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Server-Datasheets/Datasheet/NpcData_313.xml
2025-03-03 20:30:53 -05:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="313">
<Template id="1001" name="애슐리" villager="true" shapeId="500120" basicActionId="5001200" race="Human" gender="female" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1002" name="하만" villager="true" shapeId="500121" basicActionId="5001200" race="Human" gender="female" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1003" name="하버트" villager="true" shapeId="500100" basicActionId="5000800" race="human" gender="male" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1004" name="슬레거" villager="true" shapeId="500094" basicActionId="5000800" race="human" gender="male" aiid="102" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1005" name="질 발렌타인" villager="true" shapeId="520080" basicActionId="5001600" race="Castanic" gender="female" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1006" name="시몬스" villager="true" shapeId="203501" basicActionId="5001300" race="Highelf" gender="male" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1007" name="테이거" villager="true" shapeId="203201" basicActionId="5001500" race="castanic" gender="male" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1008" name="미스릴" villager="true" shapeId="203504" basicActionId="5001400" race="Highelf" gender="female" aiid="100" scale="1.100000 " questVillager="" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="" invincible="true" lifeTime="" spawnScriptId="" despawnScriptId="" pcDespawnScriptId="" dontTurn="" hideQuestId="" isObjectNpc="">
<NamePlate nameplateHeight="" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000" walkSpeed="60" runSpeed="110" atk="100" def="2000" exp="1" level="40" />
<NpcOnly onDeathSkill="1" />
<Anger gaugeSize="100" time="40000" moveSpeedUpRate="1.3" accumRateWhenHpLow="2.0" accumRateWhenHpMed="1.5" accumRateWhenHpHigh="1.0" modeOnProbabilityWhenPartyMemberDead="0.7" />
<Critical str="0.5" res="0.4" powRate="1.5" />
<CriticalAdjust front="0.1" right="0.3" left="0.3" back="0.5" />
<Reaction statStr="50" statRes="50" miniRes="1" basicRes="1" basicIncRes="10" basicGaugeResetTime="10000" maxBasicGauge="300" maxAdditionalGauge="400" />
<Abnormality strA="0.5" resA="0.4" strB="0.4" resB="0.3" strC="0.5" resC="0.3" strD="0.4" resD="0.3" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="2" hateSkillAggroWeight="2" bigReactionAggroWeight="2" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="2" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.5" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
</NpcData>