Files
Server-Datasheets/Datasheet/DungeonRankRecorder_9885.xml
2025-03-03 20:30:53 -05:00

110 lines
4.2 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<DungeonRank continentId="9885">
<Settings dbRecord="true" gameRule="point"/>
<!--db저장 여부, 게임 방식(point, time, backtime), 던전 종료시 순위 리스트에 나올 개수, UI 리스트에 나올 개수, ui 창에 시즌 개수-->
<StageData>
<!--한 판 끝나고 보상-->
<!-- 등급 및 최저 점수-->
<Stage grade="1" minPoint="19000" mailSender="@DungeonRank:909601" mailTitle="@DungeonRank:909602" mailContents="@DungeonRank:909603" result="909604" />
<Stage grade="2" minPoint="18000" mailSender="@DungeonRank:909601" mailTitle="@DungeonRank:909602" mailContents="@DungeonRank:909603" result="909605" />
<Stage grade="3" minPoint="17000" mailSender="@DungeonRank:909601" mailTitle="@DungeonRank:909602" mailContents="@DungeonRank:909603" result="909606" />
<Stage grade="4" minPoint="16000" mailSender="@DungeonRank:909601" mailTitle="@DungeonRank:909602" mailContents="@DungeonRank:909603" result="909607" />
<Stage grade="5" minPoint="1" mailSender="@DungeonRank:909601" mailTitle="@DungeonRank:909602" mailContents="@DungeonRank:909603" result="909608" />
<!-- 등급 및 최저 점수-->
</StageData>
<PointData>
<TimePointData>
<Timer name="timerA">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerB">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerC">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerE">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerF">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerG">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerH">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerJ">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerK">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerL">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerM">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerN">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerO">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerP">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerQ">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerR">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
<Timer name="timerS">
<remainTime timePoint="0">
<Time min="1" max="1800" timePoint="1" bonusPoint="0" />
</remainTime>
</Timer>
</TimePointData>
<BonusPointData>
</BonusPointData>
<KillingPointData>
</KillingPointData>
</PointData>
</DungeonRank>