Files
Server-Datasheets/Datasheet/DungeonData_9053.xml
2025-03-03 20:30:53 -05:00

194 lines
8.7 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Dungeon continentId="9053" name="@dungeon:9053" startPos="-44243,87202,1939" exitContinentId="7013" matchingRoleId="12" exitPos="-44346.0547,59129.9727,342.1064" newbieBonusOff="true">
<Condition type="raid" value="1" />
<Condition type="maxMemberCount" value="7" />
<Condition type="levelOver" value="60" />
<ClearCondition huntingZoneId="453" templateId="999" amount="1" killCount="1" />
<ClearCondition huntingZoneId="453" templateId="3001" amount="1" killCount="1"/>
<!-- 연출 NPC 소환 -->
<EventGroup type="initialize">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="453" territoryId="45300034" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1번 지역 전투 시작 및 종료 -->
<EventGroup type="eliminate" territoryId="45300023" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="2" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45300008" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="1" next="none" />
<EventTask type="message" string="@dungeon:45301" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2번 지역 전투 시작 및 종료 -->
<EventGroup type="eliminate" territoryId="45300010" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="3" next="none" />
<EventTask type="message" string="@dungeon:453002" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45300024" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3번 지역 전투 시작 및 종료 -->
<EventGroup type="eliminate" territoryId="45300012" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="4" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 돌거인 hp 10 남았을때 성문만 때리게 -->
<EventGroup type="npcHp" uniqueId="453,999" value="10">
<Event>
<EventTaskGroup>
<EventTask type="changePatternList" targetNpcId="453,999" patternListId="5" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 드릴 제어 -->
<EventGroup type="Workobject" uniqueId="453,45301" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
<EventTask type="Spawn" huntingZoneId="453" territoryId="45300013" next="none" />
<EventTask type="message" string="@dungeon:453010" style="combat" next="time" nextValue="180" />
<EventTask type="message" string="@dungeon:453009" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45300013" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="workObjectDespawn" huntingZoneId="453" templateId="45101" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 99%되면 드릴 메시지 -->
<EventGroup type="npchp" uniqueId="453,3001" value="99" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:453004" style="combat" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300010" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300024" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300012" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300008" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 80%되면 드릴 메시지 -->
<EventGroup type="npchp" uniqueId="453,3001" value="80" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:453005" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 50%되면 드릴 메시지 -->
<EventGroup type="npchp" uniqueId="453,3001" value="50" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:453006" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 20%되면 드릴 메시지 -->
<EventGroup type="npchp" uniqueId="453,3001" value="20" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:453007" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 10%되면 드릴 메시지 -->
<EventGroup type="npchp" uniqueId="453,3001" value="10" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:453008" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 성문 75%되면 대포 npc 소환 -->
<EventGroup type="npchp" uniqueId="453,3001" value="75" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="Spawn" huntingZoneId="453" territoryId="45300015" next="none" />
<EventTask type="message" string="@dungeon:453003" style="combat" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--성벽 부서지면 전투 끝
<EventGroup type="eliminate" territoryId="45300002" repeat="false" >
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="453" territoryId="45300001" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>-->
<EventGroup type="npchp" uniqueId="453,3001" value="0" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="453" territoryId="45300001" next="none" />
<EventTask type="coolTime" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--연출-->
<!--함정장치를 작동시키면 돌거인이 스폰되고 마차/NPC가 달려오는 연출-->
<EventGroup type="Workobject" uniqueId="453,45302">
<Event>
<EventTaskGroup>
<EventTask type="doActionScript" targetNpcId="453,300" actionScriptId="4530000" next="none" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300001" next="none" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300035" next="time" nextValue="1" />
<EventTask type="doActionScript" targetNpcId="453,4504" actionScriptId="4530001" next="none" />
<EventTask type="doActionScript" targetNpcId="453,4505" actionScriptId="4530003" next="none" />
<EventTask type="doActionScript" targetNpcId="453,4601" actionScriptId="4530002" next="time" nextValue="17" />
<EventTask type="workObjectDespawn" huntingZoneId="453" templateId="45302" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300034" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300035" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--돌거인을 처치하면 섬광과 함께 NPC, 보물 상자, 차원의 마법석 스폰-->
<EventGroup type="npcHp" uniqueId="453,999" value="0">
<Event>
<EventTaskGroup>
<EventTask type="doActionScript" targetNpcId="453,4700" actionScriptId="4530007" next="time" nextValue="1" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300036" next="none" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300033" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300010" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300024" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300012" next="none" />
<EventTask type="despawn" huntingZoneId="453" territoryId="45300008" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!--성문이 부숴지면 암흑화 효과와 함께 NPC , 나무 상자, 차원의 마법석 스폰-->
<EventGroup type="npcHp" uniqueId="453,3001" value="0">
<Event>
<EventTaskGroup>
<EventTask type="doActionScript" targetNpcId="453,4700" actionScriptId="4530008" next="time" nextValue="1" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300037" next="none" />
<EventTask type="spawn" huntingZoneId="453" territoryId="45300033" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
</Dungeon>