244 lines
22 KiB
XML
244 lines
22 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<NpcData huntingZoneId="117">
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<!-- 보물상자 -->
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<Template id="1000" shapeId="710031" basicActionId="7100301" name="진짜 보물상자" scale="2.500000" size="medium" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4Battle_Golem02" aiid="7" villager="false" isObjectNpc="TRUE" elite="true" questVillager="false" invincible="false" parentId="60025200" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false" isWideBroadcaster="true" isNotAchievementTarget="true" huntingStyle="raid" showHpGauge="true" cannotPassThrough="true">
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<Abnormality strA="101.000000" resA="43.000000" strB="101.000000" resB="43.000000" strC="101.000000" resC="43.000000" strD="101.000000" resD="43.000000" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="111" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="166446.296875" time="18400.000000" moveSpeedUpRate="2.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
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<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<AbnormalityResistanceOverride resetTime="0" />
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<Critical str="30.000000" res="180.000000" powRate="1.500000" />
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<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
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<NpcOnly onDeathSkill="0">
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<SpawnSkill skillId="1101" prob="1" />
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</NpcOnly>
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="100" />
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<RepeatSkill />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="2500000.60375000" walkSpeed="100.000000" runSpeed="160.000000" atk="500.500000" def="3296.243408" exp="27.768726" level="65" />
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<AltAnimation />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="1001" shapeId="710031" basicActionId="7100300" name="가짜 보물상자" scale="2.500000" size="medium" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4Battle_Golem02" aiid="7" villager="false" isObjectNpc="TRUE" elite="true" questVillager="false" invincible="false" parentId="60025200" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false" isWideBroadcaster="true" isNotAchievementTarget="true" huntingStyle="raid" showHpGauge="true">
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<Abnormality strA="101.000000" resA="43.000000" strB="101.000000" resB="43.000000" strC="101.000000" resC="43.000000" strD="101.000000" resD="43.000000" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="111" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="166446.296875" time="18400.000000" moveSpeedUpRate="2.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
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<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<AbnormalityResistanceOverride resetTime="0" />
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<Critical str="30.000000" res="180.000000" powRate="1.500000" />
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<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
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<NpcOnly onDeathSkill="0">
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<SpawnSkill skillId="1101" prob="1" />
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</NpcOnly>
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="100" />
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<RepeatSkill />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="2500000.60375000" walkSpeed="100.000000" runSpeed="160.000000" atk="517.500000" def="3296.243408" exp="27.768726" level="65" />
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<AltAnimation />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<!-- 쿠마스 -->
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<Template id="5000" name="파티장 쿠마스" scale="0.60000" size="large" shapeId="302540" deathShapeId="302540" isVehicleEx="true" villager="false" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4_Mion_Kanovia" aiid="7" basicActionId="3006703" elite="true" questVillager="false" invincible="false" parentId="" isWideBroadcaster="false" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" isLightParty="false" villagerVolumeActiveRange="200">
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<Abnormality strA="122.000000" resA="500.000000" strB="122.000000" resB="500.000000" strC="122.000000" resC="500.000000" strD="122.000000" resD="500.000000" />
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<AbnormalityControl>
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<FullHpStandard standardUnder="0.7" abnormalityId="2057" />
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<FullHpStandard standardUnder="0.5" abnormalityId="2058" />
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<FullHpStandard standardUnder="0.3" abnormalityId="2059" />
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</AbnormalityControl>
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="0" time="0.000000" moveSpeedUpRate="1.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.000000" />
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<Reaction statStr="80.000000" statRes="500.000000" miniRes="300.000000" basicRes="400.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="50" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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<AbnormalityResistanceOverride resetTime="90000">
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<Abnormality kind="22414" initRes="0.4" incRes="0.3" />
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<!-- 후퇴 차기 (기절) -->
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<Abnormality kind="32002" initRes="0.7" incRes="0.3" />
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<!-- 얼음송곳, 거미줄 덫, 거미줄 화살, 견제 사격, 구속탄, 바위의 속박 (이속 / 공속 감소) -->
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<Abnormality kind="22401" initRes="0.4" incRes="0.3" />
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<!-- 번개의 각인, 섬광탄, 기절의 덫 (기절) -->
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<Abnormality kind="22418" initRes="0.4" incRes="0.3" />
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<!-- 빙결의 대지, 속박의 낙인 (이속 감소) -->
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<Abnormality kind="22402" initRes="0.3" incRes="0.1" resetTime="30000" />
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<!-- 충격의 외침, 포획 (기절) -->
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<Abnormality kind="22412" initRes="0.4" incRes="0.3" />
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<!-- 방패 연타, 칼등 치기, 돌려차기 (기절) -->
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<Abnormality kind="22411" initRes="0.4" incRes="0.3" />
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<!-- 방패 치기 (기절) -->
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<Abnormality kind="22404" initRes="0.4" incRes="0.3" />
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<!-- 발목 노리기, 충격의 맹타, 위협의 파동 (이속 / 공속 감소) -->
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<Abnormality kind="22417" initRes="0.4" incRes="0.3" />
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<!-- 살기 분출 (이속 감소) -->
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<Abnormality kind="22416" initRes="0.6" incRes="0.3" />
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<!-- 날카로운 고함, 혼돈의 저주 (공포) -->
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<Abnormality kind="22420" initRes="0.6" incRes="0.3" resetTime="60000" />
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<!-- 수면의 바람 (수면) -->
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<Abnormality kind="22413" initRes="0.4" incRes="0.1" resetTime="120000" />
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<!-- 무사_뒤잡기, 속박의 저주 (속박) -->
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<Abnormality kind="22430" initRes="0.5" incRes="0.3" resetTime="120000" />
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<!-- 유사의 속박 (수면) -->
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<Abnormality kind="22433" initRes="0.7" incRes="0.3" resetTime="120000" />
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<!-- 이샤라의 자장가 (수면) -->
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<Abnormality kind="22406" initRes="0.4" incRes="0.1" resetTime="60000" />
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<!-- 검투사_뒤잡기 (기절) -->
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<Abnormality kind="22405" initRes="0.4" incRes="0.3" />
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<!-- 강격 베기 (기절) -->
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<Abnormality kind="22407" initRes="0.4" incRes="0.3" />
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<!-- 반격 뒤돌리기, 뒤돌리기 (기절) -->
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</AbnormalityResistanceOverride>
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<Critical str="40.000000" res="198.000000" powRate="1.200000" />
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<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
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<NpcOnly onDeathSkill="0" />
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<SeatList>
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<Seat id="1301" />
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</SeatList>
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<SkillList />
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<Stat maxHp="6000000.000000" walkSpeed="300.000000" runSpeed="300.000000" atk="1300.000000" def="3000.433594" exp="0.000000" level="65" />
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<VehicleEx kind="avatar" ourTeamEffectId="" enemyTeamEffectId="" headToCameraDir="true" moveType="player" battleType="keyboard" isForQuestId="" destroyPcDisposal="death" firstTaskId="10" lastTaskId="11" fixable="false" repairGage="100" oneUserRepairPerSec="10" repairTryLimitUser="2" />
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</Template>
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<Template id="6000" name="파티원 쿠마스" scale="0.50000" size="large" shapeId="302520" deathShapeId="302520" isVehicleEx="true" villager="false" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4_Mion_Kanovia" aiid="7" basicActionId="3006703" elite="true" questVillager="false" invincible="false" parentId="" isWideBroadcaster="false" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" isLightParty="false" villagerVolumeActiveRange="200">
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<Abnormality strA="122.000000" resA="500.000000" strB="122.000000" resB="500.000000" strC="122.000000" resC="500.000000" strD="122.000000" resD="500.000000" />
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<AbnormalityControl>
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<FullHpStandard standardUnder="0.7" abnormalityId="2057" />
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<FullHpStandard standardUnder="0.5" abnormalityId="2058" />
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<FullHpStandard standardUnder="0.3" abnormalityId="2059" />
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</AbnormalityControl>
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="0" time="60000.000000" moveSpeedUpRate="1.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.000000" />
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<Reaction statStr="80.000000" statRes="500.000000" miniRes="300.000000" basicRes="400.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="50" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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<AbnormalityResistanceOverride resetTime="90000">
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<Abnormality kind="22414" initRes="0.4" incRes="0.3" />
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<!-- 후퇴 차기 (기절) -->
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<Abnormality kind="32002" initRes="0.7" incRes="0.3" />
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<!-- 얼음송곳, 거미줄 덫, 거미줄 화살, 견제 사격, 구속탄, 바위의 속박 (이속 / 공속 감소) -->
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<Abnormality kind="22401" initRes="0.4" incRes="0.3" />
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<!-- 번개의 각인, 섬광탄, 기절의 덫 (기절) -->
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<Abnormality kind="22418" initRes="0.4" incRes="0.3" />
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<!-- 빙결의 대지, 속박의 낙인 (이속 감소) -->
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<Abnormality kind="22402" initRes="0.3" incRes="0.1" resetTime="30000" />
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<!-- 충격의 외침, 포획 (기절) -->
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<Abnormality kind="22412" initRes="0.4" incRes="0.3" />
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<!-- 방패 연타, 칼등 치기, 돌려차기 (기절) -->
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<Abnormality kind="22411" initRes="0.4" incRes="0.3" />
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<!-- 방패 치기 (기절) -->
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<Abnormality kind="22404" initRes="0.4" incRes="0.3" />
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<!-- 발목 노리기, 충격의 맹타, 위협의 파동 (이속 / 공속 감소) -->
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<Abnormality kind="22417" initRes="0.4" incRes="0.3" />
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<!-- 살기 분출 (이속 감소) -->
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<Abnormality kind="22416" initRes="0.6" incRes="0.3" />
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<!-- 날카로운 고함, 혼돈의 저주 (공포) -->
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<Abnormality kind="22420" initRes="0.6" incRes="0.3" resetTime="60000" />
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<!-- 수면의 바람 (수면) -->
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<Abnormality kind="22413" initRes="0.4" incRes="0.1" resetTime="120000" />
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<!-- 무사_뒤잡기, 속박의 저주 (속박) -->
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<Abnormality kind="22430" initRes="0.5" incRes="0.3" resetTime="120000" />
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<!-- 유사의 속박 (수면) -->
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<Abnormality kind="22433" initRes="0.7" incRes="0.3" resetTime="120000" />
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<!-- 이샤라의 자장가 (수면) -->
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<Abnormality kind="22406" initRes="0.4" incRes="0.1" resetTime="60000" />
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<!-- 검투사_뒤잡기 (기절) -->
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<Abnormality kind="22405" initRes="0.4" incRes="0.3" />
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<!-- 강격 베기 (기절) -->
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<Abnormality kind="22407" initRes="0.4" incRes="0.3" />
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<!-- 반격 뒤돌리기, 뒤돌리기 (기절) -->
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</AbnormalityResistanceOverride>
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<Critical str="40.000000" res="198.000000" powRate="1.200000" />
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<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
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<NpcOnly onDeathSkill="0" />
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<SeatList>
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<Seat id="1302" />
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</SeatList>
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<SkillList />
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<Stat maxHp="6000000.000000" walkSpeed="295.000000" runSpeed="295.000000" atk="1250.000000" def="3000.433594" exp="0.000000" level="65" />
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<VehicleEx kind="avatar" ourTeamEffectId="" enemyTeamEffectId="" headToCameraDir="true" moveType="player" battleType="keyboard" isForQuestId="" destroyPcDisposal="death" firstTaskId="10" lastTaskId="11" fixable="false" repairGage="100" oneUserRepairPerSec="10" repairTryLimitUser="2" />
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</Template>
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<Template id="7000" name="감염된 새끼 쿠마스" scale="0.30000" size="large" shapeId="302520" deathShapeId="302520" isVehicleEx="true" villager="false" resourceSize="100" resourceType="medium" gender="male" race="NPC_T4_Mion_Kanovia" aiid="7" basicActionId="3006703" elite="true" questVillager="false" invincible="false" parentId="" isWideBroadcaster="false" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" isLightParty="false" villagerVolumeActiveRange="200">
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<Abnormality strA="102.000000" resA="2000.000000" strB="102.000000" resB="2000.000000" strC="102.000000" resC="2000.000000" strD="102.000000" resD="2000.000000" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="759863.562500" time="60000.000000" moveSpeedUpRate="1.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.000000" />
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<Reaction statStr="1.000000" statRes="1.000000" miniRes="1.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="50" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="40.000000" res="198.000000" powRate="1.200000" />
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<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
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<NpcOnly onDeathSkill="0" />
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<SeatList>
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<Seat id="1303" />
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</SeatList>
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<SkillList />
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<Stat maxHp="500000.000000" walkSpeed="200.000000" runSpeed="200.000000" atk="100.000000" def="3000.433594" exp="0.000000" level="65" />
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<VehicleEx kind="avatar" ourTeamEffectId="" enemyTeamEffectId="" headToCameraDir="true" moveType="player" battleType="keyboard" isForQuestId="" destroyPcDisposal="death" firstTaskId="10" lastTaskId="11" fixable="false" repairGage="100" oneUserRepairPerSec="10" repairTryLimitUser="2" />
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</Template>
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<!-- 바람/보호 마석 -->
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<Template id="8000" shapeId="600960" basicActionId="6009600" name="바람의마석" isObjectNpc="true" size="medium" aiid="7" elite="false" scale="0.500000" deathShapeId="600961" resourceSize="0" resourceType="" race="" villager="false" questVillager="false" invincible="true" unionElite="false" parentId="60096000">
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<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
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<Anger gaugeSize="6519.093750" time="14616.666992" moveSpeedUpRate="2.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
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<Reaction statStr="40.000000" statRes="50.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<AbnormalityResistanceOverride resetTime="0" />
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<Critical str="40.000000" res="50.000000" powRate="1.500000" />
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<CriticalAdjust front="1.000000" right="1.500000" left="1.500000" back="2.000000" />
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<NpcOnly onDeathSkill="0" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill>
|
|
<Skill id="1108" interval="2000" />
|
|
</RepeatSkill>
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="13038.187500" walkSpeed="150.000000" runSpeed="160.000000" atk="62.500000" def="143.040070" exp="0.000000" level="26" />
|
|
<AltAnimation />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
<Template id="8001" shapeId="600960" basicActionId="6009600" name="보호의마석" isObjectNpc="true" size="medium" aiid="7" elite="false" scale="0.500000" deathShapeId="600961" resourceSize="0" resourceType="" race="" villager="false" questVillager="false" invincible="true" unionElite="false" parentId="60096000">
|
|
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
|
|
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
|
|
<Anger gaugeSize="6519.093750" time="14616.666992" moveSpeedUpRate="2.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
|
|
<Reaction statStr="40.000000" statRes="50.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<AbnormalityResistanceOverride resetTime="0" />
|
|
<Critical str="40.000000" res="50.000000" powRate="1.500000" />
|
|
<CriticalAdjust front="1.000000" right="1.500000" left="1.500000" back="2.000000" />
|
|
<NpcOnly onDeathSkill="0" />
|
|
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill>
|
|
<Skill id="1108" interval="2000" />
|
|
</RepeatSkill>
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="13038.187500" walkSpeed="100.000000" runSpeed="160.000000" atk="62.500000" def="143.040070" exp="0.000000" level="26" />
|
|
<AltAnimation />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
<Template id="8002" shapeId="600960" basicActionId="6009600" name="정령 불가 마석" isObjectNpc="true" size="medium" aiid="7" elite="false" scale="0.500000" deathShapeId="600961" resourceSize="0" resourceType="" race="" villager="false" questVillager="false" invincible="true" unionElite="false" parentId="60096000">
|
|
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
|
|
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="0.500000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1.000000" />
|
|
<Anger gaugeSize="6519.093750" time="14616.666992" moveSpeedUpRate="2.000000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
|
|
<Reaction statStr="40.000000" statRes="50.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<AbnormalityResistanceOverride resetTime="0" />
|
|
<Critical str="40.000000" res="50.000000" powRate="1.500000" />
|
|
<CriticalAdjust front="1.000000" right="1.500000" left="1.500000" back="2.000000" />
|
|
<NpcOnly onDeathSkill="0" />
|
|
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill>
|
|
<Skill id="1108" interval="1000" />
|
|
</RepeatSkill>
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="13038.187500" walkSpeed="100.000000" runSpeed="160.000000" atk="62.500000" def="143.040070" exp="0.000000" level="26" />
|
|
<AltAnimation />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
</NpcData> |