84 lines
2.8 KiB
XML
84 lines
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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Effect reset at a specific point in time (move to the next effect)
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Applied to the entire world (not dependent on individual status)
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Event effects are displayed as system messages upon world connection
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- SMT_DAILYEVENT_SUNDAY ~ SMT_DAILYEVENT_SATURDAY
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Active effects are displayed as abnormality icons
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- It may be a good idea to apply an empty abnormality
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Multiple effects can be applied in a day
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Event effect list:
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* Field monster experience increase (Abnormality)
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* Field monster drop gold increase (Abnormality)
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* Reputation points, reputation experience increase (Abnormality)
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- abnormalityList = "AbnormalityId_1, AbnormalityId_2, AbnormalityId_3"
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* Dungeon enchant item drop rate increase (DungeonEnchantItemDrop)
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- Drop rate = existing rate + bonusDropProb
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* Dungeon masterpiece item drop rate increase (DungeonMasterpieceDrop)
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- Drop rate = existing rate + bonusDropProb
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* Enchant success rate increase (Enchant)
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- Success rate = existing rate + bonusSuccessProb
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* Gathering quantity increase (Gathering)
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- Gathering count = existing count * bonusCountRate
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* Dungeon cooldown reduction (DungeonCooltime)
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- Cooldown = existing cooldown * (1 - HuntingZone event reduction) * (1 - decreaseRate)
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* Increase in the maximum number of daily quests (DailyQuest)
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- Maximum count = existing count * bonusLimitAccomplishCountRate
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* Reputation points increase (Reputation)
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- Acquired reputation points = base points * (bonusPointRate)
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- Rare monster spawn rate increase (after the completion of the rare monster system) (1)
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- Trading post commission decrease (n)
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-->
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<!-- Korea Live 2014/6/1~6/7 Weekday Buff Event -->
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<DailyEvent enable="false">
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<Time resetHour="6" /> <!-- resetHour is based on local time -->
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<!-- Sunday --><!--카이아의 가호-->
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<DayOfWeek index="1">
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<Effect type="Abnormality" abnormalityList="910003" />
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</DayOfWeek>
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<!-- Monday --><!--기드의 가호-->
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<!--DayOfWeek index="2">
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<Effect type="Abnormality" abnormalityList="910009" />
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</DayOfWeek-->
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<!-- Tuesday --><!--세렌의 가호-->
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<!--DayOfWeek index="3">
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<Effect type="Abnormality" abnormalityList="910012" />
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</DayOfWeek-->
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<!-- Wednesday --><!--미스텔의 가호-->
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<!--DayOfWeek index="4">
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<Effect type="Abnormality" abnormalityList="910009" />
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</DayOfWeek-->
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<!-- Thursday --><!--발더의 가호-->
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<!--DayOfWeek index="5">
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<Effect type="Abnormality" abnormalityList="910012" />
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</DayOfWeek-->
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<!-- Friday --><!--벨릭의 가호-->
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<!--DayOfWeek index="6">
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<Effect type="Abnormality" abnormalityList="910009" />
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</DayOfWeek-->
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<!-- Saturday --><!--엘리누의 가호-->
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<DayOfWeek index="7">
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<Effect type="Abnormality" abnormalityList="910003" />
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</DayOfWeek>
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</DailyEvent>
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