Files
Server-Datasheets/Datasheet/CreateCharData.xml

162 lines
7.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<CreateCharData>
<!-- This data sheet is only loaded on the Arbiter server. -->
<!-- Items to be placed in the inventory when the character is created. -->
<!-- To set the starting level of a character to 1 or 50, write the desired number in createdLevel.
If not specified, the default is level 1.
To have the character learn all crests upon creation, set learnAllCrests to true.
If not specified, the default is false.
To change the starting inventory size (default is 8x5=40), you can set firstInvenSize="48" for example.
If not specified, it defaults to 40.
To mark all mission quests up to a specific level as completed when the character is created,
set completeAllPriorMissionQuestLevel="49" to mark missions up to level 49 as completed.
-->
<Char class="warrior" createdLevel="1">
<InitItem itemTemplateId="10001" initWear="true" amount="1" />
<InitItem itemTemplateId="15004" initWear="true" amount="1" />
<InitItem itemTemplateId="15005" initWear="true" amount="1" />
<InitItem itemTemplateId="15006" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="lancer" createdLevel="1">
<InitItem itemTemplateId="10002" initWear="true" amount="1" />
<InitItem itemTemplateId="15001" initWear="true" amount="1" />
<InitItem itemTemplateId="15002" initWear="true" amount="1" />
<InitItem itemTemplateId="15003" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="slayer" createdLevel="1">
<InitItem itemTemplateId="10003" initWear="true" amount="1" />
<InitItem itemTemplateId="15004" initWear="true" amount="1" />
<InitItem itemTemplateId="15005" initWear="true" amount="1" />
<InitItem itemTemplateId="15006" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="berserker" createdLevel="1">
<InitItem itemTemplateId="10004" initWear="true" amount="1" />
<InitItem itemTemplateId="15001" initWear="true" amount="1" />
<InitItem itemTemplateId="15002" initWear="true" amount="1" />
<InitItem itemTemplateId="15003" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="sorcerer" createdLevel="1">
<InitItem itemTemplateId="10005" initWear="true" amount="1" />
<InitItem itemTemplateId="15007" initWear="true" amount="1" />
<InitItem itemTemplateId="15008" initWear="true" amount="1" />
<InitItem itemTemplateId="15009" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="archer" createdLevel="1">
<InitItem itemTemplateId="10006" initWear="true" amount="1" />
<InitItem itemTemplateId="15004" initWear="true" amount="1" />
<InitItem itemTemplateId="15005" initWear="true" amount="1" />
<InitItem itemTemplateId="15006" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="priest" createdLevel="1">
<InitItem itemTemplateId="10007" initWear="true" amount="1" />
<InitItem itemTemplateId="15007" initWear="true" amount="1" />
<InitItem itemTemplateId="15008" initWear="true" amount="1" />
<InitItem itemTemplateId="15009" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="elementalist" createdLevel="1">
<InitItem itemTemplateId="10008" initWear="true" amount="1" />
<InitItem itemTemplateId="15007" initWear="true" amount="1" />
<InitItem itemTemplateId="15008" initWear="true" amount="1" />
<InitItem itemTemplateId="15009" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<Char class="soulless" createdLevel="50" firstInvenSize="48">
<!-- 캐릭터 생성 조건, 제약조건 설정 -->
<CreateCondition maxCount="16" preConditionLevel="40"/>
<!-- 시작 위치 -->
<InitPos continent="7087" pos="-48077,-52002,642" dist="0" dir="-111" />
<!-- 장비 -->
<InitItem itemTemplateId="80396" initWear="true" amount="1" />
<InitItem itemTemplateId="80397" initWear="true" amount="1" />
<InitItem itemTemplateId="80398" initWear="true" amount="1" />
<InitItem itemTemplateId="80399" initWear="true" amount="1" />
<!-- 소모품 -->
<InitItem itemTemplateId="112" initWear="false" amount="5" />
<InitItem itemTemplateId="114" initWear="false" amount="5" />
<InitItem itemTemplateId="117" initWear="false" amount="10" />
<InitItem itemTemplateId="362" initWear="false" amount="10" />
<InitItem itemTemplateId="389" initWear="false" amount="10" />
<InitItem itemTemplateId="391" initWear="false" amount="3" />
<InitItem itemTemplateId="70116" initWear="false" amount="3" />
<InitItem itemTemplateId="70117" initWear="false" amount="3" />
<InitItem itemTemplateId="70019" initWear="false" amount="5" />
<InitItem itemTemplateId="70023" initWear="false" amount="5" />
<InitItem itemTemplateId="70033" initWear="false" amount="5" />
<!-- 골드 -->
<InitMoney amount="0" />
<!-- CompleteQuest: Quests that are completed upon character creation -->
<!-- StoryGroupList@id: The ID of the quest group to be excluded (from QuestGroupList.xml StoryGroupList@id) -->
<!-- Quest@id: The ID of a specific quest to be excluded from completion -->
<CompleteQuest>
<StoryGroupList idList="1,2,3,4,5,6,7,8,9,10,11,12,13,14"/>
<Quest idList="6181,6359,6381,8402"/>
</CompleteQuest>
</Char>
<Char class="engineer" createdLevel="1" >
<InitItem itemTemplateId="55005" initWear="true" amount="1" />
<InitItem itemTemplateId="15001" initWear="true" amount="1" />
<InitItem itemTemplateId="15002" initWear="true" amount="1" />
<InitItem itemTemplateId="15003" initWear="true" amount="1" />
<InitItem itemTemplateId="125" initWear="false" amount="5" />
<!-- 붕대 LV 1-->
<InitItem itemTemplateId="8057" initWear="false" amount="3" />
<!-- 고속의 성수-->
<InitMoney amount="0" />
</Char>
<!-- For those that are not specifically defined earlier, this will be used to create them -->
<TutorialInitPos>
<Pos continent="9015" pos="8594.0420,-56722.7031,95.5640" dist="100" dir="180" />
</TutorialInitPos>
<!-- The location where the character will spawn initially -->
<InitLoc default="true">
<Pos continent="13" pos="93492.7422,-88216.6406,-4523.0073" dist="100" dir="180" />
</InitLoc>
<IntroMovie continent="13" movieId="1000"/>
<IntroMovie continent="7087" movieId="2000"/>
<IntroMovie conditionLevel="60" movieId="2011" />
</CreateCharData>