Files
Server-Datasheets/Datasheet/UserSkillData_Priest_Baraka_M.xml
2025-03-03 20:30:53 -05:00

30324 lines
2.2 MiB

<?xml version="1.0" encoding="utf-8"?>
<SkillData huntingZoneId="0" templateId="11107">
<Skill templateId="11107" id="10100" name="Baraka_M_Priest_Lv01_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10101" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="10120" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10101" name="Baraka_M_Priest_Lv01_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10102" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="10121" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10102" name="Baraka_M_Priest_Lv01_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10103" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="10122" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10103" name="Baraka_M_Priest_Lv01_Holy Shot_Cast 04" type="combo" category="7001,21,130,101,9012,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10100" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.900000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="10123" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10120" name="Baraka_M_Priest_Lv01_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="9.9875" aiRotateThreshold="0" timeRate="1.050000" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
<TargetingList>
<Targeting time="0" interval="0" until="0" id="-1">
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10121" name="Baraka_M_Priest_Lv01_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="9.9875" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
<TargetingList>
<Targeting time="0" interval="0" until="0" id="-1">
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10122" name="Baraka_M_Priest_Lv01_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="9.9875" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
<TargetingList>
<Targeting time="0" interval="0" until="0" id="-1">
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
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<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<AreaList />
<ProjectileSkillList>
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</TargetingList>
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</Skill>
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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</Targeting>
</TargetingList>
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</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
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<HitEffect />
</Area>
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</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="25" anger="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<ProjectileSkillList>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10203" name="Baraka_M_Priest_Lv02_Holy Shot_Cast 04" type="combo" category="7001,21,130,101,9012,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10200" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.900000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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</Effect>
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<HitEffect />
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</Area>
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10300" name="Baraka_M_Priest_Lv03_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10301" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
</AreaList>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cost hp="0" mp="25" anger="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<HitEffect />
</Area>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Stage changeDirToTarget="true" movable="false">
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<Property />
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<Pending startTime="600" />
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</Skill>
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<HitEffect />
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</Projectile>
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<Property />
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</Skill>
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<HitEffect />
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Action>
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</Skill>
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<HitEffect />
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</Area>
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</Projectile>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
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<Action>
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<HitEffect />
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</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
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</Skill>
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</Skill>
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<HitEffect />
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</Area>
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</TargetingList>
</Projectile>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
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</Skill>
<Skill templateId="11107" id="10421" name="Baraka_M_Priest_Lv04_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="29.1339" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10422" name="Baraka_M_Priest_Lv04_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="29.1339" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
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</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10500" name="Baraka_M_Priest_Lv05_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10501" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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</Area>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10501" name="Baraka_M_Priest_Lv05_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10502" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
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</Skill>
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<HitEffect />
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</Projectile>
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<Property />
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</ProjectileSkillList>
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</TargetingList>
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</Skill>
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</Area>
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</TargetingList>
</Projectile>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10522" name="Baraka_M_Priest_Lv05_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="42.5106" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10523" name="Baraka_M_Priest_Lv05_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="42.5106" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<HitEffect />
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</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
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</TargetingList>
</Projectile>
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<DrainBack gaugeToMpRate="1" />
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<AreaList />
<ProjectileSkillList>
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</ProjectileSkillList>
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</TargetingList>
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</Skill>
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<ProjectileSkillList>
<ProjectileSkill id="10721" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<ProjectileSkillList>
<ProjectileSkill id="10722" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10703" name="Baraka_M_Priest_Lv07_Holy Shot_Cast 04" type="combo" category="7001,21,130,101,9012,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10700" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.900000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10720" name="Baraka_M_Priest_Lv07_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="90.5091" aiRotateThreshold="0" timeRate="1.050000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
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</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10723" name="Baraka_M_Priest_Lv07_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="90.5091" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10800" name="Baraka_M_Priest_Lv08_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10801" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</Skill>
<Skill templateId="11107" id="10801" name="Baraka_M_Priest_Lv08_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10802" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
</Stage>
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10802" name="Baraka_M_Priest_Lv08_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10803" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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</Skill>
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
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</Action>
<TargetingList>
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<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="10823" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
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</Skill>
<Skill templateId="11107" id="10820" name="Baraka_M_Priest_Lv08_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="132.0657" aiRotateThreshold="0" timeRate="1.050000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10821" name="Baraka_M_Priest_Lv08_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="132.0657" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10822" name="Baraka_M_Priest_Lv08_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="132.0657" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10823" name="Baraka_M_Priest_Lv08_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="132.0657" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
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<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10900" name="Baraka_M_Priest_Lv09_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10901" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
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<ProjectileSkillList>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="10901" name="Baraka_M_Priest_Lv09_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10902" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10902" name="Baraka_M_Priest_Lv09_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="10903" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
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</Projectile>
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<Targeting>
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<ProjectileSkillList>
<ProjectileSkill id="10923" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
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</Skill>
<Skill templateId="11107" id="10920" name="Baraka_M_Priest_Lv09_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="192.7026" aiRotateThreshold="0" timeRate="1.050000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10921" name="Baraka_M_Priest_Lv09_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="192.7026" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10922" name="Baraka_M_Priest_Lv09_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="192.7026" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="10923" name="Baraka_M_Priest_Lv09_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="192.7026" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
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<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11000" name="Baraka_M_Priest_Lv10_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11001" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11020" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11001" name="Baraka_M_Priest_Lv10_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11002" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
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</Effect>
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<HitEffect />
</Area>
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</Projectile>
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
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</Action>
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</Skill>
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
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</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11023" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="11020" name="Baraka_M_Priest_Lv10_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="281.1805" aiRotateThreshold="0" timeRate="1.050000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11021" name="Baraka_M_Priest_Lv10_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="281.1805" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11022" name="Baraka_M_Priest_Lv10_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="281.1805" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11023" name="Baraka_M_Priest_Lv10_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="281.1805" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
<HpDiff value="0" />
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<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
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</Skill>
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<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11123" name="Baraka_M_Priest_Lv11_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="410.2824" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
<TargetingList>
<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11200" name="Baraka_M_Priest_Lv12_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11201" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11220" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11201" name="Baraka_M_Priest_Lv12_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11202" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11221" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11202" name="Baraka_M_Priest_Lv12_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11203" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11222" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11203" name="Baraka_M_Priest_Lv12_Holy Shot_Cast 04" type="combo" category="7001,21,130,101,9012,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11200" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.900000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<Cost hp="0" mp="0" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="11223" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11220" name="Baraka_M_Priest_Lv12_Holy Shot_Projectile 01" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="562.1224" aiRotateThreshold="0" timeRate="1.050000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
<TargetingList>
<Targeting time="0" interval="0" until="0" id="-1">
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11221" name="Baraka_M_Priest_Lv12_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="562.1224" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11222" name="Baraka_M_Priest_Lv12_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="562.1224" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11223" name="Baraka_M_Priest_Lv12_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="562.1224" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11300" name="Baraka_M_Priest_Lv13_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11301" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
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<ProjectileSkillList>
<ProjectileSkill id="11320" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
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</TargetingList>
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</Skill>
<Skill templateId="11107" id="11301" name="Baraka_M_Priest_Lv13_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11302" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<TargetingList>
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<ProjectileSkillList>
<ProjectileSkill id="11321" flying="true" flyingSpeed="333" flyingDistance="450" detachDistance="30.000000" detachAngle="0.000000" detachHeight="48.000000" areaRadius="60" areaHeight="20" />
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11302" name="Baraka_M_Priest_Lv13_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11303" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
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<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11303" name="Baraka_M_Priest_Lv13_Holy Shot_Cast 04" type="combo" category="7001,21,130,101,9012,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11300" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.900000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
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<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<ProjectileSkillList>
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</Targeting>
</TargetingList>
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</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
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</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11321" name="Baraka_M_Priest_Lv13_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="13.6837" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11322" name="Baraka_M_Priest_Lv13_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="19.9665" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="11323" name="Baraka_M_Priest_Lv13_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="29.1339" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11400" name="Baraka_M_Priest_Lv14_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11401" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="11401" name="Baraka_M_Priest_Lv14_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11402" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
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<Property />
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</Action>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="11402" name="Baraka_M_Priest_Lv14_Holy Shot_Cast 03" type="combo" category="7001,21,101,9012,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11403" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.9500000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
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</Projectile>
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</Skill>
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<Targeting>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
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<Property />
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</Skill>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
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</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="11107" id="11421" name="Baraka_M_Priest_Lv14_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="13.6837" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11422" name="Baraka_M_Priest_Lv14_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="19.9665" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11423" name="Baraka_M_Priest_Lv14_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="29.1339" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11500" name="Baraka_M_Priest_Lv15_Holy Shot_Cast 01" type="combo" category="7001,21,101,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11501" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.050000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="magicShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="600" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="600" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
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<ProjectileSkillList>
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</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11501" name="Baraka_M_Priest_Lv15_Holy Shot_Cast 02" type="combo" category="7001,21,101,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="11502" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="10100" enterCombatStatus="true" needWeapon="true">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
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</Effect>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
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</Precondition>
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<Action>
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<Property />
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</Skill>
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Targeting>
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<HitEffect />
</Area>
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</Projectile>
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1000" />
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<Property />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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</ProjectileSkillList>
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</TargetingList>
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</Skill>
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<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<HitEffect />
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</Area>
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</TargetingList>
</Projectile>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
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</Skill>
<Skill templateId="11107" id="11521" name="Baraka_M_Priest_Lv15_Holy Shot_Projectile 02" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="13.6837" aiRotateThreshold="0" timeRate="1.000000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Targeting time="0" interval="0" until="0" id="-1">
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11522" name="Baraka_M_Priest_Lv15_Holy Shot_Projectile 03" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="19.9665" aiRotateThreshold="0" timeRate="0.9500000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="11523" name="Baraka_M_Priest_Lv15_Holy Shot_Projectile 04" type="userslug" category="7001,21,101,9012,9999" pushtarget="pass" changeDirToCenter="true" attackRange="200.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="29.1339" aiRotateThreshold="0" timeRate="0.900000" parentId="10120" enterCombatStatus="true" needWeapon="true">
<Projectile areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50" lifeTime="1350" destroyWhenHit="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20100" name="Baraka_M_Priest_Lv01_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.0000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="250" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<HitCylinderList />
<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800100" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
<HpDiff value="0" />
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.500000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20200" name="Baraka_M_Priest_Lv02_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="250" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<HitCylinderList />
<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Cost hp="0" mp="250" anger="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="250" rangeAngle="360.000000" offsetDistance="150.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75" maxHeight="100" setRangeHeightToGround="true" type="allyExceptMe" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="1526.9" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="27.27" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.500000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.200000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20300" name="Baraka_M_Priest_Lv03_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="250" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<HitCylinderList />
<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Cost hp="0" mp="250" anger="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="250" rangeAngle="360.000000" offsetDistance="150.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75" maxHeight="100" setRangeHeightToGround="true" type="allyExceptMe" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="2260.3" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800102" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
<HpDiff value="0" />
<MpDiff value="0" />
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.500000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.200000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20400" name="Baraka_M_Priest_Lv04_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.0000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
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</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<Cost hp="0" mp="250" anger="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="250" rangeAngle="360.000000" offsetDistance="150.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75" maxHeight="100" setRangeHeightToGround="true" type="allyExceptMe" selectMethod="dir" maxCount="5" aggroWhenNonOffensiveSkillHit="3190.8" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800103" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
<HpDiff value="0" />
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<AggroDiff value="27.27" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20500" name="Baraka_M_Priest_Lv05_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
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<Targeting>
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</Effect>
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
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<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20600" name="Baraka_M_Priest_Lv06_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Effect atk="0.0000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
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<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
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<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800105" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
<Area radius="200" occurRate="1.000000" effectIncreaseRate="0.500000" />
<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20700" name="Baraka_M_Priest_Lv07_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
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<Pending startTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<AbnormalityOnCommon id="800106" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="905" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
<Heal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.300000" />
</Heal>
<Abnormal>
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<Area radius="400" occurRate="1.000000" effectIncreaseRate="0.100000" />
</Abnormal>
</RangedCritical>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="20800" name="Baraka_M_Priest_Lv08_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
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<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
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</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
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</Heal>
<Abnormal>
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</Abnormal>
</RangedCritical>
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</Skill>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
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</Precondition>
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<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
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</Effect>
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<HitEffect type="onlyDamage" />
</Area>
</AreaList>
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</TargetingList>
<RangedCritical>
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</Heal>
<Abnormal>
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</Abnormal>
</RangedCritical>
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</Skill>
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="6.06" />
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<Action>
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<Cancel frontCancelEndTime="2000" rearCancelStartTime="3100" moveCancelStartTime="-1" />
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
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<Property />
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</Effect>
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<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
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</Abnormal>
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</Skill>
<Skill templateId="11107" id="21100" name="Baraka_M_Priest_Lv11_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
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<Targeting>
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<HitEffect />
</Area>
</AreaList>
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</TargetingList>
</Projectile>
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</Precondition>
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
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</Effect>
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<HitEffect type="onlyDamage" />
</Area>
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</TargetingList>
<RangedCritical>
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<Abnormal>
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</Abnormal>
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</Skill>
<Skill templateId="11107" id="21200" name="Baraka_M_Priest_Lv12_Wide Heal_Cast 01" type="normal" enterCombatStatus="false" category="7002,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="20100" needWeapon="true" nocTanUse="9" nocTanRate="0">
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</Area>
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</Projectile>
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</Effect>
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<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<RangedCritical>
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<Abnormal>
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</Skill>
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</Projectile>
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<Property />
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<HitEffect type="onlyDamage" />
</Area>
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</TargetingList>
<RangedCritical>
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</Projectile>
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<HitEffect />
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</TargetingList>
</Projectile>
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="15.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="600" rearCancelStartTime="1400" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<AnimSeq animMotionId="0" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" />
<Property />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<TargetCondition abnormalityKind="0" reactionType="" />
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<HitEffect type="onlyDamage" />
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</Skill>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cost hp="0" mp="21" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="13.090000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="500" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<StageList>
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<Property />
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</StageList>
<Pending startTime="900" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
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</Area>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cost hp="0" mp="22" anger="0" />
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="15.270000" />
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<Action>
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<Cancel frontCancelEndTime="500" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<Property />
</Stage>
</StageList>
<Pending startTime="900" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<Effect atk="0.0000">
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</TargetingList>
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</Skill>
<Skill templateId="11107" id="50100" name="Baraka_M_Priest_Lv01_Attack Up Bless_Cast 01" type="normal" enterCombatStatus="false" category="7005,19,107,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" needWeapon="true">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="312" anger="0" />
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="15.27" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1100" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
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</StageList>
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
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</Area>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
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<StageList>
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<Property />
</Stage>
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
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</Area>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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</Projectile>
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="15.27" />
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<Action>
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1100" moveCancelStartTime="-1" />
<StageList>
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</Skill>
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</Projectile>
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</Precondition>
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<Targeting>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Cancel frontCancelEndTime="500" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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</Skill>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<TargetingList>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Property />
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</Skill>
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</Skill>
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</Skill>
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</Projectile>
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<Action>
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</Skill>
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</Projectile>
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</Precondition>
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</Skill>
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<HitEffect />
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</Projectile>
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<Action>
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<Property />
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</Skill>
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</Projectile>
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</Projectile>
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<Projectile lifeTime="1500" destroyWhenHit="true" areaBoxSizeX="10" areaBoxSizeY="20" areaBoxSizeZ="10" loopingTime="50">
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<Targeting id="-1">
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</Projectile>
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</Skill>
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<HitEffect />
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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</Skill>
<Skill templateId="11107" id="190100" name="Baraka_M_Priest_Lv01_Healing Light_LockOn" type="movingSkill" enterCombatStatus="false" category="7019,31,134,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="190110" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<Property />
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<Property />
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</Skill>
<Skill templateId="11107" id="190910" name="Baraka_M_Priest_Lv09_Healing Light_Shot" type="normal" category="7019,31,132,108,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class08_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="190110" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
<AnimSeq duration="0" animName="healShot1" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" />
</Stage>
</StageList>
<Pending startTime="350" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<TargetingList>
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<HitEffect type="onlyDamage" />
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</Area>
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</TargetingList>
<Bullet startSkill="190910" shotSkill="190910" createTime="0.000000" detachTime="150.000000" flyingDuration="350.000000" />
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</Skill>
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<SpecialEffectList />
<StageList>
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="117" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="2500" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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<HitEffect type="nothing" />
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</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="516.500000" animMotionId="0" />
<Property />
<AnimSeq duration="0" animName="healShot1" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
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</Action>
<TargetingList>
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<HpDiff value="2502" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="onlyDamage" />
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</Area>
</AreaList>
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</TargetingList>
<Bullet startSkill="191010" shotSkill="191010" createTime="0.000000" detachTime="150.000000" flyingDuration="350.000000" />
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</Skill>
<Skill templateId="11107" id="191100" name="Baraka_M_Priest_Lv11_Healing Light_LockOn" type="movingSkill" enterCombatStatus="false" category="7019,31,134,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="191110" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="190100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<StageList>
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="117" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="2500" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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</Area>
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<Cost hp="0" mp="25" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="191110" name="Baraka_M_Priest_Lv11_Healing Light_Shot" type="normal" category="7019,31,132,108,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class08_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="190110" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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</Precondition>
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property />
<AnimSeq duration="0" animName="healShot1" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" />
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<TargetingList>
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</AreaList>
<Cost hp="0" mp="10" anger="0" />
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</TargetingList>
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</Skill>
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="117" />
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</Stage>
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="2500" modeNo="0" modeChangeMethod="2">
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</Precondition>
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</Skill>
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<StageList>
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<Property />
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</Area>
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<Bullet startSkill="191210" shotSkill="191210" createTime="0.000000" detachTime="150.000000" flyingDuration="350.000000" />
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</Skill>
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<Property />
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</Action>
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</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Property />
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</Area>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<ExclusiveAbnormality />
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<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="600" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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<Property />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Skill templateId="11107" id="230800" name="Baraka_M_Priest_Lv08_Hp Recovery Bless_Cast 01" type="normal" enterCombatStatus="false" category="7023,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="230100" needWeapon="true">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cancel frontCancelEndTime="600" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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<Property />
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</Action>
<TargetingList>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
<Skill templateId="11107" id="230900" name="Baraka_M_Priest_Lv09_Hp Recovery Bless_Cast 01" type="normal" enterCombatStatus="false" category="7023,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="230100" needWeapon="true">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="31" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="600" rearCancelStartTime="1100" moveCancelStartTime="-1" />
<StageList>
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<Property />
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</StageList>
<Pending startTime="900" />
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</Action>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
<Skill templateId="11107" id="240100" name="Baraka_M_Priest_Lv01_MP Refresher_Cast 01" type="notimeline" enterCombatStatus="false" category="7024,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000">
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="1800000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0">
<ItemList>
<ItemTemplate id="115" count="1" />
</ItemList>
</Cost>
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
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<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
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<HpDiff value="0" />
<MpDiff value="2500" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="1.500000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<CameraShake startTime="0" shakeId="2701" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2702" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2703" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="24000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="0" costTotalHp="0" movingAnimName="ManaRefill" waitAnimName="mpChargeLoop" movable="true" withAbnormalId="0">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="280110" />
<ChargeStage duration="1600" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="280111" />
<ChargeStage duration="3200" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="280112" />
<Interval time="450" costMpRate="0" costHpRate="0.250000" addAttackBonus="0.000000" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280110" name="Baraka_M_Priest_Lv01_Mana Rejuvenation_Shot 00" type="normal" enterCombatStatus="false" category="7028,31,133,108,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.150000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="400" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="25" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801800" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280111" name="Baraka_M_Priest_Lv01_Mana Rejuvenation_Shot 01" type="normal" enterCombatStatus="false" category="7028,31,133,108,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.150000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="400" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="25" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801801" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280112" name="Baraka_M_Priest_Lv01_Mana Rejuvenation_Shot 02" type="normal" enterCombatStatus="false" category="7028,31,133,108,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.150000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="400" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="25" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801802" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280200" name="Baraka_M_Priest_Lv02_Mana Rejuvenation_Charge" type="movingCharge" category="7028,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="300.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="280100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2701" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2702" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2703" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="15.270000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="10" costTotalHp="0" movingAnimName="ManaRefill" waitAnimName="mpChargeLoop" movable="true" withAbnormalId="0">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="280210" />
<ChargeStage duration="1600" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="280211" />
<ChargeStage duration="1600" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="280212" />
<ChargeStage duration="1600" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="280213" />
<Interval time="450" costMpRate="0" costHpRate="0.250000" addAttackBonus="0.000000" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280210" name="Baraka_M_Priest_Lv02_Mana Rejuvenation_Shot 00" type="normal" enterCombatStatus="false" category="7028,31,133,108,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="280100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.150000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="10.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal">
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<Area minRadius="0.000000" maxRadius="400" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="25" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="10" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="280211" name="Baraka_M_Priest_Lv02_Mana Rejuvenation_Shot 01" type="normal" enterCombatStatus="false" category="7028,31,133,108,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="0.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="280100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="11" nocTanRate="0.3">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.150000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="700" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="25" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="25" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Bullet startSkill="291401" shotSkill="291401" createTime="400.000000" detachTime="400.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="DivineCombo2" duration="0" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="333.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="610" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="37" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="38" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Bullet startSkill="291402" shotSkill="291402" createTime="950.000000" detachTime="950.000000" flyingDuration="600.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1550" moveCancelStartTime="1700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="DivineCombo3" duration="0" animRate="0.900000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="333.000000" animMotionId="0" />
<Property />
</Stage>
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<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="50" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="1550" endTime="1550">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="50" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
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<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="375" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="375" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
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<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1500" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="800900" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0" abnormalityRate="1.082" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="800920" abnormalityRate="100" />
<AbnormalityGroupOff property="0" level="30" type="buff" />
</Effect>
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<ProjectileSkillList />
</Targeting>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
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<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="375" anger="0" />
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</Precondition>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="375" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="300210" name="Baraka_M_Priest_Lv02_Prophecy Of Lethargy_Shot" type="movingSkill" category="7030,27,132,106,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="300110" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.0000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="800901" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0" abnormalityRate="1.082" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="800921" abnormalityRate="100" />
<AbnormalityGroupOff property="0" level="30" type="buff" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
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<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="375" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
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<AbnormalityOff kind="0" level="0" />
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<HitEffect type="nothing" />
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</Area>
</AreaList>
<Cost hp="0" mp="375" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1">
<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
</Property>
</Skill>
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
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<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
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<Pending startTime="350" />
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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</Precondition>
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<AbnormalityOnPvp id="800922" abnormalityRate="100" />
<AbnormalityGroupOff property="0" level="30" type="buff" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1">
<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
</Property>
</Skill>
<Skill templateId="11107" id="300400" name="Baraka_M_Priest_Lv04_Prophecy Of Lethargy_LockOn" type="movingSkill" category="7030,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="300410" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="300100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
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<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="375" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
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</Area>
</AreaList>
<Cost hp="0" mp="375" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1">
<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
</Property>
</Skill>
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<Property animControlType="sync_move">
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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</Effect>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
</Property>
</Skill>
<Skill templateId="11107" id="300500" name="Baraka_M_Priest_Lv05_Prophecy Of Lethargy_LockOn" type="movingSkill" category="7030,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="300510" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="300100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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</Property>
</Stage>
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<Property>
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</Property>
</Property>
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<Property animControlType="sync_move">
<MovingShot />
</Property>
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<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
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<Property>
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<Property>
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</Property>
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</Property>
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<Property animControlType="sync_move">
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<Property>
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</Property>
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<Property animControlType="sync_move">
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<Property>
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</Property>
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</Property>
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</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="5000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="100600" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="320100" name="Baraka_M_Priest_Lv01_Restoration_Cast 01" type="movingSkill" category="7032,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="false">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="2200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="1300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="300000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801100" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="125" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="320200" name="Baraka_M_Priest_Lv02_Restoration_Cast 01" type="movingSkill" category="7032,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="320100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="false">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="2200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="1300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="300000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="125" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="320300" name="Baraka_M_Priest_Lv03_Restoration_Cast 01" type="movingSkill" category="7032,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="320100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="false">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="2200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="1300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="300000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801102" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="125" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="320400" name="Baraka_M_Priest_Lv04_Restoration_Cast 01" type="movingSkill" category="7032,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="761.588989" aiRotateThreshold="0" timeRate="1.000000" parentId="320100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="false">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="2200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="1300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="5000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="100600" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="320500" name="Baraka_M_Priest_Lv05_Restoration_Cast 01" type="movingSkill" category="7032,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="761.588989" aiRotateThreshold="0" timeRate="1.000000" parentId="320100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="false">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="2200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="1300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="5000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="100600" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="330100" name="Baraka_M_Priest_Lv01_Lullaby Of Ishara_LockOn" type="movingSkill" category="7033,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="330110" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
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<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="330110" name="Baraka_M_Priest_Lv01_Lullaby Of Ishara_Shot" type="movingSkill" category="7033,27,132,106,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="1800" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1500" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected">
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<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801200" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0.4" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="330200" name="Baraka_M_Priest_Lv02_Lullaby Of Ishara_LockOn" type="movingSkill" category="7033,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="330210" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="330100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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<Effect atk="0.0000">
<AggroDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="330210" name="Baraka_M_Priest_Lv02_Lullaby Of Ishara_Shot" type="movingSkill" category="7033,27,132,106,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="330110" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1600" moveCancelStartTime="1800" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="350" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.0000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801201" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0.4" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="330300" name="Baraka_M_Priest_Lv03_Lullaby Of Ishara_LockOn" type="movingSkill" category="7033,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="330310" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="330100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="20200" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
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</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="300" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<AbnormalityOnCommon id="801202" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0.4" abnormalityRate="0.912" abnormalityRateForPvp="100" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
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<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="330400" name="Baraka_M_Priest_Lv04_Lullaby Of Ishara_LockOn" type="movingSkill" category="7033,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="330410" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="330100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Cost hp="0" mp="250" anger="0" />
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</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
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</Area>
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="11107" id="330500" name="Baraka_M_Priest_Lv05_Lullaby Of Ishara_LockOn" type="movingSkill" category="7033,27,134,106,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="330510" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="330100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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<Property animControlType="move">
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</Stage>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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</Skill>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
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<AreaList />
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</ProjectileSkillList>
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Effect atk="0">
<AggroDiff value="0" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801400" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="340200" name="Baraka_M_Priest_Lv02_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
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</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
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<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="552">
<Cost hp="0" mp="550" anger="0" />
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<ProjectileSkillList>
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</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="340220" name="Baraka_M_Priest_Lv02_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
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<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801401" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="340300" name="Baraka_M_Priest_Lv03_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
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<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
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</Targeting>
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</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="806">
<Cost hp="0" mp="550" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="340320" name="Baraka_M_Priest_Lv03_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
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<AbnormalityOnCommon id="801402" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
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</Effect>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Property animControlType="normal" />
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<AbnormalityOnCommon id="801405" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
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</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
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</Skill>
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<HitEffect />
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</Area>
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</Projectile>
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<AbnormalityOnCommon id="801406" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<Cost hp="0" mp="0" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
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<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<AbnormalityOnCommon id="801407" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<Cost hp="0" mp="0" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
<Skill templateId="11107" id="340900" name="Baraka_M_Priest_Lv09_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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</Projectile>
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</Skill>
<Skill templateId="11107" id="340920" name="Baraka_M_Priest_Lv09_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801408" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341000" name="Baraka_M_Priest_Lv10_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="10521">
<Cost hp="0" mp="550" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="341020" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="250" detachAngle="0.000000" detachHeight="0.000000" areaRadius="60" areaHeight="25" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341020" name="Baraka_M_Priest_Lv10_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801409" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341100" name="Baraka_M_Priest_Lv11_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="13943">
<Cost hp="0" mp="550" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="341120" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="250" detachAngle="0.000000" detachHeight="0.000000" areaRadius="60" areaHeight="25" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341120" name="Baraka_M_Priest_Lv11_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801410" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341200" name="Baraka_M_Priest_Lv12_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="10520">
<Cost hp="0" mp="550" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="341220" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="250" detachAngle="0.000000" detachHeight="0.000000" areaRadius="60" areaHeight="25" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341220" name="Baraka_M_Priest_Lv12_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801411" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341300" name="Baraka_M_Priest_Lv13_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="10520">
<Cost hp="0" mp="550" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="341320" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="250" detachAngle="0.000000" detachHeight="0.000000" areaRadius="60" areaHeight="25" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341320" name="Baraka_M_Priest_Lv13_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801409" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341400" name="Baraka_M_Priest_Lv14_Sanctuary of Regeneration_Cast 01" type="normal" enterCombatStatus="false" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" parentId="340100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="900" rearCancelStartTime="1200" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="purify" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="550" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="1543" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="10520">
<Cost hp="0" mp="550" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="341420" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="250" detachAngle="0.000000" detachHeight="0.000000" areaRadius="60" areaHeight="25" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="341420" name="Baraka_M_Priest_Lv14_Sanctuary of Regeneration_Projectile 01" type="projectile" category="7034,31,145,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="340120" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Projectile lifeTime="5000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="0" interval="350" until="6000" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801409" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="1.000" />
<AbnormalityOnNoctan id="906" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350100" name="Baraka_M_Priest_Lv01_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350110" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="375" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="375" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350110" name="Baraka_M_Priest_Lv01_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="149.6167" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801500" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350200" name="Baraka_M_Priest_Lv02_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350210" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20100" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="406" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="407" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350210" name="Baraka_M_Priest_Lv02_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="264.9800" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801501" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350300" name="Baraka_M_Priest_Lv03_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350310" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20200" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="437" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="438" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350310" name="Baraka_M_Priest_Lv03_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="467.2796" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801502" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350400" name="Baraka_M_Priest_Lv04_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350410" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20300" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="463" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="464" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350410" name="Baraka_M_Priest_Lv04_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="770.8062" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801503" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350500" name="Baraka_M_Priest_Lv05_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350510" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20400" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="491" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="491" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350510" name="Baraka_M_Priest_Lv05_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="815.4662" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801502" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350600" name="Baraka_M_Priest_Lv06_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350610" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20500" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="437" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="438" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350610" name="Baraka_M_Priest_Lv06_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="467.2796" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801502" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350700" name="Baraka_M_Priest_Lv07_Divine Lightning_LockOn" type="movingSkill" category="7035,22,134,102,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="350710" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350100" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="20600" createTime="0.000000" detachTime="0.000000" flyingDuration="200.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="5000" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="118" />
</Property>
</Stage>
</StageList>
<Pending startTime="0" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="25000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="437" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="465" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="3" purpose="byType" crosshairRadius2="4">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOff kind="0" level="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="438" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="350710" name="Baraka_M_Priest_Lv07_Divine Lightning_Shot" type="movingSkill" category="7035,22,132,102,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="467.2796" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" parentId="350110" nocTanUse="9" nocTanRate="0">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property animControlType="sync_move">
<MovingShot />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="useCollected" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="575" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="35.000000" maxHeight="35.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="3" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801550" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
<Targeting time="400" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="875" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="10" />
<AbnormalityOnCommon id="801502" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000" abnormalityRateForPvp="1.000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnNoctan id="904" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="in" defence="false" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="360100" name="Baraka_M_Priest_Lv01_Advent Goddess 01" type="normal" category="7036,31,108,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.000000">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="31000" rearCancelStartTime="31500" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="GoddessStart" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq duration="30000" animName="GoddessLoop" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq duration="0" animName="GoddessEnd" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
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</Effect>
<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
<Targeting id="-1" method="normal" type="none" time="1000" startTime="0" endTime="0" interval="350" until="29000" mpBonusTypeB="0">
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</Effect>
<HitEffect type="nothing" />
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</Targeting>
</TargetingList>
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<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
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</Effect>
<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
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</Targeting>
<Targeting id="-1" method="normal" type="none" time="1000" startTime="0" endTime="0" interval="350" until="29000" mpBonusTypeB="0">
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</Effect>
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</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370100" name="Baraka_M_Priest_Lv01_Cure Wing_LockOn" type="movingSkill" category="7037,31,134,108,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="370110" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.0000" enterCombatStatus="false">
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="370110" />
</Property>
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="250" />
</Precondition>
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<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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<Cost hp="0" mp="250" anger="0" />
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<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
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<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<Property animControlType="sync_move">
<MovingCast />
</Property>
</Stage>
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<CameraShakeList />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
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<Targeting id="-1" method="useCollected" type="none" time="1000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
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<HitEffect type="onlyDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting time="200" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<StageList>
<Stage changeDirToTarget="true" movable="true">
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="370110" />
</Property>
</Stage>
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<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="250" />
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<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370210" name="Baraka_M_Priest_Lv02_Cure Wing_Shot" type="movingSkill" category="7037,31,132,108,10001,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.0000" parentId="370110" enterCombatStatus="false">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="true" scriptId="0">
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<Property animControlType="sync_move">
<MovingCast />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="-1" method="useCollected" type="none" time="1000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="raid" rotateAngle="0.000000" maxHeight="250.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="1" maxRadius="650.000000" minHeight="-250.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801650" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="1.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting time="200" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="175.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="10" />
<HpDiff value="3937" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370300" name="Baraka_M_Priest_Lv03_Cure Wing_LockOn" type="movingSkill" category="7037,31,134,108,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="370310" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.0000" parentId="370100" enterCombatStatus="false">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq duration="5000" animName="PvpCastingMove" animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="370110" />
</Property>
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="250" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="485.000000" rangeAngle="0.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="30.000000" maxHeight="30.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4.000000" pierceDepth="1" purpose="byType" crosshairRadius2="4.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370310" name="Baraka_M_Priest_Lv03_Cure Wing_Shot" type="movingSkill" category="7037,31,132,108,10001,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.0000" parentId="370110" enterCombatStatus="false">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="true" scriptId="0">
<AnimSeq duration="1533" animName="PvpBuffShotMove" animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1533.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
<Property animControlType="sync_move">
<MovingCast />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="-1" method="useCollected" type="none" time="1000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="raid" rotateAngle="0.000000" maxHeight="250.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="1" maxRadius="650.000000" minHeight="-250.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801650" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="1.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting time="200" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="175.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" crosshairRadius2="3.000000" purpose="byType">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370400" name="Baraka_M_Priest_Lv04_Cure Wing_LockOn" type="movingSkill" category="7037,31,134,108,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="370410" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.000000" parentId="370100" enterCombatStatus="false">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
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<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="370110" />
</Property>
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="169" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370410" name="Baraka_M_Priest_Lv04_Cure Wing_Shot" type="movingSkill" category="7037,31,132,108,10001,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.000000" parentId="370110" enterCombatStatus="false">
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<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="true" scriptId="0">
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<Property animControlType="sync_move">
<MovingCast />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
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<TargetingList adjustTargetingPos="notUse">
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<AbnormalityOnCommon id="801650" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="1.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting time="200" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
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<HitEffect type="onlyDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370500" name="Baraka_M_Priest_Lv05_Cure Wing_LockOn" type="movingSkill" category="7037,31,134,108,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="370510" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.000000" parentId="370100" enterCombatStatus="false">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq duration="5000" animName="PvpCastingMove" animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="370110" />
</Property>
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="485.000000" rangeAngle="0.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="30.000000" maxHeight="30.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4.000000" pierceDepth="1" purpose="byType" crosshairRadius2="4.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="169" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="370510" name="Baraka_M_Priest_Lv05_Cure Wing_Shot" type="movingSkill" category="7037,31,132,108,10001,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="0.000000" parentId="370110" enterCombatStatus="false">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="true" scriptId="0">
<AnimSeq duration="1533" animName="PvpBuffShotMove" animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1533.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
<Property animControlType="sync_move">
<MovingCast />
</Property>
</Stage>
</StageList>
<Pending startTime="350" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="-1" method="useCollected" type="none" time="1000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="raid" rotateAngle="0.000000" maxHeight="250.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="1" maxRadius="650.000000" minHeight="-250.000000" minRadius="0.000000" offsetAngle="0.000000" offsetDistance="0.000000" pierceDepth="1" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801650" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="1.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting time="200" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="0" id="-1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="175.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-70.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="raid" selectMethod="dist" maxCount="5" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="10" />
<HpDiff value="3937" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="in" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="380100" name="Baraka_M_Priest_Lv01_Back Dash_Cast 01" type="evade" category="7038,84,146,148,104,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="500" exceptionalSkillCategory="31,107,997501" />
<MoveInvincible startTime="0" endTime="500" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="backDash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="300" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="187" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="1000.000000" basicRes="100.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse" MultiInstanceShoot="false">
<Targeting time="340" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList />
<Cost hp="0" mp="188" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="rearCancelOnly" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" defence="false">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="11107" id="390100" name="Baraka_M_Priest_Lv01_Self PreResurrection_Cast 01" type="normal" category="7039,18,107,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.680000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="3000" rearCancelStartTime="4000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="250" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="2800" animRate="2.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="3400" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="900000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="1.000000" basicRes="1.000000" basicIncRes="0" damageRes="1.000000" />
<TargetingList>
<Targeting time="3500" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="70.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="801700" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="0.868" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="125" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" defence="false" abnormalMultiHitAdjustId="1">
<Property>
<Direction toCenterWhenNoMove="false" />
</Property>
</Property>
</Skill>
<Skill templateId="11107" id="390200" name="Baraka_M_Priest_Lv02_Self PreResurrection_Cast 01" type="normal" category="7039,18,107,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.680000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" parentId="390100" enterCombatStatus="false" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="3000" rearCancelStartTime="4000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healStart" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="250" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healLoop" duration="2800" animRate="2.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="healShot1" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="3400" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="900000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
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<Area type="enemyOrPvp" selectMethod="dist" maxCount="20" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.0000">
<AbnormalityOnCommon id="801900" timeOverrideLarge="0" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="0" abnormalityRate="1.082" abnormalityRateForPvp="0" force="true" />
<AbnormalityOnPvp id="801920" abnormalityRate="100" force="true" />
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="410100" name="Baraka_M_Priest_Lv01_Helping Hand_LockOn" type="movingSkill" enterCombatStatus="false" category="7041,31,134,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="410110" switchInfo="0" waistAngleIK="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="true">
<AnimSeq animMotionId="0" animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="ManaRefill" duration="60000" animRate="1.000000" readOnlyDuration="1533.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="ManaRefill" waitAnimName="Wait" />
<Property animControlType="move">
<LockOn effectId="3133" launchByMaxTarget="false" msgId="117" />
</Property>
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="24000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="250" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="lockOn" type="none" startTime="0" endTime="0" spreadTargetedMpCost="false">
<AreaList>
<Area minRadius="0.000000" maxRadius="600" rangeAngle="0.000000" offsetDistance="10" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="30.000000" maxHeight="30.000000" setRangeHeightToGround="true" type="raid" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="4" pierceDepth="1" crosshairRadius2="4">
<Effect atk="0.0000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="250" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="410110" name="Baraka_M_Priest_Lv01_Helping Hand_Shot" type="capture" category="7041,31,132,108,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="300.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Pulling minDistanceForMaxHeight="200" maxHeight="100.000000" maxHeightRate="0.700000" weightFactor="1.000000" pullEffectTime="350" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1200" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Class07_Anim" animName="mpChargeEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="500" interval="0" until="0" mpBonusTypeB="3" id="1" method="useCollected" type="none" startTime="0" endTime="0" stBonusTypeB="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="600" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="15.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="allyExceptMe" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="802000" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1000.0" abnormalityRateForPvp="1" force="true" />
<STDiff value="0" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.00" />
</Targeting>
<Targeting time="900" interval="0" until="0" mpBonusTypeB="3" id="2" method="useCollected" type="none" startTime="0" endTime="0" stBonusTypeB="0">
<AreaList />
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.00" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="11107" id="9010100" name="Baraka_M_RaceAbility_Lv01_RecallHome Alemancia_Cast 01" type="normal" enterCombatStatus="false" category="911001,91,104,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class01_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" autoUse="false" canUseOnCombatMode="false" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animMotionId="1" duration="6033" animRate="0.250000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="enchant" />
<Property />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="-1" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="3600000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.0000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="1.000000" basicRes="1.000000" basicIncRes="1" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<TargetingList>
<Targeting method="normal" type="none" id="-1" time="6000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
<Cost anger="0" hp="0" mp="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75" maxHeight="100" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<Teleport type="SER_POS" range="0" distRange="0" recallContinent="2" recallPos="3202.8313, -744.7236, 6850.5469" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Skill>
<Skill templateId="11107" id="9020100" name="Baraka_M_RaceAbility_Lv01_Emergency Recovery_Cast 01" type="movingSkill" category="911002,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Baraka_M_ANI.Anim.Baraka_M_Class01_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="400" moveCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="Baraka_M_ANI.Anim.Baraka_M_Share_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7200000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-50.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.0000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="90600" abnormalityRate="1" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRateForPvp="1" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
</SkillData>