Files
Server-Datasheets/Datasheet/TerritoryData_83.xml
2025-03-04 20:22:22 -05:00

588 lines
114 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="83">
<TerritoryGroup id="8300002" desc="콜드락 빌리저">
<TerritoryList>
<Territory id="8300002" desc="콜드락" type="normal" addMaxZ="500.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-38162.5664,-76853.4063,683.1768"/>
<Fence pos="-37910.0781,-70981.6875,1090.8154"/>
<Fence pos="-46213.4883,-70227.9141,911.1963"/>
<Fence pos="-47430.5586,-76347.8750,873.2842"/>
<Fence pos="-42958.0938,-78407.6641,872.3486"/>
<Attribute achieveConditionId="4209" />
<Npc instanceId="8300001" desc="집하장 직원 필립(8300001)" memberId="0" npcTemplateId="1005" ai="100" randomPos="false" spawnCount="1" pos="-43488.9844,-72550.1875,1288.4795" offsetZ="0" dir="321" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300002" desc="수비대장 누노(8300002)" memberId="0" npcTemplateId="1004" ai="100" randomPos="false" spawnCount="1" pos="-43167.3594,-73160.9766,1267.6018" offsetZ="0" dir="180" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300003" desc="임무 담당관 드날 아스틴(8300003)" memberId="0" npcTemplateId="1010" ai="100" randomPos="false" spawnCount="1" pos="-42264.8750,-73275.0547,1304.1799" offsetZ="0" dir="182" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300004" desc="Kashana (Teleport Master)" memberId="0" npcTemplateId="1007" ai="100" randomPos="false" spawnCount="1" pos="-42974.7227,-71991.6016,1298.9941" offsetZ="0" dir="241" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300005" desc="주민 제이크(8300005)" memberId="0" npcTemplateId="1006" ai="100" randomPos="false" spawnCount="1" pos="-42604.2461,-74197.8125,1304.1321" offsetZ="0" dir="138" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300006" desc="이동관리인 킬다(8300006)" memberId="0" npcTemplateId="1003" ai="100" randomPos="false" spawnCount="1" pos="-41815.1953,-75163.0781,1224.4025" offsetZ="0" dir="113" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300007" desc="수비대 병사 가르칸(8300007)" memberId="0" npcTemplateId="1009" ai="100" randomPos="false" spawnCount="1" pos="-42889.7695,-75097.4766,1267.2292" offsetZ="0" dir="284" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300008" desc="창고 크루디아(8300008)" memberId="0" npcTemplateId="1002" ai="100" randomPos="false" spawnCount="1" pos="-44700.1367,-71734.3047,1219.5504" offsetZ="0" dir="326" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300009" desc="상인 콜라스(8300009)" memberId="0" npcTemplateId="1001" ai="100" randomPos="false" spawnCount="1" pos="-44069.9297,-74872.5078,1370.5117" offsetZ="0" dir="43" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300010" desc="수비대병사 저스틴(8300010)" memberId="0" npcTemplateId="1008" ai="100" randomPos="false" spawnCount="1" pos="-45481.0625,-72693.3672,1165.7850" offsetZ="0" dir="158" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300011" desc="촌장 무트" memberId="0" npcTemplateId="1012" ai="100" randomPos="false" spawnCount="1" pos="-44416.7266,-73962.5859,1394.1570" offsetZ="0" dir="22" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300012" desc="주민 댑스" memberId="0" npcTemplateId="1013" ai="100" randomPos="false" spawnCount="1" pos="-42444.7813,-73588.1953,1301.6660" offsetZ="0" dir="299" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-42394.7500,-73705.1250,1303.2032" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42488.0234,-73836.2031,1303.9821" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42673.5117,-73982.9141,1302.8352" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42880.7578,-74001.6172,1292.9978" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-43319.1680,-73875.4141,1254.8130" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-43763.6875,-73654.8047,1289.4427" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44129.4688,-73428.0938,1287.8357" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44623.8086,-73056.3203,1257.8827" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44866.3594,-72809.3281,1205.8075" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44862.5078,-72556.2969,1188.4271" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44542.1641,-72068.1875,1202.2854" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-44022.6055,-71588.0234,1247.7615" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-43627.5391,-71647.4531,1281.4193" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-43128.9375,-72046.9688,1292.4482" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42731.5625,-72489.3594,1275.0095" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42537.7383,-72948.9922,1281.7009" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42522.1992,-73425.2422,1296.7703" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-42459.5742,-73556.0703,1302.2917" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300013" desc="마석 상인 포드" memberId="0" npcTemplateId="1011" ai="100" randomPos="false" spawnCount="1" pos="-42253.0430,-72491.5859,1305.9023" offsetZ="0" dir="192" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300014" desc="마석 채집꾼 킬다" memberId="0" npcTemplateId="1014" ai="100" randomPos="false" spawnCount="1" pos="-42916.2539,-74174.8750,1317.1152" offsetZ="0" dir="84" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="0" alertAngle="0" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300016" desc="사냥꾼 라일라 데인" memberId="0" npcTemplateId="1015" ai="100" randomPos="false" spawnCount="1" pos="-42232.8320,-73529.1563,1304.1641" offsetZ="0" dir="196" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300017" desc="사냥꾼 지노 호퍼" memberId="0" npcTemplateId="1016" ai="100" randomPos="false" spawnCount="1" pos="-42094.2500,-73766.4297,1321.3887" offsetZ="0" dir="256" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300018" desc="사냥꾼 허베인" memberId="0" npcTemplateId="1017" ai="100" randomPos="false" spawnCount="1" pos="-43843.2891,-71483.8125,1264.0153" offsetZ="0" dir="225" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300019" desc="사냥꾼 구르버" memberId="0" npcTemplateId="1018" ai="100" randomPos="false" spawnCount="1" pos="-45150.2500,-72836.9609,1210.1211" offsetZ="0" dir="146" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300020" desc="사냥꾼 카즈" memberId="0" npcTemplateId="1019" ai="100" randomPos="false" spawnCount="1" pos="-43900.3594,-73140.4141,1305.6448" offsetZ="0" dir="111" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300024" desc="마석 상인 갈리" memberId="0" npcTemplateId="1022" ai="100" randomPos="false" spawnCount="1" pos="-43808.8242,-72020.0391,1304.1415" offsetZ="0" dir="162" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300067" desc="전투 경비병" memberId="0" npcTemplateId="1700" ai="105" randomPos="false" spawnCount="1" pos="-42982.9883,-75272.2422,1215.0691" offsetZ="0" dir="288" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="400" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300068" desc="전투 경비병" memberId="0" npcTemplateId="1700" ai="105" randomPos="false" spawnCount="1" pos="-45833.4375,-72519.1406,1079.7332" offsetZ="0" dir="176" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300076" desc="소모품 재료 상인" memberId="0" npcTemplateId="1600" ai="100" randomPos="false" spawnCount="1" pos="-43832.1875,-74850.1172,1370.4032" offsetZ="0" dir="97" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300003" desc="콜드락 축생 대사없는 병사" type="normal" addMaxZ="500.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-38152.5664,-76843.4063,683.2480"/>
<Fence pos="-37900.0781,-70971.6875,1091.0879"/>
<Fence pos="-46203.4883,-70217.9141,959.7695"/>
<Fence pos="-47420.5586,-76337.8750,732.8184"/>
<Fence pos="-42948.0938,-78397.6641,896.7285"/>
<Npc instanceId="8300046" desc="짐꾼" memberId="0" npcTemplateId="1023" ai="100" randomPos="false" spawnCount="1" pos="-44138.8438,-72406.3984,1310.0439" offsetZ="0" dir="267" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300047" desc="남병사" memberId="0" npcTemplateId="1020" ai="100" randomPos="false" spawnCount="1" pos="-45724.3086,-72704.4844,1135.2927" offsetZ="0" dir="165" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300048" desc="여병사" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="-44480.1680,-73889.8281,1401.7598" offsetZ="0" dir="23" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300049" desc="남주민" memberId="0" npcTemplateId="1024" ai="100" randomPos="false" spawnCount="1" pos="-44333.8086,-71448.4453,1231.3127" offsetZ="0" dir="317" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300050" desc="여주민" memberId="0" npcTemplateId="1025" ai="100" randomPos="false" spawnCount="1" pos="-43587.3633,-71433.7109,1296.1536" offsetZ="0" dir="203" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300051" desc="말" memberId="0" npcTemplateId="1900" ai="100" randomPos="false" spawnCount="1" pos="-43973.0039,-73019.5469,1304.2141" offsetZ="0" dir="309" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300052" desc="사본 - 짐꾼" memberId="0" npcTemplateId="1023" ai="100" randomPos="false" spawnCount="1" pos="-43340.9766,-72465.4297,1284.8776" offsetZ="0" dir="128" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300053" desc="사본 - 짐꾼" memberId="0" npcTemplateId="1023" ai="100" randomPos="false" spawnCount="1" pos="-44771.4219,-73490.6094,1404.9250" offsetZ="0" dir="56" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300057" desc="사본 - 말" memberId="0" npcTemplateId="1900" ai="100" randomPos="false" spawnCount="1" pos="-43954.6992,-72855.7031,1304.1934" offsetZ="0" dir="348" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300058" desc="사본 - 말" memberId="0" npcTemplateId="1900" ai="100" randomPos="false" spawnCount="1" pos="-44291.3711,-71422.9844,1237.6196" offsetZ="0" dir="315" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300059" desc="사본 - 말" memberId="0" npcTemplateId="1900" ai="100" randomPos="false" spawnCount="1" pos="-44160.0977,-72993.0391,1304.2249" offsetZ="0" dir="314" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300060" desc="사본 - 말" memberId="0" npcTemplateId="1900" ai="100" randomPos="false" spawnCount="1" pos="-44836.6992,-72277.1953,1199.3123" offsetZ="0" dir="276" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300062" desc="사본 - 남병사" memberId="0" npcTemplateId="1020" ai="100" randomPos="false" spawnCount="1" pos="-45715.6289,-72344.8984,1073.3760" offsetZ="0" dir="174" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300063" desc="사본 - 남병사" memberId="0" npcTemplateId="1020" ai="100" randomPos="false" spawnCount="1" pos="-43179.8008,-73965.8047,1276.7144" offsetZ="0" dir="155" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300064" desc="사본 - 남병사" memberId="0" npcTemplateId="1020" ai="100" randomPos="false" spawnCount="1" pos="-44418.8477,-74053.5000,1390.8794" offsetZ="0" dir="27" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300065" desc="사본 - 여병사" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="-43176.0977,-75254.2578,1233.4950" offsetZ="0" dir="300" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300066" desc="사본 - 여병사" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="-44779.4258,-72272.8984,1196.0092" offsetZ="0" dir="259" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300009" desc="할로윈" type="event" addMaxZ="50.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="11">
<Fence pos="-43058.0273,-73222.4141,1381.2902"/>
<Fence pos="-43283.7148,-73173.9844,1272.0266"/>
<Fence pos="-43290.0352,-73369.4922,1269.8286"/>
<Fence pos="-43023.9805,-73417.8672,1270.2310"/>
<Npc instanceId="8300123" desc="새 NPC(8300123)" memberId="0" npcTemplateId="8000" ai="100" randomPos="false" spawnCount="1" pos="-43102.5664,-73303.8047,1268.7229" offsetZ="0" dir="-138" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300030" desc="할로윈 꾸미기 이벤트" type="event" addMaxZ="500.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="11">
<Fence pos="-38142.5664,-76833.4063,756.3379"/>
<Fence pos="-37890.0781,-70961.6875,1092.2617"/>
<Fence pos="-46193.4883,-70207.9141,961.9121"/>
<Fence pos="-47410.5586,-76327.8750,732.9902"/>
<Fence pos="-42938.0938,-78387.6641,898.6992"/>
<Npc instanceId="8300397" desc="큰 " memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="-43143.6094,-72990.3828,1268.8672" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300398" desc="작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-42573.1055,-72200.9922,1303.6250" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300399" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-44756.8789,-71863.8594,1204.8867" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300400" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-43311.0039,-72397.1094,1284.2344" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300401" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-44593.8242,-73860.6563,1410.5156" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300402" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-43241.2383,-75279.8359,1248.3184" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300403" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-45754.5117,-72768.4766,1153.0195" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300404" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-41811.6289,-75268.5391,1224.1387" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300405" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-43778.2070,-74727.6172,1366.0087" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300406" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-42299.1680,-73374.6484,1304.4980" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300407" desc="사본 - 작은 " memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="-43082.1094,-71636.5156,1304.2480" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300408" desc="호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-42246.6484,-72622.2656,1304.8516" offsetZ="0" dir="121" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300409" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-44903.0547,-72297.1641,1199.4160" offsetZ="0" dir="1" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300410" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43900.6484,-72128.9688,1304.2480" offsetZ="0" dir="155" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300411" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-44302.1289,-72268.7969,1304.5371" offsetZ="0" dir="111" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300412" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43602.6992,-74604.7656,1339.4102" offsetZ="0" dir="66" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300413" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43120.0039,-73943.5781,1282.9780" offsetZ="0" dir="-119" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300414" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-44891.7930,-73078.9766,1285.9570" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300415" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-42316.1289,-73097.4688,1300.7949" offsetZ="0" dir="188" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300416" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-42355.8086,-73898.0469,1304.2480" offsetZ="0" dir="151" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300417" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43736.2266,-72859.6875,1302.4883" offsetZ="0" dir="322" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300418" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-45187.6953,-72387.3750,1183.7363" offsetZ="0" dir="233" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300419" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43446.1367,-71612.6328,1296.1523" offsetZ="0" dir="188" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300420" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-43039.8867,-71429.3203,1306.4746" offsetZ="0" dir="344" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300421" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-42851.4805,-71983.4531,1303.9785" offsetZ="0" dir="-119" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300422" desc="사본 - 호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="-42998.6914,-71255.2969,1311.2734" offsetZ="0" dir="1" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="8300003" desc="317정치">
<TerritoryList>
<Territory id="8300004" desc="317정치 테리토리" type="normal" addMaxZ="50.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-44552.8242,-74191.8828,1414.9036"/>
<Fence pos="-44544.4961,-74351.3828,1413.3374"/>
<Fence pos="-44572.8164,-74412.3672,1412.5178"/>
<Fence pos="-44514.8867,-74579.5313,1413.0234"/>
<Fence pos="-44278.1641,-74464.3672,1393.7012"/>
<Fence pos="-44412.6211,-74125.5781,1394.6893"/>
<Npc instanceId="8300069" desc="보좌관" memberId="0" npcTemplateId="1601" ai="100" randomPos="false" spawnCount="1" pos="-44528.7969,-74238.4219,1414.2971" offsetZ="0" dir="23" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300070" desc="길드 퀘스트 게시판" memberId="0" npcTemplateId="1602" ai="100" randomPos="false" spawnCount="1" pos="-44521.3711,-74461.6328,1411.8074" offsetZ="0" dir="22" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300071" desc="길드 퀘스트 보상 담당관" memberId="0" npcTemplateId="1603" ai="100" randomPos="false" spawnCount="1" pos="-44493.2656,-74356.2266,1412.2207" offsetZ="0" dir="14" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="8300004" desc="이벤트">
<TerritoryList>
<Territory id="8300005" desc="여름방학이벤트" type="normal" addMaxZ="50.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-42964.6719,-72940.4453,1270.2102"/>
<Fence pos="-42965.1602,-72809.2656,1270.2092"/>
<Fence pos="-42647.0938,-72817.0703,1272.6891"/>
<Fence pos="-42641.5000,-73467.3984,1288.4882"/>
<Fence pos="-42972.5547,-73488.8594,1272.2773"/>
<Fence pos="-42968.1641,-73345.8359,1270.2262"/>
<Fence pos="-42783.5195,-73328.7109,1276.5024"/>
<Fence pos="-42786.9844,-72948.3906,1270.2227"/>
<Npc instanceId="8300072" desc="루룬팡의 선물교환원" memberId="0" npcTemplateId="1955" ai="100" randomPos="false" spawnCount="1" pos="-42764.8086,-73011.0859,1270.2241" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300073" desc="요키의 선물교환원" memberId="0" npcTemplateId="1956" ai="100" randomPos="false" spawnCount="1" pos="-42766.9883,-73243.3438,1273.4465" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300074" desc="샤나의 선물교환원" memberId="0" npcTemplateId="1957" ai="100" randomPos="false" spawnCount="1" pos="-42889.2813,-72915.2266,1270.2155" offsetZ="0" dir="82" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300075" desc="네피르의 선물교환원" memberId="0" npcTemplateId="1958" ai="100" randomPos="false" spawnCount="1" pos="-42885.8008,-73378.6953,1274.8768" offsetZ="0" dir="276" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300006" desc="포타의 선물 교환원 (8300006)" type="normal" addMaxZ="30.000000" subtractMinZ="120.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-42786.6719,-73208.2656,1272.2437"/>
<Fence pos="-42629.3516,-73206.1875,1278.5698"/>
<Fence pos="-42639.8828,-73063.8203,1273.0887"/>
<Fence pos="-42784.8398,-73061.7266,1270.2430"/>
<Npc instanceId="8300077" desc="포타의 선물 교환원 (8300077)" memberId="0" npcTemplateId="1959" ai="100" randomPos="false" spawnCount="1" pos="-42756.3398,-73142.9141,1271.5190" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300007" desc="T-cat 교환원" type="normal" addMaxZ="88.000000" subtractMinZ="88.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-42930.6250,-72758.7422,1270.4102"/>
<Fence pos="-43180.6250,-72758.7422,1271.3652"/>
<Fence pos="-43305.6250,-72975.2500,1270.4688"/>
<Fence pos="-43180.6250,-73191.7578,1268.0469"/>
<Fence pos="-42930.6250,-73191.7578,1269.8623"/>
<Fence pos="-42805.6250,-72975.2500,1270.2480"/>
<Npc instanceId="8300079" desc="T-cat 교환원" memberId="0" npcTemplateId="9000" ai="100" randomPos="false" spawnCount="1" pos="-43017.6523,-72956.8281,1270.2480" offsetZ="0" dir="60" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="8300008" desc="크리스마스 이벤트" type="event" addMaxZ="500.000000" subtractMinZ="20.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="4">
<Fence pos="-38142.5664,-76833.4063,756.3379"/>
<Fence pos="-37890.0781,-70961.6875,1092.2617"/>
<Fence pos="-46193.4883,-70207.9141,961.9121"/>
<Fence pos="-47410.5586,-76327.8750,732.9902"/>
<Fence pos="-42938.0938,-78387.6641,898.6992"/>
<Npc instanceId="8300097" desc="큰 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="-43143.6094,-72990.3828,1268.8672" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300098" desc="작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-42573.1055,-72200.9922,1303.6250" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300099" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-44756.8789,-71863.8594,1204.8867" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300100" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-43311.0039,-72397.1094,1284.2344" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300101" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-44593.8242,-73860.6563,1410.5156" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300102" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-43241.2383,-75279.8359,1248.3184" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300103" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-45754.5117,-72768.4766,1153.0195" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300104" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-41811.6289,-75268.5391,1224.1387" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300105" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-43778.2070,-74727.6172,1366.0087" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300106" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-42299.1680,-73374.6484,1304.4980" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300107" desc="사본 - 작은 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="-43082.1094,-71636.5156,1304.2480" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300108" desc="눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-42246.6484,-72622.2656,1304.8516" offsetZ="0" dir="121" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300109" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-44903.0547,-72297.1641,1199.4160" offsetZ="0" dir="1" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300110" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43900.6484,-72128.9688,1304.2480" offsetZ="0" dir="155" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300111" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-44302.1289,-72268.7969,1304.5371" offsetZ="0" dir="111" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300112" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43602.6992,-74604.7656,1339.4102" offsetZ="0" dir="66" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300113" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43120.0039,-73943.5781,1282.9780" offsetZ="0" dir="-119" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300114" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-44891.7930,-73078.9766,1285.9570" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300115" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-42316.1289,-73097.4688,1300.7949" offsetZ="0" dir="188" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300116" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-42355.8086,-73898.0469,1304.2480" offsetZ="0" dir="151" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300117" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43736.2266,-72859.6875,1302.4883" offsetZ="0" dir="322" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300118" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-45187.6953,-72387.3750,1183.7363" offsetZ="0" dir="233" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300119" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43446.1367,-71612.6328,1296.1523" offsetZ="0" dir="188" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300120" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-43039.8867,-71429.3203,1306.4746" offsetZ="0" dir="344" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300121" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-42851.4805,-71983.4531,1303.9785" offsetZ="0" dir="-119" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="8300122" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="-42998.6914,-71255.2969,1311.2734" offsetZ="0" dir="1" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="8300005" desc="26번 부유성">
<TerritoryList>
<Territory id="8300031" desc="기본 테리토리" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-52676.1953,-76806.7813,4958.0981"/>
<Fence pos="-52589.6055,-76484.1250,4923.1328"/>
<Fence pos="-52495.5391,-76384.8594,4923.1318"/>
<Fence pos="-52504.5703,-76335.7734,4923.1323"/>
<Fence pos="-52628.0508,-76208.4453,4923.1328"/>
<Fence pos="-52673.0195,-76201.8516,4923.1338"/>
<Fence pos="-52764.3555,-76302.1406,4923.1333"/>
<Fence pos="-53090.2813,-76379.6016,4958.0986"/>
<Fence pos="-53187.7031,-76279.1641,4958.0986"/>
<Fence pos="-53623.5039,-76282.4766,4958.0986"/>
<Fence pos="-54250.0898,-76897.7344,4958.0991"/>
<Fence pos="-54243.1367,-77319.8750,4958.0986"/>
<Fence pos="-53605.5234,-77945.8594,4958.0986"/>
<Fence pos="-53194.6211,-77942.2656,4958.0928"/>
<Fence pos="-52574.2734,-77332.8125,4958.0947"/>
<Fence pos="-52582.6250,-76920.0234,4958.0947"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>