Files
Server-Datasheets/Datasheet/NpcReactionData.xml
2025-03-03 20:30:53 -05:00

34373 lines
2.5 MiB

<?xml version="1.0" encoding="utf-8"?>
<ReactionData isNpc="1">
<Reaction id="300165" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000105" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="FierceDoberman_ANI.Anim.FierceDoberman_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000205" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="ShadowCougar_ANI.Anim.ShadowCougar_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000305" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="ImpServant_ANI.Anim.ImpServant_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000405" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevilJailer_ANI.Anim.DevilJailer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000503" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockbackStart" animSet="LongTusk_ANI.Anim.LongTusk_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1000.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="3000" animName="KnockbackLoop" animSet="LongTusk_ANI.Anim.LongTusk_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockbackEnd" animSet="LongTusk_ANI.Anim.LongTusk_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="3000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000505" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="LongTusk_ANI.Anim.LongTusk_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000605" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000705" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3000805" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001105" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001305" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="BloodMagician_ANI.Anim.BloodMagician_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001405" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Wait" animSet="WormFlower_ANI.Anim.WormFlower_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001415" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001505" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001515" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001605" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001705" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Wait" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001715" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Wait" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001905" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Wait" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3002002" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="DownStart" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="666.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownLoop" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownEnd" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="2333.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3002003" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockbackStart" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="866.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="3500" animName="KnockbackLoop" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockbackEnd" animSet="Hyena_ANI.Anim.Hyena_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="2633.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
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<Action>
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<SoundList/>
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<Reaction id="3000311" basicActionId="300031" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003704" basicActionId="300370" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003705" basicActionId="300370" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="100" animRate="0.500000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003711" basicActionId="300371" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="flinch" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="100" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003712" basicActionId="300371" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="DownStart" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownLoop" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownEnd" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003713" basicActionId="300371" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockBackStart" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockBackLoop" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1333.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockBackEnd" animSet="GulaChef_ANI.Anim.GulaChef_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1666.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003714" basicActionId="300371" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
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</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3003801" basicActionId="300380" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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</Stage>
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</Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003802" basicActionId="300380" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003803" basicActionId="300380" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
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</Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003804" basicActionId="300380" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3003811" basicActionId="300381" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3003812" basicActionId="300381" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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</Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003813" basicActionId="300381" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003815" basicActionId="300381" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Stage>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3003821" basicActionId="300382" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
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<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3003822" basicActionId="300382" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3003823" basicActionId="300382" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3004301" basicActionId="300430" adjustDirFromAttacker="false" parentReactionId="0">
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3004803" basicActionId="300480" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Reaction id="3004804" basicActionId="300480" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3004811" basicActionId="300481" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Action>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3005203" basicActionId="300520" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockBackStart" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="700.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockBackLoop" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="3000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockBackEnd" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1333.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3005204" basicActionId="300520" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3005501" basicActionId="300550" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3005502" basicActionId="300550" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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</Stage>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3005503" basicActionId="300550" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3005504" basicActionId="300550" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3005511" basicActionId="300551" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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</Reaction>
<Reaction id="3005512" basicActionId="300551" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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</Reaction>
<Reaction id="3005513" basicActionId="300551" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3005521" basicActionId="300552" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3005522" basicActionId="300552" adjustDirFromAttacker="true" parentReactionId="0">
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</Reaction>
<Reaction id="3005523" basicActionId="300552" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3005524" basicActionId="300552" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3005525" basicActionId="300552" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Action>
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3000203" basicActionId="3000200" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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</Stage>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3000204" basicActionId="3000200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3000401" basicActionId="3000400" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3000402" basicActionId="3000400" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3000403" basicActionId="3000400" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3000905" basicActionId="3000900" adjustDirFromAttacker="false" parentReactionId="0">
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<AnimSeq duration="0" animName="KnockbackLoop" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockbackEnd" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001205" basicActionId="3001200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="wait" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="1000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001501" basicActionId="3001500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="2583" animName="flinch" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="0.400000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="2582.500000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001502" basicActionId="3001500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="DownStart" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1066.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="3998" animName="DownLoop" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="0.500000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1932.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownEnd" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1000.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001503" basicActionId="3001500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockBackStart" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="0.500000" rootMotionZRate="0.500000"/>
<AnimSeq duration="7126" animName="KnockBackLoop" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="0.350000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="4760.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockBackEnd" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1333.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001504" basicActionId="3001500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" blendInTime="0" animRate="0.300000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3001701" basicActionId="3001700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="DownStart" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="866.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="DownLoop" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="700.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="2098" animName="DownEnd" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1533.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001702" basicActionId="3001700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="DownStart" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1366.000000" rootMotionXYRate="0.700000" rootMotionZRate="2.500000"/>
<AnimSeq duration="0" animName="DownLoop" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="700.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="4033" animName="DownEnd" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1533.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001703" basicActionId="3001700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="KnockbackStart" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="3902.857178" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockbackLoop" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="KnockbackEnd" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="3001711" basicActionId="3001700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<NoReaction startTime="0" endTime="500"/>
<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001712" basicActionId="3001700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
<StageList>
<Stage>
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</Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="500"/>
<SoundList/>
</Reaction>
<Reaction id="3001713" basicActionId="3001700" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0" FOVAmplitude="0" FOVFrequency="500"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Stage>
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<Reaction id="3001801" basicActionId="3001800" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Stage>
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<Reaction id="3001802" basicActionId="3001800" adjustDirFromAttacker="true" parentReactionId="0">
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<SoundList/>
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<Reaction id="3001803" basicActionId="3001800" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
<StageList>
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<Reaction id="3002903" basicActionId="3002900" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3002904" basicActionId="3002900" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3002905" basicActionId="3002900" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3003102" basicActionId="3003100" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="3006204" basicActionId="3006200" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Reaction id="3006205" basicActionId="3006200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="3006905" basicActionId="3006900" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="3007001" basicActionId="3007000" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
</Reaction>
<Reaction id="3007002" basicActionId="3007000" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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</Reaction>
<Reaction id="3007003" basicActionId="3007000" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="30070011" basicActionId="3007000" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="30070012" basicActionId="3007000" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="30070013" basicActionId="3007000" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Action>
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<SoundList/>
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<SoundList/>
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<Reaction id="3009902" basicActionId="3009901" adjustDirFromAttacker="true" parentReactionId="0">
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Reaction id="3011605" basicActionId="3011600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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<SoundList/>
</Reaction>
<Reaction id="3011701" basicActionId="3011700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Reaction id="3011702" basicActionId="3011700" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3011802" basicActionId="3011800" adjustDirFromAttacker="true" parentReactionId="0">
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<Action>
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<Reaction id="5307202" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="7010303" adjustDirFromAttacker="true" parentReactionId="0">
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<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="bReactionStart2" animSet="HighElf_F_ANI.Anim.HighElf_F_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionDown2" animSet="HighElf_F_ANI.Anim.HighElf_F_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionCom2" animSet="HighElf_F_ANI.Anim.HighElf_F_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="7010305" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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</Action>
</Reaction>
<Reaction id="7010401" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="sreaction" animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="7010402" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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<AnimSeq duration="0" animName="bReactionCom2" animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="7010403" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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<AnimSeq duration="0" animName="bReactionDown2" animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" blendInTime="0" animRate="0.500000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionCom2" animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="7010404" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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</Reaction>
<Reaction id="7010405" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
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</Stage>
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</Reaction>
<Reaction id="7010501" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="7010502" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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<Reaction id="7010503" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
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<SoundList/>
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<Reaction id="7010504" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
<StageList>
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</Reaction>
<Reaction id="7010505" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
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<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="7010601" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="7010602" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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</Reaction>
<Reaction id="7010603" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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</Reaction>
<Reaction id="7010604" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Reaction id="7010605" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="7010701" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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</Stage>
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</Reaction>
<Reaction id="7010702" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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</Reaction>
<Reaction id="7010703" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
<AnimSeq duration="0" animName="bReactionStart2" animSet="Aman_F_ANI.Anim.Aman_F_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
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<AnimSeq duration="0" animName="bReactionCom2" animSet="Aman_F_ANI.Anim.Aman_F_Class01_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="7010704" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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</Stage>
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</Reaction>
<Reaction id="7010705" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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</Reaction>
<Reaction id="7010801" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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</Stage>
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</Action>
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<Reaction id="7010802" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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</Reaction>
<Reaction id="7010803" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="7010804" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="7010805" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
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<SoundList/>
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<Stage>
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<Reaction id="7010901" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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</Stage>
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<Reaction id="7010902" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
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<Reaction id="7010903" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="7010904" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Reaction id="7010905" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="7011001" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="7011002" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="7011003" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="7011004" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Reaction id="7011005" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<Reaction id="5304201" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="5304202" adjustDirFromAttacker="true" parentReactionId="0">
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<SoundList/>
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<Reaction id="3013902" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3013903" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3014002" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="3014003" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<Reaction id="3014202" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="3014203" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="3014302" adjustDirFromAttacker="true" parentReactionId="0">
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<Reaction id="3018303" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="3018304" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Reaction id="3018401" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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</HitCylinder>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<MoveCylinder startTime="4000">
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<MoveInvincible startTime="0" endTime="0"/>
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<SoundList/>
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<Stage>
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<Reaction id="3018402" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<SoundList/>
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<SoundList/>
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<SoundList/>
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<SoundList/>
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<SoundList/>
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<Reaction id="5310903" adjustDirFromAttacker="false" parentReactionId="0">
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</HitCylinder>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Reaction id="3021603" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="Reaction_Start" animSet="Cyclops_ANI.Anim.Cyclops_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
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</Stage>
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</Action>
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<Reaction id="3021604" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Wait" animSet="Cyclops_ANI.Anim.Cyclops_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
</Reaction>
<Reaction id="3021605" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy" animSet="Cyclops_ANI.Anim.Cyclops_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Reaction>
<Reaction id="3021701" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="flinch" animSet="GiantStone_ANI.Anim.GiantStone_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
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</Action>
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<Reaction id="3021702" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitCylinderList/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="3021703" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
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</Stage>
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
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</Stage>
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<Reaction id="3021706" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<Pending startTime="-1"/>
<SoundList/>
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<Stage>
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</Stage>
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<Reaction id="3021707" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
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<SoundList/>
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<Action>
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<SoundList/>
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<SoundList/>
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<Reaction id="3021710" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Reaction id="3021801" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3021802" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3021803" adjustDirFromAttacker="false" parentReactionId="0">
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<Reaction id="3021804" adjustDirFromAttacker="false" parentReactionId="0">
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<SoundList/>
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<Reaction id="3021805" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
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<SoundList/>
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<Reaction id="3024902" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitCylinderList>
<HitCylinder startTime="0">
<Cylinder radius="65.000000" locAngle="0.000000" locDistance="-90.000000" locZ="0.000000" height="100.000000"/>
</HitCylinder>
</HitCylinderList>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveCylinderList>
<MoveCylinder startTime="0">
<Cylinder radius="60.000000" locAngle="0.000000" locDistance="-90.000000" locZ="0.000000" height="100.000000"/>
</MoveCylinder>
</MoveCylinderList>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Start" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Loop" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Add" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_End" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024903" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitCylinderList>
<HitCylinder startTime="0">
<Cylinder radius="65.000000" locAngle="0.000000" locDistance="-90.000000" locZ="0.000000" height="100.000000"/>
</HitCylinder>
</HitCylinderList>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveCylinderList>
<MoveCylinder startTime="0">
<Cylinder radius="60.000000" locAngle="0.000000" locDistance="-90.000000" locZ="0.000000" height="100.000000"/>
</MoveCylinder>
</MoveCylinderList>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Start" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Loop" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_Add" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Reaction_End" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024904" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="flinch" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025001" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="flinch" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025002" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_Start" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_Loop" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_End" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025003" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_Start" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_Loop" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Reaction_End" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025004" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Groggy" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025101" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Orca_ANI.Anim.Orca_Anim" animName="Groggy" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025102" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Orca_ANI.Anim.Orca_Anim" animName="Groggy" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025103" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Orca_ANI.Anim.Orca_Anim" animName="Groggy" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025104" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Orca_ANI.Anim.Orca_Anim" animName="Groggy" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024601" basicActionId="3024600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitCylinderList>
<HitCylinder startTime="130">
<Cylinder radius="48.000000" locAngle="0.000000" locDistance="-40.000000" locZ="0.000000" height="90.000000"/>
</HitCylinder>
<HitCylinder startTime="680">
<Cylinder radius="48.000000" locAngle="0.000000" locDistance="0.000000" locZ="0.000000" height="90.000000"/>
</HitCylinder>
</HitCylinderList>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="900" animName="flinch" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="900.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024602" basicActionId="3024600" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="1533" animName="KnockbackStart" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1533.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="1033" animName="KnockbackLoop" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="866" animName="KnockbackEnd" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="866.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024603" basicActionId="3024600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="KnockbackStart" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="KnockbackLoop" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="KnockbackEnd" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024604" basicActionId="3024600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3024605" basicActionId="3024600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="Starfish_ANI.Anim.Starfish_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<!-- 아크데바 무기고 -->
<Reaction id="3026601" basicActionId="3026600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="sReaction" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026602" basicActionId="3026600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitCylinderList>
<HitCylinder startTime="740">
<Cylinder radius="20.000000" locAngle="0.000000" locDistance="0.000000" locZ="0.000000" height="40.000000"/>
</HitCylinder>
</HitCylinderList>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveCylinderList/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="bReactionStart2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionDown2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionCom2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026603" basicActionId="3026600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="bReactionStart2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionDown2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionCom2" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026604" basicActionId="3026600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy1" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026605" basicActionId="3026600" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy1" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026501" basicActionId="3026500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="sReaction" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026502" basicActionId="3026500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="bReactionStart2" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionDown2" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animName="bReactionCom2" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026503" basicActionId="3026500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animName="Groggy1" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026504" basicActionId="3026500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy1" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026505" basicActionId="3026500" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy1" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="0.700000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026201" basicActionId="3026200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="833" animName="sReaction" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="833.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026202" basicActionId="3026200" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="1433" animName="bReactionStart2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1433.000000" rootMotionXYRate="0.500000" rootMotionZRate="1.000000"/>
<AnimSeq duration="1233" animName="bReactionDown2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1233.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="1933" animName="bReactionCom2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1933.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026203" basicActionId="3026200" adjustDirFromAttacker="true" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="1433" animName="bReactionStart2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1433.000000" rootMotionXYRate="0.500000" rootMotionZRate="1.000000"/>
<AnimSeq duration="1233" animName="bReactionDown2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1233.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="1933" animName="bReactionCom2" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="1933.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026204" basicActionId="3026200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="2033" animName="Groggy1" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="2033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3026205" basicActionId="3026200" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="Groggy1" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="2033.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<!-- 데모크론실험실추가 -->
<Reaction id="3025501" basicActionId="3025500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="flinch" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025502" basicActionId="3025500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible endTime="0" startTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible endTime="0" startTime="0"/>
<NoReaction endTime="0" startTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackStart" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="500" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackLoop" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackEnd" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025503" basicActionId="3025500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="0" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackStart" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="500" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackLoop" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
<AnimSeq duration="0" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="KnockbackEnd" blendInTime="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025504" basicActionId="3025500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3025505" basicActionId="3025500" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
<Pending startTime="-1"/>
<SoundList/>
<StageList>
<Stage>
<AnimSeq duration="-1" animName="stun" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" blendInTime="0" animRate="1.000000" bAnimLooping="true" loopingRate="1.000000" readOnlyDuration="0" rootMotionXYRate="1.000000" rootMotionZRate="1.000000"/>
</Stage>
</StageList>
</Action>
</Reaction>
<Reaction id="3023901" basicActionId="3023900" adjustDirFromAttacker="false" parentReactionId="0">
<Action>
<CameraShake duration="0" startTime="-1" fovAmplitude="0" fovFrequency="500" locAmplitudeX="0" locAmplitudeY="0" locAmplitudeZ="0" locFrequencyX="500" locFrequencyY="500" locFrequencyZ="500" rotAmplitudeX="0" rotAmplitudeY="0" rotAmplitudeZ="0" rotFrequencyX="500" rotFrequencyY="500" rotFrequencyZ="500" shakeRadius="0"/>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0"/>
<MoveInvincible startTime="0" endTime="0"/>
<NoReaction startTime="0" endTime="0"/>
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