Files
Server-Datasheets/Datasheet/TerritoryData_464.xml
2025-03-03 20:30:53 -05:00

342 lines
55 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TerritoryData huntingZoneId="464">
<TerritoryGroup id="46400001" desc="초반 연출 및 중형(46400001)">
<TerritoryList>
<Territory id="46400001" desc="2단계 중형 조합 F(46400001)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69558.10156250,-176948.45312500,5289.23632813" />
<Fence pos="69658.90625000,-176345.53125000,5286.33007813" />
<Fence pos="69466.64062500,-175800.06250000,5289.23437500" />
<Fence pos="68651.53906250,-175769.03125000,5289.23437500" />
<Fence pos="68763.00781250,-176974.87500000,5289.23437500" />
<Party id="46400006" desc="새 파티(46400006)" partySpawn="true" partyRespawnTime="0" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400001" desc="신성 가디언(46400001)" memberId="1" npcTemplateId="5009" ai="10" randomPos="false" spawnCount="1" pos="69394.02343750,-175830.29687500,5289.23437500" offsetZ="0" dir="252" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="1" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400013" desc="5010(도와주는 힐러)(46400013)" memberId="3" npcTemplateId="5010" ai="9" randomPos="false" spawnCount="1" pos="69510.33593750,-175946.26562500,5289.23437500" offsetZ="0" dir="223" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="true" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400002" desc="1단계 연출용 A 조합(46400002)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69249.03125000,-176642.73437500,5290.32226563" />
<Fence pos="69245.16406250,-176420.60937500,5286.33007813" />
<Fence pos="69084.72656250,-176282.48437500,5286.33007813" />
<Fence pos="68948.73437500,-176288.98437500,5286.33203125" />
<Fence pos="68969.75000000,-176615.95312500,5289.32226563" />
<Party id="46400001" desc="새 파티(46400001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400003" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400003" desc="5001(46400003)" memberId="1" npcTemplateId="5001" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400005" desc="5001(46400003)" memberId="2" npcTemplateId="5001" ai="0" randomPos="true" spawnCount="1" pos="69701.72656250,-176189.06250000,5289.23437500" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400003" desc="1단계 연출용 B 조합(46400002)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69401.21093750,-176510.31250000,5288.84375000" />
<Fence pos="69397.34375000,-176288.18750000,5286.33203125" />
<Fence pos="69236.90625000,-176150.06250000,5286.33203125" />
<Fence pos="69100.91406250,-176156.56250000,5286.33203125" />
<Fence pos="69121.92968750,-176483.53125000,5286.33007813" />
<Party id="46400002" desc="새 파티(46400001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400006" desc="5002(46400003)" memberId="1" npcTemplateId="5002" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400007" desc="철기장(46400007)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69210.39843750,-176452.18750000,5286.33007813" />
<Fence pos="69203.88281250,-176386.82812500,5286.33007813" />
<Fence pos="69119.23437500,-176388.54687500,5286.33007813" />
<Fence pos="69130.32812500,-176459.96875000,5286.33007813" />
<Npc instanceId="46400014" desc="철기장(46400014)" memberId="0" npcTemplateId="5013" ai="101" randomPos="false" spawnCount="1" pos="69153.67968750,-176404.50000000,5286.33007813" offsetZ="0" dir="0" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="1550" alertAngle="360" aggroSendToClanDistance="1" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="46400018" desc="1단계 연출용 B 조합(46400002)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69226.12500000,-176510.25000000,5286.33007813" />
<Fence pos="69222.25781250,-176288.12500000,5286.33007813" />
<Fence pos="69061.82031250,-176150.00000000,5289.32226563" />
<Fence pos="68925.82812500,-176156.50000000,5289.23437500" />
<Fence pos="68946.84375000,-176483.46875000,5286.33007813" />
<Party id="46400016" desc="새 파티(46400001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400034" desc="5002(46400003)" memberId="1" npcTemplateId="5002" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400019" desc="1단계 연출용 A 조합(46400002)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69318.21093750,-176486.54687500,5286.33007813" />
<Fence pos="69314.34375000,-176264.42187500,5289.32226563" />
<Fence pos="69153.90625000,-176126.29687500,5286.33007813" />
<Fence pos="69017.91406250,-176132.79687500,5286.33203125" />
<Fence pos="69038.92968750,-176459.76562500,5286.33007813" />
<Party id="46400017" desc="새 파티(46400001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400035" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400035" desc="5001(46400003)" memberId="1" npcTemplateId="5001" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400036" desc="5001(46400003)" memberId="2" npcTemplateId="5001" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="280" viewAngle="360" alertRadius="290" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400037" desc="(중앙)오브젝트(46400037)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="70142.71875000,-176491.37500000,5290.79296875" />
<Fence pos="70124.81250000,-176314.40625000,5290.79296875" />
<Fence pos="70040.03906250,-176330.64062500,5290.79296875" />
<Fence pos="70043.97656250,-176486.50000000,5290.79492188" />
<Npc instanceId="46400015" desc="오브젝트(46400015)" memberId="5" npcTemplateId="5014" ai="102" randomPos="false" spawnCount="1" pos="70038.335938,-176414.140625,5288.666992" offsetZ="0" dir="180" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="2500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="1" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="46400043" desc="(좌)오브젝트" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69223.13281250,-177360.51562500,5289.78125000" />
<Fence pos="69448.77343750,-177209.40625000,5400.15136719" />
<Fence pos="69417.58593750,-177043.73437500,5289.78320313" />
<Fence pos="69135.90625000,-177183.04687500,5289.78515625" />
<Npc instanceId="46400083" desc="오브젝트(46400015)" memberId="5" npcTemplateId="5014" ai="102" randomPos="false" spawnCount="1" pos="69261.882813,-177130.125000,5288.666992" offsetZ="0" dir="118.12" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="2500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="1" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="46400044" desc="(우)오브젝트" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69446.04687500,-175550.78125000,5508.38427734" />
<Fence pos="69446.08593750,-175549.28125000,5503.67041016" />
<Fence pos="69253.00000000,-175436.78125000,5290.77148438" />
<Fence pos="69139.79687500,-175614.87500000,5290.76074219" />
<Fence pos="69501.24218750,-175734.84375000,5290.76025391" />
<Npc instanceId="46400084" desc="오브젝트(46400015)" memberId="5" npcTemplateId="5014" ai="102" randomPos="false" spawnCount="1" pos="69299.039063,-175671.296875,5288.666992" offsetZ="0" dir="-112.5" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="2500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="1" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="46400002" desc="사회팀 테리토리 (46400002)">
<TerritoryList>
<Territory id="46400024" desc="차원의 마법석" type="normal" addMaxZ="20.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68241.71875000,-176617.57812500,5289.34521484" />
<Fence pos="68380.44531250,-176579.34375000,5289.23437500" />
<Fence pos="68476.13281250,-176422.67187500,5289.23437500" />
<Fence pos="68383.71093750,-176274.90625000,5289.23437500" />
<Fence pos="68210.50781250,-176263.56250000,5289.34521484" />
<Npc instanceId="46400041" desc="차원의 마법석(퇴장용)" memberId="0" npcTemplateId="1501" ai="100" randomPos="false" spawnCount="1" pos="68250.55468750,-176418.89062500,5289.23583984" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="46400041" desc="PC 이동용 테리토리(46400041)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68135.66406250,-176317.45312500,5589.29589844" />
<Fence pos="68136.88281250,-176490.07812500,5589.29443359" />
<Fence pos="68252.63281250,-176491.20312500,5589.29443359" />
<Fence pos="68250.38281250,-176319.95312500,5589.29785156" />
</Territory>
<Territory id="46400042" desc="(중앙)디스폰오브젝트" type="normal" addMaxZ="50.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="70172.77343750,-176554.89062500,5290.78027344" />
<Fence pos="70166.83593750,-176246.90625000,5323.42138672" />
<Fence pos="70047.84375000,-176232.43750000,5290.78662109" />
<Fence pos="70039.22656250,-176547.20312500,5290.78759766" />
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
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<Fence pos="69145.90625000,-177173.04687500,5289.78515625" />
<Npc instanceId="46400085" desc="개조된 용광로 제어 장치(NPC)" memberId="0" npcTemplateId="1502" ai="100" randomPos="false" spawnCount="1" pos="69261.882813,-177130.125000,5288.666992" offsetZ="0" dir="118.12" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="46400047" desc="(우)디스폰오브젝트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69456.04687500,-175540.78125000,5721.78320313" />
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<Fence pos="69149.79687500,-175604.87500000,5290.78125000" />
<Fence pos="69511.24218750,-175724.84375000,5290.77929688" />
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="46400003" desc="리스폰 되는 파티(46400003)">
<TerritoryList>
<Territory id="46400004" desc="조합 C(46400004)-1" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68616.34375000,-176938.17187500,5289.23437500" />
<Fence pos="68905.89062500,-177222.73437500,5289.23437500" />
<Fence pos="69115.46875000,-177004.76562500,5289.23437500" />
<Fence pos="68843.21875000,-176733.75000000,5289.23437500" />
<Party id="46400003" desc="새 파티(46400003)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400007" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400007" desc="5003(46400007)" memberId="1" npcTemplateId="5003" ai="2" randomPos="true" spawnCount="1" pos="68801.22656250,-176929.59375000,5289.23437500" offsetZ="0" dir="43" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400008" desc="5004(46400008)" memberId="2" npcTemplateId="5004" ai="3" randomPos="true" spawnCount="1" pos="68923.23437500,-177050.64062500,5289.23437500" offsetZ="0" dir="43" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400046" desc="5004(46400008)" memberId="3" npcTemplateId="5004" ai="3" randomPos="true" spawnCount="1" pos="69002.80468750,-177115.60937500,5289.23437500" offsetZ="0" dir="44" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400009" desc="조합 C(46400004)-2" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="68923.54687500,-177236.98437500,5289.23437500" />
<Fence pos="69133.12500000,-177019.01562500,5289.84570313" />
<Fence pos="68860.87500000,-176748.00000000,5289.23437500" />
<Party id="46400007" desc="새 파티(46400003)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400016" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400016" desc="5003(46400007)" memberId="1" npcTemplateId="5003" ai="2" randomPos="false" spawnCount="1" pos="68807.30468750,-176939.67187500,5289.23437500" offsetZ="0" dir="43" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400047" desc="5004(46400008)" memberId="3" npcTemplateId="5004" ai="3" randomPos="false" spawnCount="1" pos="69002.80468750,-177115.60937500,5289.23437500" offsetZ="0" dir="48" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400010" desc="조합 C(46400004)-3" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="68914.81250000,-177238.29687500,5289.23437500" />
<Fence pos="69124.39062500,-177020.32812500,5288.84570313" />
<Fence pos="68852.14062500,-176749.31250000,5289.23437500" />
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<Npc instanceId="46400018" desc="5003(46400007)" memberId="1" npcTemplateId="5003" ai="2" randomPos="false" spawnCount="1" pos="68915.89062500,-177034.54687500,5289.23291016" offsetZ="0" dir="44" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400048" desc="5004(46400008)" memberId="3" npcTemplateId="5004" ai="3" randomPos="false" spawnCount="1" pos="68808.45312500,-176932.57812500,5289.23388672" offsetZ="0" dir="49" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400081" desc="사본 - 5003(46400007)" memberId="4" npcTemplateId="5003" ai="2" randomPos="false" spawnCount="1" pos="69006.95312500,-177120.71875000,5289.22509766" offsetZ="0" dir="47" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400012" desc="조합 D(46400005)-1" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68974.72656250,-175639.95312500,5289.23437500" />
<Fence pos="68567.88281250,-176050.57812500,5289.23437500" />
<Fence pos="68755.17968750,-176268.75000000,5289.23437500" />
<Fence pos="69124.60156250,-175851.93750000,5289.23437500" />
<Party id="46400010" desc="새 파티(46400004)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400022" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400022" desc="5005(46400009)" memberId="1" npcTemplateId="5005" ai="4" randomPos="false" spawnCount="1" pos="68831.78906250,-175948.17187500,5289.23437500" offsetZ="0" dir="316" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400023" desc="5006(46400010)" memberId="2" npcTemplateId="5006" ai="5" randomPos="false" spawnCount="1" pos="68926.36718750,-175866.78125000,5289.23437500" offsetZ="0" dir="307" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400065" desc="5006(46400010)" memberId="3" npcTemplateId="5006" ai="5" randomPos="false" spawnCount="1" pos="68759.92187500,-176050.32812500,5289.23437500" offsetZ="0" dir="323" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400030" desc="조합 E(46400006)-2" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69874.46093750,-176642.37500000,5289.23437500" />
<Fence pos="69891.72656250,-176410.00000000,5286.33007813" />
<Fence pos="69873.46875000,-176194.01562500,5289.23437500" />
<Fence pos="69622.69531250,-176196.96875000,5289.23437500" />
<Fence pos="69609.82031250,-176616.03125000,5289.23437500" />
<Party id="46400022" desc="새 파티(46400005)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400056" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400056" desc="5007(46400011)" memberId="1" npcTemplateId="5007" ai="6" randomPos="false" spawnCount="1" pos="69753.96875000,-176522.73437500,5289.23437500" offsetZ="0" dir="181" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400058" desc="5008(46400012)" memberId="3" npcTemplateId="5008" ai="7" randomPos="false" spawnCount="1" pos="69763.67187500,-176283.04687500,5289.23437500" offsetZ="0" dir="182" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400031" desc="조합 E(46400006)-3" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="69879.03125000,-176652.64062500,5289.23437500" />
<Fence pos="69896.29687500,-176420.26562500,5286.33007813" />
<Fence pos="69878.03906250,-176204.28125000,5289.23437500" />
<Fence pos="69627.26562500,-176207.23437500,5289.23437500" />
<Fence pos="69614.39062500,-176626.29687500,5289.23437500" />
<Party id="46400023" desc="새 파티(46400005)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400059" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400059" desc="5007(46400011)" memberId="1" npcTemplateId="5007" ai="6" randomPos="false" spawnCount="1" pos="69775.31250000,-176511.79687500,5289.83789063" offsetZ="0" dir="181" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400061" desc="5008(46400012)" memberId="3" npcTemplateId="5008" ai="7" randomPos="false" spawnCount="1" pos="69779.68750000,-176302.98437500,5289.83154297" offsetZ="0" dir="181" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400082" desc="사본 - 5007(46400011)" memberId="4" npcTemplateId="5007" ai="6" randomPos="false" spawnCount="1" pos="69851.60156250,-176515.84375000,5289.82958984" offsetZ="0" dir="181" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400033" desc="조합 D(46400005)-2" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68984.72656250,-175629.95312500,5289.23437500" />
<Fence pos="68577.88281250,-176040.57812500,5289.23437500" />
<Fence pos="68765.17968750,-176258.75000000,5289.23437500" />
<Fence pos="69134.60156250,-175841.93750000,5289.23437500" />
<Party id="46400025" desc="새 파티(46400004)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400066" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400066" desc="5005(46400009)" memberId="1" npcTemplateId="5005" ai="4" randomPos="false" spawnCount="1" pos="68841.78906250,-175938.17187500,5289.23437500" offsetZ="0" dir="316" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400068" desc="5006(46400010)" memberId="3" npcTemplateId="5006" ai="5" randomPos="false" spawnCount="1" pos="68769.92187500,-176040.32812500,5289.23437500" offsetZ="0" dir="323" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="46400034" desc="조합 D(46400005)-3" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="68984.72656250,-175629.95312500,5289.23437500" />
<Fence pos="68577.88281250,-176040.57812500,5289.23437500" />
<Fence pos="68765.17968750,-176258.75000000,5289.23437500" />
<Fence pos="69134.60156250,-175841.93750000,5289.23437500" />
<Party id="46400026" desc="새 파티(46400004)" partySpawn="true" partyRespawnTime="0" bossInstanceId="46400069" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="46400069" desc="5005(46400009)" memberId="1" npcTemplateId="5005" ai="4" randomPos="false" spawnCount="1" pos="68841.78906250,-175938.17187500,5289.23437500" offsetZ="0" dir="316" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="46400071" desc="5006(46400010)" memberId="3" npcTemplateId="5006" ai="5" randomPos="false" spawnCount="1" pos="68769.92187500,-176040.32812500,5289.23437500" offsetZ="0" dir="323" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2010" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
</TerritoryData>