Files
Server-Datasheets/Datasheet/NpcData_804.xml
2025-03-03 20:30:53 -05:00

694 lines
69 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="804">
<Template id="1000" shapeId="301850" basicActionId="3018500" name="켈사이크" race="GreatGriffin" gender="male" scale="1.6" resourceType="large" resourceSize="100" showHpGauge="false" size="large" aiid="1" elite="True" isWideBroadcaster="true" parentId="30185000" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" spawnScriptId="0" despawnScriptId="0" recoverHpRatio="0" recoverHpInterval="1" showShorttermTarget="True" aggroResetIfNoOneInReturnDistance="true" balanceType="인던_네임드_보스" isLightParty="" showTargetInfo="false">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="9799902" strD="100" resD="50" immuneCategory="3,10,11,12,14,20" />
<Aggro hateSkillCategoryName="99" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" enemyTemplateId="7000,7001" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1734217.81932536" time="36000" moveSpeedUpRate="1.5" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="80" statRes="9999900" miniRes="9999900" basicRes="9999900" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="40" res="19800" powRate="1.2" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="35000000" walkSpeed="100.000000" runSpeed="336" atk="403" def="4216" exp="22615481.0356204" level="68" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="maxHp,moveSpeedUpRate,str,res,statRes,miniRes,basicRes,resA,resB,resC" />
<String templateId="1000" name="" title="" />
</Template>
<Template id="1001" shapeId="611150" basicActionId="9999999" name="켈사이크의 저주" isObjectNpc="true" invincible="true" size="medium" scale="0.6" aiid="111" elite="False" parentId="61115000" isFreeNamed="False" partyMember="1" playStyle="basic" showAggroTarget="False" isWideBroadcaster="true" spawnScriptId="475100101" despawnScriptId="0" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="214750.707394974" time="21730.4" moveSpeedUpRate="1.5" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="1103">
<HitDropItem dropRadius="100" />
<RepeatSkill>
<Skill id="1102" interval="2033" />
</RepeatSkill>
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="73015.2405142912" walkSpeed="100.000000" runSpeed="160" atk="361" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="1001" name="" title="" />
</Template>
<Template id="1002" shapeId="611150" basicActionId="6111500" name="켈사이크의 저주" isObjectNpc="true" invincible="true" size="medium" scale="0.6" aiid="112" elite="False" parentId="61115000" isFreeNamed="False" partyMember="1" playStyle="basic" showAggroTarget="False" isWideBroadcaster="true" spawnScriptId="475100201" despawnScriptId="0" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="214750.707394974" time="21730.4" moveSpeedUpRate="1.5" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="1106">
<HitDropItem dropRadius="100" />
<RepeatSkill>
<Skill id="1105" interval="13099" />
</RepeatSkill>
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="644252.122184922" walkSpeed="100.000000" runSpeed="160" atk="54.15" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="1002" name="" title="" />
</Template>
<Template id="1003" shapeId="301190" basicActionId="3011900" name="덤퍼칸 파이터" race="DumperkanFignther" gender="male" scale="1" resourceType="small" resourceSize="100" aiid="113" size="small" elite="False" parentId="30119000" isFreeNamed="False" partyMember="10" playStyle="zarco" showAggroTarget="False" isWideBroadcaster="true" spawnScriptId="475100301" despawnScriptId="0" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="113" resA="43" strB="113" resB="43" strC="113" resC="43" strD="113" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="0" clanName="Dumperkan" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="0" time="1" moveSpeedUpRate="0.75" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="5" statRes="50" miniRes="100" basicRes="6" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="15" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="31597.6931570771" walkSpeed="40.000000" runSpeed="80" atk="285.6" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="1003" name="" title="" />
</Template>
<Template id="1004" shapeId="301191" basicActionId="3011900" name="덤퍼칸 캐스터" race="DumperkanFignther" gender="male" scale="1" resourceType="small" resourceSize="100" aiid="114" size="small" elite="False" parentId="30119100" isFreeNamed="False" partyMember="10" playStyle="zarco" showAggroTarget="False" isWideBroadcaster="true" spawnScriptId="475100401" despawnScriptId="0" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="113" resA="43" strB="113" resB="43" strC="113" resC="43" strD="113" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="0" clanName="Dumperkan" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="0" time="1" moveSpeedUpRate="0.75" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="5" statRes="50" miniRes="100" basicRes="6" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="15" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="21065.1287713847" walkSpeed="40.000000" runSpeed="80" atk="380.8" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="1004" name="" title="" />
</Template>
<Template id="2000" shapeId="301483" basicActionId="3014800" name="Dark_Knight(창기사)_3" race="Dark_Knight" gender="male" scale="2" resourceType="medium" resourceSize="100" size="large" aiid="106" elite="True" parentId="30148200" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showHpGauge="false" spawnScriptId="475200001" despawnScriptId="0" showShorttermTarget="True" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="4201502.13546733" walkSpeed="100.000000" runSpeed="180" atk="785" def="4464.04925957504" exp="3166089.24811874" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="2000" name="" title="" />
</Template>
<Template id="2001" shapeId="301453" basicActionId="3014500" name="Dark_Rook_(무사)_3" race="Dark_Rook_Slayer" gender="male" scale="2.5" resourceType="medium" resourceSize="100" size="large" aiid="107" elite="True" parentId="30145200" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showHpGauge="false" spawnScriptId="475200001" despawnScriptId="0" showShorttermTarget="True" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="4201502.13546733" walkSpeed="100.000000" runSpeed="200" atk="785" def="4464.04925957504" exp="3166089.24811874" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="2001" name="" title="" />
</Template>
<Template id="2002" shapeId="301493" basicActionId="3014900" name="Dark_Pawn_(궁수)_3" race="Dark_Pawn_Archer" gender="male" scale="3" resourceType="medium" resourceSize="100" size="large" aiid="108" elite="True" parentId="30149200" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showHpGauge="false" spawnScriptId="475200001" despawnScriptId="0" showShorttermTarget="True" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="4201502.13546733" walkSpeed="100.000000" runSpeed="200" atk="785" def="4464.04925957504" exp="3166089.24811874" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="2002" name="" title="" />
</Template>
<Template id="2003" shapeId="301473" basicActionId="3014700" name="Dark_Queen(마법사)_3" race="Dark_Queen" gender="male" scale="3" resourceType="medium" resourceSize="100" size="large" aiid="109" elite="True" parentId="30147200" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showHpGauge="false" spawnScriptId="475200001" despawnScriptId="0" showShorttermTarget="True" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="4201502.13546733" walkSpeed="100.000000" runSpeed="180" atk="785" def="4464.04925957504" exp="3166089.24811874" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="2003" name="" title="" />
</Template>
<Template id="2004" shapeId="301513" basicActionId="3015100" name="Dark_Bishop(정령사)_3" race="Dark_Bishop" gender="male" scale="3" resourceType="medium" resourceSize="100" size="large" aiid="110" elite="True" parentId="30151200" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="giant" showAggroTarget="True" showHpGauge="false" spawnScriptId="475200001" despawnScriptId="0" showShorttermTarget="True" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" cancelLinkedBehaviorWhenAggroChange="false" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="4201502.13546733" walkSpeed="100.000000" runSpeed="180" atk="785" def="4464.04925957504" exp="3166089.24811874" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="2004" name="" title="" />
</Template>
<Template id="3000" shapeId="611310" basicActionId="6113100" name="창기사 석상" isObjectNpc="true" size="medium" aiid="206" elite="False" scale="1" showHpGauge="false" deathShapeId="611311" parentId="61131000" isWideBroadcaster="true" isFreeNamed="False" partyMember="1" playStyle="basic" showAggroTarget="False" spawnScriptId="475300001" despawnScriptId="475300002" showShorttermTarget="False" balanceType="인던_네임드_기본" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="1000357.65130175" time="27540" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="225" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
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<Skill hzId="775" creatureTemplateId="9004" skillId="1115" />
</OnlyBeShotByThisSkill>
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="9004" name="" title="" />
</Template>
<Template id="9998" shapeId="600960" basicActionId="9999999" name="켈사이크버프해제장치" isObjectNpc="true" invincible="true" showHpGauge="false" size="medium" aiid="115" elite="False" scale="1" deathShapeId="600961" parentId="60096000" spawnScriptId="475000000" despawnScriptId="475000000" isFreeNamed="False" partyMember="1" playStyle="basic" showAggroTarget="False" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="214750.707394974" time="21730.4" moveSpeedUpRate="1.5" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="100" />
<RepeatSkill>
<Skill id="1102" interval="10000" />
</RepeatSkill>
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="429501.414789948" walkSpeed="100.000000" runSpeed="160" atk="361" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="9998" name="" title="" />
</Template>
<Template id="9999" shapeId="600960" basicActionId="6009600" name="켈사이크의 포효" isObjectNpc="true" invincible="true" size="medium" scale="1" aiid="112" elite="False" parentId="61115000" isFreeNamed="False" partyMember="1" playStyle="basic" showAggroTarget="False" isWideBroadcaster="true" spawnScriptId="475000000" despawnScriptId="475000000" showShorttermTarget="False" balanceType="밸런싱 안함" isLightParty="">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="214750.707394974" time="21730.4" moveSpeedUpRate="1.5" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="">
<HitDropItem dropRadius="100" />
<RepeatSkill>
<Skill id="1107" interval="3000" />
</RepeatSkill>
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="644252.122184922" walkSpeed="100.000000" runSpeed="160" atk="36.1" def="2950.32114290654" exp="0" level="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<BalanceRef ignoreAttr="" />
<String templateId="9999" name="" title="" />
</Template>
</NpcData>