Files
Server-Datasheets/Datasheet/TerritoryData_110.xml
2025-03-03 20:30:53 -05:00

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81 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="110">
<TerritoryGroup id="11600001" desc="대혼전은 사랑입니다">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList/>
</TerritoryGroup>
<TerritoryGroup id="11000001" desc="회복 NPC">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000001" desc="2층 회복" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7897.9541,7244.9873,748.8333"/>
<Fence pos="7899.4033,7426.3750,748.8430"/>
<Fence pos="7766.8066,7441.7363,748.8594"/>
<Fence pos="7763.4561,7252.4424,748.8473"/>
<Npc instanceId="11000005" desc="새 NPC(11000005)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7833.2710,7344.9971,748.9009" offsetZ="0" dir="90" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000002" desc="2층 회복" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7305.7002,7443.2437,748.8751"/>
<Fence pos="7310.5527,7242.6860,748.8875"/>
<Fence pos="7451.5845,7252.6997,748.8895"/>
<Fence pos="7450.2930,7444.6289,748.8772"/>
<Npc instanceId="11000003" desc="새 NPC(11000003)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7381.2485,7344.5371,748.8978" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000003" desc="2층 회복" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7453.7852,7856.4946,748.8992"/>
<Fence pos="7450.6387,8054.3970,748.9008"/>
<Fence pos="7310.1641,8053.1689,748.8965"/>
<Fence pos="7311.5283,7858.1240,748.8949"/>
<Npc instanceId="11000006" desc="새 NPC(11000006)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7385.6963,7954.6484,748.9021" offsetZ="0" dir="-89" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000004" desc="2층 회복" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7911.2305,7860.3022,748.8995"/>
<Fence pos="7905.1348,8061.8696,748.9016"/>
<Fence pos="7763.3516,8052.2886,748.9021"/>
<Fence pos="7762.5249,7859.9521,748.9000"/>
<Npc instanceId="11000007" desc="새 NPC(11000007)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7826.7046,7957.6099,748.9021" offsetZ="0" dir="-178" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000005" desc="1층 회복" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8164.6255,7342.2393,339.4310"/>
<Fence pos="7948.8726,7352.9917,337.5059"/>
<Fence pos="7969.1548,7240.9727,338.5600"/>
<Fence pos="8164.6064,7223.6880,339.0751"/>
<Npc instanceId="11000008" desc="새 NPC(11000008)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="8065.2261,7297.8921,339.1683" offsetZ="0" dir="94" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000006" desc="1층 회복" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8067.1494,8146.2046,339.8576"/>
<Fence pos="7916.0664,8129.4131,339.6599"/>
<Fence pos="7892.8052,8026.9463,339.5092"/>
<Fence pos="8059.0884,8040.2505,339.7189"/>
<Npc instanceId="11000009" desc="새 NPC(11000009)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7966.5771,8077.7393,339.8290" offsetZ="0" dir="177" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000007" desc="1층 회복" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7079.8257,8057.1226,339.8802"/>
<Fence pos="7101.0889,7927.5981,339.7123"/>
<Fence pos="7238.4966,7918.6670,339.1726"/>
<Fence pos="7224.2065,8049.4995,339.7026"/>
<Npc instanceId="11000010" desc="새 NPC(11000010)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7158.9575,7972.7563,339.8256" offsetZ="0" dir="-82" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000008" desc="1층 회복" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7164.3467,7156.1650,339.8852"/>
<Fence pos="7286.1606,7166.9414,339.7243"/>
<Fence pos="7287.6157,7334.4995,339.5441"/>
<Fence pos="7178.8555,7327.1006,339.6814"/>
<Npc instanceId="11000011" desc="새 NPC(11000011)" memberId="0" npcTemplateId="2004" ai="7" randomPos="false" spawnCount="1" pos="7220.0503,7277.3545,339.8214" offsetZ="0" dir="-48" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000002" desc="쿨공속">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000010" desc="1층 쿨" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6565.0815,7812.3716,332.6614"/>
<Fence pos="6439.4878,7805.8521,333.6892"/>
<Fence pos="6446.5938,7683.0640,333.6542"/>
<Fence pos="6564.2754,7677.8770,333.6268"/>
<Npc instanceId="11000012" desc="새 NPC(11000012)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="6510.1602,7745.6919,332.7103" offsetZ="0" dir="-172" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000011" desc="1층 쿨" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7441.3228,6600.8730,332.6619"/>
<Fence pos="7445.9009,6495.3076,332.6852"/>
<Fence pos="7624.5386,6502.9927,333.6492"/>
<Fence pos="7625.8916,6603.1445,333.6263"/>
<Npc instanceId="11000013" desc="새 NPC(11000013)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="7510.6255,6546.2739,332.7090" offsetZ="0" dir="-88" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000012" desc="1층 쿨" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8670.8232,7474.1538,332.6889"/>
<Fence pos="8780.8340,7478.0913,332.7036"/>
<Fence pos="8778.8320,7656.8789,333.6648"/>
<Fence pos="8675.5234,7658.3931,333.6516"/>
<Npc instanceId="11000014" desc="새 NPC(11000014)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="8736.0068,7562.0596,332.7098" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000013" desc="1층 쿨" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7788.2974,8700.4287,332.6208"/>
<Fence pos="7782.7056,8791.6523,332.6623"/>
<Fence pos="7607.7153,8794.4268,333.6066"/>
<Fence pos="7596.2139,8698.5703,333.5706"/>
<Npc instanceId="11000015" desc="새 NPC(11000015)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="7684.1543,8764.7666,332.7087" offsetZ="0" dir="88" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000014" desc="2층 쿨" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8164.5542,8431.1064,743.6442"/>
<Fence pos="8162.9790,8545.3955,743.6524"/>
<Fence pos="8043.5356,8540.5752,743.6537"/>
<Fence pos="8051.7954,8431.6328,743.6458"/>
<Npc instanceId="11000016" desc="새 NPC(11000016)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="8103.1270,8480.8145,743.6584" offsetZ="0" dir="129" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000015" desc="2층 쿨" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7019.1089,8431.3447,743.6117"/>
<Fence pos="7020.2871,8557.2686,743.6262"/>
<Fence pos="6887.6489,8553.7441,743.6241"/>
<Fence pos="6883.9307,8431.8047,743.6102"/>
<Npc instanceId="11000017" desc="새 NPC(11000017)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="6941.6646,8486.4219,743.6493" offsetZ="0" dir="41" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000016" desc="2층 쿨" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7053.3818,6880.6699,743.5817"/>
<Fence pos="7060.5215,6755.5786,743.5925"/>
<Fence pos="7178.8579,6756.4326,743.6010"/>
<Fence pos="7158.9976,6877.7290,743.5886"/>
<Npc instanceId="11000018" desc="새 NPC(11000018)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="7114.2866,6831.8398,743.6575" offsetZ="0" dir="-50" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000017" desc="2층 쿨" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8192.2578,6874.0078,743.6390"/>
<Fence pos="8197.8506,6777.4243,743.6476"/>
<Fence pos="8321.0361,6777.9907,743.6490"/>
<Fence pos="8322.0029,6877.3940,743.6403"/>
<Npc instanceId="11000019" desc="새 NPC(11000019)" memberId="0" npcTemplateId="2000" ai="7" randomPos="false" spawnCount="1" pos="8259.7471,6823.4702,743.6584" offsetZ="0" dir="-139" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000003" desc="경직 면역">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000018" desc="2층 경직" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6874.0605,7344.5117,743.6517"/>
<Fence pos="6778.4448,7349.3252,743.6564"/>
<Fence pos="6784.1230,7202.0615,743.6529"/>
<Fence pos="6876.1553,7204.6592,743.6486"/>
<Npc instanceId="11000020" desc="새 NPC(11000020)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="6830.2656,7273.0557,743.6587" offsetZ="0" dir="178" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000019" desc="2층 경직" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6864.3213,8150.5552,743.6483"/>
<Fence pos="6771.3667,8157.2915,743.6484"/>
<Fence pos="6763.4961,7955.3184,743.6553"/>
<Fence pos="6863.9204,7951.0410,743.6549"/>
<Npc instanceId="11000021" desc="새 NPC(11000021)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="6817.4937,8063.4097,743.6576" offsetZ="0" dir="-177" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000020" desc="2층 경직" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8346.0400,7962.5718,743.6519"/>
<Fence pos="8449.5840,7958.4150,743.6528"/>
<Fence pos="8446.9580,8157.3843,743.6437"/>
<Fence pos="8350.0684,8156.3682,743.6431"/>
<Npc instanceId="11000023" desc="새 NPC(11000023)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="8398.2793,8054.3496,743.6581" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000021" desc="2층 경직" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8351.0547,7186.9741,743.6465"/>
<Fence pos="8440.4521,7180.9009,743.6469"/>
<Fence pos="8447.0879,7382.2466,743.6550"/>
<Fence pos="8347.1484,7386.6465,743.6544"/>
<Npc instanceId="11000024" desc="새 NPC(11000024)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="8395.0205,7282.3906,743.6322" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000022" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8209.9521,7041.4707,338.7958"/>
<Fence pos="8247.6387,6998.7651,338.8124"/>
<Fence pos="8315.7178,7069.7959,330.4901"/>
<Fence pos="8278.8105,7111.0151,330.4742"/>
<Npc instanceId="11000025" desc="새 NPC(11000025)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="8260.8828,7051.9341,330.5177" offsetZ="0" dir="-44" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000023" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8206.1318,8258.6514,338.8016"/>
<Fence pos="8267.9648,8199.8721,337.7716"/>
<Fence pos="8305.5508,8234.5010,330.4964"/>
<Fence pos="8241.8711,8290.7627,338.8158"/>
<Npc instanceId="11000026" desc="새 NPC(11000026)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="8254.1904,8259.6484,338.8377" offsetZ="0" dir="67" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000024" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6951.9438,8187.7129,338.3206"/>
<Fence pos="7026.0444,8262.3301,338.8163"/>
<Fence pos="6986.7725,8298.1152,338.8279"/>
<Fence pos="6922.3013,8219.8613,330.5081"/>
<Npc instanceId="11000027" desc="새 NPC(11000027)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="6965.0684,8238.4893,330.5178" offsetZ="0" dir="129" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000025" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7039.4502,7024.9131,338.3146"/>
<Fence pos="6951.7744,7112.1768,335.2733"/>
<Fence pos="6914.7109,7068.8555,330.5063"/>
<Fence pos="7004.9863,6990.3984,330.5038"/>
<Npc instanceId="11000028" desc="새 NPC(11000028)" memberId="0" npcTemplateId="2002" ai="7" randomPos="false" spawnCount="1" pos="6989.4736,7037.1235,338.8378" offsetZ="0" dir="-127" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000004" desc="이속">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000026" desc="2층 이속" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7448.9585,8421.5713,743.6530"/>
<Fence pos="7451.5288,8495.8818,743.6548"/>
<Fence pos="7340.6924,8486.6641,743.6487"/>
<Fence pos="7341.4414,8422.3125,743.6474"/>
<Npc instanceId="11000030" desc="새 NPC(11000030)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="7398.3604,8456.6494,743.6543" offsetZ="0" dir="91" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000027" desc="2층 이속" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7881.0542,8423.9600,743.6492"/>
<Fence pos="7885.0684,8484.1592,743.6503"/>
<Fence pos="7751.1997,8490.1445,743.6564"/>
<Fence pos="7753.8125,8419.6318,743.6547"/>
<Npc instanceId="11000031" desc="새 NPC(11000031)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="7814.7363,8455.4707,743.6519" offsetZ="0" dir="86" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000028" desc="2층 이속" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7739.4761,6889.2671,743.6426"/>
<Fence pos="7738.6104,6793.0874,743.6484"/>
<Fence pos="7852.9424,6793.9048,743.6423"/>
<Fence pos="7860.2231,6885.9165,743.6368"/>
<Npc instanceId="11000032" desc="새 NPC(11000032)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="7797.1392,6842.5977,743.6575" offsetZ="0" dir="-93" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000029" desc="2층 이속" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7355.8076,6884.5903,743.6427"/>
<Fence pos="7350.0923,6803.4961,743.6474"/>
<Fence pos="7462.7051,6803.2944,743.6509"/>
<Fence pos="7458.4570,6889.2451,743.6456"/>
<Npc instanceId="11000033" desc="새 NPC(11000033)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="7406.5605,6843.2656,743.6581" offsetZ="0" dir="-93" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000031" desc="1층 이속" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6490.9771,7059.9165,334.9077"/>
<Fence pos="6409.3594,7055.0981,334.9077"/>
<Fence pos="6410.0156,6983.7900,334.9077"/>
<Fence pos="6493.2119,6989.7495,334.9077"/>
<Npc instanceId="11000034" desc="새 NPC(11000034)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="6435.7520,7018.2402,334.9077" offsetZ="0" dir="-175" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000033" desc="1층 이속" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8743.2041,7013.1729,334.9077"/>
<Fence pos="8829.1221,7003.7183,334.9063"/>
<Fence pos="8827.5615,7101.4844,334.9063"/>
<Fence pos="8744.6660,7105.5601,334.9077"/>
<Npc instanceId="11000035" desc="새 NPC(11000035)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="8800.9248,7054.7231,334.9063" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000034" desc="1층 이속" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6467.9839,8295.9883,334.9077"/>
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<Fence pos="6413.2764,8201.9951,334.9063"/>
<Fence pos="6469.9385,8199.1768,334.9077"/>
<Npc instanceId="11000036" desc="새 NPC(11000036)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="6441.3232,8254.8750,334.9077" offsetZ="0" dir="-179" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000035" desc="1층 이속" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8761.8799,8250.6631,334.9077"/>
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<Fence pos="8813.3994,8335.6152,334.9077"/>
<Fence pos="8753.8574,8335.8467,334.9077"/>
<Npc instanceId="11000037" desc="새 NPC(11000037)" memberId="0" npcTemplateId="2003" ai="7" randomPos="false" spawnCount="1" pos="8785.7813,8298.2979,334.9077" offsetZ="0" dir="0" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000005" desc="MP회복">
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000036" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7382.1328,6951.3770,333.8340"/>
<Fence pos="7378.1348,6910.7666,333.8516"/>
<Fence pos="7449.4116,6911.1992,333.5493"/>
<Fence pos="7450.8018,6952.5479,333.5449"/>
<Npc instanceId="11000038" desc="새 NPC(11000038)" memberId="0" npcTemplateId="2001" ai="7" randomPos="false" spawnCount="1" pos="7428.5864,6941.3608,333.6387" offsetZ="0" dir="-96" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000037" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7837.3267,6947.6362,331.9043"/>
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<Fence pos="7896.7915,6898.3745,331.6515"/>
<Fence pos="7901.7319,6947.7666,331.6309"/>
<Npc instanceId="11000039" desc="새 NPC(11000039)" memberId="0" npcTemplateId="2001" ai="7" randomPos="false" spawnCount="1" pos="7874.2314,6933.2915,331.7480" offsetZ="0" dir="-91" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000038" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7374.6309,8336.0400,334.0605"/>
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<Fence pos="7310.7007,8400.1631,334.1739"/>
<Fence pos="7309.6680,8336.5146,334.0957"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000039" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7920.2480,8326.6523,334.0820"/>
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<Fence pos="7850.0615,8377.6055,334.1406"/>
<Fence pos="7847.6367,8324.7119,334.0449"/>
<Npc instanceId="11000041" desc="새 NPC(11000041)" memberId="0" npcTemplateId="2001" ai="7" randomPos="false" spawnCount="1" pos="7895.5972,8351.1182,334.0938" offsetZ="0" dir="89" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000040" desc="새배치" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="8757.1768,7743.0566,743.6536"/>
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<Fence pos="8763.9795,7576.0249,743.6489"/>
<Npc instanceId="11000042" desc="새 NPC(11000042)" memberId="0" npcTemplateId="2001" ai="7" randomPos="false" spawnCount="1" pos="8726.0400,7660.1489,743.6577" offsetZ="0" dir="-179" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000041" desc="새배치" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6452.8618,7568.3398,743.6553"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000042" desc="새배치" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7535.7871,8849.9746,743.6536"/>
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<Fence pos="7672.7886,8780.1914,743.6558"/>
<Fence pos="7670.6001,8848.7393,743.6524"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000043" desc="새배치" type="normal" addMaxZ="100.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="7515.9229,6522.0830,743.6546"/>
<Fence pos="7521.8545,6456.8511,743.6519"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000006" desc="투명">
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000044" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="5904.6206,9317.9307,594.2572"/>
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<Fence pos="5974.0591,9374.4902,598.9048"/>
<Fence pos="5903.6782,9374.0439,594.2566"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000046" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="9283.5732,5987.7705,746.2189"/>
<Fence pos="9285.0146,6032.2715,742.3163"/>
<Fence pos="9230.7910,6028.4307,736.9031"/>
<Fence pos="9228.6318,5981.7988,737.9960"/>
<Npc instanceId="11000046" desc="새 NPC(11000046)" memberId="0" npcTemplateId="2005" ai="7" randomPos="false" spawnCount="1" pos="9270.2705,6003.5068,705.3340" offsetZ="0" dir="153" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000007" desc="자폭">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000047" desc="2층 자폭" type="normal" addMaxZ="800.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="9000.9248,8893.5635,334.8938"/>
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<Fence pos="6163.6797,6242.9771,334.9075"/>
<Fence pos="9089.3896,6190.5186,334.8865"/>
<Npc instanceId="11000058" desc="새 NPC(11000058)" memberId="0" npcTemplateId="3002" ai="7" randomPos="false" spawnCount="1" pos="8553.0342,6673.2778,748.4041" offsetZ="0" dir="143" respawnTime="60000" delaySpawnTimeWhenWorldStart="56000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="110001" msgProb="1.000000" msgInterval="300000" msgBroadcastingChannel="true" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="11000059" desc="새 NPC(11000059)" memberId="0" npcTemplateId="3002" ai="7" randomPos="false" spawnCount="1" pos="8553.1533,8663.6924,748.3958" offsetZ="0" dir="-146" respawnTime="60000" delaySpawnTimeWhenWorldStart="56000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="110001" msgProb="1.000000" msgInterval="300000" msgBroadcastingChannel="true" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000050" desc="1층 자폭" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6156.3384,6275.7544,334.9049"/>
<Fence pos="9039.9355,6235.9600,334.8995"/>
<Fence pos="8974.7012,8856.7354,338.8334"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<RandomSpawn fixedPos="7715.5933,7665.0845,329.0121"/>
<RandomSpawn fixedPos="8498.0850,6439.6299,339.8024"/>
<RandomSpawn fixedPos="6572.6519,6700.3892,328.4773"/>
<RandomSpawn fixedPos="6716.9712,8633.6465,332.8475"/>
<RandomSpawn fixedPos="8682.8633,8551.5283,339.7432"/>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000008" desc="독가스">
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<DoorAiList/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="11000061" desc="새 NPC(11000061)" memberId="0" npcTemplateId="3001" ai="7" randomPos="false" spawnCount="1" pos="6666.5698,6665.8496,748.4031" offsetZ="0" dir="45" respawnTime="60000" delaySpawnTimeWhenWorldStart="56000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="110002" msgProb="1.000000" msgInterval="300000" msgBroadcastingChannel="true" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000051" desc="1층 오염체" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="6130.1680,9079.7998,334.9070"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<RandomSpawn fixedPos="7545.3262,7570.2695,329.0490"/>
<RandomSpawn fixedPos="6551.7803,6773.2295,339.7634"/>
<RandomSpawn fixedPos="6718.9995,8738.3789,339.7776"/>
<RandomSpawn fixedPos="8779.0264,8551.9072,339.8085"/>
<RandomSpawn fixedPos="8506.3135,6537.2349,339.7803"/>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000009" desc="무적">
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<DoorAiList/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000049" desc="2층 무적" type="normal" addMaxZ="800.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6154.6333,6252.8799,334.9067"/>
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<Fence pos="8968.0068,9026.1563,334.9065"/>
<Fence pos="6151.7510,9052.4932,334.9067"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<RandomSpawn fixedPos="7665.4141,7677.4258,771.3392"/>
<RandomSpawn fixedPos="6675.9009,6631.6255,743.6578"/>
<RandomSpawn fixedPos="8590.2646,8655.5205,743.6586"/>
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<Territory id="11000052" desc="1층 무적" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="9031.5576,9125.4561,334.9077"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<RandomSpawn fixedPos="7598.4468,7534.4004,593.5662"/>
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<RandomSpawn fixedPos="8425.3105,6479.8823,334.9064"/>
<RandomSpawn fixedPos="6628.4731,6771.7417,331.8189"/>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="11000010" desc="치유량과데미지">
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<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="11000053" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7537.0713,9113.3271,1028.6490"/>
<Fence pos="7664.7720,9111.9492,1028.6499"/>
<Fence pos="7672.0352,9221.6807,1028.6495"/>
<Fence pos="7547.6895,9227.9404,1028.6488"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000054" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="6039.8730,7615.6284,523.2491"/>
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<Fence pos="5969.6401,7690.1870,523.2493"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000055" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="7672.6821,6166.3306,1028.6488"/>
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<Fence pos="7536.0752,6072.9907,1028.6489"/>
<Fence pos="7661.2241,6074.4497,1028.6497"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="11000056" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="9181.5537,7697.5562,523.2483"/>
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<Fence pos="9264.8438,7608.4097,523.2490"/>
<Fence pos="9257.8975,7698.6299,523.2484"/>
<Npc instanceId="11000057" desc="새 NPC(11000057)" memberId="0" npcTemplateId="5001" ai="7" randomPos="false" spawnCount="1" pos="9211.8711,7657.1558,523.2495" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
</TerritoryData>