Files
Server-Datasheets/Datasheet/TerritoryData_209.xml
2025-03-03 20:30:53 -05:00

249 lines
37 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="209">
<TerritoryGroup id="20900001" desc="빌리저">
<TerritoryList>
<Territory id="20900001" desc="신전 탐사 캠프" type="normal" addMaxZ="256.000000" subtractMinZ="8.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69375.13281250,52594.63671875,-1091.67480469"/>
<Fence pos="68172.21875000,52438.67968750,-1085.06359863"/>
<Fence pos="67901.19531250,52050.46484375,-1079.08056641"/>
<Fence pos="67988.31250000,51098.47265625,-922.79058838"/>
<Fence pos="70302.96093750,51363.47265625,-1054.37658691"/>
<Fence pos="70107.42968750,52567.99218750,-998.69488525"/>
<Npc instanceId="20900001" desc="하사관 시체" memberId="0" npcTemplateId="1026" ai="100" randomPos="false" spawnCount="1" pos="68113.25781250,51600.10156250,-1063.78344727" offsetZ="0" dir="1" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900002" desc="병사의 시체" memberId="0" npcTemplateId="1022" ai="100" randomPos="false" spawnCount="1" pos="69160.25000000,51992.25000000,-1091.96191406" offsetZ="0" dir="243" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900003" desc="병사의시체 퀘스트" memberId="0" npcTemplateId="1024" ai="100" randomPos="false" spawnCount="1" pos="69005.26562500,52355.78906250,-1103.40087891" offsetZ="0" dir="280" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900011" desc="실성한 모험가" memberId="0" npcTemplateId="1022" ai="100" randomPos="false" spawnCount="1" pos="70139.28906250,51515.88281250,-1084.92810059" offsetZ="0" dir="237" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900016" desc="사제 시체" memberId="0" npcTemplateId="1023" ai="100" randomPos="false" spawnCount="1" pos="69097.28906250,51851.23828125,-1091.96191406" offsetZ="0" dir="287" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900021" desc="떨어진 일지" memberId="0" npcTemplateId="1025" ai="100" randomPos="false" spawnCount="1" pos="68177.36718750,51506.18359375,-1084.96813965" offsetZ="0" dir="124" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900022" desc="사본 - 병사의 시체" memberId="0" npcTemplateId="1022" ai="100" randomPos="false" spawnCount="1" pos="69518.69531250,52278.89062500,-1095.45458984" offsetZ="0" dir="197" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900023" desc="사본 - 병사의 시체" memberId="0" npcTemplateId="1022" ai="100" randomPos="false" spawnCount="1" pos="68530.59375000,52138.69921875,-1095.50708008" offsetZ="0" dir="86" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900004" desc="닐로스 골든윌의 최후" type="normal" addMaxZ="256.000000" subtractMinZ="10.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="72783.30468750,53334.91015625,-1017.15502930"/>
<Fence pos="73251.34375000,53206.25781250,-1073.66503906"/>
<Fence pos="73168.51562500,53494.22656250,-1091.47265625"/>
<Fence pos="72767.25000000,53532.89843750,-1091.42834473"/>
<Npc instanceId="20900010" desc="닐로스 골든윌의 시신" memberId="0" npcTemplateId="1013" ai="100" randomPos="false" spawnCount="1" pos="72909.89062500,53424.11718750,-1091.45800781" offsetZ="0" dir="0" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="1" viewAngle="1" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900006" desc="특무대원" type="normal" addMaxZ="256.000000" subtractMinZ="15.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="64722.47656250,58999.30859375,80.03990173"/>
<Fence pos="64769.28515625,58724.12890625,80.03980255"/>
<Fence pos="64992.90625000,58735.46093750,80.03970337"/>
<Fence pos="65079.77734375,59029.94140625,80.03990173"/>
<Npc instanceId="20900013" desc="특무대원의 시신" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="64922.17578125,58906.79296875,80.02269745" offsetZ="0" dir="163" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900009" desc="쿠트슈마크(20900009)" type="quest" addMaxZ="256.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="70559.96093750,55305.81640625,-1034.00671387"/>
<Fence pos="71425.91406250,56250.03125000,-1009.69738770"/>
<Fence pos="70536.58593750,57037.91406250,-1031.39440918"/>
<Fence pos="69756.49218750,56242.08203125,-1029.38867188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900012" desc="1층 작스" type="normal" addMaxZ="256.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68779.97656250,61052.36718750,994.48907471"/>
<Fence pos="68822.28125000,60521.67187500,1009.18518066"/>
<Fence pos="69169.96093750,60555.40625000,991.46112061"/>
<Fence pos="69148.35937500,61005.03515625,991.46301270"/>
<Npc instanceId="20900026" desc="작스" memberId="0" npcTemplateId="1011" ai="100" randomPos="false" spawnCount="1" pos="68824.07031250,60786.07421875,991.45422363" offsetZ="0" dir="0" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900014" desc="PC 이동 테리토리 1" type="quest" addMaxZ="256.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="67701.27343750,49635.11718750,-1087.29846191"/>
<Fence pos="67539.74218750,49583.36718750,-1089.17553711"/>
<Fence pos="67599.83593750,48597.20703125,-1088.32873535"/>
<Fence pos="68475.77343750,48742.66796875,-1087.80078125"/>
<Fence pos="68347.66406250,49760.66015625,-1088.29577637"/>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900018" desc="차원의 문 위치" type="quest" addMaxZ="256.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="66482.69531250,59397.19921875,-1029.92724609"/>
<Fence pos="66762.14062500,60305.87500000,-992.74798584"/>
<Fence pos="66061.30468750,60325.19531250,-1011.10729980"/>
<Fence pos="66080.23437500,59361.25390625,-1023.59942627"/>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900002" desc="신전 입구 캠프" type="normal" addMaxZ="256.000000" subtractMinZ="10.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="72274.27343750,66138.41406250,593.69348145"/>
<Fence pos="72423.49218750,67540.73437500,445.86151123"/>
<Fence pos="71273.03906250,67615.29687500,244.08279419"/>
<Fence pos="71246.96093750,65957.24218750,360.54199219"/>
<Npc instanceId="20900004" desc="장교 트로프 로타" memberId="0" npcTemplateId="1005" ai="100" randomPos="false" spawnCount="1" pos="72086.07812500,67268.86718750,333.21411133" offsetZ="0" dir="165" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900005" desc="보상담당관 네이린 로사" memberId="0" npcTemplateId="1006" ai="100" randomPos="false" spawnCount="1" pos="71914.94531250,66952.92187500,322.74798584" offsetZ="0" dir="169" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900006" desc="하사관 락탄 레이트" memberId="0" npcTemplateId="1007" ai="100" randomPos="false" spawnCount="1" pos="71707.91406250,66779.74218750,327.21881104" offsetZ="0" dir="220" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900007" desc="병사 하이트리바" memberId="0" npcTemplateId="1008" ai="100" randomPos="false" spawnCount="1" pos="71408.85937500,67077.25000000,289.30468750" offsetZ="0" dir="144" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900012" desc="글로리아 로헨" memberId="0" npcTemplateId="1012" ai="100" randomPos="false" spawnCount="1" pos="72088.69531250,66887.96875000,333.27151489" offsetZ="0" dir="188" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900025" desc="실성한 병사" memberId="0" npcTemplateId="1014" ai="100" randomPos="false" spawnCount="1" pos="72025.88281250,66846.76562500,322.74798584" offsetZ="0" dir="121" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900032" desc="베를리아스 (엘리온 쿠벨)" memberId="0" npcTemplateId="1031" ai="100" randomPos="false" spawnCount="1" pos="72101.37500000,67033.92187500,333.23120117" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900033" desc="참모장 길버트" memberId="0" npcTemplateId="1032" ai="100" randomPos="false" spawnCount="1" pos="71944.32031250,67122.64062500,322.72131348" offsetZ="0" dir="324" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900034" desc="던전 이동 관리인 투루투루" memberId="0" npcTemplateId="2000" ai="100" randomPos="false" spawnCount="1" pos="71521.78125000,66757.60156250,321.03421021" offsetZ="0" dir="83" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="20900038" desc="출장 잡화 상인" memberId="0" npcTemplateId="1033" ai="100" randomPos="false" spawnCount="1" pos="71707.79687500,67286.48437500,322.40750122" offsetZ="0" dir="-79" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900027" desc="차원의 마석" type="normal" addMaxZ="50.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="66786.48437500,60075.91015625,-1026.69116211"/>
<Fence pos="66688.66406250,60037.83203125,-1026.67822266"/>
<Fence pos="66678.71875000,59888.19140625,-1026.65380859"/>
<Npc instanceId="20900030" desc="차원의 마석" memberId="0" npcTemplateId="1029" ai="100" randomPos="false" spawnCount="1" pos="66688.00000000,59976.00000000,-1026.00000000" offsetZ="5" dir="269" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900030" desc="지하 2층 이동관리인" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69153.62500000,52825.65234375,-1083.10278320"/>
<Fence pos="69248.60937500,52825.00000000,-1083.11401367"/>
<Fence pos="69251.75000000,52971.61328125,-1083.08142090"/>
<Fence pos="69152.42968750,52966.33203125,-1083.06127930"/>
<Npc instanceId="20900035" desc="퐁" memberId="0" npcTemplateId="2001" ai="100" randomPos="false" spawnCount="1" pos="69231.28125000,52861.33984375,-1083.10327148" offsetZ="0" dir="180" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="20900033" desc="등정 게시판" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="70396.49218750,51740.53906250,7515.74023438"/>
<Fence pos="70148.64062500,51896.46875000,7513.18750000"/>
<Fence pos="69994.42187500,51781.12109375,7508.02441406"/>
<Fence pos="69993.04687500,51600.88281250,7566.81640625"/>
<Fence pos="69983.06250000,51486.53906250,7606.61816406"/>
<Fence pos="70142.55468750,51399.96093750,7624.20654297"/>
<Fence pos="70392.95312500,51430.42187500,7602.75097656"/>
<Fence pos="70394.91406250,51724.50781250,7522.28466797"/>
<Npc instanceId="20900037" desc="등정 게시판" memberId="0" npcTemplateId="1049" ai="100" randomPos="false" spawnCount="1" pos="70172.07812500,51864.71484375,7515.68212891" offsetZ="0" dir="-92" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="4209" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="20900003" desc="새 테리토리 그룹(20900003)">
<TerritoryList>
<Territory id="20900029" desc="423 특수공간으로 이동" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="71683.38281250,60293.09375000,-1026.49816895"/>
<Fence pos="71726.36718750,60180.50000000,-1026.51257324"/>
<Fence pos="71913.36718750,60128.99218750,-1026.50927734"/>
<Fence pos="71940.28906250,60253.56640625,-1026.62524414"/>
<Npc instanceId="20900031" desc="시공간 마석" memberId="0" npcTemplateId="1030" ai="100" randomPos="false" spawnCount="1" pos="71786.53125000,60206.05468750,-1026.48034668" offsetZ="0" dir="274" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="20900004" desc="EME 퀘스트">
<TerritoryList>
<Territory id="20900032" desc="이동" type="quest" addMaxZ="50.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68782.03125000,51756.59375000,-1103.45336914"/>
<Fence pos="68807.85156250,51191.06640625,-1048.63562012"/>
<Fence pos="69337.12500000,51197.25781250,-1058.06933594"/>
<Fence pos="69345.63281250,51768.22656250,-1103.39221191"/>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="20900005" desc="자바르만 소굴 입구">
<TerritoryList>
<Territory id="20900034" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69218.35937500,66954.41406250,929.18164063"/>
<Fence pos="69531.15625000,66658.00781250,979.18164063"/>
<Fence pos="69653.92968750,66764.28906250,546.55004883"/>
<Fence pos="69375.53125000,67109.85156250,545.69726563"/>
<Npc instanceId="20900039" desc="새 NPC(20900039)" memberId="0" npcTemplateId="3000" ai="127" randomPos="false" spawnCount="1" pos="69410.81250000,66861.99218750,547.33972168" offsetZ="0" dir="43" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>