Files
Server-Datasheets/Datasheet/NpcData_119.xml
2025-03-03 20:30:53 -05:00

493 lines
45 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="119">
<Template id="201" shapeId="300780" basicActionId="3007800" name="아크투스" race="Arctus" gender="male" size="medium" scale="1.3" aiid="0" elite="True" resourceSize="0" resourceType="" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30078000" balanceType="솔로_기본" partyMember="3" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="animal" aggroSendToPartyDistance="300" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="40234.7588673032" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="495000" walkSpeed="42" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed" />
<String templateId="201" name="" title="" />
</Template>
<Template id="202" shapeId="300020" basicActionId="3000200" name="쉐도우 쿠거" race="ShadowCougar" gender="male" scale="1.6" resourceType="medium" size="medium" resourceSize="100" aiid="1" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30002000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="786000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="202" name="" title="" />
</Template>
<Template id="203" shapeId="300220" basicActionId="3002200" name="광포한 곰" race="EnragedBear" gender="male" scale="1.6" resourceType="medium" resourceSize="100" aiid="2" size="medium" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30022000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="45" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="0" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="357000" walkSpeed="32" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="203" name="" title="" />
</Template>
<Template id="204" shapeId="300562" basicActionId="3005600" name="쿠차트 전사 상급" race="KoboldFighter" gender="male" scale="1.3" resourceType="medium" size="medium" resourceSize="100" aiid="3" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30056200" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="411000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="204" name="" title="" />
</Template>
<Template id="205" shapeId="300621" basicActionId="3006200" name="프리온 약탈자" race="PrionMadman" gender="male" scale="1.3" resourceType="medium" size="medium" resourceSize="100" aiid="4" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30062100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="594000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="205" name="" title="" />
</Template>
<Template id="206" shapeId="300934" basicActionId="3009300" name="불타는 길리두" race="DyingGhillieDhu" gender="male" scale="1.3" resourceType="medium" resourceSize="100" aiid="5" size="medium" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30093400" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="9" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="0" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="594000" walkSpeed="54" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="206" name="" title="" />
</Template>
<Template id="207" shapeId="301631" basicActionId="3016300" name="고릴라_자유보스" race="Gorilla" gender="male" aiid="6" size="medium" scale="1.3" elite="True" resourceSize="0" resourceType="" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30163100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="900" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="5700000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="207" name="" title="" />
</Template>
<Template id="208" name="원숭이" scale="1.3" size="medium" shapeId="302030" resourceSize="100" resourceType="medium" gender="male" race="monkey" aiid="7" basicActionId="3020300" villager="false" isObjectNpc="false" elite="True" questVillager="false" invincible="false" unionElite="false" parentId="30203000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="246000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="208" name="" title="" />
</Template>
<Template id="209" name="시조새" scale="1.2" size="medium" shapeId="302020" resourceSize="100" resourceType="medium" gender="male" race="bird" aiid="8" basicActionId="3020200" villager="false" isObjectNpc="false" elite="True" questVillager="false" invincible="false" unionElite="false" parentId="30202000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="1182000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="0" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="209" name="" title="" />
</Template>
<Template id="210" name="불타는 길리두_R" scale="1.3" size="medium" shapeId="300935" resourceSize="100" resourceType="medium" gender="male" race="FlowerTreespirit" aiid="9" basicActionId="3009300" villager="false" isObjectNpc="false" elite="True" questVillager="false" invincible="false" unionElite="false" parentId="30093500" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="594000" walkSpeed="100" runSpeed="70" atk="700" def="4464" exp="" level="65" />
<BalanceRef ignoreAttr="runSpeed,atk" />
<String templateId="210" name="" title="" />
</Template>
<Template id="211" name="제사장" scale="1.6" size="medium" shapeId="302040" resourceSize="100" resourceType="medium" gender="male" race="ChiefPriest" aiid="10" basicActionId="3020400" villager="false" isObjectNpc="false" elite="True" questVillager="false" invincible="false" unionElite="false" parentId="30204000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
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<SkillList>
`
</SkillList>
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</Template>
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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</Template>
<Template id="213" name="도적" scale="1.3" size="medium" shapeId="302042" resourceSize="100" resourceType="medium" gender="male" race="Thief" aiid="12" basicActionId="3020400" villager="false" isObjectNpc="false" elite="True" questVillager="false" invincible="false" unionElite="false" parentId="30204200" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="" showAggroTarget="" showShorttermTarget="" isLightParty="">
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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<BalanceRef ignoreAttr="" />
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</Template>
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="800" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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</Template>
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<AltAnimation>
<AltAnim type="Run" altAnimName="run01" />
</AltAnimation>
<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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</Template>
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<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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</Template>
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<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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<Anger gaugeSize="17022.3979823206" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<SkillList>
`
</SkillList>
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<SkillList />
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</Template>
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<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="c" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="77374.5362832753" time="16943.3333333333" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="3648000" walkSpeed="80" runSpeed="150" atk="490" def="4464" exp="" level="65" />
<BalanceRef ignoreAttr="" />
<String templateId="103" name="" title="" />
<BattleFieldOnly isLastHit="true" addPoint="0" abnormalId="0" applyTarget="me" bossMarker="true" />
</Template>
</NpcData>