Files
Server-Datasheets/Datasheet/TerritoryData_183.xml
2025-03-03 20:30:53 -05:00

3161 lines
453 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TerritoryData huntingZoneId="183">
<TerritoryGroup id="18300001" desc="아르카나 그나이아 입구">
<TerritoryList>
<Territory id="18300001" desc="아르카나 그나이아 입구" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15768.9697,8834.8555,7001.7988" />
<Fence pos="15682.0430,8832.2441,7002.0352" />
<Fence pos="15669.6152,8732.9160,6998.6094" />
<Fence pos="15728.3916,8696.8086,6999.6094" />
<Fence pos="15784.4482,8740.2773,7000.9785" />
<Npc instanceId="18300001" desc="지식의 고서" memberId="0" npcTemplateId="1100" ai="15" randomPos="false" spawnCount="1" pos="15726.8770,8765.8682,7000.9780" offsetZ="30" dir="271" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300002" desc="베로니쿠스">
<TerritoryList>
<Territory id="18300002" desc="베로니쿠스" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15692.5361,8611.8076,6999.6089" />
<Fence pos="15746.7607,8611.1377,6999.6089" />
<Fence pos="15770.4502,8646.4424,6999.6094" />
<Fence pos="15721.3438,8676.9229,6999.6089" />
<Fence pos="15677.8350,8643.8115,7000.9780" />
<Npc instanceId="18300002" desc="베로니쿠스" memberId="0" npcTemplateId="1007" ai="14" randomPos="false" spawnCount="1" pos="15722.0166,8639.6191,6999.6094" offsetZ="0" dir="88" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300193" desc="브라가" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15724.0947,8520.1172,6999.6094" />
<Fence pos="15720.8818,8593.9434,6999.6089" />
<Fence pos="15623.2510,8584.0742,7006.2412" />
<Fence pos="15631.9814,8516.8643,7006.2417" />
<Npc instanceId="18300255" desc="브라가" memberId="0" npcTemplateId="2106" ai="106" randomPos="false" spawnCount="1" pos="15671.8105,8549.8066,7001.9775" offsetZ="0" dir="87" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300003" desc="길버트">
<TerritoryList>
<Territory id="18300003" desc="길버트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15821.9863,8683.8096,7005.2412" />
<Fence pos="15857.4199,8642.7578,7000.9785" />
<Fence pos="15899.5566,8648.4141,6999.6094" />
<Fence pos="15889.8408,8705.3887,7001.9785" />
<Fence pos="15836.2109,8716.0293,7005.0200" />
<Npc instanceId="18300003" desc="길버트" memberId="0" npcTemplateId="1001" ai="0" randomPos="false" spawnCount="1" pos="15862.3477,8680.1631,7000.9785" offsetZ="0" dir="45" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300060" desc="길버트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24075.2559,4326.1250,6163.8008" />
<Fence pos="24072.7168,4243.5127,6057.1650" />
<Fence pos="24142.9824,4290.0488,6056.1650" />
<Npc instanceId="18300061" desc="새 NPC(18300061)" memberId="0" npcTemplateId="1021" ai="111" randomPos="false" spawnCount="1" pos="24105.3652,4291.6279,6163.8027" offsetZ="0" dir="62" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300004" desc="시오즈">
<TerritoryList>
<Territory id="18300084" desc="시오즈" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15825.0615,8606.1211,7005.2412" />
<Fence pos="15878.0303,8594.4990,7005.2417" />
<Fence pos="15908.3691,8624.2822,7001.9780" />
<Fence pos="15866.4414,8664.0654,7005.4385" />
<Fence pos="15817.1357,8640.4375,7005.2412" />
<Npc instanceId="18300096" desc="시오즈" memberId="0" npcTemplateId="1104" ai="10" randomPos="false" spawnCount="1" pos="15859.5547,8627.3945,7005.2412" offsetZ="0" dir="82" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300005" desc="깊은바다리움">
<TerritoryList>
<Territory id="18300006" desc="깊은바다리움" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22430.6250,4470.8696,6205.2051" />
<Fence pos="22425.8496,4395.7251,6190.2183" />
<Fence pos="22466.6777,4400.5923,6231.2051" />
<Fence pos="22467.4473,4477.4629,6231.2051" />
<Npc instanceId="18300006" desc="새 NPC(18300006)" memberId="0" npcTemplateId="1003" ai="2" randomPos="false" spawnCount="1" pos="22449.0156,4434.1680,6241.1763" offsetZ="0" dir="174" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300006" desc="npcobject">
<TerritoryList>
<Territory id="18300012" desc="구도의 석판" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22551.1152,10627.2275,6650.1895" />
<Fence pos="22549.9258,10566.3076,6643.5747" />
<Fence pos="22629.0605,10562.5293,6643.5747" />
<Fence pos="22635.0332,10622.2842,6650.1895" />
<Npc instanceId="18300012" desc="새 NPC(18300012)" memberId="0" npcTemplateId="1010" ai="12" randomPos="false" spawnCount="1" pos="22591.6367,10601.0020,6646.6743" offsetZ="0" dir="-90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300121" desc="지식의회당떨어진책" type="normal" addMaxZ="150.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22710.0684,11406.8428,5765.7803" />
<Fence pos="22682.5996,11384.7422,5762.4502" />
<Fence pos="22709.1641,11371.1426,5766.2593" />
<Npc instanceId="18300133" desc="새 NPC(18300132)" memberId="0" npcTemplateId="2037" ai="133" randomPos="false" spawnCount="1" pos="22697.4785,11384.3740,5764.7974" offsetZ="0" dir="309" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300123" desc="지식의회당떨어진책" type="normal" addMaxZ="150.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23253.7813,10566.9277,5986.2886" />
<Fence pos="23217.5410,10571.3535,5986.7622" />
<Fence pos="23232.6211,10545.7842,5991.5361" />
<Npc instanceId="18300135" desc="새 NPC(18300135)" memberId="0" npcTemplateId="2038" ai="133" randomPos="false" spawnCount="1" pos="23234.1699,10559.9629,5988.2646" offsetZ="0" dir="131" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300124" desc="지식의회당떨어진책" type="normal" addMaxZ="150.000000" subtractMinZ="50.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22300.4414,10096.8955,6223.4536" />
<Fence pos="22303.9648,10143.2871,6226.4717" />
<Fence pos="22250.0430,10128.5283,6234.9194" />
<Npc instanceId="18300136" desc="새 NPC(18300136)" memberId="0" npcTemplateId="2039" ai="133" randomPos="false" spawnCount="1" pos="22284.0879,10122.5811,6228.2676" offsetZ="0" dir="-53" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300250" desc="지식의회당떨어진책" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22331.3262,11305.7822,6527.4941" />
<Fence pos="22314.0176,11337.7021,6527.1392" />
<Fence pos="22286.0938,11314.1182,6519.7212" />
<Npc instanceId="18300312" desc="새 NPC(18300312)" memberId="0" npcTemplateId="2113" ai="133" randomPos="false" spawnCount="1" pos="22313.4395,11318.5654,6525.4951" offsetZ="0" dir="-134" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300008" desc="경비병">
<TerritoryList>
<Territory id="18300013" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19966.7852,2443.3547,6116.0244" />
<Fence pos="19957.1699,2551.5320,6114.0337" />
<Fence pos="19842.4238,2536.4238,6115.4805" />
<Fence pos="19844.3965,2431.6670,6121.2202" />
<Npc instanceId="18300013" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="19881.0977,2452.6675,6118.5996" offsetZ="0" dir="88" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300014" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20357.6055,2450.7000,6125.5391" />
<Fence pos="20347.9902,2558.8772,6120.1348" />
<Fence pos="20233.2441,2543.7690,6115.6270" />
<Fence pos="20235.2168,2439.0122,6118.3730" />
<Npc instanceId="18300014" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="20271.9180,2460.0127,6119.0918" offsetZ="0" dir="88" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300022" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18964.6270,4141.3677,6188.5361" />
<Fence pos="18915.1855,4087.3445,6187.5000" />
<Fence pos="18966.0391,4030.8611,6187.5000" />
<Fence pos="19017.9883,4037.5134,6186.5020" />
<Fence pos="19015.1445,4088.3069,6187.5000" />
<Npc instanceId="18300022" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="18971.3828,4078.9641,6191.5000" offsetZ="0" dir="313" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300023" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19088.0273,4253.0015,6188.5000" />
<Fence pos="19038.5859,4198.9780,6187.5000" />
<Fence pos="19089.4395,4142.4946,6187.5000" />
<Fence pos="19141.3887,4149.1470,6186.5020" />
<Fence pos="19138.5449,4199.9404,6187.5000" />
<Npc instanceId="18300023" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="19094.7832,4190.5977,6191.5000" offsetZ="0" dir="313" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300036" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23970.4668,4849.0264,6075.9258" />
<Fence pos="24023.8457,4899.1636,6073.9434" />
<Fence pos="23977.4004,4959.3242,6071.2617" />
<Fence pos="23925.0977,4956.6108,6069.3340" />
<Fence pos="23924.0996,4905.7480,6070.5527" />
<Npc instanceId="18300037" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="23968.4414,4911.7637,6072.2031" offsetZ="0" dir="128" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300037" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23711.0430,2911.2705,5844.0889" />
<Fence pos="23714.6250,2984.4148,5844.0894" />
<Fence pos="23639.4258,2995.4414,5845.8555" />
<Fence pos="23603.6797,2957.1641,5843.4941" />
<Fence pos="23638.2871,2919.8765,5849.2031" />
<Npc instanceId="18300038" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="23666.0137,2954.9993,5851.2188" offsetZ="0" dir="172" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300038" desc="경비병" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21506.2813,2040.0564,5839.5073" />
<Fence pos="21495.2129,1967.6652,5839.5449" />
<Fence pos="21568.8828,1948.9814,5835.7246" />
<Fence pos="21608.3691,1983.3896,5834.0996" />
<Fence pos="21577.7695,2024.0306,5835.1582" />
<Npc instanceId="18300039" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="21546.5859,1991.9387,5836.3711" offsetZ="0" dir="346" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300039" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22120.3613,4627.7939,6187.6035" />
<Fence pos="22126.3828,4700.7778,6183.8887" />
<Fence pos="22051.5918,4714.3066,6187.8574" />
<Fence pos="22014.5898,4677.2432,6187.6836" />
<Fence pos="22047.9336,4638.8218,6188.8047" />
<Npc instanceId="18300040" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="22076.8164,4673.0000,6189.6484" offsetZ="0" dir="170" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300041" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23717.4141,3249.3159,5853.5176" />
<Fence pos="23708.3555,3321.9858,5853.1489" />
<Fence pos="23632.3809,3319.9063,5843.4219" />
<Fence pos="23603.7559,3276.0483,5840.2832" />
<Fence pos="23644.2637,3245.2729,5844.7676" />
<Npc instanceId="18300042" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="23665.5313,3284.6431,5847.5664" offsetZ="0" dir="182" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300042" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23224.3770,1878.1477,6199.5005" />
<Fence pos="23173.9492,1825.0441,6199.5000" />
<Fence pos="23223.7559,1767.6342,6199.1074" />
<Fence pos="23275.8164,1773.3300,6067.5620" />
<Fence pos="23273.9082,1824.1666,6067.5620" />
<Npc instanceId="18300043" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="23223.7891,1838.2920,6260.5005" offsetZ="0" dir="311" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300044" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23809.0117,4663.4805,6073.9214" />
<Fence pos="23860.0664,4715.9805,6067.9648" />
<Fence pos="23810.9473,4773.9790,6066.8496" />
<Fence pos="23758.8203,4768.9023,6068.2207" />
<Fence pos="23760.1250,4718.0464,6070.2246" />
<Npc instanceId="18300045" desc="경비병" memberId="0" npcTemplateId="2050" ai="1" randomPos="false" spawnCount="1" pos="23804.1484,4726.0601,6068.4727" offsetZ="0" dir="130" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300045" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22437.1523,6319.1606,6699.0015" />
<Fence pos="22364.1992,6312.7832,6699.0015" />
<Fence pos="22363.4805,6236.7832,6699.0015" />
<Fence pos="22406.2559,6206.5635,6565.1069" />
<Fence pos="22438.5020,6245.9111,6621.6650" />
<Npc instanceId="18300046" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="22401.3574,6282.4023,6806.0015" offsetZ="0" dir="272" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300046" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22853.5508,6327.8179,6699.0015" />
<Fence pos="22780.3203,6327.7510,6699.0015" />
<Fence pos="22773.0547,6252.0957,6699.0015" />
<Fence pos="22813.0664,6218.3022,6533.3696" />
<Fence pos="22848.5840,6254.7246,6699.0015" />
<Npc instanceId="18300047" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="22814.7207,6294.2813,6806.0015" offsetZ="0" dir="267" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300047" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18967.1230,4182.9395,6161.5361" />
<Fence pos="19016.5234,4237.0005,6160.5361" />
<Fence pos="18965.6270,4293.4448,6168.4692" />
<Fence pos="18913.6816,4286.7529,6155.1055" />
<Fence pos="18916.5645,4235.9614,6167.7485" />
<Npc instanceId="18300051" desc="경비병" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="18960.3203,4245.3389,6176.9482" offsetZ="0" dir="133" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="18954.0352,4251.7700,6172.8320" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17785.9453,5436.7256,6131.4707" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17257.3535,5978.9980,6408.8745" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18136.5137,6838.7310,6718.8018" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18852.6777,7543.0986,6518.8018" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19651.9121,6839.0137,6518.7886" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19538.2891,6739.4878,6518.7803" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18794.0195,7676.8560,6518.8115" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18080.8730,7028.3589,6718.8081" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17086.8594,6022.6665,6408.8130" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17747.2676,5360.1606,6129.5229" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18919.2910,4217.1577,6172.7793" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300056" desc="남문 경비 조장" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19111.6133,3995.5359,6144.5020" />
<Fence pos="19188.2852,4072.4529,6114.3145" />
<Fence pos="19102.9375,4150.6240,6114.5000" />
<Fence pos="19023.9727,4081.7595,6116.5000" />
<Npc instanceId="18300059" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2024" ai="1" randomPos="false" spawnCount="1" pos="19092.8301,4074.8975,6193.0645" offsetZ="0" dir="317" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="true" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="19805.5078,2617.5710,6114.1377" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19773.5137,2921.1904,6123.2344" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19640.9023,3650.9297,6186.0952" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19084.0859,4079.9993,6191.4326" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18432.4453,4717.1606,6085.6909" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17172.0293,5997.4067,6408.8896" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18069.4766,6906.6162,6718.8901" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17085.7422,7887.9712,6931.4512" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="16481.7266,8484.3730,7004.6748" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="16068.4092,8266.4512,7006.1880" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="15764.1396,8487.0859,6999.5625" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="15797.2461,8678.6387,7001.9268" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="16096.7539,8825.4600,7001.9199" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300095" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19054.3867,1294.5547,5538.2422" />
<Fence pos="19067.1230,1219.4027,5529.4004" />
<Fence pos="19134.8027,1230.2393,5505.7227" />
<Fence pos="19131.5547,1297.8656,5514.4922" />
<Npc instanceId="18300107" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="19099.1172,1270.7394,5523.9668" offsetZ="0" dir="274" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300096" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20247.2578,1161.0771,5838.4434" />
<Fence pos="20174.9941,1185.3263,5835.9316" />
<Fence pos="20152.5977,1120.5458,5833.5527" />
<Fence pos="20213.7480,1091.4856,5836.7031" />
<Npc instanceId="18300108" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="20205.1445,1132.8862,5835.5879" offsetZ="0" dir="154" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300097" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20194.2949,1073.7421,5837.6328" />
<Fence pos="20122.0313,1097.9913,5829.5625" />
<Fence pos="20099.6348,1033.2108,5831.7441" />
<Fence pos="20160.7852,1004.1506,5841.8555" />
<Npc instanceId="18300109" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="20152.1816,1045.5511,5836.7168" offsetZ="0" dir="155" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300098" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18829.0879,1264.9886,5440.4199" />
<Fence pos="18841.8242,1189.8367,5427.9336" />
<Fence pos="18909.5039,1200.6732,5453.9102" />
<Fence pos="18906.2559,1268.2996,5468.8125" />
<Npc instanceId="18300110" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18873.8184,1241.1733,5450.0332" offsetZ="0" dir="274" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300099" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18555.6465,1220.2323,5333.6309" />
<Fence pos="18568.3828,1145.0803,5328.3477" />
<Fence pos="18636.0625,1155.9169,5351.2539" />
<Fence pos="18632.8145,1223.5432,5361.8281" />
<Npc instanceId="18300111" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18600.3770,1196.4170,5346.8125" offsetZ="0" dir="274" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300100" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19075.5996,954.2970,5518.1328" />
<Fence pos="19067.2617,1030.0634,5493.1719" />
<Fence pos="18999.0664,1023.1881,5475.5176" />
<Fence pos="18998.3691,955.4874,5497.5898" />
<Npc instanceId="18300112" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="19032.3320,980.6779,5498.6758" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300101" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18812.5684,928.0117,5439.4902" />
<Fence pos="18804.2305,1003.7781,5412.6055" />
<Fence pos="18736.0352,996.9028,5387.8457" />
<Fence pos="18735.3379,929.2021,5407.0566" />
<Npc instanceId="18300113" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18769.3008,954.3926,5410.8438" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300102" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18578.1992,894.1827,5351.0332" />
<Fence pos="18569.8613,969.9490,5326.9453" />
<Fence pos="18501.6660,963.0738,5300.3008" />
<Fence pos="18500.9688,895.3731,5319.2773" />
<Npc instanceId="18300114" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18534.9316,920.5636,5326.2832" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300103" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="17811.4375,427.8976,5064.6660" />
<Fence pos="17824.1738,352.7456,5055.3672" />
<Fence pos="17891.8535,363.5821,5041.0762" />
<Fence pos="17888.6055,431.2085,5048.5996" />
<Npc instanceId="18300115" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="17856.1680,404.0822,5052.4277" offsetZ="0" dir="10" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300104" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18283.4336,817.4816,5230.6875" />
<Fence pos="18275.0957,893.2480,5219.2383" />
<Fence pos="18206.9004,886.3727,5190.7910" />
<Fence pos="18206.2031,818.6721,5187.7090" />
<Npc instanceId="18300116" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18240.1660,843.8625,5209.2559" offsetZ="0" dir="111" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300105" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18253.9629,1154.6152,5207.3594" />
<Fence pos="18266.6992,1079.4633,5219.3555" />
<Fence pos="18334.3789,1090.2998,5239.2070" />
<Fence pos="18331.1309,1157.9261,5234.8262" />
<Npc instanceId="18300117" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18298.6934,1130.7999,5225.1445" offsetZ="0" dir="274" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300106" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18179.5117,533.0744,5087.0879" />
<Fence pos="18171.1738,608.8408,5103.3105" />
<Fence pos="18102.9785,601.9655,5087.2969" />
<Fence pos="18102.2813,534.2648,5065.5430" />
<Npc instanceId="18300118" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18136.2441,559.4553,5082.3262" offsetZ="0" dir="182" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300107" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="17957.7070,1066.8359,5144.4590" />
<Fence pos="17970.4434,991.6840,5145.1582" />
<Fence pos="18038.1230,1002.5206,5162.3594" />
<Fence pos="18034.8750,1070.1470,5164.2188" />
<Npc instanceId="18300119" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18002.4375,1043.0208,5156.7305" offsetZ="0" dir="319" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300108" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="17786.9609,745.4366,5089.4160" />
<Fence pos="17799.6973,670.2847,5086.0195" />
<Fence pos="17867.3770,681.1212,5084.1152" />
<Fence pos="17864.1289,748.7476,5093.0547" />
<Npc instanceId="18300120" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="17831.6914,721.6213,5088.5820" offsetZ="0" dir="10" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300110" desc="남문경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18065.6914,113.9245,4935.3574" />
<Fence pos="18057.3535,189.6909,4961.6895" />
<Fence pos="17989.1582,182.8156,4981.0352" />
<Fence pos="17988.4609,115.1149,4977.3340" />
<Npc instanceId="18300122" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2032" ai="132" randomPos="false" spawnCount="1" pos="18022.4238,140.3054,4961.8320" offsetZ="0" dir="11" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300119" desc="남문 경비 조장" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19858.5488,1044.2639,5757.0234" />
<Fence pos="19923.8730,1131.0259,5785.9844" />
<Fence pos="19828.5547,1196.6709,5749.9570" />
<Fence pos="19759.8477,1117.5681,5720.4746" />
<Npc instanceId="18300131" desc="새 NPC(18300013)" memberId="0" npcTemplateId="2033" ai="1" randomPos="false" spawnCount="1" pos="19836.6992,1127.8374,5750.4258" offsetZ="0" dir="187" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="19842.0547,1129.2526,5752.7021" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19184.3848,1132.7825,5523.3115" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18053.8066,914.8569,5150.7148" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17967.3926,516.1215,5049.3389" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18260.4414,92.8378,4869.2310" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="17971.9238,513.3254,5048.4380" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="18053.8359,915.7912,5150.9033" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19185.3750,1136.5767,5523.8169" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19842.7734,1133.3600,5753.1577" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300009" desc="기능 NPC">
<TerritoryList>
<Territory id="18300015" desc="휴식의 신관" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21642.2031,5844.3628,6186.5801" />
<Fence pos="21586.5781,5891.9966,6211.5801" />
<Fence pos="21531.8008,5839.3091,6211.7495" />
<Fence pos="21540.1641,5787.6055,6211.7495" />
<Fence pos="21590.8359,5792.1230,6211.8374" />
<Npc instanceId="18300015" desc="휴식의 신관" memberId="0" npcTemplateId="2016" ai="1" randomPos="false" spawnCount="1" pos="21583.7441,5833.5239,6211.7495" offsetZ="0" dir="226" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300016" desc="잡화 상인(2019)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22058.8496,5766.0127,6203.9951" />
<Fence pos="21985.7520,5761.5669,6206.0171" />
<Fence pos="21983.0234,5685.6128,6194.8496" />
<Fence pos="22024.9844,5654.2700,6192.8774" />
<Fence pos="22058.2598,5692.7515,6195.9380" />
<Npc instanceId="18300016" desc="잡화 상인" memberId="0" npcTemplateId="2019" ai="1" randomPos="false" spawnCount="1" pos="22024.3730,5717.5747,6198.7617" offsetZ="0" dir="269" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300017" desc="창고관리인(2020)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22322.9453,5588.9146,6193.7495" />
<Fence pos="22325.6582,5662.0981,6194.3857" />
<Fence pos="22250.3340,5672.2285,6195.5215" />
<Fence pos="22215.0430,5633.5278,6194.4316" />
<Fence pos="22250.0918,5596.6543,6194.0508" />
<Npc instanceId="18300017" desc="창고관리인(2020)" memberId="0" npcTemplateId="2020" ai="1" randomPos="false" spawnCount="1" pos="22278.1055,5627.9609,6194.6230" offsetZ="0" dir="177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300018" desc="잡화 상인(2001)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23113.9590,2051.4697,5834.7827" />
<Fence pos="23168.4199,2100.4290,5831.7827" />
<Fence pos="23123.3008,2161.5901,5834.7827" />
<Fence pos="23070.9492,2160.0215,5838.7827" />
<Fence pos="23068.8398,2109.1921,5837.7827" />
<Npc instanceId="18300018" desc="잡화 상인" memberId="0" npcTemplateId="2001" ai="1" randomPos="false" spawnCount="1" pos="23110.1953,2115.8154,5857.7827" offsetZ="0" dir="127" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300019" desc="잡화 상인(2018)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19588.2480,4219.8218,6188.1172" />
<Fence pos="19537.4785,4272.6001,6187.5020" />
<Fence pos="19477.8750,4225.4429,6187.5020" />
<Fence pos="19481.2090,4173.1743,6186.5664" />
<Fence pos="19532.0820,4172.7813,6187.1797" />
<Npc instanceId="18300019" desc="잡화 상인" memberId="0" npcTemplateId="2018" ai="1" randomPos="false" spawnCount="1" pos="19525.5410,4217.0493,6191.8125" offsetZ="0" dir="219" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300020" desc="창고관리인(2003)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22528.1973,1457.5837,5839.7827" />
<Fence pos="22574.4941,1514.3248,5831.7827" />
<Fence pos="22520.5195,1567.8329,5839.7827" />
<Fence pos="22469.0313,1558.2451,5839.7827" />
<Fence pos="22474.7500,1507.6931,5832.7827" />
<Npc instanceId="18300020" desc="창고관리인" memberId="0" npcTemplateId="2003" ai="1" randomPos="false" spawnCount="1" pos="22509.0586,1524.4808,5857.7827" offsetZ="0" dir="132" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300021" desc="거래중개인(2004)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22793.7539,1748.2920,5839.7827" />
<Fence pos="22841.4512,1803.8578,5839.7827" />
<Fence pos="22788.8262,1858.6960,5839.7827" />
<Fence pos="22741.5723,1799.7144,5832.7827" />
<Npc instanceId="18300021" desc="거래중개인" memberId="0" npcTemplateId="2004" ai="1" randomPos="false" spawnCount="1" pos="22776.2871,1815.6401,5857.7827" offsetZ="0" dir="131" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300024" desc="창고관리인(2021)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19491.1387,4318.8813,6188.5020" />
<Fence pos="19435.1504,4366.0869,6187.5020" />
<Fence pos="19380.7813,4312.9795,6187.5020" />
<Fence pos="19389.5391,4261.3428,6186.5020" />
<Fence pos="19440.1758,4266.2485,6187.5020" />
<Npc instanceId="18300024" desc="창고관리인" memberId="0" npcTemplateId="2021" ai="1" randomPos="false" spawnCount="1" pos="19429.0625,4309.5952,6191.5020" offsetZ="0" dir="225" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300025" desc="전투교관(2022)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19128.1328,5208.3418,6328.0381" />
<Fence pos="19163.3379,5242.4233,6328.0371" />
<Fence pos="19100.1172,5301.5522,6328.0371" />
<Fence pos="19065.6367,5265.2144,6328.0381" />
<Npc instanceId="18300025" desc="새 NPC(18300025)" memberId="0" npcTemplateId="2022" ai="1" randomPos="false" spawnCount="1" pos="19115.9004,5254.6499,6328.0371" offsetZ="0" dir="49" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300026" desc="마법교관(2023)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19648.6484,5845.6226,6342.0381" />
<Fence pos="19612.0488,5813.0420,6342.0371" />
<Fence pos="19672.7441,5751.3228,6342.0371" />
<Fence pos="19708.7129,5786.1885,6342.0381" />
<Npc instanceId="18300026" desc="새 NPC(18300025)" memberId="0" npcTemplateId="2023" ai="1" randomPos="false" spawnCount="1" pos="19658.9336,5798.8413,6342.0381" offsetZ="0" dir="-134" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300027" desc="소모품 재료" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21807.0996,1117.9327,5841.2500" />
<Fence pos="21803.2930,1166.1088,5835.4639" />
<Fence pos="21743.5449,1172.5878,5837.4639" />
<Fence pos="21738.2480,1117.3206,5841.2500" />
<Npc instanceId="18300027" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2012" ai="1" randomPos="false" spawnCount="1" pos="21775.2012,1147.4386,5856.4639" offsetZ="0" dir="92" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300028" desc="소모품 레시피" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21689.4121,1128.4747,5843.4639" />
<Fence pos="21680.0469,1175.8845,5835.4639" />
<Fence pos="21619.9512,1175.3925,5837.4639" />
<Fence pos="21621.0957,1119.8842,5841.2500" />
<Npc instanceId="18300029" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2013" ai="1" randomPos="false" spawnCount="1" pos="21653.1113,1142.2544,5854.4639" offsetZ="0" dir="98" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300029" desc="마법각인서 재료" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21847.5918,1473.1190,5854.4263" />
<Fence pos="21886.2871,1513.1515,5840.4639" />
<Fence pos="21816.7031,1517.1844,5858.4639" />
<Npc instanceId="18300030" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2010" ai="1" randomPos="false" spawnCount="1" pos="21856.8438,1496.3151,5854.4639" offsetZ="0" dir="258" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300030" desc="마법각인서 레시피" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21688.5996,1518.5757,5866.5479" />
<Fence pos="21697.5879,1467.3126,5840.4263" />
<Fence pos="21757.6875,1467.4595,5840.4263" />
<Fence pos="21756.8613,1522.9764,5843.4639" />
<Npc instanceId="18300031" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2011" ai="1" randomPos="false" spawnCount="1" pos="21721.5684,1493.2595,5854.4639" offsetZ="0" dir="271" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300031" desc="방어구 재료" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21314.7793,1478.1296,5843.4639" />
<Fence pos="21266.5391,1475.2290,5840.4263" />
<Fence pos="21258.9395,1415.6136,5840.4263" />
<Fence pos="21314.0977,1409.2788,5843.4263" />
<Npc instanceId="18300032" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2008" ai="1" randomPos="false" spawnCount="1" pos="21291.8359,1442.7242,5854.4263" offsetZ="0" dir="273" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300032" desc="방어구 레시피" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21178.6465,1373.6106,5843.4639" />
<Fence pos="21131.5352,1362.8302,5840.2500" />
<Fence pos="21133.8262,1302.7761,5840.2500" />
<Fence pos="21189.2754,1305.5817,5843.0518" />
<Npc instanceId="18300033" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2009" ai="1" randomPos="false" spawnCount="1" pos="21161.6211,1335.2958,5854.4639" offsetZ="0" dir="358" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300033" desc="무기 재료" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21367.5723,1124.0455,5848.4639" />
<Fence pos="21363.3223,1172.1873,5841.4639" />
<Fence pos="21303.5176,1178.1135,5844.4639" />
<Fence pos="21298.7285,1122.7988,5847.4639" />
<Npc instanceId="18300034" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2006" ai="1" randomPos="false" spawnCount="1" pos="21334.0039,1148.5858,5846.4639" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300034" desc="무기 레시피" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21185.2578,1176.7424,5852.4639" />
<Fence pos="21218.4121,1211.9052,5848.4263" />
<Fence pos="21183.1074,1260.5378,5845.4639" />
<Fence pos="21138.5840,1227.3644,5852.4639" />
<Npc instanceId="18300035" desc="새 NPC(18300027)" memberId="0" npcTemplateId="2007" ai="1" randomPos="false" spawnCount="1" pos="21181.2930,1218.1335,5848.4639" offsetZ="0" dir="40" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300035" desc="명품관" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23210.1152,2144.6760,5834.7827" />
<Fence pos="23267.0195,2190.7722,5839.7827" />
<Fence pos="23225.1016,2254.1702,5834.7827" />
<Fence pos="23172.7383,2255.2925,5838.7827" />
<Fence pos="23168.0215,2204.6384,5837.7827" />
<Npc instanceId="18300036" desc="명품관" memberId="0" npcTemplateId="2014" ai="1" randomPos="false" spawnCount="1" pos="23209.6582,2209.1267,5857.7827" offsetZ="0" dir="122" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300048" desc="사냥터 이동 관리인" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21699.1133,2360.8093,5838.3535" />
<Fence pos="21760.5410,2306.5781,5839.6973" />
<Fence pos="21833.5801,2391.9844,5833.1309" />
<Fence pos="21776.6895,2451.1038,5830.6816" />
<Npc instanceId="18300052" desc="새 NPC(18300052)" memberId="0" npcTemplateId="2111" ai="1" randomPos="false" spawnCount="1" pos="21765.5684,2383.5291,5834.4297" offsetZ="0" dir="317" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300143" desc="사본 - 명품관" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21898.3457,5758.7090,6194.5771" />
<Fence pos="21825.2266,5762.7671,6193.2075" />
<Fence pos="21813.7109,5687.6426,6187.5454" />
<Fence pos="21851.7539,5651.6465,6187.6201" />
<Fence pos="21889.2656,5686.0103,6189.0757" />
<Npc instanceId="18300207" desc="사본 - 명품관" memberId="0" npcTemplateId="2109" ai="1" randomPos="false" spawnCount="1" pos="21855.4004,5710.6465,6189.7300" offsetZ="0" dir="260" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300144" desc="사본 - 거래중개인(2004)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22331.1875,5426.3730,6192.7500" />
<Fence pos="22329.7480,5499.5874,6192.7495" />
<Fence pos="22253.9668,5505.4316,6192.4839" />
<Fence pos="22220.9297,5464.7891,6191.9678" />
<Fence pos="22258.0137,5429.9634,6192.7197" />
<Npc instanceId="18300208" desc="사본 - 거래중개인" memberId="0" npcTemplateId="2107" ai="1" randomPos="false" spawnCount="1" pos="22273.2969,5464.9653,6192.7500" offsetZ="0" dir="172" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300145" desc="강화크리스탈상인" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22817.8574,2140.2881,5839.7827" />
<Fence pos="22871.5371,2090.4753,5831.7827" />
<Fence pos="22928.3711,2140.9370,5834.7827" />
<Fence pos="22922.0762,2192.9333,5838.7827" />
<Fence pos="22871.2656,2190.4395,5839.7827" />
<Npc instanceId="18300209" desc="사본 - 잡화 상인" memberId="0" npcTemplateId="2002" ai="1" randomPos="false" spawnCount="1" pos="22881.5957,2149.8584,5857.7827" offsetZ="0" dir="41" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300147" desc="명품관" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19690.1113,4125.6523,6196.5313" />
<Fence pos="19636.1270,4175.1357,6194.4063" />
<Fence pos="19579.6035,4124.3252,6192.9258" />
<Fence pos="19586.2168,4072.3696,6192.4980" />
<Fence pos="19637.0117,4075.1748,6194.0508" />
<Npc instanceId="18300211" desc="명품관" memberId="0" npcTemplateId="2110" ai="1" randomPos="false" spawnCount="1" pos="19631.3203,4116.7920,6193.7734" offsetZ="0" dir="223" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300148" desc="길드관리인" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18646.9355,3600.7385,6301.4561" />
<Fence pos="18615.0449,3570.8250,6300.4141" />
<Fence pos="18654.5352,3560.8704,6300.4243" />
<Npc instanceId="18300212" desc="새 NPC(18300212)" memberId="0" npcTemplateId="2053" ai="1" randomPos="false" spawnCount="1" pos="18646.9277,3568.9248,6300.4229" offsetZ="0" dir="-48" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300149" desc="길드전용품상인" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18762.5859,3608.8618,6300.4644" />
<Fence pos="18767.7637,3565.4451,6300.4268" />
<Fence pos="18799.1953,3591.3428,6300.4644" />
<!--
<Npc instanceId="18300213" desc="사본 - 새 NPC(18300212)" memberId="0" npcTemplateId="2015" ai="1" randomPos="false" spawnCount="1" pos="18788.1973,3589.9919,6300.4644" offsetZ="0" dir="267" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
-->
</Territory>
<Territory id="18300155" desc="씨티포탈" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="17034.9219,6691.9302,6397.8838" />
<Fence pos="17207.7305,6829.7964,6397.8433" />
<Fence pos="17048.6152,6886.7690,6398.5073" />
<Npc instanceId="18300218" desc="새 NPC(18300218)" memberId="0" npcTemplateId="2052" ai="1008" randomPos="false" spawnCount="1" pos="17087.7090,6825.1699,6398.2764" offsetZ="0" dir="310" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300156" desc="씨티포탈" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22339.0820,2642.7627,5826.6035" />
<Fence pos="22266.0566,2577.1672,5829.2129" />
<Fence pos="22374.3262,2549.5840,5826.6606" />
<Npc instanceId="18300219" desc="새 NPC(18300219)" memberId="0" npcTemplateId="2040" ai="1008" randomPos="false" spawnCount="1" pos="22311.4277,2596.8369,5828.1450" offsetZ="0" dir="314" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300166" desc="사본 - 사냥터 이동 관리인" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21861.5801,3581.7615,6195.0571" />
<Fence pos="21801.5645,3637.5530,6190.5195" />
<Fence pos="21726.3555,3554.0513,6192.2324" />
<Fence pos="21781.7090,3493.4897,6195.4297" />
<Npc instanceId="18300229" desc="사본 - 새 NPC(18300052)" memberId="0" npcTemplateId="2112" ai="1" randomPos="false" spawnCount="1" pos="21794.5625,3560.7566,6193.8105" offsetZ="0" dir="135" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300168" desc="승리의인도자평판상인" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18567.0332,3312.5984,6300.4268" />
<Fence pos="18535.1426,3282.6848,6300.4644" />
<Fence pos="18574.6328,3272.7302,6300.1353" />
<Npc instanceId="18300231" desc="사본 - 새 NPC(18300212)" memberId="0" npcTemplateId="2045" ai="1" randomPos="false" spawnCount="1" pos="18567.0254,3280.7847,6300.4268" offsetZ="0" dir="339" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300169" desc="사본 - 승리의인도자평판상인" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18591.3164,3198.6694,6300.1353" />
<Fence pos="18547.7207,3202.0261,6300.4644" />
<Fence pos="18567.0176,3166.1619,6300.4268" />
<Npc instanceId="18300232" desc="광기의학살자평판상인" memberId="0" npcTemplateId="2046" ai="1" randomPos="false" spawnCount="1" pos="18567.8281,3177.2117,6300.4268" offsetZ="0" dir="36" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300170" desc="염색외형변경사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23335.0195,2342.8340,5857.7788" />
<Fence pos="23390.0469,2389.3523,5857.7686" />
<Fence pos="23338.2715,2394.9675,5857.7251" />
<Npc instanceId="18300233" desc="새 NPC(18300233)" memberId="0" npcTemplateId="2044" ai="1" randomPos="false" spawnCount="1" pos="23355.9805,2381.1187,5857.7734" offsetZ="0" dir="139" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300173" desc="연맹 가입 대리인" type="normal" addMaxZ="50.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18732.8281,2996.8862,6300.3008" />
<Fence pos="18730.0645,3028.8250,6300.3105" />
<Fence pos="18640.7090,3029.6992,6300.3115" />
<Fence pos="18637.2559,2991.1025,6300.2993" />
<Fence pos="18685.0645,2974.2354,6300.2954" />
<Npc instanceId="18300237" desc="엠스 모거" memberId="0" npcTemplateId="2047" ai="1" randomPos="false" spawnCount="1" pos="18684.4980,2997.8755,6300.3521" offsetZ="0" dir="88" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300174" desc="훈련의 방 문지기" type="normal" addMaxZ="50.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19011.2090,3037.9683,6195.8525" />
<Fence pos="19088.3125,3044.5823,6194.4160" />
<Fence pos="19085.3535,3103.2458,6194.1313" />
<Fence pos="19000.6270,3100.1379,6196.8374" />
<Npc instanceId="18300238" desc="새 NPC(18300238)" memberId="0" npcTemplateId="2048" ai="1" randomPos="false" spawnCount="1" pos="19050.7227,3074.4185,6195.1631" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300175" desc="단결의 방 문지기" type="normal" addMaxZ="60.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19024.5723,3360.0579,6194.6445" />
<Fence pos="19106.0859,3350.7764,6192.4746" />
<Fence pos="19104.0527,3415.0088,6192.7090" />
<Fence pos="19022.4023,3422.7498,6194.6855" />
<Npc instanceId="18300239" desc="새 NPC(18300239)" memberId="0" npcTemplateId="2049" ai="1" randomPos="false" spawnCount="1" pos="19061.8008,3387.8579,6193.5547" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300176" desc="집회소 이동 차원의 문" type="normal" addMaxZ="60.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18568.1504,3002.1890,6300.3032" />
<Fence pos="18572.0625,3046.8950,6300.3164" />
<Fence pos="18545.5527,3047.2444,6301.3506" />
<Fence pos="18544.3066,3003.4934,6301.3389" />
<Npc instanceId="18300240" desc="차원의 문(집회소)" memberId="0" npcTemplateId="2051" ai="1" randomPos="false" spawnCount="1" pos="18555.0957,3027.9148,6301.3457" offsetZ="0" dir="42" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300178" desc="거래중개인" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19382.3652,4376.1968,6191.5020" />
<Fence pos="19338.6387,4426.8589,6191.5020" />
<Fence pos="19301.3789,4340.9253,6191.5020" />
<Npc instanceId="18300242" desc="새 NPC(18300242)" memberId="0" npcTemplateId="2108" ai="1" randomPos="false" spawnCount="1" pos="19335.8262,4393.9976,6191.5020" offsetZ="0" dir="258" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300179" desc="경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18032.6191,6747.9043,6718.9043" />
<Fence pos="18092.5664,6761.1362,6718.9043" />
<Fence pos="18053.3613,6799.7490,6718.9121" />
<Npc instanceId="18300243" desc="새 NPC(18300243)" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="18052.1816,6782.0586,6718.9180" offsetZ="0" dir="106" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300180" desc="사본 - 경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18180.0840,6899.2349,6718.9268" />
<Fence pos="18240.0313,6912.4668,6718.9277" />
<Fence pos="18200.8262,6951.0796,6718.9272" />
<Npc instanceId="18300244" desc="사본 - 새 NPC(18300243)" memberId="0" npcTemplateId="2017" ai="1" randomPos="false" spawnCount="1" pos="18199.6465,6933.3892,6718.9282" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300254" desc="축제 빌리저" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20585.8066,3923.5393,6194.0215" />
<Fence pos="20487.8574,3825.9399,6192.1270" />
<Fence pos="20568.4844,3746.2273,6188.5645" />
<Fence pos="20660.3027,3845.3682,6188.1992" />
<Npc instanceId="18300318" desc="축제 양탄자 빌리저" memberId="0" npcTemplateId="7000" ai="1014" randomPos="false" spawnCount="1" pos="20547.5215,3859.8860,6191.1797" offsetZ="0" dir="315" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300010" desc="할란의 조수_지식의회당내부">
<TerritoryList>
<Territory id="18300049" desc="할란조수" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22470.4473,10634.0811,5764.7954" />
<Fence pos="22519.5117,10654.1836,5764.7954" />
<Fence pos="22503.1445,10696.8867,5766.7954" />
<Fence pos="22451.1348,10684.4844,5764.7954" />
<Npc instanceId="18300053" desc="새 NPC(18300053)" memberId="0" npcTemplateId="1018" ai="107" randomPos="false" spawnCount="1" pos="22488.1953,10662.1357,5764.7954" offsetZ="0" dir="43" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="true" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="22632.9883,10826.5283,5766.7856" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22607.3047,11347.9834,5759.2090" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23032.0000,11209.0000,5842.0000" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23206.8652,10957.3740,5905.6367" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23222.4238,10555.8145,5989.9419" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22978.6465,10212.2080,6079.5244" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22537.3379,10089.3428,6177.7539" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22168.2461,10256.9980,6264.1948" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21987.6680,10581.4922,6344.3853" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22004.0879,10965.5225,6426.6797" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22335.4512,11314.0518,6528.9009" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22613.0000,11370.0000,6588.0000" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22870.0000,11286.0000,6634.0000" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22898.0000,10953.0000,6642.0000" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300125" desc="할란조수호위퀘완료지점" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22973.5977,11066.1602,6638.0786" />
<Fence pos="22626.2070,11236.5195,6638.0781" />
<Fence pos="22313.5566,11033.9268,6642.4014" />
<Fence pos="22196.9805,10608.7627,6642.4048" />
<Fence pos="22471.8945,10335.8838,6642.4053" />
<Fence pos="23044.5957,10545.9570,6638.0493" />
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300011" desc="현자의 수호 정령">
<TerritoryList>
<Territory id="18300050" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21523.7949,9584.5723,6636.1631" />
<Fence pos="21486.1074,9633.1377,6635.1631" />
<Fence pos="21429.3262,9582.8125,6635.1631" />
<Fence pos="21463.7520,9535.1885,6635.1631" />
<Npc instanceId="18300054" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="21482.6758,9583.3008,6635.1631" offsetZ="0" dir="48" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="21489.0254,9595.9023,6638.1270" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21949.1250,10081.4199,6638.1489" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21488.7852,9595.6357,6638.1221" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300088" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21091.8125,10738.0918,6636.1636" />
<Fence pos="21054.1250,10786.6572,6635.1636" />
<Fence pos="20997.3438,10736.3320,6635.1636" />
<Fence pos="21031.7695,10688.7080,6635.1636" />
<Npc instanceId="18300100" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="21050.6934,10736.8203,6635.1636" offsetZ="0" dir="3" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="21043.3730,10730.4453,6638.1001" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21672.8926,10727.2637,6638.1372" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21042.6953,10730.6328,6638.1089" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300089" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21516.1074,11854.3789,6636.1631" />
<Fence pos="21478.4199,11902.9443,6635.1631" />
<Fence pos="21421.6387,11852.6191,6635.1631" />
<Fence pos="21456.0645,11804.9951,6635.1631" />
<Npc instanceId="18300101" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="21474.9883,11853.1074,6635.1631" offsetZ="0" dir="317" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="21480.5879,11843.0254,6638.0864" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21968.0273,11353.9316,6638.1411" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="21479.7773,11842.9824,6638.1230" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300091" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22630.0215,12255.8076,6636.1636" />
<Fence pos="22632.6875,12317.2227,6635.1636" />
<Fence pos="22556.8320,12315.5645,6635.1636" />
<Fence pos="22552.2871,12256.9766,6635.1636" />
<Npc instanceId="18300103" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="22597.8379,12281.4346,6635.1636" offsetZ="0" dir="268" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="22595.5098,12271.5254,6638.1431" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22598.1699,11617.5518,6638.1499" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22596.3477,12271.5732,6638.1357" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300092" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23696.7656,11780.0381,6636.1631" />
<Fence pos="23742.9609,11820.5977,6635.1631" />
<Fence pos="23689.2891,11874.2275,6635.1631" />
<Fence pos="23643.8379,11836.9814,6635.1631" />
<Npc instanceId="18300104" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="23693.0098,11821.0059,6635.1631" offsetZ="0" dir="221" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="23690.3652,11817.8633,6638.1382" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23223.6758,11352.2744,6638.1538" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23689.2793,11819.3740,6638.1255" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300093" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23655.5508,9618.6758,6636.1631" />
<Fence pos="23695.6133,9572.0479,6635.1631" />
<Fence pos="23749.8145,9625.1406,6635.1631" />
<Fence pos="23713.0605,9670.9902,6635.1631" />
<Npc instanceId="18300105" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="23696.5566,9621.9912,6635.1631" offsetZ="0" dir="136" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="23690.0176,9628.9795,6638.1221" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23227.8633,10095.9326,6638.1279" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23689.6230,9628.0488,6638.0776" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300094" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24163.8984,10707.8828,6636.1636" />
<Fence pos="24225.3457,10706.0410,6635.1636" />
<Fence pos="24222.6680,10781.8672,6635.1636" />
<Fence pos="24164.0254,10785.6260,6635.1636" />
<Npc instanceId="18300106" desc="새 NPC(18300054)" memberId="0" npcTemplateId="3000" ai="102" randomPos="false" spawnCount="1" pos="24189.0918,10740.4053,6635.1636" offsetZ="0" dir="178" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="24171.6797,10730.7920,6638.1201" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="23477.8262,10724.4736,6638.1299" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="24169.7676,10731.0049,6638.1309" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300012" desc="수호대장 브라가">
<TerritoryList>
<Territory id="18300051" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="19325.8848,5535.2080,6216.7944" />
<Fence pos="19350.5098,5502.3501,6216.7949" />
<Fence pos="19404.0566,5554.9116,6216.7949" />
<Fence pos="19374.2148,5581.6143,6216.7944" />
<Npc instanceId="18300055" desc="새 NPC(18300055)" memberId="0" npcTemplateId="1014" ai="106" randomPos="false" spawnCount="1" pos="19362.3516,5546.0034,6327.6768" offsetZ="0" dir="-42" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300013" desc="시인오메로스">
<TerritoryList>
<Territory id="18300052" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21378.8926,3816.2314,6188.5488" />
<Fence pos="21399.0313,3881.7104,6189.5781" />
<Fence pos="21292.0996,3906.6404,6188.1602" />
<Fence pos="21280.6172,3849.1350,6187.5488" />
<Npc instanceId="18300056" desc="새 NPC(18300056)" memberId="0" npcTemplateId="1015" ai="103" randomPos="false" spawnCount="1" pos="21334.0000,3885.0000,6201.0000" offsetZ="0" dir="81" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300014" desc="차원의문">
<TerritoryList>
<Territory id="18300053" desc="수문장" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24441.5664,4334.8579,6165.0854" />
<Fence pos="24408.6934,4369.0991,6165.2637" />
<Fence pos="24330.6465,4294.3823,6163.8594" />
<Fence pos="24369.0254,4254.3711,6164.0850" />
<Npc instanceId="18300057" desc="새 NPC(18300057)" memberId="0" npcTemplateId="1016" ai="105" randomPos="false" spawnCount="1" pos="24393.6836,4314.4990,6200.7695" offsetZ="0" dir="135" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300061" desc="포아롱" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24137.6328,4251.2080,6163.8027" />
<Fence pos="24084.2773,4197.8794,6163.8027" />
<Fence pos="24142.5547,4170.4390,6163.8027" />
<Npc instanceId="18300062" desc="새 NPC(18300062)" memberId="0" npcTemplateId="1023" ai="113" randomPos="false" spawnCount="1" pos="24120.5059,4207.7490,6163.8027" offsetZ="0" dir="80" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300062" desc="로도스" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24033.8398,4255.6323,6163.7993" />
<Fence pos="24070.6816,4300.1436,6163.8018" />
<Fence pos="24011.3359,4314.5449,6163.8013" />
<Npc instanceId="18300063" desc="새 NPC(18300063)" memberId="0" npcTemplateId="1022" ai="112" randomPos="false" spawnCount="1" pos="24027.4648,4304.2300,6163.8027" offsetZ="0" dir="28" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300063" desc="고결한바위할란" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24468.8809,4594.1826,6163.7988" />
<Fence pos="24429.9375,4526.5327,6163.8008" />
<Fence pos="24487.4707,4517.7871,6163.8008" />
<Npc instanceId="18300064" desc="새 NPC(18300064)" memberId="0" npcTemplateId="1020" ai="110" randomPos="false" spawnCount="1" pos="24447.1426,4545.5278,6163.7988" offsetZ="0" dir="206" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300064" desc="연구소장하간트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24377.3965,4605.0620,6163.7988" />
<Fence pos="24384.2285,4674.6099,6163.7969" />
<Fence pos="24328.0645,4648.7793,6163.7969" />
<Npc instanceId="18300065" desc="새 NPC(18300065)" memberId="0" npcTemplateId="1004" ai="4" randomPos="false" spawnCount="1" pos="24362.8652,4656.2290,6163.7969" offsetZ="0" dir="235" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300186" desc="사본 - 수문장" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24441.5664,4334.8579,6165.0854" />
<Fence pos="24408.6934,4369.0991,6165.2637" />
<Fence pos="24330.6465,4294.3823,6163.8594" />
<Fence pos="24369.0254,4254.3711,6164.0850" />
<Npc instanceId="18300246" desc="사본 - 새 NPC(18300057)" memberId="0" npcTemplateId="2055" ai="105" randomPos="false" spawnCount="1" pos="24393.6836,4314.4990,6200.7695" offsetZ="0" dir="135" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300252" desc="차원의문가이드퀘스트" type="quest" addMaxZ="200.000000" subtractMinZ="430.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23865.0684,4338.7827,6162.8027" />
<Fence pos="24210.8965,4098.2861,6163.8027" />
<Fence pos="24614.0664,4483.7085,6163.8013" />
<Fence pos="24376.2637,4847.5908,6162.5869" />
</Territory>
<Territory id="18300253" desc="그레이엄헤인즈" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24243.9102,4312.4287,6163.8027" />
<Fence pos="24190.5547,4259.1001,6163.8027" />
<Fence pos="24248.8320,4231.6597,6163.8027" />
<Npc instanceId="18300317" desc="사본 - 새 NPC(18300062)" memberId="0" npcTemplateId="2114" ai="1013" randomPos="false" spawnCount="1" pos="24231.8555,4276.6196,6163.8027" offsetZ="0" dir="107" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300016" desc="고결한바위할란_남문앞">
<TerritoryList>
<Territory id="18300054" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20038.6191,2769.0667,6114.1309" />
<Fence pos="20057.2480,2876.3113,6117.4648" />
<Fence pos="19915.7969,2915.2881,6116.3008" />
<Fence pos="19898.4258,2821.6543,6114.5078" />
<Npc instanceId="18300058" desc="새 NPC(18300058)" memberId="0" npcTemplateId="1002" ai="100" randomPos="false" spawnCount="1" pos="19968.1484,2848.4119,6114.5454" offsetZ="0" dir="53" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300020" desc="지식의 회당 고결한 바위 할란 임시">
<TerritoryList>
<Territory id="18300059" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22492.5273,10507.0078,6637.9443" />
<Fence pos="22541.0840,10505.7168,6637.9443" />
<Fence pos="22541.7559,10564.8662,6637.5747" />
<Fence pos="22493.4434,10566.8721,6637.5747" />
<Npc instanceId="18300060" desc="새 NPC(18300060)" memberId="0" npcTemplateId="1019" ai="109" randomPos="false" spawnCount="1" pos="22502.3574,10534.7402,6637.9443" offsetZ="0" dir="34" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300021" desc="제국의땅 미션">
<TerritoryList>
<Territory id="18300065" desc="병사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="25206.1367,2964.2371,5699.1836" />
<Fence pos="25121.0918,2830.9119,5666.8594" />
<Fence pos="25265.2051,2728.5830,5649.5703" />
<Fence pos="25370.1113,2860.8093,5689.9238" />
<Npc instanceId="18300066" desc="병사" memberId="0" npcTemplateId="4001" ai="0" randomPos="false" spawnCount="1" pos="25223.3828,2829.3560,5666.3496" offsetZ="0" dir="175" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300066" desc="PC이동" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="29537.6660,1348.2375,5352.3145" />
<Fence pos="29497.4531,2317.9658,5326.9565" />
<Fence pos="28766.4219,2181.3384,5492.0996" />
<Fence pos="28943.8203,1183.4910,5328.5269" />
</Territory>
<Territory id="18300067" desc="보급부대" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="30823.1406,2657.5410,5252.9863" />
<Fence pos="30175.2129,2540.2129,5258.1035" />
<Fence pos="30233.6953,1915.5164,5226.4756" />
<Fence pos="30904.9707,2030.4873,5201.3477" />
<Npc instanceId="18300067" desc="데오릭" memberId="0" npcTemplateId="4002" ai="116" randomPos="false" spawnCount="1" pos="30485.2188,2301.9810,5218.5874" offsetZ="0" dir="-167" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300068" desc="쓰러진 병사 1" memberId="0" npcTemplateId="4021" ai="115" randomPos="false" spawnCount="1" pos="30576.8301,2403.8206,5224.9229" offsetZ="0" dir="182" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300069" desc="쓰러진 병사 2" memberId="0" npcTemplateId="4022" ai="117" randomPos="false" spawnCount="1" pos="30652.9219,2281.2400,5217.4224" offsetZ="0" dir="148" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300195" desc="마차(연출용)" memberId="0" npcTemplateId="4107" ai="1003" randomPos="false" spawnCount="1" pos="30435.3027,2469.2180,5233.4531" offsetZ="0" dir="42" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300068" desc="마차" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33801.3047,3641.8586,4993.8574" />
<Fence pos="33724.3711,3511.8079,4998.4199" />
<Fence pos="33849.7852,3412.4365,5014.9238" />
<Fence pos="33933.0430,3534.0232,5009.5020" />
<Npc instanceId="18300070" desc="마차" memberId="0" npcTemplateId="4023" ai="118" randomPos="false" spawnCount="1" pos="33803.3789,3535.9138,5002.1641" offsetZ="0" dir="230" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300069" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32370.6602,3769.3250,5005.9824" />
<Fence pos="32543.0332,3683.1218,4989.3105" />
<Fence pos="32535.9629,3853.6970,4992.8262" />
<Npc instanceId="18300071" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300070" desc="강도 (고정)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32276.6113,3066.5767,5009.3418" />
<Fence pos="32379.7129,2903.7402,4995.0625" />
<Fence pos="32461.7441,3053.4626,4984.1191" />
<Npc instanceId="18300072" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="32366.1309,3006.1582,4997.7969" offsetZ="0" dir="203" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="250" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300073" desc="강도 (고정)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32161.1289,3218.7029,5046.1055" />
<Fence pos="32272.9375,3061.7207,5009.1250" />
<Fence pos="32346.6973,3215.6860,4997.5664" />
<Npc instanceId="18300075" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="32253.8047,3163.2456,5011.7871" offsetZ="0" dir="230" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="250" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300075" desc="강도" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32537.8438,6711.2529,5807.3315" />
<Fence pos="32710.2207,6625.0508,5723.0405" />
<Fence pos="32703.1504,6795.6260,5728.5161" />
<Npc instanceId="18300077" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="32645.7031,6705.7422,5710.4131" offsetZ="0" dir="177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300076" desc="강도" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32426.3379,6596.0874,5718.9902" />
<Fence pos="32598.7148,6509.8848,5687.8721" />
<Fence pos="32591.6445,6680.4600,5691.1748" />
<Npc instanceId="18300078" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="32534.1973,6590.5762,5673.1030" offsetZ="0" dir="132" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300077" desc="데오릭" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32409.8145,6824.8037,6301.3516" />
<Fence pos="32356.2246,6709.2334,6263.2012" />
<Fence pos="32475.7109,6646.0815,6253.8145" />
<Fence pos="32541.0723,6743.1279,6281.7500" />
<Npc instanceId="18300079" desc="데오릭" memberId="0" npcTemplateId="4003" ai="119" randomPos="false" spawnCount="1" pos="32442.8594,6722.5552,6272.1367" offsetZ="0" dir="31" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300078" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32846.4492,9309.8408,6461.4961" />
<Fence pos="32970.3945,9255.1504,6436.1660" />
<Fence pos="33039.4805,9415.7959,6437.1621" />
<Fence pos="32909.0117,9476.5010,6478.6465" />
<Npc instanceId="18300080" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="32944.9453,9352.3564,6448.0234" offsetZ="0" dir="325" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300079" desc="PC이동2" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="31790.2852,3881.2271,5143.5151" />
<Fence pos="31497.5254,2944.1675,5218.5518" />
<Fence pos="31960.2422,2552.8232,5110.5088" />
<Fence pos="33465.9531,2965.7734,5082.0156" />
<Fence pos="34067.6328,3511.0945,5014.2256" />
<Fence pos="33936.8008,6843.4990,5288.7583" />
<Fence pos="32384.1602,5441.5688,5358.9033" />
</Territory>
<Territory id="18300080" desc="병사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32719.7598,12903.0303,8109.1841" />
<Fence pos="32543.9844,12591.5586,8074.3643" />
<Fence pos="32907.5039,12440.8301,8087.2646" />
<Fence pos="32981.3867,12806.9170,8125.0269" />
<Npc instanceId="18300081" desc="병사" memberId="0" npcTemplateId="4004" ai="122" randomPos="false" spawnCount="1" pos="32798.7344,12701.4199,8091.3477" offsetZ="0" dir="-113" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="120" alertRadius="500" alertAngle="210" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300082" desc="고블린 대장이 도망간 곳" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33522.0352,8582.5078,6416.3477" />
<Fence pos="34271.2578,10572.3154,6435.8711" />
<Fence pos="33330.6445,11262.1357,6566.4482" />
<Fence pos="32597.9590,9862.3896,6699.0947" />
<Fence pos="32574.7559,8520.2627,6600.8154" />
<Fence pos="32621.4141,7730.4434,6538.4580" />
<Fence pos="33439.4180,7522.4712,6514.8984" />
</Territory>
<Territory id="18300126" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33033.8867,3247.7488,4972.0215" />
<Fence pos="33206.2617,3161.5457,5006.0332" />
<Fence pos="33199.1914,3332.1208,4978.5996" />
<Npc instanceId="18300137" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300127" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33103.6094,3808.4336,4954.2871" />
<Fence pos="33275.9844,3722.2305,4967.8398" />
<Fence pos="33268.9141,3892.8059,4955.3809" />
<Npc instanceId="18300138" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300128" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32864.7266,3848.6655,4961.7441" />
<Fence pos="33037.0977,3762.4624,4955.3125" />
<Fence pos="33030.0273,3933.0378,4954.2598" />
<Npc instanceId="18300139" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300129" desc="강도 (고정)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33478.6016,3470.2695,4986.9277" />
<Fence pos="33650.9766,3384.0664,5013.0684" />
<Fence pos="33643.9063,3554.6431,4994.1895" />
<Npc instanceId="18300140" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="33580.8359,3460.2617,4997.7422" offsetZ="0" dir="139" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="200" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300130" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32803.6016,3210.1140,4961.1270" />
<Fence pos="32975.9766,3123.9109,4978.2324" />
<Fence pos="32968.9063,3294.4871,4962.7559" />
<Npc instanceId="18300141" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300131" desc="강도 (고정)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33533.7930,3665.9844,4984.9395" />
<Fence pos="33706.1680,3579.7813,4996.6816" />
<Fence pos="33699.0977,3750.3574,4988.9277" />
<Npc instanceId="18300142" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="33636.0273,3655.9766,4989.8223" offsetZ="0" dir="137" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="200" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300132" desc="강도 (고정)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33704.9336,3763.2859,4987.6621" />
<Fence pos="33877.3047,3677.0828,4990.8984" />
<Fence pos="33870.2344,3847.6589,4984.9727" />
<Npc instanceId="18300143" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="33807.1680,3753.2781,4987.6055" offsetZ="0" dir="135" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="200" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300133" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32394.1406,3592.9573,5005.6055" />
<Fence pos="32566.5156,3506.7542,4980.6016" />
<Fence pos="32559.4453,3677.3303,4988.3809" />
<Npc instanceId="18300144" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300134" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32933.0977,3393.7231,4957.1348" />
<Fence pos="33105.4727,3307.5200,4971.8516" />
<Fence pos="33098.4023,3478.0962,4964.2988" />
<Npc instanceId="18300145" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300135" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32112.5215,2978.4380,5037.4785" />
<Fence pos="32303.8926,3001.2830,5007.6504" />
<Fence pos="32204.1484,3139.8369,5019.6738" />
<Npc instanceId="18300146" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="false" spawnCount="1" pos="32174.7344,3030.4912,5025.9805" offsetZ="0" dir="209" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300136" desc="연출" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="25437.9883,4189.5518,5826.6953" />
<Fence pos="24260.1758,3970.3945,5820.8447" />
<Fence pos="24211.7520,2747.8450,5732.6895" />
<Fence pos="25010.7344,2314.3066,5742.2603" />
<Fence pos="26050.5996,2971.3481,5799.5527" />
<Npc instanceId="18300147" desc="아만 군인" memberId="0" npcTemplateId="4104" ai="1006" randomPos="false" spawnCount="1" pos="24332.0605,3562.6538,5779.0918" offsetZ="0" dir="-1" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300148" desc="마차" memberId="0" npcTemplateId="4101" ai="1003" randomPos="false" spawnCount="1" pos="25396.6992,3525.6980,5762.7383" offsetZ="0" dir="253" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300149" desc="마차" memberId="0" npcTemplateId="4101" ai="1003" randomPos="false" spawnCount="1" pos="25017.9668,3675.5640,5757.6953" offsetZ="0" dir="255" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300150" desc="마차" memberId="0" npcTemplateId="4101" ai="1003" randomPos="false" spawnCount="1" pos="25217.0625,3590.1768,5758.3223" offsetZ="0" dir="253" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300151" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24467.0977,3766.1492,5767.0703" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300152" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24467.6250,3703.0750,5765.3008" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300153" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24468.5273,3598.6292,5762.3594" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300154" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24469.8262,3541.1226,5760.3359" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300155" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24545.6719,3536.7539,5753.7207" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300156" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24544.0703,3598.2068,5754.6992" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300157" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24544.0820,3707.7810,5756.5156" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300158" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24546.1621,3763.4934,5758.6465" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300159" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24637.2676,3769.1902,5755.4883" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300160" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24638.0059,3704.5596,5752.1426" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300161" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24635.7109,3602.7583,5749.1582" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300162" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24636.1582,3542.1560,5747.3145" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300163" desc="상자 운반 병사" memberId="0" npcTemplateId="4102" ai="1004" randomPos="false" spawnCount="1" pos="25045.6934,3546.2090,5754.9570" offsetZ="0" dir="-5" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="25176.2305,3485.7271,5755.7969" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="25281.0449,3451.4834,5758.2705" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="25340.6660,3642.1299,5759.7520" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="25281.0449,3451.4834,5758.2705" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="25091.4043,3517.0232,5754.7710" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="25135.8535,3703.9932,5759.0088" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300164" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="25216.7949,3339.9324,5751.9414" offsetZ="0" dir="73" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300165" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24667.4043,3148.4705,5715.8770" offsetZ="0" dir="246" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300166" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24818.0039,3079.1501,5706.6309" offsetZ="0" dir="242" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300167" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24984.2051,2997.0728,5695.4980" offsetZ="0" dir="245" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300168" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24883.9395,2801.9446,5694.4375" offsetZ="0" dir="65" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300169" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24709.6367,2891.8423,5716.6250" offsetZ="0" dir="65" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300170" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24560.7617,2963.7778,5728.1797" offsetZ="0" dir="65" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300171" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24925.4277,3458.2998,5749.1172" offsetZ="0" dir="73" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300172" desc="아만 군인" memberId="0" npcTemplateId="4104" ai="1006" randomPos="false" spawnCount="1" pos="25061.6328,3290.5298,5740.7129" offsetZ="0" dir="71" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300173" desc="상자 운반 병사" memberId="0" npcTemplateId="4102" ai="1004" randomPos="false" spawnCount="1" pos="25375.3242,3348.6992,5761.6094" offsetZ="0" dir="71" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300183" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24470.4063,3436.7561,5756.0801" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300184" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24550.4668,3433.7581,5749.8281" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300185" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24638.1504,3434.4502,5743.3457" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300186" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24471.0977,3365.9102,5752.5234" offsetZ="0" dir="178" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300187" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24549.0918,3363.0066,5746.1816" offsetZ="0" dir="176" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300188" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24638.6973,3365.5439,5739.1406" offsetZ="0" dir="179" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300189" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24721.0469,3772.3975,5758.2480" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300190" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24724.2832,3703.4170,5755.0605" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300191" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24718.1816,3604.7539,5750.0332" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300192" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24719.3203,3540.2356,5746.6758" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300193" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24716.5801,3430.8926,5740.5371" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300194" desc="일반 병사" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="24716.7109,3360.8481,5736.1270" offsetZ="0" dir="-177" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300137" desc="연출2" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="25460.4414,3461.5679,5794.8340" />
<Fence pos="25389.2402,3140.6912,5758.5098" />
<Fence pos="25677.2559,3067.9380,5761.8438" />
<Fence pos="25755.3809,3342.4673,5799.0430" />
<Party id="18300001" desc="마차" partySpawn="true" partyRespawnTime="40000" bossInstanceId="18300174" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="18300174" desc="마차" memberId="0" npcTemplateId="4105" ai="1003" randomPos="false" spawnCount="1" pos="25564.6113,3258.9172,5778.7852" offsetZ="0" dir="258" respawnTime="40000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="25513.0156,2376.3794,5572.9087" formationId="11">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="26953.6758,1598.1245,5287.6079" formationId="11">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="28864.6836,1625.3715,5286.9863" formationId="11">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300175" desc="일반 병사" memberId="1" npcTemplateId="4106" ai="1007" randomPos="false" spawnCount="1" pos="25444.1719,3198.4556,5763.7051" offsetZ="0" dir="259" respawnTime="40000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300179" desc="일반 병사" memberId="2" npcTemplateId="4106" ai="1007" randomPos="false" spawnCount="1" pos="25642.8750,3151.7217,5782.0137" offsetZ="0" dir="259" respawnTime="40000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300180" desc="일반 병사" memberId="3" npcTemplateId="4106" ai="1007" randomPos="false" spawnCount="1" pos="25484.3184,3375.6152,5770.5898" offsetZ="0" dir="259" respawnTime="40000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300181" desc="일반 병사" memberId="4" npcTemplateId="4106" ai="1007" randomPos="false" spawnCount="1" pos="25676.7676,3332.4829,5798.1543" offsetZ="0" dir="259" respawnTime="40000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="18300139" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32769.0313,9100.5693,6467.3789" />
<Fence pos="32678.4668,9233.1475,6500.2422" />
<Fence pos="32631.4473,9101.3887,6512.9785" />
<Npc instanceId="18300196" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300140" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33410.3164,9161.3047,6386.8867" />
<Fence pos="33319.7539,9293.8828,6385.4980" />
<Fence pos="33272.7344,9162.1240,6396.6699" />
<Npc instanceId="18300197" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300141" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33087.7383,9028.5195,6417.2500" />
<Fence pos="32997.1758,9161.0977,6428.4648" />
<Fence pos="32950.1563,9029.3389,6431.9102" />
<Npc instanceId="18300198" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300142" desc="연출3" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="31644.9355,12350.6445,8286.0986" />
<Fence pos="32031.1660,11775.7080,7895.9863" />
<Fence pos="32757.9805,11640.4785,7934.9268" />
<Fence pos="32960.7227,12319.3779,8091.4580" />
<Fence pos="32207.0313,12579.4150,8150.5166" />
<Npc instanceId="18300199" desc="마차" memberId="0" npcTemplateId="4101" ai="1003" randomPos="false" spawnCount="1" pos="32244.5313,12431.4385,8079.9067" offsetZ="0" dir="-19" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300200" desc="상자 운반 병사" memberId="0" npcTemplateId="4102" ai="1004" randomPos="false" spawnCount="1" pos="32176.8281,12343.4336,8050.0371" offsetZ="0" dir="58" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300201" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32305.1797,12317.2314,8039.1230" offsetZ="0" dir="-16" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300202" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32421.1523,12082.2578,7959.4668" offsetZ="0" dir="-16" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300203" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32377.1328,12476.6885,8069.6934" offsetZ="0" dir="-16" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300204" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32678.5645,12014.1719,7973.7832" offsetZ="0" dir="165" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300205" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32702.1699,12135.6982,7999.9277" offsetZ="0" dir="165" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300206" desc="일반 병사 (고정)" memberId="0" npcTemplateId="4103" ai="1005" randomPos="false" spawnCount="1" pos="32460.4453,12194.9844,7990.2852" offsetZ="0" dir="-16" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300196" desc="로도스" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24067.8359,4297.8330,6163.8032" />
<Fence pos="24016.4199,4316.3320,6163.8018" />
<Fence pos="24032.0820,4257.1670,6163.8008" />
<Npc instanceId="18300258" desc="로도스" memberId="0" npcTemplateId="4108" ai="1012" randomPos="false" spawnCount="1" pos="24024.5879,4299.2246,6163.8018" offsetZ="0" dir="31" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300197" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33250.6641,9711.1338,6410.4453" />
<Fence pos="33336.7852,9617.1123,6379.9473" />
<Fence pos="33473.4531,9700.4121,6354.9883" />
<Fence pos="33372.8242,9860.0508,6385.2500" />
<Npc instanceId="18300259" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="33345.2773,9722.7236,6382.9473" offsetZ="0" dir="327" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300198" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33511.9414,9218.2852,6375.2148" />
<Fence pos="33598.0625,9124.2637,6376.5449" />
<Fence pos="33734.7305,9207.5635,6359.5488" />
<Fence pos="33634.1016,9367.2021,6358.4004" />
<Npc instanceId="18300260" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="33606.5547,9229.8750,6368.5977" offsetZ="0" dir="133" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300199" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33766.8242,10282.0518,6354.8281" />
<Fence pos="33852.9453,10188.0303,6355.3984" />
<Fence pos="33989.6133,10271.3301,6368.3535" />
<Fence pos="33888.9844,10430.9688,6362.2773" />
<Npc instanceId="18300261" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="33861.4375,10293.6416,6355.9551" offsetZ="0" dir="150" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300200" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33129.3984,10266.4141,6495.7344" />
<Fence pos="33215.5195,10172.3926,6443.7578" />
<Fence pos="33352.1875,10255.6924,6442.1172" />
<Fence pos="33251.5586,10415.3311,6532.9238" />
<Npc instanceId="18300262" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="33224.0117,10278.0039,6476.4355" offsetZ="0" dir="327" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300201" desc="짐꾼" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33555.5742,10891.4834,6441.2949" />
<Fence pos="33641.6953,10797.4619,6423.2109" />
<Fence pos="33778.3633,10880.7617,6402.2910" />
<Fence pos="33677.7344,11040.4004,6430.4434" />
<Npc instanceId="18300263" desc="짐꾼" memberId="0" npcTemplateId="4011" ai="120" randomPos="false" spawnCount="1" pos="33650.1875,10903.0732,6422.0234" offsetZ="0" dir="266" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300202" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33397.8516,9956.1953,6381.7637" />
<Fence pos="33307.2891,10088.7734,6408.8945" />
<Fence pos="33260.2695,9957.0146,6414.7266" />
<Npc instanceId="18300264" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300203" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33524.5391,10971.1748,6449.7188" />
<Fence pos="33433.9766,11103.7529,6484.4766" />
<Fence pos="33386.9570,10971.9941,6491.1309" />
<Npc instanceId="18300265" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300204" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33250.9805,9487.8232,6392.5391" />
<Fence pos="33160.4180,9620.4014,6427.2734" />
<Fence pos="33113.3984,9488.6426,6425.2344" />
<Npc instanceId="18300266" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300205" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33613.6797,10652.9736,6419.6367" />
<Fence pos="33523.1172,10785.5518,6452.1172" />
<Fence pos="33476.0977,10653.7930,6472.4590" />
<Npc instanceId="18300267" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300206" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33861.3594,10652.7461,6378.5684" />
<Fence pos="33770.7969,10785.3242,6400.5391" />
<Fence pos="33723.7773,10653.5654,6396.3125" />
<Npc instanceId="18300268" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300207" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33488.3945,10436.9502,6429.2949" />
<Fence pos="33397.8320,10569.5283,6504.5430" />
<Fence pos="33350.8125,10437.7695,6508.7578" />
<Npc instanceId="18300269" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300208" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33747.5977,10142.9854,6350.3145" />
<Fence pos="33657.0352,10275.5635,6365.9063" />
<Fence pos="33610.0156,10143.8047,6363.2031" />
<Npc instanceId="18300270" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300209" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33718.4492,9815.2031,6342.1289" />
<Fence pos="33627.8867,9947.7813,6351.0273" />
<Fence pos="33580.8672,9816.0225,6347.8008" />
<Npc instanceId="18300271" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300210" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33729.7578,9457.0586,6349.4785" />
<Fence pos="33639.1953,9589.6367,6344.0781" />
<Fence pos="33592.1758,9457.8779,6354.1602" />
<Npc instanceId="18300272" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300211" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33559.1992,8934.1406,6394.3223" />
<Fence pos="33468.6367,9066.7188,6392.8086" />
<Fence pos="33421.6172,8934.9600,6411.7168" />
<Npc instanceId="18300273" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300212" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34115.3789,10460.9365,6373.5605" />
<Fence pos="34024.8164,10593.5146,6377.1738" />
<Fence pos="33977.7969,10461.7559,6366.7520" />
<Npc instanceId="18300274" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300213" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33629.8516,5020.7549,4984.4922" />
<Fence pos="33802.2266,4934.5518,4972.5313" />
<Fence pos="33795.1563,5105.1270,4982.6016" />
<Npc instanceId="18300275" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300214" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33282.0430,5613.5166,5048.8828" />
<Fence pos="33454.4180,5527.3135,5022.6152" />
<Fence pos="33447.3477,5697.8887,5035.4258" />
<Npc instanceId="18300276" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300215" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33471.4766,5450.4438,5017.9121" />
<Fence pos="33643.8516,5364.2407,5012.6621" />
<Fence pos="33636.7813,5534.8159,5019.9961" />
<Npc instanceId="18300277" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300216" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33250.1758,5417.7656,5032.0059" />
<Fence pos="33422.5508,5331.5625,5009.9121" />
<Fence pos="33415.4805,5502.1377,5022.9375" />
<Npc instanceId="18300278" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300217" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33321.3711,4935.2422,4988.6328" />
<Fence pos="33493.7461,4849.0391,4975.6836" />
<Fence pos="33486.6758,5019.6143,4990.2305" />
<Npc instanceId="18300279" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300218" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33143.1055,4817.2974,4984.5840" />
<Fence pos="33315.4805,4731.0942,4968.6367" />
<Fence pos="33308.4102,4901.6694,4986.0195" />
<Npc instanceId="18300280" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300219" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33068.9180,4974.7949,5003.5742" />
<Fence pos="33241.2930,4888.5918,4987.1992" />
<Fence pos="33234.2227,5059.1670,5003.3340" />
<Npc instanceId="18300281" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300220" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33900.7578,4244.3862,4983.4570" />
<Fence pos="34073.1328,4158.1831,4986.9473" />
<Fence pos="34066.0625,4328.7583,4990.3477" />
<Npc instanceId="18300282" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300221" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33662.0234,4431.2808,4961.4668" />
<Fence pos="33834.3984,4345.0776,4976.0664" />
<Fence pos="33827.3281,4515.6528,4971.8145" />
<Npc instanceId="18300283" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300222" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33635.7031,4231.1353,4962.3984" />
<Fence pos="33808.0781,4144.9321,4979.8203" />
<Fence pos="33801.0078,4315.5073,4973.8594" />
<Npc instanceId="18300284" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300223" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33021.0938,3999.2976,4956.4434" />
<Fence pos="33193.4688,3913.0945,4951.7207" />
<Fence pos="33186.3984,4083.6697,4951.1406" />
<Npc instanceId="18300285" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300224" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32592.0664,4864.2412,5041.4238" />
<Fence pos="32764.4414,4778.0381,5016.6348" />
<Fence pos="32757.3711,4948.6133,5030.1738" />
<Npc instanceId="18300286" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300225" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32749.2344,4740.9800,5016.3906" />
<Fence pos="32921.6094,4654.7769,4994.6680" />
<Fence pos="32914.5391,4825.3521,5002.0469" />
<Npc instanceId="18300287" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300226" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32575.5781,4683.4917,5026.3516" />
<Fence pos="32747.9551,4597.2886,5011.0176" />
<Fence pos="32740.8848,4767.8638,5018.8398" />
<Npc instanceId="18300288" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300227" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33238.8477,4493.7007,4958.7285" />
<Fence pos="33411.2227,4407.4976,4953.2246" />
<Fence pos="33404.1523,4578.0728,4956.1582" />
<Npc instanceId="18300289" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300228" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33106.8086,4301.8442,4960.2852" />
<Fence pos="33279.1836,4215.6411,4951.2520" />
<Fence pos="33272.1133,4386.2163,4954.9922" />
<Npc instanceId="18300290" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300229" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33012.8750,4516.5435,4977.6348" />
<Fence pos="33185.2500,4430.3403,4960.5938" />
<Fence pos="33178.1797,4600.9155,4965.7422" />
<Npc instanceId="18300291" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300230" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32054.7246,4204.8223,5067.6992" />
<Fence pos="32227.0996,4118.6191,5031.1289" />
<Fence pos="32220.0293,4289.1943,5048.8652" />
<Npc instanceId="18300292" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300231" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32206.9160,4064.7322,5031.2656" />
<Fence pos="32379.2910,3978.5291,5009.9160" />
<Fence pos="32372.2207,4149.1045,5017.6406" />
<Npc instanceId="18300293" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300232" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="32267.7871,4307.4814,5045.1738" />
<Fence pos="32440.1621,4221.2783,5013.5254" />
<Fence pos="32433.0918,4391.8535,5019.4277" />
<Npc instanceId="18300294" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300233" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33720.3945,4814.2998,4968.4141" />
<Fence pos="33892.7695,4728.0967,4973.0234" />
<Fence pos="33885.6992,4898.6719,4971.8066" />
<Npc instanceId="18300295" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300234" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33739.9023,6149.1108,5070.0410" />
<Fence pos="33912.2773,6062.9077,5058.0156" />
<Fence pos="33905.2070,6233.4829,5071.4648" />
<Npc instanceId="18300296" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300235" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34243.0430,5251.5615,5001.9336" />
<Fence pos="34415.4180,5165.3584,5004.8770" />
<Fence pos="34408.3477,5335.9336,5021.9688" />
<Npc instanceId="18300297" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300236" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34383.4609,5433.9395,5033.8750" />
<Fence pos="34555.8359,5347.7363,5034.5957" />
<Fence pos="34548.7656,5518.3115,5059.3477" />
<Npc instanceId="18300298" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300237" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34835.3242,4761.9121,5021.3047" />
<Fence pos="35007.6992,4675.7090,5034.3887" />
<Fence pos="35000.6289,4846.2842,5035.4980" />
<Npc instanceId="18300299" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300238" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33793.2891,5612.9331,5021.6816" />
<Fence pos="33965.6641,5526.7300,5013.1836" />
<Fence pos="33958.5938,5697.3052,5020.6152" />
<Npc instanceId="18300300" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300239" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33757.8750,5807.5908,5033.9258" />
<Fence pos="33930.2500,5721.3877,5023.3945" />
<Fence pos="33923.1797,5891.9629,5040.8203" />
<Npc instanceId="18300301" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300240" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34039.7305,5719.1021,5018.9590" />
<Fence pos="34212.1055,5632.8989,5029.2285" />
<Fence pos="34205.0352,5803.4741,5019.0742" />
<Npc instanceId="18300302" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300241" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34158.7383,4753.0503,4983.4922" />
<Fence pos="34331.1133,4666.8472,4989.9258" />
<Fence pos="34324.0430,4837.4224,4983.7930" />
<Npc instanceId="18300303" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300242" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34303.9297,4872.5200,4983.2637" />
<Fence pos="34476.3047,4786.3169,4990.0215" />
<Fence pos="34469.2344,4956.8921,4991.9355" />
<Npc instanceId="18300304" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300243" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34316.7969,4613.0713,4992.9629" />
<Fence pos="34489.1719,4526.8682,5009.9648" />
<Fence pos="34482.1016,4697.4434,4997.9688" />
<Npc instanceId="18300305" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300244" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33886.7773,4979.1157,4973.1914" />
<Fence pos="34059.1523,4892.9126,4977.8184" />
<Fence pos="34052.0820,5063.4878,4979.8066" />
<Npc instanceId="18300306" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300245" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33546.7852,6115.3276,5073.8809" />
<Fence pos="33719.1602,6029.1245,5057.9512" />
<Fence pos="33712.0898,6199.6997,5077.0020" />
<Npc instanceId="18300307" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300246" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34485.7539,5297.8579,5022.8672" />
<Fence pos="34658.1289,5211.6548,5031.7793" />
<Fence pos="34651.0586,5382.2300,5048.2227" />
<Npc instanceId="18300308" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300247" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34811.7500,5007.9946,5025.8320" />
<Fence pos="34984.1250,4921.7915,5035.9023" />
<Fence pos="34977.0547,5092.3667,5052.3555" />
<Npc instanceId="18300309" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300248" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34675.4492,4857.2300,5006.6680" />
<Fence pos="34847.8242,4771.0269,5023.3066" />
<Fence pos="34840.7539,4941.6021,5024.8770" />
<Npc instanceId="18300310" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300249" desc="강도 (기본)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="33571.6563,6309.5571,5100.9434" />
<Fence pos="33744.0313,6223.3540,5078.5801" />
<Fence pos="33736.9609,6393.9292,5102.3555" />
<Npc instanceId="18300311" desc="강도" memberId="0" npcTemplateId="4012" ai="121" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="45000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300251" desc="결계" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34654.4336,11031.1250,6466.7178" />
<Fence pos="34182.9844,10977.8467,6387.9492" />
<Fence pos="34340.8281,10459.5684,6412.4219" />
<Fence pos="34764.5352,10765.2373,6505.4058" />
<Npc instanceId="18300314" desc="결계" memberId="0" npcTemplateId="4200" ai="1003" randomPos="false" spawnCount="1" pos="34442.2383,10786.6660,6417.1499" offsetZ="0" dir="-157" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300315" desc="결계" memberId="0" npcTemplateId="4200" ai="1003" randomPos="false" spawnCount="1" pos="34412.9766,10856.5635,6417.1499" offsetZ="0" dir="-157" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300316" desc="결계" memberId="0" npcTemplateId="4200" ai="1003" randomPos="false" spawnCount="1" pos="34467.5156,10721.1240,6417.1499" offsetZ="0" dir="-157" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300022" desc="포아롱">
<TerritoryList>
<Territory id="18300085" desc="포아롱" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15814.3711,8671.9766,7005.2412" />
<Fence pos="15806.0391,8618.3926,7005.2417" />
<Fence pos="15837.6387,8589.9492,7001.9785" />
<Fence pos="15874.7588,8634.2510,7001.9785" />
<Fence pos="15848.1328,8682.0049,7001.9780" />
<Npc instanceId="18300097" desc="포아롱" memberId="0" npcTemplateId="1103" ai="9" randomPos="false" spawnCount="1" pos="15837.7314,8638.8604,7005.2412" offsetZ="0" dir="355" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300023" desc="로도스">
<TerritoryList>
<Territory id="18300086" desc="로도스" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="15959.1328,8740.6094,6999.6089" />
<Fence pos="15920.1924,8778.3496,7001.9785" />
<Fence pos="15878.7246,8768.9727,7001.9780" />
<Fence pos="15893.4639,8713.0859,7000.8052" />
<Fence pos="15947.8271,8707.2529,7000.9785" />
<Npc instanceId="18300098" desc="로도스" memberId="0" npcTemplateId="1102" ai="8" randomPos="false" spawnCount="1" pos="15918.6045,8740.6582,7001.9780" offsetZ="0" dir="230" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300024" desc="시민(Task단계별말풍선)">
<TerritoryList>
<Territory id="18300111" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21487.8770,3925.9382,6190.6992" />
<Fence pos="21451.3203,3952.7305,6191.4824" />
<Fence pos="21433.0117,3908.8982,6191.5781" />
<Npc instanceId="18300123" desc="시민" memberId="0" npcTemplateId="2026" ai="126" randomPos="false" spawnCount="1" pos="21454.0840,3942.7114,6191.7676" offsetZ="0" dir="225" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300112" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21469.8750,3817.6106,6190.5781" />
<Fence pos="21466.6660,3862.8203,6190.5781" />
<Fence pos="21421.3945,3848.4351,6193.5781" />
<Npc instanceId="18300124" desc="시민" memberId="0" npcTemplateId="2027" ai="127" randomPos="false" spawnCount="1" pos="21460.8125,3854.2339,6191.5781" offsetZ="0" dir="175" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300113" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20071.5840,3711.5000,6196.7852" />
<Fence pos="20045.4141,3674.4980,6194.7559" />
<Fence pos="20089.5488,3656.9297,6193.4258" />
<Npc instanceId="18300125" desc="시민" memberId="0" npcTemplateId="2029" ai="129" randomPos="false" spawnCount="1" pos="20055.3828,3677.4233,6194.9141" offsetZ="0" dir="305" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300114" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21216.0352,3874.7368,6190.5488" />
<Fence pos="21212.8262,3919.9465,6191.7852" />
<Fence pos="21167.5547,3905.5613,6190.6211" />
<Npc instanceId="18300126" desc="시민" memberId="0" npcTemplateId="2027" ai="127" randomPos="false" spawnCount="1" pos="21206.9727,3911.3601,6191.2266" offsetZ="0" dir="359" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300115" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20145.3770,3645.0200,6192.6719" />
<Fence pos="20129.9082,3602.4194,6191.0078" />
<Fence pos="20177.1172,3597.1313,6190.4707" />
<Npc instanceId="18300127" desc="시민" memberId="0" npcTemplateId="2030" ai="130" randomPos="false" spawnCount="1" pos="20138.7520,3607.8765,6191.2207" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300116" desc="18101Q진행중대사" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="20737.6113,3812.6245,6188.9199" />
<Fence pos="20722.1426,3770.0239,6188.2500" />
<Fence pos="20769.3516,3764.7358,6188.7090" />
<Npc instanceId="18300128" desc="시민" memberId="0" npcTemplateId="2031" ai="131" randomPos="false" spawnCount="1" pos="20730.9863,3775.4810,6188.2578" offsetZ="0" dir="275" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="20729.1387,3765.1790,6188.2295" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20814.6348,3434.2788,6184.2910" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20617.3184,3199.5164,6184.6245" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20077.3477,3480.6580,6190.3374" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19297.5098,3423.4592,6188.7266" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19150.9316,3985.4038,6191.5869" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="19592.8770,3886.4536,6188.9146" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20519.5391,3111.4504,6188.5254" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20811.1133,3445.9866,6184.3555" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="20727.2656,3762.6172,6188.1831" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300154" desc="18101진행중대사_2층패트롤" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22714.2598,3784.5994,6826.6323" />
<Fence pos="22714.9766,3836.9336,6827.0283" />
<Fence pos="22677.5488,3809.4019,6826.1929" />
<Npc instanceId="18300217" desc="새 NPC(18300217)" memberId="0" npcTemplateId="2031" ai="131" randomPos="false" spawnCount="1" pos="22703.1152,3806.2070,6826.1836" offsetZ="0" dir="-178" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="22703.4824,3806.3562,6826.1719" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22382.6113,3807.1157,6826.1982" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22307.8867,3885.6392,6826.1514" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22313.6855,4487.1396,6826.1724" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22362.2988,4553.6768,6826.1953" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22438.2871,4546.6792,6826.1699" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22313.7969,4487.3071,6826.1885" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22307.2969,3887.0747,6826.1362" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22382.2832,3809.5728,6826.1621" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="22703.7871,3806.1299,6826.1865" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300025" desc="연출용시민">
<TerritoryList>
<Territory id="18300117" desc="의자에앉은시민" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21084.7070,3117.6008,6191.2539" />
<Fence pos="21117.5117,3151.4136,6190.8418" />
<Fence pos="21067.4004,3170.4463,6189.2129" />
<Npc instanceId="18300129" desc="새 NPC(18300129)" memberId="0" npcTemplateId="2034" ai="126" randomPos="false" spawnCount="1" pos="21094.6465,3149.1042,6206.9121" offsetZ="0" dir="307" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300118" desc="의자에앉은시민" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21026.3145,3050.2212,6191.7324" />
<Fence pos="21059.1191,3084.0339,6191.0996" />
<Fence pos="21009.0078,3103.0667,6188.5176" />
<Npc instanceId="18300130" desc="새 NPC(18300129)" memberId="0" npcTemplateId="2035" ai="127" randomPos="false" spawnCount="1" pos="21028.0977,3082.9849,6206.9121" offsetZ="0" dir="329" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300151" desc="사본 - 의자에앉은시민" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21988.4863,1735.5487,5842.8027" />
<Fence pos="21945.0625,1717.2792,5842.5254" />
<Fence pos="21983.7227,1680.1461,5847.2573" />
<Npc instanceId="18300214" desc="사본 - 새 NPC(18300129)" memberId="0" npcTemplateId="2035" ai="127" randomPos="false" spawnCount="1" pos="21973.9043,1700.8395,5860.9160" offsetZ="0" dir="125" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300167" desc="사본 - 의자에앉은시민" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22916.6855,4753.2295,6074.0215" />
<Fence pos="22876.5723,4777.9365,6076.8159" />
<Fence pos="22868.8379,4724.8931,6077.6230" />
<Npc instanceId="18300230" desc="사본 - 새 NPC(18300129)" memberId="0" npcTemplateId="2034" ai="126" randomPos="false" spawnCount="1" pos="22883.7773,4756.1138,6075.5327" offsetZ="0" dir="2" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300026" desc="제작대">
<TerritoryList>
<Territory id="18300157" desc="대장간" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21225.9844,1155.2708,5858.3872" />
<Fence pos="21295.8574,1155.6816,5858.3872" />
<Fence pos="21261.5410,1203.0151,5854.3691" />
<Npc instanceId="18300220" desc="새 NPC(18300220)" memberId="0" npcTemplateId="2041" ai="1009" randomPos="false" spawnCount="1" pos="21260,1158,5852" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300158" desc="대장간" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21385.9180,1151.0292,5854.4639" />
<Fence pos="21455.7910,1151.4401,5856.4639" />
<Fence pos="21421.4746,1198.7736,5854.4263" />
<Npc instanceId="18300221" desc="사본 - 새 NPC(18300220)" memberId="0" npcTemplateId="2041" ai="1009" randomPos="false" spawnCount="1" pos="21418,1159,5852" offsetZ="0" dir="90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300161" desc="재봉소" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21223.0391,1385.3776,5856.0498" />
<Fence pos="21254.7910,1512.6565,5873.0459" />
<Fence pos="21179.1543,1512.7234,5883.6260" />
<Npc instanceId="18300225" desc="새 NPC(18300225)" memberId="0" npcTemplateId="2042" ai="1010" randomPos="false" spawnCount="1" pos="21216,1522,5853" offsetZ="0" dir="-90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300163" desc="재봉소" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21363.5117,1387.2307,5854.0522" />
<Fence pos="21395.2637,1514.5096,5858.4639" />
<Fence pos="21319.6270,1514.5765,5858.4639" />
<Npc instanceId="18300226" desc="사본 - 새 NPC(18300225)" memberId="0" npcTemplateId="2042" ai="1010" randomPos="false" spawnCount="1" pos="21365,1522,5853" offsetZ="0" dir="-90" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300164" desc="연금 공방" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21955.3887,1196.4659,5858.4116" />
<Fence pos="21952.7656,1282.7527,5863.3125" />
<Fence pos="21849.6758,1248.9343,5854.3901" />
<Npc instanceId="18300227" desc="새 NPC(18300227)" memberId="0" npcTemplateId="2043" ai="1011" randomPos="false" spawnCount="1" pos="21907,1248,5855.322754" offsetZ="0" dir="180" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300165" desc="사본 - 연금 공방" type="normal" addMaxZ="100.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="21955.7754,1324.9238,5858.4639" />
<Fence pos="21953.1523,1411.2106,5858.4639" />
<Fence pos="21850.0625,1377.3922,5854.4263" />
<Npc instanceId="18300228" desc="사본 - 새 NPC(18300227)" memberId="0" npcTemplateId="2043" ai="1011" randomPos="false" spawnCount="1" pos="21907,1371,5855.322754" offsetZ="0" dir="180" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300027" desc="결계 발생기">
<TerritoryList>
<Territory id="18300171" desc="북문 입구 1" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24054.0449,2828.9255,5814.4004" />
<Fence pos="24179.4043,2823.7058,5781.5840" />
<Fence pos="24173.9688,3002.5283,5794.5020" />
<Fence pos="24051.6465,3007.9658,5838.6855" />
<Npc instanceId="18300234" desc="새 NPC(18300234)" memberId="0" npcTemplateId="2100" ai="125" randomPos="false" spawnCount="1" pos="24101.6602,2930.2263,5814.4102" offsetZ="-10" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300172" desc="북문 입구 2" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24048.6641,3219.4053,5811.0654" />
<Fence pos="24174.0234,3214.1855,5778.3691" />
<Fence pos="24168.5879,3393.0081,5799.8613" />
<Fence pos="24046.2656,3398.4456,5828.0889" />
<Npc instanceId="18300236" desc="사본 - 새 NPC(18300234)" memberId="0" npcTemplateId="2100" ai="125" randomPos="false" spawnCount="1" pos="24096.2793,3320.7061,5818.4824" offsetZ="-10" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300188" desc="결계" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24047.1465,2955.6162,5777.0889" />
<Fence pos="24148.4297,2956.2607,5802.9219" />
<Fence pos="24152.9902,3062.0139,5778.0332" />
<Fence pos="24048.5059,3074.5967,5806.9609" />
<Npc instanceId="18300250" desc="새 NPC(18300250)" memberId="0" npcTemplateId="2101" ai="1" randomPos="false" spawnCount="1" pos="24097.9336,3012.2012,5785.2031" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300189" desc="사본 - 결계" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24046.9844,3036.9307,5806.9595" />
<Fence pos="24148.2676,3037.5752,5802.0977" />
<Fence pos="24152.8281,3143.3284,5777.5801" />
<Fence pos="24048.3438,3155.9111,5808.8545" />
<Npc instanceId="18300251" desc="사본 - 새 NPC(18300250)" memberId="0" npcTemplateId="2101" ai="1" randomPos="false" spawnCount="1" pos="24097.7715,3093.5156,5804.0762" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300191" desc="사본 - 결계" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24043.7402,3105.8743,5831.2002" />
<Fence pos="24145.0234,3106.5188,5801.6738" />
<Fence pos="24149.5840,3212.2720,5778.0898" />
<Fence pos="24045.0996,3224.8547,5830.5796" />
<Npc instanceId="18300253" desc="사본 - 새 NPC(18300250)" memberId="0" npcTemplateId="2101" ai="1" randomPos="false" spawnCount="1" pos="24094.5273,3162.4592,5807.2031" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300192" desc="사본 - 결계" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24040.0332,3181.0007,5804.3853" />
<Fence pos="24141.3164,3181.6453,5801.9590" />
<Fence pos="24145.8770,3287.3984,5806.1035" />
<Fence pos="24041.3926,3299.9812,5809.0889" />
<Npc instanceId="18300254" desc="사본 - 새 NPC(18300250)" memberId="0" npcTemplateId="2101" ai="1" randomPos="false" spawnCount="1" pos="24090.8203,3237.5857,5803.2852" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="0" alertRadius="400" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300194" desc="결계 병사(안)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23961.3008,3220.2378,5858.7378" />
<Fence pos="23892.9668,3217.8613,5858.7578" />
<Fence pos="23888.5508,3155.8721,5858.7617" />
<Fence pos="23964.7051,3153.5488,5857.8472" />
<Npc instanceId="18300256" desc="결계 병사(안)" memberId="0" npcTemplateId="2103" ai="1" randomPos="false" spawnCount="1" pos="23930.4199,3190.5295,5858.8022" offsetZ="0" dir="-174" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300195" desc="결계 병사(밖)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24163.4238,3108.0615,5795.9014" />
<Fence pos="24259.1016,3089.4380,5764.6963" />
<Fence pos="24250.2480,3217.8125,5773.3706" />
<Fence pos="24161.4180,3218.0093,5799.6157" />
<Npc instanceId="18300257" desc="경계 병사(밖)" memberId="0" npcTemplateId="2102" ai="1" randomPos="false" spawnCount="1" pos="24184.5195,3194.1946,5790.4883" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300028" desc="업적 전용">
<TerritoryList>
<Territory id="18300181" desc="등산 업적" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="35620.8750,3023.0410,6356.7539" />
<Fence pos="35167.4180,2650.7876,6307.7197" />
<Fence pos="35666.2109,2081.0386,6344.9854" />
<Fence pos="35770.6836,2061.6726,6304.3818" />
<Fence pos="36217.9766,2365.3425,6304.4219" />
<Npc instanceId="18300245" desc="등산 게시판" memberId="0" npcTemplateId="1049" ai="1" randomPos="false" spawnCount="1" pos="35276.0898,2721.1741,6304.4136" offsetZ="0" dir="-49" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Attribute achieveConditionId="4209" />
</Territory>
<Territory id="18300183" desc="이르카 전망대" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23683.1348,1712.0004,6261.1558" />
<Fence pos="23588.8145,1617.6035,6261.1548" />
<Fence pos="23643.4082,1573.5128,6261.1436" />
<Fence pos="23733.3555,1663.4508,6261.1367" />
<Attribute achieveConditionId="4209" />
</Territory>
<Territory id="18300185" desc="이르카 방문 업적" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="24345.7305,3410.5435,5767.8423" />
<Fence pos="24503.9180,3989.4448,5775.7178" />
<Fence pos="24759.2598,4409.1680,5799.1904" />
<Fence pos="24635.3730,4773.4424,5931.9434" />
<Fence pos="24671.0605,4917.5039,6138.1235" />
<Fence pos="24456.2441,5156.0928,6309.4229" />
<Fence pos="25288.0098,5573.9980,6585.0103" />
<Fence pos="25242.5430,6664.0674,7731.1553" />
<Fence pos="24842.1836,10921.9746,4548.4155" />
<Fence pos="24098.0293,12370.5547,7271.5361" />
<Fence pos="23082.2598,12922.1094,4735.4658" />
<Fence pos="22124.7754,12910.1572,7271.5127" />
<Fence pos="21497.8809,12632.1348,7271.5356" />
<Fence pos="19048.2090,8432.9004,9915.2100" />
<Fence pos="16551.4707,11449.4258,12518.6914" />
<Fence pos="10893.6191,7713.2729,11047.6582" />
<Fence pos="14639.6680,5842.0371,8093.6533" />
<Fence pos="16696.7266,5528.9180,6585.6523" />
<Fence pos="17342.6230,5038.5464,5921.1475" />
<Fence pos="17925.8086,4919.5864,5337.0601" />
<Fence pos="18748.2227,4212.4844,5179.6563" />
<Fence pos="18328.2051,4062.2405,4969.0923" />
<Fence pos="18299.3711,2542.1426,5112.1323" />
<Fence pos="19161.5586,2495.4275,5837.7729" />
<Fence pos="19714.4902,1989.1625,5394.3687" />
<Fence pos="20357.3086,2027.0219,6114.6748" />
<Fence pos="20363.5898,1565.1637,6067.4648" />
<Fence pos="20914.5605,1532.0962,6145.7886" />
<Fence pos="20864.7832,816.2555,6446.2944" />
<Fence pos="22696.4746,794.9633,5967.0225" />
<Fence pos="23447.6152,2.8381,3102.6060" />
<Fence pos="24325.2031,1299.3462,3220.4194" />
<Attribute achieveConditionId="4209" />
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300029" desc="술집">
<TerritoryList>
<Territory id="18300187" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="23079.4336,3689.6113,5840.1416" />
<Fence pos="22839.7324,3681.1472,5867.2432" />
<Fence pos="22817.7344,3437.8997,5841.2563" />
<Fence pos="22997.0469,3445.9045,5838.3369" />
<Npc instanceId="18300247" desc="랄프" memberId="0" npcTemplateId="2056" ai="1" randomPos="false" spawnCount="1" pos="22871.6973,3595.3726,5841.5254" offsetZ="0" dir="-86" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300248" desc="악토" memberId="0" npcTemplateId="2105" ai="1" randomPos="false" spawnCount="1" pos="22897.5195,3660.0779,5840.4614" offsetZ="0" dir="22" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300249" desc="주드" memberId="0" npcTemplateId="2104" ai="1" randomPos="false" spawnCount="1" pos="22928.1133,3667.4885,5840.2480" offsetZ="0" dir="91" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300313" desc="사본 - 랄프" memberId="0" npcTemplateId="2057" ai="1" randomPos="false" spawnCount="1" pos="23020.2266,3651.3855,5840.2480" offsetZ="0" dir="-86" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="18300255" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="22319.76367188,4968.15869141,6191.23437500" />
<Fence pos="22133.50000000,4968.53662109,6191.17285156" />
<Fence pos="22120.77929688,4802.15478516,6190.72558594" />
<Fence pos="22303.33593750,4798.40917969,6191.23437500" />
<Npc instanceId="18300319" desc="발키온 평판 상인" memberId="0" npcTemplateId="2058" ai="1" randomPos="false" spawnCount="1" pos="22291.61328125,4941.56982422,6191.25000000" offsetZ="0" dir="179" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="18300320" desc="발키온 강화 크리스탈 상인" memberId="0" npcTemplateId="2059" ai="1" randomPos="false" spawnCount="1" pos="22292.43750000,4817.79052734,6191.25000000" offsetZ="0" dir="179" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="18300030" desc="할로윈">
<TerritoryList>
<Territory id="18300258" desc="할로윈 NPC" type="event" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="11">
<Fence pos="21103.0645,4439.6226,6193.2256"/>
<Fence pos="21007.6250,4346.3809,6195.3618"/>
<Fence pos="21074.3691,4270.9629,6194.6953"/>
<Fence pos="21169.8027,4359.1289,6191.1489"/>
<Fence pos="21099.5645,4439.8569,6193.3130"/>
<Npc instanceId="18300321" desc="꼬마마녀 엘로니아 " memberId="0" npcTemplateId="8000" ai="100" randomPos="false" spawnCount="1" pos="21096.0176,4336.3423,6193.1641" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="18300261" desc="할로윈 꾸미기 NPC" type="event" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="11">
<Fence pos="24285.1641,5131.3442,6217.4922"/>
<Fence pos="21768.3711,5314.5361,6512.7876"/>
<Fence pos="18620.9668,7680.7324,6748.1440"/>
<Fence pos="16730.8672,6693.3535,6412.9390"/>
<Fence pos="18580.5352,3923.9824,6183.3433"/>
<Fence pos="22082.3613,1730.6079,6442.7920"/>
<Fence pos="23344.7441,3010.3179,5832.5796"/>
<Fence pos="23508.0195,2820.0356,7007.2500"/>
<Fence pos="23798.6934,4307.6289,6281.9399"/>
<Fence pos="24349.6797,5082.5576,6178.9585"/>
<Npc instanceId="18300323" desc="호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="21235.7090,4589.6421,6195.8003" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300324" desc="호박" memberId="0" npcTemplateId="8004" ai="100" randomPos="false" spawnCount="1" pos="21207.4980,4556.9287,6195.1992" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300325" desc="호박" memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="21184.9512,4530.9810,6194.6914" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300326" desc="호박" memberId="0" npcTemplateId="8006" ai="100" randomPos="false" spawnCount="1" pos="21255.0371,4550.1030,6193.3496" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300327" desc="호박" memberId="0" npcTemplateId="8006" ai="100" randomPos="false" spawnCount="1" pos="21056.2813,4384.7383,6193.5430" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300328" desc="호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="21038.5000,4339.3169,6194.4043" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300329" desc="호박" memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="21107.3711,4423.9341,6192.7793" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300330" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="21228.1680,4810.5674,6202.1816" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300331" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="20283.7188,5814.4849,6215.7363" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300332" desc="호박" memberId="0" npcTemplateId="8006" ai="100" randomPos="false" spawnCount="1" pos="20583.0547,5505.8579,6207.0703" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300333" desc="호박" memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="20522.1660,5551.6313,6207.7402" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300334" desc="호박" memberId="0" npcTemplateId="8004" ai="100" randomPos="false" spawnCount="1" pos="20627.0645,5464.8862,6205.0625" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300335" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="21785.9492,2841.9595,6194.8027" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300336" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="22080.2207,3133.0845,6194.8008" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300337" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="20394.0449,3622.0508,6191.2500" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300338" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="19710.7598,3922.9060,6192.3672" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300339" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="18852.7910,3861.3884,6191.5020" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300340" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="22444.4004,3425.8684,5839.1406" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300341" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="23678.8945,4497.2100,6071.7500" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300342" desc="기둥" memberId="0" npcTemplateId="8007" ai="100" randomPos="false" spawnCount="1" pos="21486.4590,5415.6455,6186.0313" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300343" desc="호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="23013.0801,4457.3740,6071.7500" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300344" desc="호박" memberId="0" npcTemplateId="8004" ai="100" randomPos="false" spawnCount="1" pos="22960.0508,4509.9150,6072.2813" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300345" desc="호박" memberId="0" npcTemplateId="8006" ai="100" randomPos="false" spawnCount="1" pos="22943.0293,4439.2236,6072.5469" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300346" desc="호박" memberId="0" npcTemplateId="8003" ai="100" randomPos="false" spawnCount="1" pos="23070.7773,4437.6597,6071.7500" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300347" desc="호박" memberId="0" npcTemplateId="8005" ai="100" randomPos="false" spawnCount="1" pos="22945.7988,4554.9888,6072.7266" offsetZ="0" dir="-50" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="18300033" desc="크리스마스 꾸미기">
<TerritoryList>
<Territory id="18300265" desc="크리스마스 NPC" type="event" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="4">
<Fence pos="18700.27148438,7721.56933594,6633.65527344"/>
<Fence pos="16865.06054688,6325.60742188,6915.03027344"/>
<Fence pos="17399.62304688,4709.35937500,5313.11914063"/>
<Fence pos="22108.25390625,1703.65258789,6897.67968750"/>
<Fence pos="23240.49414063,2789.72753906,7007.24365234"/>
<Fence pos="23345.54101563,2693.72070313,7007.24267578"/>
<Fence pos="23556.38867188,2824.56933594,7007.23828125"/>
<Fence pos="23794.20898438,4135.23046875,7014.64746094"/>
<Fence pos="24388.86914063,5079.09667969,6212.05468750"/>
<Fence pos="21749.45507813,5314.55371094,6210.79150391"/>
<Fence pos="18739.05078125,7760.35009766,6613.90136719"/>
<Npc instanceId="18300357" desc="대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="21625.98632813,4442.91796875,6182.60156250" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300358" desc="사본 - 대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="20662.84570313,3225.53735352,6183.71679688" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300360" desc="사본 - 대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="22031.70703125,2318.29003906,5831.90429688" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300361" desc="사본 - 대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="22787.65234375,3117.15771484,5828.19140625" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300362" desc="사본 - 대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="23353.12890625,4863.65771484,6056.39257813" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300363" desc="사본 - 대형 트리" memberId="0" npcTemplateId="9002" ai="100" randomPos="false" spawnCount="1" pos="19455.70703125,3713.61132813,6187.29101563" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300364" desc="소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="21327.46679688,4653.86718750,6194.28320313" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300365" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="20252.69726563,3567.00415039,6191.25000000" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300366" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="20793.22851563,5319.59570313,6199.75585938" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300367" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="20404.45312500,5692.64746094,6208.13085938" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300368" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="18131.82421875,6829.89990234,6718.92236328" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300369" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="17065.71484375,6359.75927734,6404.71484375" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300370" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="17938.81445313,5426.80175781,6122.99023438" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300371" desc="사본 - 소형 트리" memberId="0" npcTemplateId="9001" ai="100" randomPos="false" spawnCount="1" pos="19010.78125000,3961.32128906,6191.50195313" offsetZ="0" dir="0" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300372" desc="눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="23818.34570313,4590.53271484,6075.23486328" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300373" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="24088.93359375,4913.72558594,6077.47656250" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300374" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="23440.33593750,4826.77050781,6058.05468750" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300375" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="22892.15429688,3072.05346680,5827.28125000" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300376" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="22099.61718750,2267.24829102,5831.60351563" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300377" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="20708.10156250,3144.25317383,6183.20117188" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300378" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="19460.06054688,3635.27929688,6186.70117188" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300379" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="21353.79687500,4730.30957031,6194.58203125" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="18300380" desc="사본 - 눈사람" memberId="0" npcTemplateId="9003" ai="100" randomPos="false" spawnCount="1" pos="17177.86718750,6392.83007813,6405.89257813" offsetZ="0" dir="145" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>