Files
Server-Datasheets/Datasheet/NpcData_405.xml
2025-03-03 20:30:53 -05:00

202 lines
20 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="405">
<Template id="5001" shapeId="300620" basicActionId="3006200" name="프리온 광인(소)" race="PrionMadman" gender="male" scale="1.400000" resourceType="medium" size="medium" resourceSize="100" aiid="0" elite="true" parentId="30062000" isFreeNamed="false" partyMember="3" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="101" resA="43" strB="101" resB="43" strC="101" resC="43" strD="101" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="53503.2125328667" time="17526" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="107006.425065734" walkSpeed="100.000000" runSpeed="160.000000" atk="159" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5002" shapeId="300041" basicActionId="3000400" name="포레스트 퀸" race="DevilJailer" gender="female" scale="1.400000" resourceType="medium" size="medium" resourceSize="100" aiid="1" elite="true" parentId="30004100" isFreeNamed="false" partyMember="3" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="101" resA="43" strB="101" resB="43" strC="101" resC="43" strD="101" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="53503.2125328667" time="17526" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="107006.425065734" walkSpeed="100.000000" runSpeed="160.000000" atk="159" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5003" shapeId="300621" basicActionId="3006200" name="프리온 약탈자" race="PrionMadman" gender="male" scale="1.400000" resourceType="medium" size="medium" resourceSize="100" aiid="2" elite="true" parentId="30062100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="101" resA="43" strB="101" resB="43" strC="101" resC="43" strD="101" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="64821.1997994347" time="17526" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="129642.39959887" walkSpeed="100.000000" runSpeed="160.000000" atk="180.2" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5005" shapeId="300631" basicActionId="3006300" name="프리온 광전사" race="PrionWarrior" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="3" elite="true" parentId="30063100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="101" resA="43" strB="101" resB="43" strC="101" resC="43" strD="101" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="64821.1997994347" time="17526" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="129642.39959887" walkSpeed="100.000000" runSpeed="160.000000" atk="180.2" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5006" shapeId="301530" basicActionId="3015300" name="알쿠스" race="Arkus" gender="female" scale="1.400000" resourceType="large" resourceSize="100" showHpGauge="false" size="large" aiid="4" elite="true" parentId="30153000" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true">
<Abnormality strA="102" resA="43" strB="102" resB="43" strC="102" resC="43" strD="102" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="463554.549898961" time="56400" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="80" statRes="192" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="40" res="198" powRate="1.2" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="1854218.19959584" walkSpeed="100.000000" runSpeed="160.000000" atk="317" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="9001" shapeId="600010" basicActionId="6000100" name="폭발하는 오크통" isObjectNpc="true" size="small" scale="2.000000" aiid="5" elite="true" deathShapeId="600011" parentId="60001000" isFreeNamed="false" partyMember="20" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="100" resA="38" strB="100" resB="38" strC="100" resC="38" strD="100" resD="38" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="5" statRes="50" miniRes="100" basicRes="6" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="15" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="1101">
<HitDropItem dropRadius="100" />
<RepeatSkill />
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="11072.7072628347" walkSpeed="100.000000" runSpeed="160.000000" atk="598.4" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="9002" shapeId="600040" basicActionId="6000400" name="가시함정" isObjectNpc="true" size="small" aiid="6" elite="true" parentId="60004000" invincible="true" isFreeNamed="false" partyMember="20" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="100" resA="38" strB="100" resB="38" strC="100" resC="38" strD="100" resD="38" />
<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="redcap" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="5" statRes="50" miniRes="100" basicRes="6" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="15" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="0" />
<RepeatSkill>
<Skill id="1101" interval="3500" />
</RepeatSkill>
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="11072.7072628347" walkSpeed="100.000000" runSpeed="160.000000" atk="119.68" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="9003" shapeId="600032" basicActionId="6000320" name="7단 바리게이트" isObjectNpc="true" size="small" aiid="7" elite="true" deathShapeId="600035" parentId="60003002" invincible="true" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="100" resA="38" strB="100" resB="38" strC="100" resC="38" strD="100" resD="38" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
<Reaction statStr="5" statRes="50" miniRes="100" basicRes="6" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Critical str="15" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="0" />
<RepeatSkill id="0" interval="0" />
</ObjectNpcAiParam>
<SkillList />
<Stat maxHp="79090.7661631053" walkSpeed="100.000000" runSpeed="160.000000" atk="149.6" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5007" shapeId="300041" basicActionId="3000400" name="포레스트 퀸" race="DevilJailer" gender="female" scale="1.800000" resourceType="medium" size="medium" resourceSize="100" aiid="8" elite="true" parentId="30004100" isFreeNamed="false" partyMember="3" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="80254.8187993006" time="21031.2" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="160509.637598601" walkSpeed="100.000000" runSpeed="160.000000" atk="205.8" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5008" shapeId="300621" basicActionId="3006200" name="프리온 약탈자" race="PrionMadman" gender="male" scale="1.800000" resourceType="medium" size="medium" resourceSize="100" aiid="9" elite="true" parentId="30062100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="97231.7996991526" time="21031.2" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="194463.599398305" walkSpeed="100.000000" runSpeed="160.000000" atk="233.24" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5009" shapeId="300631" basicActionId="3006300" name="프리온 광전사" race="PrionWarrior" gender="male" scale="1.800000" resourceType="medium" resourceSize="100" size="medium" aiid="10" elite="true" parentId="30063100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="124" resA="47" strB="124" resB="47" strC="124" resC="47" strD="124" resD="47" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="97231.7996991526" time="21031.2" moveSpeedUpRate="2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="150" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="194463.599398305" walkSpeed="100.000000" runSpeed="160.000000" atk="233.24" def="2338.13618530641" exp="0" level="54" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
</NpcData>