Files
Server-Datasheets/Datasheet/UserSkillData_Berserker_HighElf_M.xml
2025-03-03 20:30:53 -05:00

43646 lines
3.3 MiB

<?xml version="1.0" encoding="utf-8"?>
<SkillData huntingZoneId="0" templateId="10304">
<Skill templateId="10304" id="10100" name="HighElf_M_Berserker_Lv01_Combo_Attack 01" type="combo" category="4001,11,101,9011,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Combo1R" nextSkill="10101" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="17.6751" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="400" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2011" name="Berserker_Combo_Attack 01_Hit01" startTime="0" startCondition="firstHit" targetType="meAndTarget" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="615" interval="0" until="0" mpBonusTypeB="110" id="1" combinedArea="false" method="normal" type="real_forward" startTime="620" endTime="675">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="115.000000" maxRadius="190.000000" rangeAngle="12.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="30.000000" maxHeight="90.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="615" interval="0" until="0" mpBonusTypeB="110" id="2" combinedArea="false" method="normal" type="real_forward" startTime="620" endTime="675">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="95.000000" maxRadius="210.000000" rangeAngle="36.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="30.000000" maxHeight="90.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" isPvpArea="true">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.01">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="736" interval="0" until="0" mpBonusTypeB="110" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="145.000000" maxRadius="215.000000" rangeAngle="12.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="736" interval="0" until="0" mpBonusTypeB="110" id="2" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="125.000000" maxRadius="235.000000" rangeAngle="36.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" isPvpArea="true">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.01">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="0" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="110" id="1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-20.000000" maxHeight="30.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<AbnormalityOnCommon id="401100" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.812" abnormalityRateForPvp="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="notShow" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="10101" name="HighElf_M_Berserker_Lv01_Combo_Attack 02" type="combo" category="4001,11,101,9011,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Combo2R" nextSkill="10102" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="18.8805" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo2" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1133.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2021" name="Berserker_Combo_Attack 02_Hit02" startTime="0" startCondition="firstHit" targetType="meAndTarget" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="560" interval="0" until="0" mpBonusTypeB="121" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="145.000000" maxRadius="210.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="83.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.750000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="560" interval="0" until="0" mpBonusTypeB="121" id="2" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="125.000000" maxRadius="230.000000" rangeAngle="45.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="83.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" isPvpArea="true">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.01">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.750000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="0" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="121" id="1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-20.000000" maxHeight="30.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<AbnormalityOnCommon id="401100" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.812" abnormalityRateForPvp="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="notShow" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="10102" name="HighElf_M_Berserker_Lv01_Combo_Attack 03" type="combo" category="4001,11,101,9011,10002,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Combo3R" nextSkill="10103" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="20.0950" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo3" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="550" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2031" name="Berserker_Combo_Attack 03_AirWave01" startTime="700" startCondition="skillStart" targetType="meAndTarget" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="132" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="710" endTime="810">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.01">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo3" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="550" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2031" name="Berserker_Combo_Attack 03_AirWave01" startTime="700" startCondition="skillStart" targetType="meAndTarget" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="132" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="710" endTime="810">
<Cost hp="0" mp="0" anger="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="810" interval="0" until="0" mpBonusTypeB="132" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="810" endTime="1050">
<Cost hp="0" mp="0" anger="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="0" basicRate="1.5" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="810" interval="0" until="0" mpBonusTypeB="132" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="810" endTime="1050">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="-15.000000" maxRadius="85.000000" rangeAngle="-150.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="-75.000000" minHeight="10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" isPvpArea="true">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.01">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900110" abnormalityRate="0.500000" />
</Effect>
<Reaction miniRate="0" miniMotionId="0" basicRate="1.5" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="0" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="132" id="1" type="second_hit" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-20.000000" maxHeight="30.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.0">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<AbnormalityOnCommon id="401100" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.812" abnormalityRateForPvp="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="notShow" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="10303" name="HighElf_M_Berserker_Lv03_Combo_Attack 04" type="combo" category="4001,11,110,130,101,9011,10003,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="10300" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="41.9106" aiRotateThreshold="0" timeRate="1.100000" parentId="10103" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="1800" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo4" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="900" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2041" name="Berserker_Combo_Attack 04_GroundShake01" startTime="1000" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="830" interval="0" until="0" mpBonusTypeB="176" id="1" combinedArea="false" method="normal" type="real_forward" startTime="830" endTime="890">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900210" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="830" interval="0" until="0" mpBonusTypeB="176" id="2" combinedArea="false" method="normal" type="real_forward" startTime="830" endTime="890">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnPvp id="900210" abnormalityRate="1.000000" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="1024" interval="0" until="0" mpBonusTypeB="176" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</Area>
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</Targeting>
<Targeting time="1024" interval="0" until="0" mpBonusTypeB="176" id="2" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="animationDamage" />
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</Targeting>
<Targeting time="0" alwaysSecondHit="true" interval="0" until="0" mpBonusTypeB="176" id="1" type="second_hit" method="normal" startTime="0" endTime="0">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<HitEffect type="notShow" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="10400" name="HighElf_M_Berserker_Lv04_Combo_Attack 01" type="combo" category="4001,11,101,9011,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Combo1R" nextSkill="10401" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="33.7066" aiRotateThreshold="0" timeRate="1.100000" parentId="10100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="Combo1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1333.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="400" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="2011" name="Berserker_Combo_Attack 01_Hit01" startTime="0" startCondition="firstHit" targetType="meAndTarget" />
</CameraShakeList>
<SpecialEffectList />
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</Area>
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</Effect>
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</Area>
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</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="3" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="100" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
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</Effect>
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<HitEffect type="notShow" />
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<Defence mpCostOnSuccess="0" successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="DefenceHit" rootMotion="true" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="1000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="50" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="DefenceStart" duration="0" animRate="2.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="50" loopingRate="1.000000" readOnlyDuration="316.500000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="defenceLoop" duration="-1" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="-1" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
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</Action>
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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</Area>
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</Skill>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="1000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="5" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="defenceLoop" duration="-1" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="-1" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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</Area>
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</Skill>
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<Precondition coolTime="1000" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="defenceLoop" duration="-1" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="-1" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<TargetingList>
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</TargetingList>
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</Skill>
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<ChargingStageList costTotalMp="250" costTotalHp="0" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="false">
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<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="100" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<SpecialEffectList />
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</Action>
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="30110" name="HighElf_M_Berserker_Lv01_Blast Slash_Shot 00" type="normal" category="4003,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="45.0468" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="0.9" nocTanUse="4" nocTanRate="0.03">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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</Skill>
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
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<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
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</Property>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Targeting>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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</Skill>
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</Skill>
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</Skill>
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<ChargingStageList costTotalMp="300" costTotalHp="0" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true" withAbnormalId="900300">
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Targeting>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Targeting>
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<Property animControlType="normal" />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Area>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="10304" id="30400" name="HighElf_M_Berserker_Lv04_Blast Slash_Moving Charge" type="movingCharge" category="4003,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="30100" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList movable="true" costTotalMp="350" costTotalHp="1033" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="30412" />
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<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
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<Cost hp="0" mp="70" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2401" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Targeting>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<Property animControlType="normal" />
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<ChargingStageList movable="true" costTotalMp="350" costTotalHp="1426" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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</Area>
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
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<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<Direction toCenterWhenNoMove="true" />
</Property>
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<Targeting>
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</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<Targeting>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Property animControlType="normal" />
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<Pending startTime="500" />
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</Skill>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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</Skill>
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<Targeting>
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<HitEffect type="animationDamage" />
</Area>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<ChargingStageList movable="true" costTotalMp="350" costTotalHp="2719" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="30712" />
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<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="70" anger="0" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2401" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Property animControlType="normal" />
</Stage>
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<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
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</Area>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<Targeting>
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</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<StageList>
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<Property animControlType="normal" />
</Stage>
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<ChargingStageList movable="true" costTotalMp="350" costTotalHp="3752" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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</Skill>
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<ChargingStageList movable="true" costTotalMp="350" costTotalHp="5206" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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<Targeting>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Property animControlType="normal" />
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</Area>
</AreaList>
</Targeting>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<ChargingStageList movable="true" costTotalMp="350" costTotalHp="7826" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
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<Cost hp="0" mp="70" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="10.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2401" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="31110" name="HighElf_M_Berserker_Lv11_Blast Slash_Shot 00" type="normal" category="4003,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1218.1187" aiRotateThreshold="0" timeRate="1.100000" parentId="30110" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="0.9" nocTanUse="4" nocTanRate="0.03">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Property animControlType="normal" />
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<Pending startTime="500" />
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</Area>
</AreaList>
</Targeting>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="10304" id="31111" name="HighElf_M_Berserker_Lv11_Blast Slash_Shot 01" type="normal" category="4003,13,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2089.6308" aiRotateThreshold="0" timeRate="1.100000" parentId="30111" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="0.9" nocTanUse="4" nocTanRate="0.03">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Cost hp="0" mp="0" anger="0" />
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="26" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
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<Effect atk="1.000000">
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="31112" name="HighElf_M_Berserker_Lv11_Blast Slash_Shot 02" type="normal" category="4003,13,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3058.1870" aiRotateThreshold="0" timeRate="1.100000" parentId="30112" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="0.9" nocTanUse="4" nocTanRate="0.03">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="430" duration="500" power="0.120000" speed="10.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="34" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="145.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="34" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="125.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="31113" name="HighElf_M_Berserker_Lv11_Blast Slash_Shot 03" type="normal" category="4003,13,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="4262.6010" aiRotateThreshold="0" timeRate="1.100000" parentId="30113" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="0.9" nocTanUse="4" nocTanRate="0.03">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000" abnormalityRate="0.000000">
<HpDiff value="0" />
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<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="42" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="42" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="125.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="31200" name="HighElf_M_Berserker_Lv12_Blast Slash_Moving Charge" type="movingCharge" category="4003,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="30100" adjAtkByNpcHp="true" enterCombatStatus="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList movable="true" costTotalMp="35" costTotalHp="4664" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop">
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="31210" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="30911" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="30912" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="30913" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="55.919998" />
</ChargingStageList>
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="3000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="35" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="10.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2401" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2402" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2404" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Cost hp="0" mp="0" anger="0" />
<AreaList>
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<Effect atk="0.000000">
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</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2403" startCondition="stageStart" startValue="3" targetType="me" />
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<Direction toCenterWhenNoMove="true" />
</Property>
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<Targeting>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
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</Skill>
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<Targeting>
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</Precondition>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<StageList>
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</Skill>
<Skill templateId="10304" id="40100" name="Popori_F_Berserker_Lv01_Weapon Bash_Attack_Long 01" type="connect" category="4004,14,105,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="53.8625" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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</Area>
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</Projectile>
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<TargetingList adjustTargetingPos="notUse">
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<HitEffect type="animationDamage" />
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="300" />
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</TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="40130" />
<ConnectPrevSkill categoryCondition="4025" redirectSkill="40130" />
<ConnectSkill>
<AddConnectSkill categoryCondition="111" redirectSkill="40130" />
<AddConnectSkill categoryCondition="4025" redirectSkill="40130" />
</ConnectSkill>
</Skill>
<Skill templateId="10304" id="40130" name="Popori_F_Berserker_Lv01_Weapon Bash_Attack_Short 01" type="normal" category="4004,14,105,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="53.8625" aiRotateThreshold="0" timeRate="1.450000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
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<HitEffect />
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="125" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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</Area>
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="300" />
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</Area>
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<Cost hp="0" mp="125" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="40230" />
<ConnectPrevSkill categoryCondition="4025" redirectSkill="40230" />
<ConnectSkill>
<AddConnectSkill categoryCondition="111" redirectSkill="40230" />
<AddConnectSkill categoryCondition="4025" redirectSkill="40230" />
</ConnectSkill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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</Area>
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</Property>
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<ConnectPrevSkill categoryCondition="111" redirectSkill="40330" />
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<ConnectSkill>
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<AddConnectSkill categoryCondition="4025" redirectSkill="40330" />
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<Action>
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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</Area>
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<ConnectPrevSkill categoryCondition="111" redirectSkill="40430" />
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<Cost hp="0" mp="125" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<Direction toCenterWhenNoMove="false" />
</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="40630" />
<ConnectPrevSkill categoryCondition="4025" redirectSkill="40630" />
<ConnectSkill>
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<AddConnectSkill categoryCondition="4025" redirectSkill="40630" />
</ConnectSkill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
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</Property>
</Skill>
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
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<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<ConnectPrevSkill categoryCondition="111" redirectSkill="40730" />
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<ConnectSkill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Property>
</Skill>
<Skill templateId="10304" id="40800" name="Popori_F_Berserker_Lv08_Weapon Bash_Attack_Long 01" type="connect" category="4004,14,105,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="758.5246" aiRotateThreshold="0" timeRate="1.100000" parentId="40100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Direction toCenterWhenNoMove="false" />
</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="40830" />
<ConnectPrevSkill categoryCondition="4025" redirectSkill="40830" />
<ConnectSkill>
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<AddConnectSkill categoryCondition="4025" redirectSkill="40830" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
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</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<ConnectPrevSkill categoryCondition="111" redirectSkill="40930" />
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<ConnectSkill>
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</Skill>
<Skill templateId="10304" id="41000" name="Popori_F_Berserker_Lv10_Weapon Bash_Attack_Long 01" type="connect" category="4004,14,105,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1614.9719" aiRotateThreshold="0" timeRate="1.100000" parentId="40100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="41030" />
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<ConnectSkill>
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<ConnectPrevSkill categoryCondition="111" redirectSkill="41130" />
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<ConnectSkill>
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<Skill templateId="10304" id="41200" name="Popori_F_Berserker_Lv12_Weapon Bash_Attack_Long 01" type="connect" category="4004,14,105,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2212.6515" aiRotateThreshold="0" timeRate="1.100000" parentId="40100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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</Property>
<ConnectPrevSkill categoryCondition="111" redirectSkill="41430" />
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<ConnectSkill>
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</Property>
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<ConnectPrevSkill categoryCondition="111" redirectSkill="41530" />
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<ConnectSkill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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</Skill>
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<Cost hp="0" mp="50" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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<Property animControlType="normal" />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</CameraShakeList>
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</Action>
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</Skill>
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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</Stage>
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</Area>
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</TargetingList>
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</Skill>
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<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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</CameraShakeList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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</Area>
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</TargetingList>
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</Skill>
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<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
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</CameraShakeList>
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</Effect>
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<HitEffect type="animationDamage" />
</Area>
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</TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="60800" name="HighElf_M_Berserker_Lv08_Turn Attack_Start 01" type="normal" category="4006,16,111,106,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="207.597702" aiRotateThreshold="0" timeRate="1.100000" parentId="60100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="TurnAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
</Area>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="2000" />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="400" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<HitEffect type="nothing" />
<Reaction miniRate="50" miniMotionId="0" basicRate="0" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
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</Skill>
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<Targeting>
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
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<HitEffect />
</Area>
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</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="2000" />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="400" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
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<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
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<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="650" duration="300" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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<AbnormalityOnCommon id="401000" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="1" />
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<Targeting>
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</Projectile>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="2000" />
<StageList>
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<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="400" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
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</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
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<TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="2000" />
<StageList>
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<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="400" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
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<SpecialEffectList />
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<TargetingList>
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<HitEffect type="animationDamage" />
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<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
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</Skill>
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<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
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<DrainBack gaugeToMpRate="1" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
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<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
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<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="32" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="80400" name="HighElf_M_Berserker_Lv04_Attack Up Defence Down 01" type="normal" category="4008,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="80100" adjAtkByNpcHp="false" allDirectionDefence="false" enterCombatStatus="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400103" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="40" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="80500" name="HighElf_M_Berserker_Lv05_Attack Up Defence Down 01" type="normal" category="4008,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="80100" adjAtkByNpcHp="false" allDirectionDefence="false" enterCombatStatus="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="48" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400104" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="48" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="80600" name="HighElf_M_Berserker_Lv06_Attack Up Defence Down 01" type="normal" category="4008,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="80100" adjAtkByNpcHp="false" allDirectionDefence="false" enterCombatStatus="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400103" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="40" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="80700" name="HighElf_M_Berserker_Lv07_Attack Up Defence Down 01" type="normal" category="4008,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" parentId="80100" adjAtkByNpcHp="false" allDirectionDefence="false" enterCombatStatus="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400103" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="40" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="90100" name="HighElf_M_Berserker_Lv01_Spirit Concentrate_Cast 01" type="movingSkill" enterCombatStatus="false" category="4009,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400400" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="90200" name="HighElf_M_Berserker_Lv02_Spirit Concentrate_Cast 01" type="movingSkill" enterCombatStatus="false" category="4009,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="90100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="200" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400401" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="90300" name="HighElf_M_Berserker_Lv03_Spirit Concentrate_Cast 01" type="movingSkill" enterCombatStatus="false" category="4009,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="90100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400400" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="90400" name="HighElf_M_Berserker_Lv04_Spirit Concentrate_Cast 01" type="movingSkill" enterCombatStatus="false" category="4009,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="90100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="100" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400400" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="100100" name="HighElf_M_Berserker_Lv01_Whirlwind_Moving Charge" type="movingCharge" category="4010,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList costTotalMp="200" costTotalHp="0" movingAnimName="MovingCharge" waitAnimName="WhirlwindLoop" movable="false">
<ChargeStage duration="800" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="100110" />
<ChargeStage duration="2000.000000" costMpRate="0.600000" costHpRate="0.000000" shotSkillId="100111" />
<Interval time="365" costMpRate="0.000000" costHpRate="0.200000" addAttackBonus="0" />
</ChargingStageList>
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="80" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="101.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2411" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2412" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2413" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="100110" name="HighElf_M_Berserker_Lv01_Whirlwind_Shot 00" type="normal" category="4010,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="22.6458" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="WhirlwindEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="550" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting type="real_ccw" startTime="40" endTime="130" time="40" interval="0" until="0" mpBonusTypeB="13" id="1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="110.000000" rangeAngle="-180.000000" offsetDistance="0.000000" offsetAngle="-90.000000" rotateAngle="0.000000" minHeight="5.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="1" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting type="real_ccw" startTime="130" endTime="250" time="130" interval="0" until="0" mpBonusTypeB="13" id="1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="110.000000" rangeAngle="-180.000000" offsetDistance="0.000000" offsetAngle="90.000000" rotateAngle="0.000000" minHeight="5.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="1" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
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<Skill templateId="10304" id="100500" name="HighElf_M_Berserker_Lv05_Whirlwind_Moving Charge" type="movingCharge" category="4010,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="100100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList movable="true" costTotalMp="300" costTotalHp="1033" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="WhirlwindLoop">
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100510" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100511" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100512" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="100513" />
<Interval time="365" costMpRate="0.000000" costHpRate="0.200000" addAttackBonus="80.287" />
</ChargingStageList>
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="433.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2411" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2412" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2413" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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</Area>
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</Targeting>
</TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<DrainBack gaugeToMpRate="1" />
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<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="550" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
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<HitEffect type="animationDamage" />
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</Area>
</AreaList>
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<HitEffect type="animationDamage" />
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</TargetingList>
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</Skill>
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<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
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<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="WhirlwindShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="366.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="WhirlwindEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="1200" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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<SpecialEffectList />
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</Action>
<TargetingList>
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<Targeting type="real_ccw" startTime="260" endTime="460" time="260" interval="0" until="0" mpBonusTypeB="9" id="1" combinedArea="false" method="normal">
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</TargetingList>
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</Skill>
<Skill templateId="10304" id="100512" name="HighElf_M_Berserker_Lv05_Whirlwind_Shot 02" type="normal" category="4010,13,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="324.0670" aiRotateThreshold="0" timeRate="1.000000" parentId="100112" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
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</Stage>
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</Stage>
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</Stage>
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</Stage>
<Stage changeDirToTarget="false" movable="false">
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</Stage>
</StageList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Targeting type="real_ccw" startTime="1590" endTime="1710" time="1590" interval="0" until="0" mpBonusTypeB="10" id="5" combinedArea="false" method="normal">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="1" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="100700" name="HighElf_M_Berserker_Lv07_Whirlwind_Moving Charge" type="movingCharge" category="4010,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="100100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList movable="true" costTotalMp="300" costTotalHp="1969" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="WhirlwindLoop">
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100710" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100711" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100712" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="100713" />
<Interval time="365" costMpRate="0.000000" costHpRate="0.200000" addAttackBonus="170.94" />
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<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="905.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2411" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2412" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2413" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="100710" name="HighElf_M_Berserker_Lv07_Whirlwind_Shot 00" type="normal" category="4010,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="186.4917" aiRotateThreshold="0" timeRate="1.000000" parentId="100110" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
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<Effect atk="0.200000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="1" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="100800" name="HighElf_M_Berserker_Lv08_Whirlwind_Moving Charge" type="movingCharge" category="4010,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="100100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<ChargingStageList movable="true" costTotalMp="300" costTotalHp="2719" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="WhirlwindLoop">
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100810" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100811" />
<ChargeStage duration="650" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="100812" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="100813" />
<Interval time="365" costMpRate="0.000000" costHpRate="0.200000" addAttackBonus="249.42" />
</ChargingStageList>
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="1304.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<StageList />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2411" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2412" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2413" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="800" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="1600" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
<CameraShake startTime="2400" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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</TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="550" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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</CameraShakeList>
<SpecialEffectList />
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</Action>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
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<HitEffect type="animationDamage" />
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</TargetingList>
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</Skill>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" />
<StageList>
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<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="WhirlwindEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="1200" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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<SpecialEffectList />
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</Action>
<TargetingList>
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</TargetingList>
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</Skill>
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<CameraShake startTime="2400" shakeId="2414" startCondition="stageStart" startValue="3" targetType="me" />
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</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
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</Area>
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</Skill>
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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</Area>
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</Skill>
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<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
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<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="10304" id="110600" name="HighElf_M_Berserker_Lv06_Down Blow_Attack 01" type="normal" category="4011,12,110,148,120,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="323.8774" aiRotateThreshold="0" timeRate="0.800000" parentId="110100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
<Skill templateId="10304" id="110700" name="HighElf_M_Berserker_Lv07_Down Blow_Attack 01" type="normal" category="4011,12,110,148,120,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="472.5832" aiRotateThreshold="0" timeRate="0.800000" parentId="110100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
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<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="110800" name="HighElf_M_Berserker_Lv08_Down Blow_Attack 01" type="normal" category="4011,12,110,148,120,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="647.4799" aiRotateThreshold="0" timeRate="0.800000" parentId="110100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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</Effect>
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</Area>
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</TargetingList>
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</Skill>
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="6" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
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<HitEffect type="animationDamage" />
</Area>
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</TargetingList>
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</Skill>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="6" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="false" movable="false">
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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</Action>
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
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</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
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<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
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<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake shakeId="1011" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
<CameraShake shakeId="1012" name="ShakeGround01_FlatZoomWave01" startTime="600" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="1.500000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="animationDamage" />
</Area>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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</Skill>
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<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="640" mp="0" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="true" movable="false">
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<Property animControlType="normal" />
</Stage>
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<Pending startTime="500" />
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</Action>
<TargetingList>
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.000000">
<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
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</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="120200" name="HighElf_M_Berserker_Lv02_Vital Conversion_Start 01" type="normal" category="4012,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="120100" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="884" mp="0" anger="0" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
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<Property animControlType="normal" />
</Stage>
<Stage changeDirToTarget="true" movable="false">
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</Stage>
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<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
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<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="400" duration="600" power="0.100000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="500" duration="200" power="0.200000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting type="real_cw" startTime="230" endTime="560" time="220" interval="0" until="0" mpBonusTypeB="24" id="-1" combinedArea="false" method="normal">
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<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="50.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.500000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="131100" name="HighElf_M_Berserker_Lv11_Rising Attack_Attack 01" type="stand" category="4013,34,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="252.470795" aiRotateThreshold="0" timeRate="1.000000" parentId="130100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="400" duration="600" power="0.100000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="500" duration="200" power="0.200000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting type="real_cw" startTime="230" endTime="560" time="220" interval="0" until="0" mpBonusTypeB="3" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="50.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.500000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="10" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="131200" name="HighElf_M_Berserker_Lv12_Rising Attack_Attack 01" type="stand" category="4013,34,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="294.481903" aiRotateThreshold="0" timeRate="1.000000" parentId="130100" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList>
<CameraShake startTime="400" duration="600" power="0.100000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="500" duration="200" power="0.200000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting type="real_cw" startTime="230" endTime="560" time="220" interval="0" until="0" mpBonusTypeB="3" id="-1" combinedArea="false" method="normal">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="50.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="10.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="10" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="140100" name="HighElf_M_Berserker_Lv01_MP Refresher_Cast 01" type="notimeline" enterCombatStatus="false" category="4014,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="300000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0">
<ItemList>
<ItemTemplate id="115" count="1" />
</ItemList>
</Cost>
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<AreaList>
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<Effect atk="0.000000">
<AbnormalityOnCommon id="800700" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
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<MpDiff value="250" />
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</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="1.500000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Action>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="140200" name="HighElf_M_Berserker_Lv02_MP Refresher_Cast 01" type="notimeline" enterCombatStatus="false" category="4014,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" ignoreDefence="true" autoUse="false" canUseOnCombatMode="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" parentId="140100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0">
<ItemList>
<ItemTemplate id="115" count="1" />
</ItemList>
</Cost>
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<Cost hp="0" mp="0" anger="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="0.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
<Effect atk="0.000000">
<AbnormalityOnCommon id="800700" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
<HpDiff value="0" />
<MpDiff value="300" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="1.500000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="onlyDamage" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150100" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="225.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="80" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="false">
<ChargeStage duration="800" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150110" />
<ChargeStage duration="2000.000000" costMpRate="0.600000" costHpRate="0.000000" shotSkillId="150111" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150114" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150110" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="35.1619" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="297" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="297" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150111" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="58.7597" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="491" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="20.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="491" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150112" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="83.8018" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="500" power="0.120000" speed="10.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="40" hpBonus="649" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="649" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150113" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="110.3950" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="50" hpBonus="855" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="855" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150114" name="HighElf_M_Berserker_Lv01_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="114.2233" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="245" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="245" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150200" name="HighElf_M_Berserker_Lv02_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="334.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="false">
<ChargeStage duration="800" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="150210" />
<ChargeStage duration="800" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="150211" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150212" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150214" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150210" name="HighElf_M_Berserker_Lv02_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="51.3062" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="410" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="410" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150211" name="HighElf_M_Berserker_Lv02_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="85.7387" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<SpecialEffectList />
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</Stage>
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<DrainBack gaugeToMpRate="1" />
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<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Area>
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</Area>
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
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<SpecialEffectList />
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<Property animControlType="normal" />
</Stage>
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<CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
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<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150213" name="HighElf_M_Berserker_Lv02_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="161.0820" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<SpecialEffectList />
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<Property animControlType="normal" />
</Stage>
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<CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="1392" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Skill templateId="10304" id="150214" name="HighElf_M_Berserker_Lv02_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="166.6680" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
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<Pending startTime="500" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
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<Cost hp="0" mp="0" anger="0" />
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<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150300" name="HighElf_M_Berserker_Lv03_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
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<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="482.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="60" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="150310" />
<ChargeStage duration="800" costMpRate="0.300000" costHpRate="0.000000" shotSkillId="150311" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150312" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150314" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="567" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
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<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="938" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150312" name="HighElf_M_Berserker_Lv03_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="178.4221" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<SpecialEffectList />
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</Stage>
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<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
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<Targeting time="383" interval="0" until="0" mpBonusTypeB="40" hpBonus="1333" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="1333" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150313" name="HighElf_M_Berserker_Lv03_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="235.0416" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
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<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="2161" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150314" name="HighElf_M_Berserker_Lv03_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="243.1923" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="468" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="468" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150400" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="730.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150410" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150411" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150412" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150413" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150414" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150410" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="109.2358" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="783" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="783" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150411" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="182.5459" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="1295" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="20.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150412" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="260.3433" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="40" hpBonus="1841" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="1841" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150413" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="342.9591" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="50" hpBonus="2583" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="2583" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150414" name="HighElf_M_Berserker_Lv04_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="354.8522" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="646" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="646" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150500" name="HighElf_M_Berserker_Lv05_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="1052.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150510" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150511" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150512" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150513" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150514" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<SpecialEffectList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<DrainBack gaugeToMpRate="1" />
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<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="1081" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
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<SpecialEffectList />
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<Property animControlType="normal" />
</Stage>
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<CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
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</Skill>
<Skill templateId="10304" id="150512" name="HighElf_M_Berserker_Lv05_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="379.8779" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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</Stage>
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<CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<TargetingList>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="2542" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Skill templateId="10304" id="150513" name="HighElf_M_Berserker_Lv05_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="500.4262" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
<Skill templateId="10304" id="150514" name="HighElf_M_Berserker_Lv05_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="517.7799" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="891" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="891" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150600" name="HighElf_M_Berserker_Lv06_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="1460.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150610" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150611" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150612" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150613" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150614" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150610" name="HighElf_M_Berserker_Lv06_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="232.5736" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="1492" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="1492" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150611" name="HighElf_M_Berserker_Lv06_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="388.6579" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="2468" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="20.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="2468" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150612" name="HighElf_M_Berserker_Lv06_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="554.2958" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="500" power="0.120000" speed="10.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="4922" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</Area>
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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</Skill>
<Skill templateId="10304" id="150614" name="HighElf_M_Berserker_Lv06_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="755.5145" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="1230" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150700" name="HighElf_M_Berserker_Lv07_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2015.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150710" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150711" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150712" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150713" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150714" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150710" name="HighElf_M_Berserker_Lv07_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="339.3579" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150800" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2923.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Effect atk="0.000000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150810" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150811" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150812" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150813" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150814" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150810" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="495.1715" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150811" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="827.4900" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150812" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1180.1492" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="6755" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150813" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1554.6511" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="50" hpBonus="9475" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="9475" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150814" name="HighElf_M_Berserker_Lv08_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1608.5631" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="2369" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2369" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="150900" name="HighElf_M_Berserker_Lv09_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150910" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150911" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150912" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150913" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150914" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="150910" name="HighElf_M_Berserker_Lv09_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="678.4279" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="3807" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="3807" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="150911" name="HighElf_M_Berserker_Lv09_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1133.7330" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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<Skill templateId="10304" id="151000" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="151010" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150811" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150812" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150813" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150814" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="151010" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="678.4279" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151011" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1133.7330" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="20.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151012" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1616.9067" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="500" power="0.120000" speed="10.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="40" hpBonus="6755" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="40" hpBonus="6755" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151013" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Shot 03" type="normal" category="4015,13,31,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2130.0068" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
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</AreaList>
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151014" name="HighElf_M_Berserker_Lv10_Vampiric Strike_Shot 04" type="normal" category="4015,13,31,133,102,149,9011,10005,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2203.8709" aiRotateThreshold="0" timeRate="1.000000" parentId="150113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="430" duration="600" power="0.150000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="2915" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2915" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="151100" name="HighElf_M_Berserker_Lv11_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2923.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="151110" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150811" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150812" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150813" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150814" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="151110" name="HighElf_M_Berserker_Lv11_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="495.1715" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="50.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151111" name="HighElf_M_Berserker_Lv11_Vampiric Strike_Shot 01" type="normal" category="4015,13,31,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="827.4900" aiRotateThreshold="0" timeRate="1.000000" parentId="150111" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="430" duration="400" power="0.100000" speed="8.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="160.000000" maxRadius="220.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="20.000000" maxHeight="110.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="30" hpBonus="4752" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="151112" name="HighElf_M_Berserker_Lv11_Vampiric Strike_Shot 02" type="normal" category="4015,13,31,133,102,9011,10003,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1180.1492" aiRotateThreshold="0" timeRate="1.000000" parentId="150112" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
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</Area>
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</TargetingList>
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<SpecialEffectList />
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting time="430" interval="0" until="0" mpBonusTypeB="50" hpBonus="9475" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
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<Pending startTime="500" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
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</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2369" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<Cost hp="0" mp="0" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="151200" name="HighElf_M_Berserker_Lv12_Vampiric Strike_Moving Charge" type="movingCharge" category="4015,13,31,102,149,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="150100" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
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<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2421" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2422" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2423" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2923.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="8000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="40" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="200" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="151210" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150811" />
<ChargeStage duration="800" costMpRate="0.200000" costHpRate="0.000000" shotSkillId="150812" />
<ChargeStage duration="2000.000000" costMpRate="0.400000" costHpRate="0.000000" shotSkillId="150813" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.250000" addAttackBonus="0" />
<OverChargeConnectSkill redirectSkill="150814" prevSkillCategoryCondition="133,10004" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="hotkeyrearCancelOnly" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="151210" name="HighElf_M_Berserker_Lv12_Vampiric Strike_Shot 00" type="normal" category="4015,13,31,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="495.1715" aiRotateThreshold="0" timeRate="1.000000" parentId="150110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="BlastSlashShot" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="383" interval="0" until="0" mpBonusTypeB="20" hpBonus="2872" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
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<Targeting time="430" interval="0" until="0" mpBonusTypeB="20" hpBonus="2369" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" hpBonusOnlyOne="true">
<AreaList>
<Area minRadius="145.000000" maxRadius="270.000000" rangeAngle="15.000000" offsetDistance="-145.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="160100" name="HighElf_M_Berserker_Lv01_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="700" duration="300" power="0.200000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="800" endTime="1000" time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
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<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400600" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400620" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="160200" name="HighElf_M_Berserker_Lv02_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="160100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="700" duration="300" power="0.200000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="800" endTime="1000" time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="125" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400601" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400621" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="160300" name="HighElf_M_Berserker_Lv03_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="160100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<CameraShakeList>
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<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="800" endTime="1000" time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
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<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400602" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400622" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="160400" name="HighElf_M_Berserker_Lv04_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="160100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="800" endTime="1000" time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
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<Effect atk="0.000000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400603" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400623" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="160500" name="HighElf_M_Berserker_Lv05_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="160100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
<AggroDiff value="0" />
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400602" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400624" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="160600" name="HighElf_M_Berserker_Lv06_Piercing Shout_Start 01" type="movingSkill" category="4016,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="160100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
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<Action>
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList>
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<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400602" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400622" abnormalityRate="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" />
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="700" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1300.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="1533" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
</Stage>
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<CameraShakeList>
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<CameraShake startTime="800" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="60000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="175" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400602" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="0" />
<AbnormalityOnPvp id="400622" abnormalityRate="100" />
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<HitEffect type="onlyAnimation" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="175" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="170100" name="HighElf_M_Berserker_Lv01_Berserk Amplifying_Cast 01" type="movingSkill" enterCombatStatus="false" category="4017,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
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<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="45000" modeNo="0" modeChangeMethod="2">
<Cost hp="1359" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400500" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="170200" name="HighElf_M_Berserker_Lv02_Berserk Amplifying_Cast 01" type="movingSkill" enterCombatStatus="false" category="4017,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="170100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
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<Action>
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="45000" modeNo="0" modeChangeMethod="2">
<Cost hp="2603" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400501" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="170300" name="HighElf_M_Berserker_Lv03_Berserk Amplifying_Cast 01" type="movingSkill" enterCombatStatus="false" category="4017,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="170100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="100" mp="1110" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400501" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="170400" name="HighElf_M_Berserker_Lv04_Berserk Amplifying_Cast 01" type="movingSkill" enterCombatStatus="false" category="4017,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" parentId="170100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="700" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotMove" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="100" mp="1110" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400501" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="180100" name="HighElf_M_Berserker_Lv01_Soul Strike_Moving Charge" type="movingCharge" category="4018,13,102,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2431" startCondition="stageStart" startValue="1" targetType="me" />
<CameraShake startTime="0" shakeId="2432" startCondition="stageStart" startValue="2" targetType="me" />
<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="813.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
<Cost hp="420" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemy" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<ChargingStageList costTotalMp="0" costTotalHp="840" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="false">
<ChargeStage duration="800" costMpRate="0.000000" costHpRate="0.500000" shotSkillId="180110" />
<ChargeStage duration="2000.000000" costMpRate="0.000000" costHpRate="0.500000" shotSkillId="180111" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0" />
</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
<Skill templateId="10304" id="180110" name="HighElf_M_Berserker_Lv01_Soul Strike_Shot 00" type="normal" category="4018,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="175.0675" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="SoulStrike" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.0" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="230" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
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</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="200" endTime="280" time="190" interval="0" until="0" mpBonusTypeB="15" id="1" combinedArea="false" method="normal">
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<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting type="real_forward" startTime="280" endTime="460" time="270" interval="0" until="0" mpBonusTypeB="15" id="1" combinedArea="false" method="normal">
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<Area minRadius="160.000000" maxRadius="270.000000" rangeAngle="13.000000" offsetDistance="-195.000000" offsetAngle="-180.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
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</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="180111" name="HighElf_M_Berserker_Lv01_Soul Strike_Shot 01" type="normal" category="4018,13,133,102,9011,10002,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="318.4079" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="SoulStrike" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.0" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList>
<CameraShake startTime="230" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
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<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
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<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect />
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<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
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</Projectile>
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting type="real_forward" startTime="200" endTime="280" time="190" interval="0" until="0" mpBonusTypeB="25" id="1" combinedArea="false" method="normal">
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</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="1.5" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="300" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
<Targeting type="real_forward" startTime="280" endTime="460" time="270" interval="0" until="0" mpBonusTypeB="25" id="1" combinedArea="false" method="normal">
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Targeting>
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</Property>
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<Targeting>
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</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2">
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
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</Property>
</Skill>
<Skill templateId="10304" id="180610" name="HighElf_M_Berserker_Lv06_Soul Strike_Shot 00" type="normal" category="4018,13,133,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1046.8477" aiRotateThreshold="0" timeRate="1.000000" parentId="180110" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
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</ChargingStageList>
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
</Skill>
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<Property animControlType="normal" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="500" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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</TargetingList>
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<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="1500" />
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<SpecialEffectList />
<StageList>
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<HitEffect />
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</Effect>
<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
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<Cost hp="0" mp="0" anger="0" />
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<Cost hp="0" mp="0" anger="0" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="180913" name="HighElf_M_Berserker_Lv09_Soul Strike_Shot 03" type="normal" category="4018,13,133,102,9011,10004,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3092.3638" aiRotateThreshold="0" timeRate="1.000000" parentId="180113" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="1500" />
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<SpecialEffectList />
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<Property animControlType="normal" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
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<Targeting>
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<HitEffect />
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</Skill>
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<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="500" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
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<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Skill>
<Skill templateId="10304" id="190200" name="HighElf_M_Berserker_Lv02_Tenacity_Cast 01" type="movingSkill" category="4019,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="190100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
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<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="500" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
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<MpDiff value="360" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="401200" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="190300" name="HighElf_M_Berserker_Lv03_Tenacity_Cast 01" type="movingSkill" category="4019,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="190100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="500" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="480" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="401200" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="190400" name="HighElf_M_Berserker_Lv04_Tenacity_Cast 01" type="movingSkill" category="4019,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="190100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="500" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="360" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="401200" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="190500" name="HighElf_M_Berserker_Lv05_Tenacity_Cast 01" type="movingSkill" category="4019,31,108,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="190100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="500" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="1" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="360" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="401200" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="200100" name="HighElf_M_Berserker_Lv01_Murderous Vent_Cast 01" type="movingSkill" category="4020,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="600" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<Property animControlType="normal">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotStand" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="100000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="800" endTime="1000">
<AreaList>
<Area minRadius="0.000000" maxRadius="125" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-50.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400800" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyAnimation" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="125" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
<Skill templateId="10304" id="200200" name="HighElf_M_Berserker_Lv02_Murderous Vent_Cast 01" type="movingSkill" category="4020,16,106,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" parentId="200100" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="1500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="600" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<Property animControlType="normal">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotStand" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="100000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="125" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="800" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="800" endTime="1000">
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<AbnormalityOnCommon id="400801" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.05" abnormalityRateForPvp="100" />
</Effect>
<HitEffect type="onlyAnimation" />
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<ProjectileSkillList />
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</Skill>
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<Action>
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<SpecialEffectList />
<StageList>
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<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="600" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<Property animControlType="normal">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotStand" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="100000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="100600" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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<ProjectileSkillList />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
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<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="move">
<MovingCast />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" duration="600" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2000.000000" animMotionId="0" />
</Stage>
<Stage changeDirToTarget="false" movable="false">
<Property animControlType="normal">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpAttackshotStand" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="100000" modeNo="0" modeChangeMethod="2">
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<Property animControlType="sync_move">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
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<Precondition coolTime="180000" modeNo="0" modeChangeMethod="2">
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</Skill>
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
<Aggro offensiveSkill="true" aggroWhenStart="2093.060059" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="5000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="10" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<ProjectileSkillList />
</Targeting>
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</Skill>
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<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
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<AnimSeq duration="0" animName="ThrowAxe" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
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<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
<Targeting id="-1" method="normal" type="real_cw" time="567" startTime="567" endTime="800" interval="0" until="0" mpBonusTypeB="0">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
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<Targeting id="-1" method="normal" type="real_forward" time="646" startTime="646" endTime="946" interval="0" until="0" mpBonusTypeB="0">
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</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="220200" name="HighElf_M_Berserker_Lv02_Throw Axe 01" type="normal" category="4022,22,26,102,9012,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1000.000000" parentId="220100">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<DrainBack gaugeToMpRate="1" />
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<Cost anger="0" hp="0" mp="0" />
</Precondition>
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<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Cost anger="0" hp="0" mp="0" />
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<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="230200" name="HighElf_M_Berserker_Lv02_Side Slash 01" type="normal" category="4023,12,102,9011,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1000.000000" parentId="230100">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240100" name="HighElf_M_Berserker_Lv01_Rib Breaker_Evade" type="evade" keepMovingCharge="true" category="4024,84,104,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="240105" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.100000" totalAtk="0.0000" enterCombatStatus="false" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="850" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="1200" exceptionalSkillCategory="31,107,997501" />
<MoveInvincible startTime="0" endTime="850" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="RibBreaker" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="850" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="200" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="0" interval="0" until="0" mpBonusTypeB="10" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400900" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240105" name="HighElf_M_Berserker_Lv01_Rib Breaker_Moving Charge" type="movingCharge" keptMovingCharge="true" category="4024,13,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<Pending startTime="0" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2431" startCondition="stageStart" startValue="1" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2432" startCondition="stageStart" startValue="2" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2" disabledSkill="true">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
<ChargingStageList costTotalMp="0" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240110" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240111" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240112" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240113" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0.000000" />
</ChargingStageList>
</Skill>
<Skill templateId="10304" id="240110" name="HighElf_M_Berserker_Lv01_Rib Breaker_Shot 00" type="normal" category="4024,13,133,102,9011,10002,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="866.0862" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="19">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="19">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240111" name="HighElf_M_Berserker_Lv01_Rib Breaker_Shot 01" type="normal" category="4024,13,133,102,9011,10003,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1463.5681" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="29">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="29">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240112" name="HighElf_M_Berserker_Lv01_Rib Breaker_Shot 02" type="normal" category="4024,13,133,102,9011,10004,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2127.3459" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="39">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="39">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240113" name="HighElf_M_Berserker_Lv01_Rib Breaker_Shot 03" type="normal" category="4024,13,133,102,9011,10005,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2904.8635" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="49">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="49">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240200" name="HighElf_M_Berserker_Lv02_Rib Breaker_Evade" type="evade" keepMovingCharge="true" category="4024,84,104,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="240205" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.100000" totalAtk="0.0000" parentId="240100" enterCombatStatus="false" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="850" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="1200" exceptionalSkillCategory="31,107,997501" />
<MoveInvincible startTime="0" endTime="850" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="RibBreaker" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="850" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="200" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="0" interval="0" until="0" mpBonusTypeB="10" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400900" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240205" name="HighElf_M_Berserker_Lv02_Rib Breaker_Moving Charge" type="movingCharge" keptMovingCharge="true" category="4024,13,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" parentId="240105" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<Pending startTime="0" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2431" startCondition="stageStart" startValue="1" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2432" startCondition="stageStart" startValue="2" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2" disabledSkill="true">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
<ChargingStageList costTotalMp="0" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240210" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240211" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240212" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240213" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0.000000" />
</ChargingStageList>
</Skill>
<Skill templateId="10304" id="240210" name="HighElf_M_Berserker_Lv02_Rib Breaker_Shot 00" type="normal" category="4024,13,133,102,9011,10002,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1186.6131" parentId="240110" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="19">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="19">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240211" name="HighElf_M_Berserker_Lv02_Rib Breaker_Shot 01" type="normal" category="4024,13,133,102,9011,10003,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2005.2151" parentId="240111" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="29">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
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</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="29">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
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</Area>
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<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240212" name="HighElf_M_Berserker_Lv02_Rib Breaker_Shot 02" type="normal" category="4024,13,133,102,9011,10004,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2914.6482" parentId="240112" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
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<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="39">
<AreaList>
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<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240213" name="HighElf_M_Berserker_Lv02_Rib Breaker_Shot 03" type="normal" category="4024,13,133,102,9011,10005,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="3979.9148" parentId="240113" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="49">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="49">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240300" name="HighElf_M_Berserker_Lv03_Rib Breaker_Evade" type="evade" keepMovingCharge="true" category="4024,84,104,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="240305" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.100000" totalAtk="0.0000" parentId="240100" enterCombatStatus="false" nocTanUse="4" nocTanRate="0.03">
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<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="RibBreaker" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="850" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="200" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="0" interval="0" until="0" mpBonusTypeB="10" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
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<Effect atk="0.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400900" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240305" name="HighElf_M_Berserker_Lv03_Rib Breaker_Moving Charge" type="movingCharge" keptMovingCharge="true" category="4024,13,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" parentId="240105" nocTanUse="4" nocTanRate="0.03">
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<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2" disabledSkill="true">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
<ChargingStageList costTotalMp="0" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240310" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240211" />
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<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240213" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0.000000" />
</ChargingStageList>
</Skill>
<Skill templateId="10304" id="240310" name="HighElf_M_Berserker_Lv03_Rib Breaker_Shot 00" type="normal" category="4024,13,133,102,9011,10002,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1046.1885" parentId="240110" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.00" offensiveSkill="true" />
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</Property>
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</Property>
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</Property>
</Skill>
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</Property>
</Skill>
<Skill templateId="10304" id="240400" name="HighElf_M_Berserker_Lv04_Rib Breaker_Evade" type="evade" keepMovingCharge="true" category="4024,84,104,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="240405" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.100000" totalAtk="0.000000" parentId="240100" enterCombatStatus="false" nocTanUse="4" nocTanRate="0.03">
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<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240405" name="HighElf_M_Berserker_Lv04_Rib Breaker_Moving Charge" type="movingCharge" keptMovingCharge="true" category="4024,13,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" parentId="240105" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList />
<Pending startTime="0" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2431" startCondition="stageStart" startValue="1" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2432" startCondition="stageStart" startValue="2" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="3272.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2" disabledSkill="true">
<Cost hp="1369" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Effect atk="0.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
<ChargingStageList costTotalMp="0" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240410" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240211" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240212" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240213" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0.000000" />
</ChargingStageList>
</Skill>
<Skill templateId="10304" id="240410" name="HighElf_M_Berserker_Lv04_Rib Breaker_Shot 00" type="normal" category="4024,13,133,102,9011,10002,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="500.000000" parentId="240110" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
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<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240411" name="HighElf_M_Berserker_Lv04_Rib Breaker_Shot 01" type="normal" category="4024,13,133,102,9011,10003,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1000.000000" parentId="240111" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240412" name="HighElf_M_Berserker_Lv04_Rib Breaker_Shot 02" type="normal" category="4024,13,133,102,9011,10004,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1500.000000" parentId="240112" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
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<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
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<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
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<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240413" name="HighElf_M_Berserker_Lv04_Rib Breaker_Shot 03" type="normal" category="4024,13,133,102,9011,10005,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2000.000000" parentId="240113" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240500" name="HighElf_M_Berserker_Lv05_Rib Breaker_Evade" type="evade" keepMovingCharge="true" category="4024,84,104,10000,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="false" nextSkill="240505" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.100000" totalAtk="0.000000" parentId="240100" enterCombatStatus="false" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="850" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="1200" exceptionalSkillCategory="31,107,997501" />
<MoveInvincible startTime="0" endTime="850" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="RibBreaker" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="850" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="0" interval="0" until="0" mpBonusTypeB="10" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="150.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="400900" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240505" name="HighElf_M_Berserker_Lv05_Rib Breaker_Moving Charge" type="movingCharge" keptMovingCharge="true" category="4024,13,102,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="true" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" parentId="240105" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList />
<Pending startTime="0" />
<CameraShakeList>
<CameraShake startTime="0" shakeId="2431" startCondition="stageStart" startValue="1" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2432" startCondition="stageStart" startValue="2" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
<CameraShake startTime="0" shakeId="2433" startCondition="stageStart" startValue="3" targetType="me" name="none" duration="1000" power="1.000000" speed="3.000000" innerRadius="0.000000" outerRadius="100.000000" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="3272.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7000" modeNo="0" modeChangeMethod="2" disabledSkill="true">
<Cost hp="1369" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="4000" miniRes="100" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting time="500" interval="1000" until="4500" mpBonusTypeB="0" id="-1" combinedArea="false" type="aggro" method="normal" startTime="0" endTime="0">
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<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" crosshairRadius2="3.000000">
<Effect atk="0.000000">
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<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="true" />
</Property>
<ChargingStageList costTotalMp="0" costTotalHp="0" withAbnormalId="900300" movingAnimName="MovingCharge" waitAnimName="BlastSlashLoop" movable="true">
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240510" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240211" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240212" />
<ChargeStage duration="1000.000000" costMpRate="0.000000" costHpRate="0.000000" shotSkillId="240213" />
<Interval time="450" costMpRate="0.000000" costHpRate="0.000000" addAttackBonus="0.000000" />
</ChargingStageList>
</Skill>
<Skill templateId="10304" id="240510" name="HighElf_M_Berserker_Lv05_Rib Breaker_Shot 00" type="normal" category="4024,13,133,102,9011,10002,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="500.000000" parentId="240110" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240511" name="HighElf_M_Berserker_Lv05_Rib Breaker_Shot 01" type="normal" category="4024,13,133,102,9011,10003,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1000.000000" parentId="240111" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
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<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
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<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240512" name="HighElf_M_Berserker_Lv05_Rib Breaker_Shot 02" type="normal" category="4024,13,133,102,9011,10004,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="1500.000000" parentId="240112" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
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<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="240513" name="HighElf_M_Berserker_Lv05_Rib Breaker_Shot 03" type="normal" category="4024,13,133,102,9011,10005,9999" attackRange="100.000000" changeDirMethodOnSkillEnd="dir" changeDirOnSkillEnd="false" changeDirToCenter="true" nextSkill="0" pushtarget="stop" switchInfo="0" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" adjAtkByNpcHp="false" aiRotateThreshold="0" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" needWeapon="true" timeRate="1.000000" totalAtk="2000.000000" parentId="240113" enterCombatStatus="true" nocTanUse="4" nocTanRate="0.03">
<Bullet createTime="0.000000" detachTime="0.000000" shotSkill="0" startSkill="-1" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" changeDirToTargetMax="0" movable="false" scriptId="0">
<AnimSeq duration="0" animName="SoulStrike" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" blendInTime="200" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="-1" />
<CameraShakeList />
<CameraType type="none" duration="2000.000000" startTime="0.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMaxAngle="100" changeDirMethod="dir" />
</Action>
<Aggro aggroWhenStart="0.000000" offensiveSkill="true" />
<Anger attackUpRate="0.000000" />
<Defence rootMotion="false" successAnimName="" successAnimSet="" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain backSkillId="0" drainGaugeExpireTime="0" maxDrainGauge="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
<Cost anger="0" hp="0" mp="0" />
</Precondition>
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" destroyWhenHit="true" loopingTime="0" />
<Resistance startTime="0" endTime="0" basicIncRes="0" basicRes="100.000000" miniRes="100.000000" damageRes="1.000000" />
<TargetingList adjustTargetingPos="notUse">
<Targeting id="1" method="normal" type="none" time="177" startTime="187" endTime="267" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="90.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="300.000000" minHeight="-20.000000" minRadius="160.000000" offsetAngle="0.000000" offsetDistance="-145.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
<Targeting id="1" method="normal" type="none" time="257" startTime="267" endTime="447" interval="0" until="0" mpBonusTypeB="0">
<AreaList>
<Area type="enemyOrPvp" rotateAngle="0.000000" maxHeight="100.000000" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" maxCount="20" maxRadius="270.000000" minHeight="-20.000000" minRadius="130.000000" offsetAngle="-180.000000" offsetDistance="-245.000000" pierceDepth="1" rangeAngle="15.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction adjForGrade="0" basicIncValue="0" basicMotionId="2" basicRate="0.000000" miniMotionId="1" miniRate="0.000000" />
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost anger="0" hp="0" mp="0" />
</Targeting>
</TargetingList>
<Teleport type="BONFIRE" range="0" distRange="0" istrue="false" />
<Property defence="false" skillPendingType="normal" reactionPendingType="normal" movingWithAbnormalId="0" weaponStatus="out" abnormalMultiHitAdjustId="0">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="250100" name="Popori_F_Berserker_Lv01_Side Slash_Long 01" type="connect" category="4025,14,105,111,9011,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1762.1873" aiRotateThreshold="0" timeRate="1.000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="sideSlash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.800" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="3533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="0" duration="200" power="0.300000" speed="10.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="firstHit" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="100" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="18" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="300" endTime="400">
<AreaList>
<Area minRadius="5.000000" maxRadius="91.000000" rangeAngle="-150.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="75.000000" minHeight="0.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<!-- <AbnormalityOnPvp id="900110" abnormalityRate="0.500000" /> -->
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="50" anger="0" />
</Targeting>
<Targeting time="400" interval="0" until="0" mpBonusTypeB="18" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="400" endTime="590">
<AreaList>
<Area minRadius="5.000000" maxRadius="91.000000" rangeAngle="-150.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-75.000000" minHeight="10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<!-- <AbnormalityOnPvp id="900110" abnormalityRate="0.500000" /> -->
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="50" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
<ConnectPrevSkill categoryCondition="4001" redirectSkill="250130" />
<ConnectSkill>
<AddConnectSkill categoryCondition="4001" redirectSkill="250130" />
</ConnectSkill>
</Skill>
<Skill templateId="10304" id="250130" name="Popori_F_Berserker_Lv01_Side Slash_Short 01" type="normal" category="4025,14,105,111,9011,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1762.1873" aiRotateThreshold="0" timeRate="1.250" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" nocTanUse="4" nocTanRate="0.03">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="1200" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false" changeDirToTargetMax="0" scriptId="0">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="sideSlash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.80000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="3533.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" adjustAnimToTarget="false" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="0" duration="200" power="0.300000" speed="10.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="firstHit" targetType="all" name="none" startValue="-1" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="100" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" damageRes="1.000000" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="18" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="300" endTime="400">
<AreaList>
<Area minRadius="5.000000" maxRadius="91.000000" rangeAngle="-150.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="75.000000" minHeight="0.000000" maxHeight="50.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<!-- <AbnormalityOnPvp id="900110" abnormalityRate="0.500000" /> -->
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="50" anger="0" />
</Targeting>
<Targeting time="400" interval="0" until="0" mpBonusTypeB="18" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="400" endTime="590">
<AreaList>
<Area minRadius="5.000000" maxRadius="91.000000" rangeAngle="-150.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-75.000000" minHeight="10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="1.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<!-- <AbnormalityOnPvp id="900110" abnormalityRate="0.500000" /> -->
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="1.5" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="800" basicRateByPvp="0" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="50" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1">
<Direction toCenterWhenNoMove="false" />
</Property>
</Skill>
<Skill templateId="10304" id="260100" name="Popori_F_Berserker_Lv01_Throw Axe_Cast 00" type="normal" category="4026,23,102,9012,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="375.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.0">
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" />
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
<Precondition coolTime="16000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="150" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" moveCancelStartTime="1010" />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ThrowAxe" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="1533.000000" animMotionId="0" />
<Property />
</Stage>
</StageList>
<Pending startTime="500" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<Cost hp="0" mp="150" anger="0" />
<AreaList />
<ProjectileSkillList>
<ProjectileSkill id="260120" flying="true" flyingSpeed="601.000000" flyingDistance="430" detachDistance="20.000000" detachAngle="0.000000" detachHeight="35.000000" areaRadius="60" areaHeight="20" />
</ProjectileSkillList>
</Targeting>
</TargetingList>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="260120" name="Popori_F_Berserker_Lv01_Throw Axe_Projectile 00" type="userslug" category="4026,23,102,9012,10001,9999" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2726.2192" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" adjAtkByNpcHp="true" pvpAtkRate="1.0" nocTanUse="4" nocTanRate="0.03">
<Projectile areaBoxSizeX="50" areaBoxSizeY="50" areaBoxSizeZ="30" loopingTime="100" lifeTime="5250" destroyWhenHit="true">
<TargetingList piercingDamageDecreaseRatio="0.500000">
<Targeting time="0" interval="0" until="0" id="-1" mpBonusTypeB="20">
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
<Effect atk="1.000000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<Reaction miniRate="0" miniMotionId="1" basicRate="50" basicMotionId="3" basicIncValue="0" adjForGrade="0" miniRateByPvp="0" basicRateByPvp="300" />
<HitEffect type="animationDamage" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>
</Projectile>
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" />
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
</Precondition>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" />
<Action>
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
<Pending startTime="0" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<CameraShakeList />
<SpecialEffectList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
</Action>
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="270100" name="Popori_F_Berserker_Lv01_Feel No Pain_Start 01" type="normal" category="4027,18,107,10000,9999" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="1001" />
<HitInvincible startTime="0" endTime="1001" exceptionalSkillCategory="31,107,997501" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="1001" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="true" movable="false">
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutLoop" duration="500" animRate="1.000000" readOnlyDuration="1000.000000" bAnimLooping="true" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="0" movingAnimName="" waitAnimName="" />
<AnimSeq animMotionId="0" animSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" animName="ShockingShoutEnd" duration="0" animRate="1.000000" readOnlyDuration="633.000000" bAnimLooping="false" loopingRate="1.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<Pending startTime="500" />
<CameraShakeList>
<CameraShake startTime="1250" duration="600" power="0.200000" speed="3.000000" innerRadius="0.000000" outerRadius="50.000000" shakeId="0" startCondition="skillStart" targetType="all" />
<CameraShake startTime="1400" duration="200" power="0.300000" speed="15.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="all" />
</CameraShakeList>
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="180" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
</Action>
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class04_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="300000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="150" anger="0" />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="750" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AbnormalityOnCommon id="401300" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="onlyDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="150" anger="0" />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" />
</Skill>
<Skill templateId="10304" id="9010100" name="HighElf_M_RaceAbility_Lv01_RecallHome Alemancia_Cast 01" type="normal" enterCombatStatus="false" category="903001,91,104,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class01_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" autoUse="false" canUseOnCombatMode="false" ignoreDefence="true" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000">
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="false">
<AnimSeq animMotionId="1" duration="6033" animRate="0.250000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="enchant" movingAnimName="" waitAnimName="" />
<Property animControlType="normal" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="-1" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="0.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="3600000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
<TargetingList>
<Targeting>
<AreaList>
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="10">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0" mpRecoveryRate="0" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Projectile>
<Resistance startTime="0" endTime="0" miniRes="1.000000" basicRes="1.000000" basicIncRes="1" />
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<TargetingList>
<Targeting method="normal" type="none" id="-1" time="6000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0">
<Cost anger="0" hp="0" mp="0" />
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75" maxHeight="100" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1">
<TargetCondition abnormalityKind="0" reactionType="" />
<Effect atk="0.0000">
<HpDiff value="0" />
<MpDiff value="0" />
<AggroDiff value="0" />
<AngerDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<Teleport type="SER_POS" range="0" distRange="0" recallContinent="2" recallPos="3202.8313, -744.7236, 6850.5469" />
</Effect>
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<HitEffect type="nothing" />
</Area>
</AreaList>
</Targeting>
</TargetingList>
</Skill>
<Skill templateId="10304" id="9020100" name="HighElf_M_RaceAbility_Lv01_Emergency MP Recovery_Cast 01" type="movingSkill" category="903002,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class01_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true">
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" />
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
<Action>
<Cancel frontCancelEndTime="0" rearCancelStartTime="400" moveCancelStartTime="500" />
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
<MoveInvincible startTime="0" endTime="0" />
<NoReaction startTime="0" endTime="0" />
<SpecialEffectList />
<StageList>
<Stage changeDirToTarget="false" movable="true">
<Property animControlType="sync_move">
<MovingShot />
</Property>
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
</Stage>
</StageList>
<CameraShakeList />
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
<Pending startTime="0" />
</Action>
<Aggro offensiveSkill="false" aggroWhenStart="0.000000" />
<Anger attackUpRate="10.000000" speedUpRate="0" />
<Defence successAnimSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" />
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
<DrainBack gaugeToMpRate="1" />
<Precondition coolTime="7200000" modeNo="0" modeChangeMethod="2">
<Cost hp="0" mp="0" anger="0" />
<ExclusiveAbnormality />
</Precondition>
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" />
<TargetingList>
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0">
<AreaList>
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-50.000000" maxHeight="100.000000" setRangeHeightToGround="true" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
<Effect atk="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="10000" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
<ProjectileSkillList />
</Targeting>
</TargetingList>
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
</Skill>
</SkillData>