Files
Server-Datasheets/Datasheet/TerritoryData_407.xml
2025-03-03 20:30:53 -05:00

168 lines
22 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TerritoryData huntingZoneId="407">
<TerritoryGroup id="40700001" desc="전투 빌리저(40700001)">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="40700001" desc="새 테리토리(40700001)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-22957.2051,57505.9922,1385.8385" />
<Fence pos="-22952.0156,57618.6875,1385.8485" />
<Fence pos="-23063.8457,57627.8438,1385.8494" />
<Fence pos="-23065.4453,57504.5820,1385.8384" />
<Npc instanceId="40700001" desc="프레이아(40700001)" memberId="0" npcTemplateId="1003" ai="4" randomPos="false" spawnCount="1" pos="-23010.6016,57548.0781,1385.8423" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="2000" viewAngle="360" alertRadius="2000" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="40700007" desc="진입 이벤트 테리토리(40700007)" type="quest" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-22527.9277,56588.8789,1385.7424" />
<Fence pos="-22943.3633,56710.8281,1385.6895" />
<Fence pos="-23314.4707,56535.5156,1386.3921" />
<Fence pos="-23056.8301,56209.9727,1403.0850" />
<Fence pos="-23069.9844,56141.7813,1398.5948" />
<Fence pos="-23088.3203,56124.4766,1401.9728" />
<Fence pos="-23085.1875,56096.3203,1393.5541" />
<Fence pos="-22796.7598,56135.5156,1394.4417" />
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="40700002" desc="몬스터(40700002)">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="40700002" desc="새 테리토리(40700002)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-23380.5664,57900.2344,1385.8735" />
<Fence pos="-23364.0664,57684.5000,1385.8544" />
<Fence pos="-23192.9512,57692.4453,1385.8608" />
<Fence pos="-23220.7051,57910.2891,1385.8745" />
<Party id="40700001" desc="새 파티(40700001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="40700002" flock="true" autoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="20000">
<Npc instanceId="40700002" desc="노예관리인(40700002)" memberId="1" npcTemplateId="2003" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700003" desc="좀포리 인부(40700003)" memberId="2" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700004" desc="사본 - 좀포리 인부(40700003)" memberId="3" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700005" desc="사본 - 좀포리 인부(40700003)" memberId="4" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700006" desc="사본 - 좀포리 인부(40700003)" memberId="5" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700007" desc="사본 - 좀포리 인부(40700003)" memberId="6" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="40700003" desc="사본 - 새 테리토리(40700002)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-22829.4336,57857.0391,1385.8698" />
<Fence pos="-22812.9336,57641.3047,1385.8506" />
<Fence pos="-22641.8184,57649.2500,1385.8512" />
<Fence pos="-22669.5723,57867.0938,1385.8706" />
<Party id="40700002" desc="사본 - 새 파티(40700001)" partySpawn="true" partyRespawnTime="0" bossInstanceId="40700008" flock="true" autoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="20000">
<Npc instanceId="40700008" desc="사본 - 노예관리인(40700002)" memberId="1" npcTemplateId="2003" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700009" desc="사본 - 좀포리 인부(40700003)" memberId="2" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700010" desc="사본 - 사본 - 좀포리 인부(40700003)" memberId="3" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700011" desc="사본 - 사본 - 좀포리 인부(40700003)" memberId="4" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700012" desc="사본 - 사본 - 좀포리 인부(40700003)" memberId="5" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700013" desc="사본 - 사본 - 좀포리 인부(40700003)" memberId="6" npcTemplateId="2004" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="true" viewRadius="450" viewAngle="360" alertRadius="450" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="40700003" desc="네임드 그룹(40700003)">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="40700004" desc="새 테리토리(40700004)" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-23187.6074,58978.9023,1385.9512" />
<Fence pos="-23125.5957,58680.9414,1385.9434" />
<Fence pos="-22931.1641,58661.5469,1385.9414" />
<Fence pos="-22809.5723,58974.2617,1385.9503" />
<Party id="40700003" desc="새 파티(40700003)" partySpawn="true" partyRespawnTime="0" bossInstanceId="40700014" flock="true" autoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="20000">
<Npc instanceId="40700014" desc="네임드 (이름모름)(40700014)" memberId="1" npcTemplateId="2002" ai="1" randomPos="false" spawnCount="1" pos="-23005.3066,58836.8945,1410.6287" offsetZ="0" dir="270" respawnTime="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="40700015" desc="종족형 광전사(40700015)" memberId="2" npcTemplateId="2001" ai="0" randomPos="false" spawnCount="1" pos="-23006.2832,58692.3086,1385.9430" offsetZ="0" dir="269" respawnTime="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="10000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="40700004" desc="퇴장 NPC">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="40700006" desc="출구쪽" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-23275.8809,59167.2109,1385.8694" />
<Fence pos="-23266.3418,58988.7734,1385.8900" />
<Fence pos="-23110.8926,58997.1250,1385.8854" />
<Fence pos="-23095.3965,59142.7461,1385.8691" />
<Npc instanceId="40700017" desc="차원의 마법석" memberId="0" npcTemplateId="1001" ai="100" randomPos="false" spawnCount="1" pos="-23182.2051,59086.0938,1385.8772" offsetZ="0" dir="266" respawnTime="90000" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="40700005" desc="빌리저(40700005)">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="40700008" desc="미션용(40700008)" type="quest" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
<Fence pos="-22934.1680,57632.6992,1385.7535" />
<Fence pos="-23076.1406,57639.9492,1385.7615" />
<Fence pos="-23108.9277,57479.9844,1385.8323" />
<Fence pos="-22953.5918,57504.3633,1385.7676" />
<Npc instanceId="40700018" desc="프레이아 로헨(40700018)" memberId="0" npcTemplateId="1004" ai="100" randomPos="false" spawnCount="1" pos="-23009.3301,57547.8281,1385.8387" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
</TerritoryData>