Files
Server-Datasheets/Datasheet/NpcData_823.xml
2025-03-03 20:30:53 -05:00

818 lines
84 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="823">
<Template id="1000" villager="true" name="길버트 그레이스" shapeId="522010" basicActionId="5000800" race="Human" gender="male" aiid="0" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000" appearQuestId="0" balanceType="솔로_기본" partyMember="1" playStyle="basic" elite="False" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="366797.805477307" walkSpeed="60" runSpeed="110" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="1001" shapeId="530750" basicActionId="5307100" name="포아롱" race="popori" gender="male" scale="1" resourceType="medium" resourceSize="100" size="medium" aiid="1" villager="true" invincible="true" elite="False" isObjectNpc="false" questVillager="false" unionElite="false" parentId="53075000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="366797.805477307" walkSpeed="100" runSpeed="160" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="1002" name="시오즈 엘린" villager="true" shapeId="530730" basicActionId="5004000" race="Popori" gender="female" aiid="2" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false" elite="False" unionElite="false" parentId="53073000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="366797.805477307" walkSpeed="60" runSpeed="110" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="1003" villager="true" name="발키온 정찰대_하루호" shapeId="720463" basicActionId="200010" race="" aiid="3" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="" appearQuestId="0" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000" balanceType="솔로_기본" partyMember="1" playStyle="basic" elite="False" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="91545.4653610822" walkSpeed="60" runSpeed="110" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="1004" villager="true" name="발키온 정찰대_피코" shapeId="500273" basicActionId="5002600" race="Popori" gender="male" aiid="4" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000" appearQuestId="0" balanceType="솔로_기본" partyMember="1" playStyle="basic" elite="False" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="91545.4653610822" walkSpeed="60" runSpeed="110" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="1005" name="발키온 정찰대_주드" scale="1" size="medium" shapeId="720494" resourceSize="100" resourceType="medium" gender="male" race="NPC_tut_Tsoldier_H" aiid="36" basicActionId="7204940" villager="true" isObjectNpc="false" elite="False" unionElite="false" questVillager="false" invincible="false" parentId="72049400" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="0" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="100" />
<RepeatSkill />
</ObjectNpcAiParam>
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="160" atk="156.25" def="3296.24334659119" exp="0" level="60" />
<BalanceRef ignoreAttr="exp" />
</Template>
<Template id="1006" name="발키온 정찰대_악토" scale="1" size="medium" shapeId="720495" resourceSize="100" resourceType="medium" gender="male" race="NPC_tut_Tsoldier_H" aiid="37" basicActionId="7204950" villager="true" isObjectNpc="false" elite="False" unionElite="false" questVillager="false" invincible="false" parentId="72049500" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False" dontTurn="true">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="0" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="100" />
<RepeatSkill />
</ObjectNpcAiParam>
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="160" atk="156.25" def="3296.24334659119" exp="0" level="60" />
<BalanceRef ignoreAttr="exp" />
</Template>
<Template id="1100" villager="true" name="길버트 그레이스" shapeId="522010" basicActionId="5000800" race="Human" gender="male" aiid="7" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000" appearQuestId="0" balanceType="솔로_기본" partyMember="1" playStyle="basic" elite="False" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="366797.805477307" walkSpeed="60" runSpeed="110" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="1101" shapeId="530750" basicActionId="5307100" name="포아롱" race="popori" gender="male" scale="1" resourceType="medium" resourceSize="100" size="medium" aiid="1" villager="true" invincible="true" elite="False" isObjectNpc="false" questVillager="false" unionElite="false" parentId="53075000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="366797.805477307" walkSpeed="100" runSpeed="160" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="1102" name="시오즈 엘린" villager="true" shapeId="530730" basicActionId="5004000" race="Popori" gender="female" aiid="5" scale="1" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false" elite="False" unionElite="false" parentId="53073000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="183398.902738653" time="22950" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList />
<Stat maxHp="366797.805477307" walkSpeed="60" runSpeed="110" atk="175" def="4464.04925957504" exp="0" level="65" />
</Template>
<Template id="2000" shapeId="301320" basicActionId="3013200" name="유안티_졸개" race="YuantiWarrior" gender="male" scale="0.75" resourceType="small" resourceSize="100" size="medium" aiid="9" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30132000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="10" deathNameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="80" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2001" shapeId="301321" basicActionId="3013200" name="유안티_용감한졸개" race="YuantiWarrior" gender="male" scale="0.75" resourceType="small" resourceSize="100" size="medium" aiid="10" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30132100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="80" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2002" shapeId="300890" basicActionId="3008900" name="유안티_메튜" race="YuantiWarleader" gender="male" scale="0.75" resourceType="medium" resourceSize="100" size="medium" aiid="11" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30089000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="110" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2003" shapeId="300891" basicActionId="3008900" name="유안티_노련한싸움꾼" race="YuantiWarleader" gender="male" scale="0.75" resourceType="medium" resourceSize="100" size="medium" aiid="12" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30089100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="110" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2004" shapeId="300892" basicActionId="3008900" name="유안티_헐쿠" race="YuantiWarleader" gender="male" scale="0.75" resourceType="medium" resourceSize="100" size="medium" aiid="13" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30089200" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="110" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2005" shapeId="300680" basicActionId="3006800" name="유안티_파투" size="medium" race="YuantiPirateRaider" gender="male" scale="0.75" resourceType="large" resourceSize="100" aiid="14" showHpGauge="false" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30068000" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="yuanti" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="85" runSpeed="255" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2006" shapeId="300681" basicActionId="3006800" name="유안티_칼룸" size="medium" race="YuantiPirateRaider" gender="male" scale="0.75" resourceType="large" resourceSize="100" aiid="15" showHpGauge="false" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30068100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="65" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="yuanti" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="85" runSpeed="255" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2007" shapeId="300683" basicActionId="3006800" name="유안티_시아카" race="YuantiWarleader" gender="male" scale="1" resourceType="large" resourceSize="100" size="large" aiid="16" showHpGauge="false" elite="True" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30068300" balanceType="파티_중형" partyMember="1" playStyle="giant" isFreeNamed="False" showAggroTarget="True" showShorttermTarget="True" isLightParty="False" showTargetInfo="false">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate deathNameplateHeight="0" nameplateHeight="75" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="759863.546475386" time="60000" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="atk,maxHp,exp" />
<Critical str="40" res="180" powRate="1.2" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
<Reaction statStr="80" statRes="300" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="700000" walkSpeed="100" runSpeed="110" atk="115" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2008" shapeId="300684" basicActionId="3006800" name="유안티_타쿠스" size="medium" race="YuantiPirateRaider" gender="male" scale="0.75" resourceType="large" resourceSize="100" aiid="17" showHpGauge="false" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30068400" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="45" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="yuanti" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="85" runSpeed="255" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2009" shapeId="300841" basicActionId="3008400" name="유안티_소후라" race="YuantiShaman" gender="male" scale="0.75" resourceType="large" resourceSize="100" showHpGauge="false" size="medium" aiid="18" elite="False" villager="false" isObjectNpc="false" questVillager="false" invincible="false" unionElite="false" parentId="30084100" balanceType="솔로_기본" partyMember="1" playStyle="basic" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="45772.7326805411" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<BalanceRef ignoreAttr="exp" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<SkillList>
`
</SkillList>
<Stat maxHp="91545.4653610822" walkSpeed="100" runSpeed="160" atk="156.25" def="3296.24334659119" exp="0" level="60" />
</Template>
<Template id="2010" name="쥐" villager="false" shapeId="800180" basicActionId="8001800" race="animal" gender="male" aiid="38" scale="1.5" questVillager="false" resourceType="medium" resourceSize="100" size="small" class="" collideOnMove="false" invincible="false" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false" elite="False" unionElite="false" parentId="80018000" balanceType="솔로_기본" partyMember="5" playStyle="zarco" isFreeNamed="False" showAggroTarget="False" showShorttermTarget="False" isLightParty="False">
<Abnormality strA="100" resA="50" strB="100" resB="50" strC="100" resC="50" strD="100" resD="50" />
<NamePlate nameplateHeight="0" />
<StackPoint maxStackPoint="10" minStackPointRequire="5" stackPointPeriod="8000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40.000000" incRes="3.000000" />
<Abnormality kind="6" initRes="50.000000" incRes="3.000000" />
<Abnormality kind="7" initRes="30.000000" incRes="3.000000" />
</AbnormalityResistanceOverride>
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="130" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<AltAnimation />
<Anger gaugeSize="20597.7297062435" time="18400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="1" />
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<SkillList />
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`
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