251 lines
25 KiB
XML
251 lines
25 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<NpcData huntingZoneId="462">
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<Template id="5001" shapeId="611000" basicActionId="6110000" name="낡은 벽돌벽A_DRY" isObjectNpc="true" size="small" aiid="0" elite="false" scale="1.000000" deathShapeId="611001" parentId="61100000" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="100" />
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<RepeatSkill />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="27805.3474792167" walkSpeed="100.000000" runSpeed="160.000000" atk="65.6" def="2338.13618530641" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5002" shapeId="300111" basicActionId="3001100" name="가혹한 고문관" race="SlaveManager" gender="male" scale="1.550000" resourceType="medium" resourceSize="100" aiid="1" size="medium" parentId="30011100" elite="false" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="zombie" aggroSendToPartyDistance="2000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="22282.2874310558" time="17526" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="25" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="8912.5" walkSpeed="41.000000" runSpeed="101.000000" atk="36" def="1636.69532971449" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5003" shapeId="301070" basicActionId="3010700" name="킬리언의 광대" race="ClownOfKillian" gender="male" scale="1.140000" resourceType="medium" size="medium" resourceSize="100" aiid="2" parentId="30107001" elite="false" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="250" viewAngle="160" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="doll" aggroSendToPartyDistance="800" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="22282.2874310558" time="17526" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="65" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="8912.5" walkSpeed="60.000000" runSpeed="153.000000" atk="36" def="1636.69532971449" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5004" shapeId="300210" basicActionId="3002100" name="킬리언의 사자" race="KilliansServant" gender="male" scale="1.550000" resourceType="medium" size="medium" resourceSize="100" aiid="3" parentId="30021000" elite="false" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="100" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="100" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="23864.0708746616" time="17671.6666666667" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="36" deathNameplateHeight="0" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="9545.5" walkSpeed="60.000000" runSpeed="200.000000" atk="36.8" def="1748.80895979993" exp="0" level="55" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5005" shapeId="300861" basicActionId="3008600" name="지옥불 야수(고레벨)" race="HellhoundBeast" gender="male" scale="1.150000" resourceType="large" resourceSize="100" aiid="4" size="large" showHpGauge="false" elite="true" parentId="90050003" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" despawnScriptId="146250051" isSoloAdjust="true">
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<Abnormality strA="122" resA="49" strB="122" resB="49" strC="122" resC="49" strD="122" resD="49" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="god" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="556265.459878753" time="67680" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="80" statRes="300" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="100" deathNameplateHeight="0" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="40" res="198" powRate="1.2" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="222506" walkSpeed="60.000000" runSpeed="150.000000" atk="50.2" def="2338.13618530641" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5006" shapeId="300863" basicActionId="3008600" name="지옥불 야수 광기 엘리트" race="DarkReaper" gender="male" scale="1.250000" resourceType="large" resourceSize="100" aiid="5" size="large" showHpGauge="false" elite="true" parentId="30086300" isFreeNamed="false" partyMember="1" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" spawnScriptId="146250061" isSoloAdjust="true">
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<Abnormality strA="122" resA="49" strB="122" resB="49" strC="122" resC="49" strD="122" resD="49" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="god" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="597128.638040799" time="68400" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="80" statRes="300" miniRes="100" basicRes="100" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate nameplateHeight="96" deathNameplateHeight="0" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="40" res="198" powRate="1.2" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="179138.5" walkSpeed="60.000000" runSpeed="150.000000" atk="50.2" def="2498.2985139999" exp="0" level="55" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5007" shapeId="300900" basicActionId="3009000" name="아르곤 켈바 노동자" race="Argon" gender="male" scale="1.000000" resourceType="small" resourceSize="100" aiid="6" size="small" parentId="30090000" elite="false" isFreeNamed="false" partyMember="8" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
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<Aggro hateSkillCategoryName="" viewRadius="100" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="0" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="35" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="1487.5" walkSpeed="60.000000" runSpeed="119.000000" atk="25.6" def="1748.80895979993" exp="0" level="55" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5052" shapeId="300111" basicActionId="3001100" name="가혹한 고문관_다른AI" race="SlaveManager" gender="male" scale="1.550000" resourceType="medium" resourceSize="100" aiid="11" size="medium" parentId="30011100" shareId="5002" elite="false" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="zombie" aggroSendToPartyDistance="2000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="22282.2874310558" time="17526" moveSpeedUpRate="1.4" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<NamePlate deathNameplateHeight="0" nameplateHeight="25" />
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<AbnormalityResistanceOverride resetTime="60000">
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<Abnormality kind="5" initRes="40" incRes="3" />
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<Abnormality kind="6" initRes="50" incRes="3" />
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<Abnormality kind="7" initRes="30" incRes="3" />
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</AbnormalityResistanceOverride>
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<NpcOnly onDeathSkill="0" />
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<SkillList>
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`
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</SkillList>
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<Stat maxHp="8912.5" walkSpeed="41.000000" runSpeed="101.000000" atk="36" def="1169.06809265321" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5010" shapeId="600010" basicActionId="6000100" name="폭발통" isObjectNpc="true" size="small" aiid="12" resourceType="medium" resourceSize="100" elite="false" isFreeNamed="false" partyMember="1" playStyle="zarco" deathShapeId="600011" parentId="60001000" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
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<Aggro hateSkillCategoryName="" viewRadius="300" viewAngle="100" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="250" clanName="redcap" aggroSendToPartyDistance="100" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="1101">
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<HitDropItem dropRadius="100" />
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<RepeatSkill />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="5561.06949584334" walkSpeed="30.000000" runSpeed="150.000000" atk="32.8" def="467.627237061282" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5011" shapeId="611000" basicActionId="6110000" name="낡은 벽돌벽 연출개시용" isObjectNpc="true" size="small" aiid="0" elite="false" scale="1.000000" deathShapeId="611001" parentId="61100000" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
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<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
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<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
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<HitDropItem dropRadius="100" />
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<RepeatSkill />
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</ObjectNpcAiParam>
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<SkillList />
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<Stat maxHp="55610.6949584334" walkSpeed="100.000000" runSpeed="160.000000" atk="65.6" def="2338.13618530641" exp="0" level="54" />
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<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
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</Template>
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<Template id="5012" shapeId="611000" basicActionId="6110000" name="낡은 벽돌벽 부서짐 체크용1" isObjectNpc="true" size="small" aiid="0" elite="false" scale="1.000000" deathShapeId="611001" parentId="61100000" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
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<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
|
|
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
|
|
<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<Critical str="30" res="180" powRate="1.5" />
|
|
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
|
|
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill />
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="27805.3474792167" walkSpeed="100.000000" runSpeed="160.000000" atk="65.6" def="2338.13618530641" exp="0" level="54" />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
<Template id="5013" shapeId="611000" basicActionId="6110000" name="낡은 벽돌벽 부서짐 체크용2" isObjectNpc="true" size="small" aiid="0" elite="false" scale="1.000000" deathShapeId="611001" parentId="61100000" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
|
|
<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
|
|
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
|
|
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
|
|
<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<Critical str="30" res="180" powRate="1.5" />
|
|
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
|
|
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill />
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="27805.3474792167" walkSpeed="100.000000" runSpeed="160.000000" atk="65.6" def="2338.13618530641" exp="0" level="54" />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
<Template id="5014" shapeId="611000" basicActionId="6110000" name="낡은 벽돌벽 부서짐 체크용3" isObjectNpc="true" size="small" aiid="0" elite="false" scale="1.000000" deathShapeId="611001" parentId="61100000" isFreeNamed="false" partyMember="1" playStyle="zarco" showAggroTarget="false" showShorttermTarget="false">
|
|
<Abnormality strA="80" resA="38" strB="80" resB="38" strC="80" resC="38" strD="80" resD="38" />
|
|
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="500" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
|
|
<Anger gaugeSize="0" time="1" moveSpeedUpRate="1" accumRateWhenHpLow="0" accumRateWhenHpMed="0" accumRateWhenHpHigh="0" modeOnProbabilityWhenPartyMemberDead="0" />
|
|
<Reaction statStr="5" statRes="28" miniRes="50" basicRes="4" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<Critical str="30" res="180" powRate="1.5" />
|
|
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
|
|
<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
|
|
<HitDropItem dropRadius="100" />
|
|
<RepeatSkill />
|
|
</ObjectNpcAiParam>
|
|
<SkillList />
|
|
<Stat maxHp="27805.3474792167" walkSpeed="100.000000" runSpeed="160.000000" atk="65.6" def="2338.13618530641" exp="0" level="54" />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
<Template id="1501" name="차원의 마법석" villager="true" shapeId="600920" basicActionId="200010" race="object" gender="male" aiid="100" scale="0.625" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="true" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="true" hideQuestId="0" isObjectNpc="false">
|
|
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
|
|
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
|
|
<Anger gaugeSize="403799.000000" time="16633.000000" moveSpeedUpRate="1.600000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
|
|
<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
|
|
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
|
|
<AbnormalityResistanceOverride resetTime="60000">
|
|
<Abnormality kind="5" initRes="40" incRes="3" />
|
|
<Abnormality kind="6" initRes="50" incRes="3" />
|
|
<Abnormality kind="7" initRes="30" incRes="3" />
|
|
</AbnormalityResistanceOverride>
|
|
<Critical str="30.000000" res="180.000000" powRate="1.500000" />
|
|
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
|
|
<NpcOnly onDeathSkill="0" />
|
|
<SkillList />
|
|
<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
|
|
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
|
|
</Template>
|
|
</NpcData> |