Files
Server-Datasheets/Datasheet/DungeonData_9096.xml
2025-03-03 20:30:53 -05:00

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76 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Dungeon continentId="9096" name="@dungeon:9096" startPos="-3253,-155327,6045" exitContinentId="2" exitPos="907,-8137,6841">
<!-- 터렛 디펜스-->
<Condition type="party" value="5" />
<Condition type="notSolo" />
<Condition type="levelOver" value="60" />
<Condition type="progressQuest" value="7204" taskId="1" />
<Condition type="completeQuest" value="7203" />
<Condition type="flag" name="dungeonStart" value="0" />
<ClearCondition huntingZoneId="496" templateId="202" amount="1" killCount="1" />
<!--NPC 오브젝트 스폰-->
<EventGroup type="enterTerritory" uniqueId="496,49600150">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600178" next="none" />
<!--첫번째 투명NPC-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600258" next="none" />
<!--두번째 투명NPC-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600264" next="time" nextValue="2" />
<!--세번째 투명NPC-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600172" targetNpcId="496,700" startAggro="20000" aggroInterval="1" aggroRange="100000" next="none" />
<!--첫번째 메인 수정-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600267" next="none" />
<!--첫번째 스테이지 뒷문-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600432" next="none" />
<!--두번째 스테이지 뒷문-->
<EventTask type="flag" name="타워생존" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="폭탄마등장,타워생존" repeat="true">
<Event>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장" value="0" next="none" />
<EventTask type="flag" name="1번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장-2" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장" value="0" next="none" />
<EventTask type="flag" name="2번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장-2" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장" value="0" next="none" />
<EventTask type="flag" name="3번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장-2" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장" value="0" next="none" />
<EventTask type="flag" name="4번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장-2" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="폭탄마등장-2,타워생존" repeat="true">
<Event>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장-2" value="0" next="none" />
<EventTask type="flag" name="1번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장-2" value="0" next="none" />
<EventTask type="flag" name="2번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장-2" value="0" next="none" />
<EventTask type="flag" name="3번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장" value="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="flag" name="폭탄마등장-2" value="0" next="none" />
<EventTask type="flag" name="4번폭탄마스폰" value="1" next="time" nextValue="30" />
<EventTask type="flag" name="폭탄마등장" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="1번폭탄마스폰,타워생존" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600287" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--1 폭탄마-->
<EventTask type="flag" name="1번폭탄마스폰" value="0" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="2번폭탄마스폰,타워생존" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600342" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--2 폭탄마-->
<EventTask type="flag" name="2번폭탄마스폰" value="0" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="3번폭탄마스폰,타워생존" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600355" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--3 폭탄마-->
<EventTask type="flag" name="3번폭탄마스폰" value="0" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="4번폭탄마스폰,타워생존" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600368" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--4 폭탄마-->
<EventTask type="flag" name="4번폭탄마스폰" value="0" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--첫번째 방 플래그 그룹 시작 -->
<!--첫번째 방 이벤트 시작-->
<EventGroup type="enterTerritory" uniqueId="496,49600162">
<!--첫번째 방 입장 확인(타이머 시작)-->
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096021" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600295" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600381" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600382" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600384" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600435" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="10" />
<!--수정 지킴이-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600435">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="시간종료" value="0" next="none" />
<EventTask type="flag" name="첫번째스테이지" value="1" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600266" next="none" />
<!--첫번째 스테이지 앞문-->
<EventTask type="rankSystem" state="start" startPoint="0" next="none" />
<!-- 랭킹 시스템 시작 -->
<EventTask type="flag" name="dungeonStart" value="1" next="none" />
<!-- 던전 시작 -->
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096001" style="combat" next="time" nextValue="2" />
<EventTask type="timer" action="start" direction="reverse" value="600" name="타이머A" timerType="rank" next="none" />
<!-- 랭킹 타이머 시작 -->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600288" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--1번 자코-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600343" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--2번 자코-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600356" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--3번 자코-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600369" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="10" />
<!--4번 자코-->
<EventTask type="flag" name="폭탄마등장" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600288, 49600343, 49600356, 49600369">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600284" targetNpcId="496,301" startAggro="200" aggroInterval="10" aggroRange="100000" next="none" />
<!--1 일반-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600284">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600386" targetNpcId="496,301" startAggro="200" aggroInterval="10" aggroRange="100000" next="none" />
<!--궁수-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600386">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096002" style="alert" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600350" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="5" />
<!--2 폭군-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600350">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096003" style="alert" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600396" targetNpcId="496,301" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="3" />
<!--3비만-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600396">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096027" style="alert" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600392" targetNpcId="496,301" startAggro="200" aggroInterval="1" aggroRange="100000" next="time" nextValue="3" />
<!--4 카이둔-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600392">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8011" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096004" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600299" targetNpcId="496,301" startAggro="200000" aggroInterval="5" aggroRange="100000" next="time" nextValue="10" />
<!--1미즈넬-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600351" targetNpcId="496,301" startAggro="200000" aggroInterval="5" aggroRange="100000" next="time" nextValue="10" />
<!--2미즈넬-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600364" targetNpcId="496,301" startAggro="200000" aggroInterval="5" aggroRange="100000" next="time" nextValue="10" />
<!--3 미즈넬-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600377" targetNpcId="496,301" startAggro="200000" aggroInterval="5" aggroRange="100000" next="time" nextValue="10" />
<!--4미즈넬-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600299,49600351,49600364,49600377">
<Event>
<EventTaskGroup>
<EventTask type="timer" action="stop" name="타이머A" timerType="rank" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머A" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="flag" name="타워생존" value="0" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096025" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096022" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600173" targetNpcId="496,701" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="5" />
<!--두번째 메인 수정-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600436" targetNpcId="496,303" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--수정 지킴이-->
<EventTask type="abnormality" abnormalityId="47710400" target="npc" targetNpcId="496, 301" next="time" nextValue="3" />
<!--수정 업노말리티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600172" next="time" nextValue="3" />
<!--첫번째 메인 수정-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600267" next="none" />
<!--첫번째 스테이지 뒷문-->
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 수정 HP 시스템 메시지-->
<EventGroup type="npcHp" uniqueId="496,301" value="75">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096017" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,301" value="50">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096018" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,301" value="25">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096019" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,301" value="5">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096020" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--오염된 코어 수정 파괴-->
<EventGroup type="npcHp" uniqueId="496,809" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="99000820" target="player" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--메인 수정 파괴 플래그-->
<EventGroup type="npcHp" uniqueId="496,301" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="타워생존" value="0" next="none" />
<EventTask type="timer" action="stop" name="타이머A" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머A" next="none" />
<!-- 타이머A 종료 -->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600288" next="none" />
<!--1번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600343" next="none" />
<!--2번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600356" next="none" />
<!--3번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600369" next="none" />
<!--4번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600284" next="none" />
<!--1 일반-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600386" next="none" />
<!--궁수-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600350" next="none" />
<!--2 폭군-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600396" next="none" />
<!--3비만-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600392" next="none" />
<!--4 카이둔-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600299" next="none" />
<!--1미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600351" next="none" />
<!--2미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600364" next="none" />
<!--3 미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600377" next="none" />
<!--4미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600287" next="none" />
<!--1 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600342" next="none" />
<!--2 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600355" next="none" />
<!--3 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600368" next="none" />
<!--4 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600295" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600381" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600382" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600384" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096024" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096022" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600173" targetNpcId="496,701" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="3" />
<!--두번째 메인 수정-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600436" targetNpcId="496,303" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--수정 지킴이-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600267" next="none" />
<!--첫번째 스테이지 뒷문-->
</EventTaskGroup>
</Event>
</EventGroup>
<!--두번째 방 전투 시작-->
<EventGroup type="enterTerritory" uniqueId="496,49600163">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600398" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600399" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600400" next="time" nextValue="5" />
<!--123 목책-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600436">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="시간종료" value="0" next="none" />
<EventTask type="flag" name="첫번째스테이지" value="0" next="none" />
<EventTask type="flag" name="두번째스테이지" value="1" next="none" />
<EventTask type="rankSystem" state="start" next="none" />
<!--랭크 시스템 시작-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600431" next="none" />
<!--두번째 스테이지 앞문-->
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096005" style="combat" next="none" />
<EventTask type="timer" action="start" direction="reverse" value="600" name="타이머B" timerType="rank" next="none" />
<!-- 랭킹 타이머 시작 -->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600405" targetNpcId="496,303" startAggro="100000" aggroInterval="8" aggroRange="100000" next="none" />
<!--1 화신-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600405">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096013" style="alert" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600425" targetNpcId="496,303" startAggro="100000" aggroInterval="8" aggroRange="100000" next="time" nextValue="20" />
<!--3유안티-->
<EventTask type="message" string="@dungeon:9096006" style="alert" next="none" />
<EventTask type="flag" name="골램생존" value="1" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600404" targetNpcId="496,303" startAggro="100000" aggroInterval="1" aggroRange="100000" next="none" />
<!--1 골렘-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600425">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096014" style="alert" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600418" targetNpcId="496,303" startAggro="100000" aggroInterval="8" aggroRange="100000" next="time" nextValue="20" />
<!--2지옥불-->
<EventTask type="message" string="@dungeon:9096006" style="alert" next="none" />
<EventTask type="flag" name="골램생존" value="1" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600420" targetNpcId="496,303" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--3 골렘-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600418">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8011" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096015" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600430" targetNpcId="496,303" startAggro="20000000" aggroInterval="1" aggroRange="100000" next="time" nextValue="20" />
<!--1거인-->
<EventTask type="message" string="@dungeon:9096006" style="alert" next="none" />
<EventTask type="flag" name="골램생존" value="1" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600412" targetNpcId="496,303" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--2 골렘-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600430">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096025" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096023" style="combat" next="none" />
<EventTask type="flag" name="타워생존" value="0" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="timer" action="stop" name="타이머B" timerType="rank" next="time" nextValue="2" />
<EventTask type="timer" action="stop" value="0" name="타이머B" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="flag" name="카딘사망" value="1" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600404" next="time" nextValue="2" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600412" next="time" nextValue="2" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600420" next="none" />
<!--123 골램-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600174" targetNpcId="496,702" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="2" />
<!--세번째 메인 수정-->
<EventTask type="abnormality" abnormalityId="47710400" target="npc" targetNpcId="496, 303" next="time" nextValue="2" />
<!--수정 업노말리티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600173" next="time" nextValue="1" />
<!--두번째 메인 수정-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600431" next="none" />
<!--두번째 스테이지 앞문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600432" next="none" />
<!--두번째 스테이지 뒷문-->
</EventTaskGroup>
</Event>
</EventGroup>
<!--골램사망-->
<EventGroup type="eliminate" territoryId="49600404,49600412,49600420">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="골램생존" value="0" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--오염된 코어 수정 파괴-->
<EventGroup type="npcHp" uniqueId="496,300" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="99000820" target="player" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 수정 HP 시스템 메시지-->
<EventGroup type="npcHp" uniqueId="496,303" value="75">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096017" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,303" value="50">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096018" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,303" value="25">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096019" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,303" value="5">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096020" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--두번째 방 메인 수정 파괴 플래그-->
<EventGroup type="npcHp" uniqueId="496,303" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096024" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096026" style="combat" next="none" />
<EventTask type="timer" action="stop" name="타이머B" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머B" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600398" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600399" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600400" next="none" />
<!--123 목책-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600404" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600412" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600420" next="none" />
<!--123 골램-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600405" next="none" />
<!--1 화신-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600425" next="none" />
<!--3유안티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600418" next="none" />
<!--2지옥불-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600430" next="none" />
<!--1거인-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600174" targetNpcId="496,702" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="2" />
<!--세번째 메인 수정-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600431" next="none" />
<!--두번째 스테이지 앞문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600432" next="none" />
<!--두번째 스테이지 뒷문-->
</EventTaskGroup>
</Event>
</EventGroup>
<!--세번째 방 전투 시작-->
<EventGroup type="enterTerritory" uniqueId="496,49600164">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="세리온자비사용" value="1" next="none" />
<EventTask type="flag" name="바르쿠드생존" value="1" next="none" />
<EventTask type="flag" name="시간종료" value="0" next="none" />
<EventTask type="flag" name="두번째스테이지" value="0" next="none" />
<EventTask type="flag" name="세번째스테이지" value="1" next="none" />
<EventTask type="timer" action="start" direction="reverse" value="300" name="타이머C" timerType="rank" next="none" />
<!-- 랭킹 타이머 시작 -->
<EventTask type="rankSystem" state="start" next="none" />
<!--랭크 시스템 시작-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600269" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600270" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600271" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600439" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600440" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600441" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600261" targetNpcId="496,304" startAggro="150000" aggroInterval="5" aggroRange="100000" next="time" nextValue="30" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600434" next="none" />
<!--세번째 스테이지 뒷문-->
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="30" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="60" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="60" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="none" />
<EventTask type="abnormality" abnormalityId="47710200" target="npc" targetNpcId="496, 500" next="time" nextValue="60" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600439">
<Event>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600272" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600275" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600276" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600387" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600388" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600389" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600390" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600391" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600440">
<Event>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600272" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600275" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600276" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600387" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600388" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600389" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600390" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600391" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="49600441">
<Event>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600272" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600275" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600276" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600387" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600388" startAggro="200000" targetNpcId="496,304" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600389" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600390" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.125">
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<EventTask type="flag" name="세리온자비사용" value="0" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096012" style="combat" next="time" nextValue="10" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600391" targetNpcId="496,304" startAggro="200000" aggroInterval="5" aggroRange="100000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 수정 HP 시스템 메시지-->
<EventGroup type="npcHp" uniqueId="496,304" value="75">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096017" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,304" value="50">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096018" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,304" value="25">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096019" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,304" value="5">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096020" style="Alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,500" value="10" repeat="true">
<!--불카누스 사망-->
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="496,500" patternListId="2" next="time" nextValue="5" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600171" next="time" nextValue="10" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600171" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="496,305" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="47710300" target="player" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 볼카누스 사망 던전 완료 -->
<EventGroup type="npcHp" uniqueId="496,500" value="0">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="바르쿠드사망" value="1" next="none" />
<EventTask type="flag" name="바르쿠드생존" value="0" next="none" />
<EventTask type="abnormality" abnormalityId="47710400" target="npc" targetNpcId="496, 304" next="none" />
<!--수정 업노말리티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600434" next="none" />
<!--세번째 스테이지 뒷문-->
<EventTask type="timer" action="stop" name="타이머C" timerType="rank" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머C" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600264" next="none" />
<!--세번째 투명 NPC 디스폰-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600270" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600271" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600269" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600174" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600439" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600440" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600441" next="none" />
<!--세번째 메인 수정-->
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096028" style="combat" next="time" nextValue="5" />
<EventTask type="rankSystem" state="end" next="none" />
<!--랭킹시스템 종료-->
</EventTaskGroup>
</Event>
</EventGroup>
<!--수정파괴-->
<EventGroup type="npcHp" uniqueId="496,304" value="0">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="496" territoryId="49600261" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600434" next="none" />
<!--세번째 스테이지 뒷문-->
<EventTask type="timer" action="stop" name="타이머C" timerType="rank" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머C" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600270" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600271" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600269" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600439" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600440" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600441" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096024" style="combat" next="time" nextValue="5" />
<EventTask type="rankSystem" state="end" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 파티 전멸시 던전 완료 -->
<EventGroup type="annihilated">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="바르쿠드생존" value="0" next="none" />
<EventTask type="flag" name="파티전멸" value="1" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096024" style="combat" next="time" nextValue="1" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600172" next="none" />
<!--첫번째 메인 수정-->
<EventTask type="rankSystem" state="end" next="none" />
<!--랭킹시스템 종료-->
<EventTask type="flag" name="첫번째스테이지" value="0" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600288" next="none" />
<!--1번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600343" next="none" />
<!--2번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600356" next="none" />
<!--3번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600369" next="none" />
<!--4번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600284" next="none" />
<!--1 일반-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600386" next="none" />
<!--궁수-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600350" next="none" />
<!--2 폭군-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600396" next="none" />
<!--3비만-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600392" next="none" />
<!--4 카이둔-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600299" next="none" />
<!--1미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600351" next="none" />
<!--2미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600364" next="none" />
<!--3 미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600377" next="none" />
<!--4미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600287" next="none" />
<!--1 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600342" next="none" />
<!--2 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600355" next="none" />
<!--3 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600368" next="none" />
<!--4 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600295" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600381" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600382" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600384" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600398" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600399" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600400" next="none" />
<!--123 목책-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600404" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600412" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600420" next="none" />
<!--123 골램-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600405" next="none" />
<!--1 화신-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600425" next="none" />
<!--3유안티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600418" next="none" />
<!--2지옥불-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600430" next="none" />
<!--1거인-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600173" next="none" />
<!--두번째 메인 수정-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600398" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600399" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600400" next="none" />
<!--123 목책-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600404" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600412" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600420" next="none" />
<!--123 골램-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600405" next="none" />
<!--1 화신-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600425" next="none" />
<!--3유안티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600418" next="none" />
<!--2지옥불-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600430" next="none" />
<!--1거인-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600261" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600269" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600270" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600271" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600439" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600440" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600441" next="none" />
<EventTask type="timer" action="stop" name="타이머A" next="time" nextValue="2" />
<EventTask type="timer" action="stop" value="0" name="타이머A" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="timer" action="stop" name="타이머B" next="time" nextValue="2" />
<EventTask type="timer" action="stop" value="0" name="타이머B" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="timer" action="stop" name="타이머C" next="time" nextValue="2" />
<EventTask type="timer" action="stop" value="0" name="타이머C" next="none" />
<!-- 랭킹 타이머 종료 -->
</EventTaskGroup>
</Event>
</EventGroup>
<!--타이머 종료-->
<EventGroup type="timer" timerName="타이머A" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="시간종료" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="timer" timerName="타이머B" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="시간종료" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="timer" timerName="타이머C" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="시간종료" value="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="첫번째스테이지,시간종료" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="타워생존" value="0" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600267" next="none" />
<!--첫번째 스테이지 뒷문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600288" next="none" />
<!--1번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600343" next="none" />
<!--2번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600356" next="none" />
<!--3번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600369" next="none" />
<!--4번 자코-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600284" next="none" />
<!--1 일반-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600386" next="none" />
<!--궁수-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600350" next="none" />
<!--2 폭군-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600396" next="none" />
<!--3비만-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600392" next="none" />
<!--4 카이둔-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600299" next="none" />
<!--1미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600351" next="none" />
<!--2미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600364" next="none" />
<!--3 미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600377" next="none" />
<!--4미즈넬-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600287" next="none" />
<!--1 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600342" next="none" />
<!--2 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600355" next="none" />
<!--3 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600368" next="none" />
<!--4 폭탄마-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600295" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600381" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600382" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600384" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096025" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096022" style="combat" next="none" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600173" targetNpcId="496,701" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="3" />
<!--두번째 메인 수정-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600436" targetNpcId="496,303" startAggro="200000" aggroInterval="1" aggroRange="100000" next="none" />
<!--수정 지킴이-->
<EventTask type="abnormality" abnormalityId="47710400" target="npc" targetNpcId="496, 301" next="time" nextValue="2" />
<!--수정 업노말리티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600172" next="time" nextValue="1" />
<!--첫번째 메인 수정-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="두번째스테이지,시간종료" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096025" style="combat" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096026" style="combat" next="none" />
<EventTask type="timer" action="stop" name="타이머B" next="time" nextValue="5" />
<EventTask type="timer" action="stop" value="0" name="타이머B" next="none" />
<!-- 랭킹 타이머 종료 -->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600431" next="none" />
<!--두번째 스테이지 앞문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600432" next="none" />
<!--두번째 스테이지 뒷문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600398" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600399" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600400" next="none" />
<!--123 목책-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600404" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600412" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600420" next="none" />
<!--123 골램-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600405" next="none" />
<!--1 화신-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600425" next="none" />
<!--3유안티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600418" next="none" />
<!--2지옥불-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600430" next="none" />
<!--1거인-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600402" next="none" />
<!--1 오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600428" next="none" />
<!--2오크-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600429" next="none" />
<!--3오크-->
<EventTask type="spawn" huntingZoneId="496" territoryId="49600174" targetNpcId="496,702" startAggro="200000" aggroInterval="1" aggroRange="100000" next="time" nextValue="2" />
<!--세번째 메인 수정-->
<EventTask type="abnormality" abnormalityId="47710400" target="npc" targetNpcId="496, 303" next="time" nextValue="2" />
<!--수정 업노말리티-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600173" next="time" nextValue="1" />
<!--두번째 메인 수정-->
<EventTask type="rankSystem" state="pause" next="none" />
<!--랭크 시스템 멈춤-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="세번째스테이지,시간종료" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="496" territoryId="49600261" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600269" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600270" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600271" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600439" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600440" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600441" next="none" />
<EventTask type="Soundon" soundType="effectSound" soundId="8007" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096028" style="combat" next="time" nextValue="5" />
<EventTask type="rankSystem" state="end" next="none" />
<!--랭킹시스템 종료-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="첫번째스테이지,파티전멸" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="타워생존" value="0" next="none" />
<EventTask type="despawn" huntingZoneId="496" territoryId="49600266" next="none" />
<!--첫번째 스테이지 앞문-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="두번째스테이지,파티전멸" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="496" territoryId="49600266" next="none" />
<!--첫번째 스테이지 앞문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600267" next="none" />
<!--첫번째 스테이지 뒷문-->
<EventTask type="despawn" huntingZoneId="496" territoryId="49600431" next="none" />
<!--두번째 스테이지 앞문-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="세번째스테이지,바르쿠드생존" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="8009" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096009" style="combat" next="time" nextValue="2" />
<EventTask type="Soundon" soundType="effectSound" soundId="8012" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096010" style="combat" next="time" nextValue="30" />
<EventTask type="message" string="@dungeon:9096016" style="alert" next="time" nextValue="60" />
<EventTask type="message" string="@dungeon:9096007" style="alert" next="time" nextValue="60" />
<EventTask type="message" string="@dungeon:9096007" style="alert" next="time" nextValue="60" />
<EventTask type="message" string="@dungeon:9096007" style="alert" next="time" nextValue="60" />
<EventTask type="Soundon" soundType="effectSound" soundId="8010" playTime="0" next="none" />
<EventTask type="message" string="@dungeon:9096008" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="골램생존,카딘사망" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096029" style="alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="세리온자비사용,바르쿠드사망" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9096030" style="alert" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 입장 후 제라드, 제르미르 등장 -->
<EventGroup type="enterTerritory" uniqueId="496, 49600268">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="496" territoryId="49600176" next="time" nextValue="1" />
<EventTask type="spawn" huntingZoneId="496" territoryId="49600177" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<Condition type="maxMemberCount" value="5" />
</Dungeon>