르곤거인_전방바닥뜯기공격_Atk04_노멀" templateId="1061" attackRange="200.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.1" totalAtk="8722210.1199757" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk04" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="2.000000" startTime="478" shakeId="0" innerRadius="0.000000" outerRadius="50.000000" speed="5.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="5.000000" startTime="1995" shakeId="0" innerRadius="0.000000" outerRadius="100.000000" speed="2.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
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<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="75" miniRes="75" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="real_forward" time="1995" startTime="1995" endTime="2215" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="500.000000" minHeight="0.000000" minRadius="300.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="16.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
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<AggroDiff value="0.000000" />
|
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<AngerDiff value="0" />
|
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<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
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</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1201" type="normal" name="아르곤거인_헉헉50%_DyingWait_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
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|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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|
</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1202" type="normal" name="아르곤거인_헉헉20%_DyingWait_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1203" type="normal" name="아르곤거인_사전동작_ReadyAction_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="ReadyAction" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1204" type="normal" name="아르곤거인_어그로체인지_Aggrochange_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="aggrochange" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1206" type="normal" name="아르곤거인_백점프회피_JumpEvasion_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="jumpevasion" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1207" type="normal" name="아르곤거인_사이드워크(좌)_SideWalk01_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="sidewalk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1208" type="normal" name="아르곤거인_사이드워크(우)_SideWalk02_노멀" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="sidewalk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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</Action>
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<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Anger attackUpRate="0.000000" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost anger="0" hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
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|
<TargetingList adjustTargetingPos="notUse" />
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<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
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|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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</Skill>
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|
<Skill id="2101" type="normal" name="아르곤거인_오른손내려찍기_Atk01_분노" templateId="1061" attackRange="101.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.3" totalAtk="7600372.2802782" parentId="30175000">
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<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="atk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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<Pending startTime="-1" />
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<CameraShakeList />
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|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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|
</Action>
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|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" method="normal" type="none" time="1233" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
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|
<AreaList>
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|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="55.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="20.000000" offsetDistance="50.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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|
</Area>
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|
</AreaList>
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|
<Cost anger="0" hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
</Skill>
|
|
<Skill id="2102" type="normal" name="아르곤거인_양손내력찍기_Atk03_분노" templateId="1061" attackRange="130.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.3" totalAtk="6355451.48867336" parentId="30175000">
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|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Stage>
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</StageList>
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|
<Pending startTime="-1" />
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|
<CameraShakeList>
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|
<CameraShake name="none" duration="400" power="3.000000" startTime="1019" shakeId="0" innerRadius="0.000000" outerRadius="130.000000" speed="6.000000" startCondition="firstHit" targetType="all" startValue="-1" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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|
</Action>
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|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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|
<Anger attackUpRate="0.000000" />
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|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost anger="0" hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="1019" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
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|
<AreaList>
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|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="60.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="70.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
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|
<Effect atk="1.000000">
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|
<AggroDiff value="0.000000" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2103" type="normal" name="아르곤거인_어깨차징돌진공격_Atk02_분노" templateId="1061" attackRange="165.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="push" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.3" totalAtk="8845293.07188304" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
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|
<Action>
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
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|
<AnimSeq duration="0" animName="atk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
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|
</StageList>
|
|
<Pending startTime="-1" />
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="none" time="224" startTime="0" endTime="0" interval="190" until="1458" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="375.000000" minHeight="0.000000" minRadius="290.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="10.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2104" type="normal" name="아르곤거인_전방바닥뜯기공격_Atk04_분노" templateId="1061" attackRange="200.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.3" totalAtk="11338873.1559684" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="atk04" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="2.000000" startTime="478" shakeId="0" innerRadius="0.000000" outerRadius="50.000000" speed="5.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="5.000000" startTime="1995" shakeId="0" innerRadius="0.000000" outerRadius="100.000000" speed="2.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="97.5" miniRes="52.5" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" method="normal" type="real_forward" time="1995" startTime="1995" endTime="2215" interval="0" until="0" mpBonusTypeB="0">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="500.000000" minHeight="0.000000" minRadius="300.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="16.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="30" miniMotionId="1" miniRate="20" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2201" type="normal" name="아르곤거인_헉헉50%_DyingWait_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2202" type="normal" name="아르곤거인_헉헉20%_DyingWait_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2203" type="normal" name="아르곤거인_사전동작_ReadyAction_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="ReadyAction" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2204" type="normal" name="아르곤거인_어그로체인지_Aggrochange_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="aggrochange" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2206" type="normal" name="아르곤거인_백점프회피_JumpEvasion_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="jumpevasion" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2207" type="normal" name="아르곤거인_사이드워크(좌)_SideWalk01_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="sidewalk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2208" type="normal" name="아르곤거인_사이드워크(우)_SideWalk02_분노" templateId="1061" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0">
|
|
<AnimSeq duration="0" animName="sidewalk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1101" type="normal" name="아르곤거인_오른손내려찍기_Atk01_노멀" templateId="1062" attackRange="101.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="1233" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="55.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="20.000000" offsetDistance="50.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1102" type="normal" name="아르곤거인_양손내려찍기_Atk03_노멀" templateId="1062" attackRange="130.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="3.000000" startTime="1019" shakeId="0" innerRadius="0.000000" outerRadius="130.000000" speed="6.000000" startCondition="firstHit" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="1019" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="60.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="70.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1103" type="normal" name="아르곤거인_어깨차징돌진공격_Atk02_노멀" templateId="1062" attackRange="165.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="push" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="224" startTime="0" endTime="0" interval="190" until="1458" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="375.000000" minHeight="0.000000" minRadius="290.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="10.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1104" type="normal" name="아르곤거인_전방바닥뜯기공격_Atk04_노멀" templateId="1062" attackRange="200.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk04" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="2.000000" startTime="478" shakeId="0" innerRadius="0.000000" outerRadius="50.000000" speed="5.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="5.000000" startTime="1995" shakeId="0" innerRadius="0.000000" outerRadius="100.000000" speed="2.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="real_forward" time="1995" startTime="1995" endTime="2215" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="500.000000" minHeight="0.000000" minRadius="300.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="16.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1201" type="normal" name="아르곤거인_헉헉50%_DyingWait_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1202" type="normal" name="아르곤거인_헉헉20%_DyingWait_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1203" type="normal" name="아르곤거인_사전동작_ReadyAction_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="ReadyAction" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1204" type="normal" name="아르곤거인_어그로체인지_Aggrochange_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="aggrochange" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1206" type="normal" name="아르곤거인_백점프회피_JumpEvasion_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="jumpevasion" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1207" type="normal" name="아르곤거인_사이드워크(좌)_SideWalk01_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="sidewalk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="1208" type="normal" name="아르곤거인_사이드워크(우)_SideWalk02_노멀" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="sidewalk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2101" type="normal" name="아르곤거인_오른손내려찍기_Atk01_분노" templateId="1062" attackRange="101.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="1233" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="55.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="20.000000" offsetDistance="50.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2102" type="normal" name="아르곤거인_양손내력찍기_Atk03_분노" templateId="1062" attackRange="130.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk03" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="3.000000" startTime="1019" shakeId="0" innerRadius="0.000000" outerRadius="130.000000" speed="6.000000" startCondition="firstHit" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="1019" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="60.000000" minHeight="0.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="70.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2103" type="normal" name="아르곤거인_어깨차징돌진공격_Atk02_분노" templateId="1062" attackRange="165.000000" category="9011" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="push" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="none" time="224" startTime="0" endTime="0" interval="190" until="1458" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="375.000000" minHeight="0.000000" minRadius="290.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="10.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<AbnormalityOnCommon id="0" abnormalityRate="0.000000" timeOverrideUser="1" timeOverrideSmall="1" timeOverrideMedium="1" timeOverrideLarge="1" force="false" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2104" type="normal" name="아르곤거인_전방바닥뜯기공격_Atk04_분노" templateId="1062" attackRange="200.000000" category="9012" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="atk04" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="400" power="2.000000" startTime="478" shakeId="0" innerRadius="0.000000" outerRadius="50.000000" speed="5.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="5.000000" startTime="1995" shakeId="0" innerRadius="0.000000" outerRadius="100.000000" speed="2.000000" startCondition="skillStart" targetType="all" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
|
|
<Targeting id="-1" method="normal" type="real_forward" time="1995" startTime="1995" endTime="2215" interval="0" until="0" mpBonusTypeB="0" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="allExceptMe" rotateAngle="0.000000" maxHeight="60.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="10" maxRadius="500.000000" minHeight="0.000000" minRadius="300.000000" offsetAngle="0.000000" offsetDistance="-300.000000" pierceDepth="1" rangeAngle="16.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType" ignoreLos="false">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0.000000" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2201" type="normal" name="아르곤거인_헉헉50%_DyingWait_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2202" type="normal" name="아르곤거인_헉헉20%_DyingWait_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="2066" animName="Dyingwait" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2203" type="normal" name="아르곤거인_사전동작_ReadyAction_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="ReadyAction" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2204" type="normal" name="아르곤거인_어그로체인지_Aggrochange_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="aggrochange" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2206" type="normal" name="아르곤거인_백점프회피_JumpEvasion_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="jumpevasion" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2207" type="normal" name="아르곤거인_사이드워크(좌)_SideWalk01_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="sidewalk01" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
<Skill id="2208" type="normal" name="아르곤거인_사이드워크(우)_SideWalk02_분노" templateId="1062" attackRange="100.000000" category="0" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimName="" returnAnimSet="" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.300000" totalAtk="0" parentId="30175000">
|
|
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" changeDirToTargetMax="0" LoopRepeat="false">
|
|
<AnimSeq duration="0" animName="sidewalk02" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="-1" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
|
|
</Action>
|
|
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost anger="0" hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
|
|
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
|
|
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false" />
|
|
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
|
|
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0" toCenterWhenNoMove="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
</Skill>
|
|
</SkillData> |