9354 lines
818 KiB
XML
9354 lines
818 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<SkillData huntingZoneId="0" templateId="11009">
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<Skill templateId="11009" id="10100" name="Popori_F_Soulless_Lv01_ComboAttack_Start" type="connect" category="90001,10000,11,102,110,170,9011,9001,9999" parentId="10100" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10102" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="263.6123" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1000">
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<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="150" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<ConnectSkill>
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<AddAbnormalityConnectSkill abnormalityId="10151020" redirectSkill="10102" />
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<AddAbnormalityConnectSkill abnormalityId="10151021" redirectSkill="10103" />
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<AddAbnormalityConnectSkill abnormalityId="10151022" redirectSkill="10104" />
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<AddAbnormalityConnectSkill abnormalityId="10151023" redirectSkill="10105" />
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<AddConnectSkill categoryCondition="90001,10000" redirectSkill="10102" />
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<AddConnectSkill categoryCondition="90001,10001" redirectSkill="10102" />
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<AddConnectSkill categoryCondition="90001,10002" redirectSkill="10103" />
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<AddConnectSkill categoryCondition="90001,10003" redirectSkill="10104" />
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<AddConnectSkill categoryCondition="90001,10004" redirectSkill="10105" />
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<AddConnectSkill categoryCondition="90001,10005" redirectSkill="10101" />
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</ConnectSkill>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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<Skill templateId="11009" id="10101" name="Popori_F_Soulless_Lv01_ComboAttack_01" type="normal" category="90001,10001,11,102,110,170,9011,9001,9999" parentId="10101" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="263.6123" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1000">
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<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="150" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
<STDiff value="0" />
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|
</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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<Skill templateId="11009" id="10102" name="Popori_F_Soulless_Lv01_ComboAttack_02" type="normal" category="90001,10002,11,102,110,170,9011,9001,9999" parentId="10102" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10103" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="371.4721" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
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<Direction toCenterWhenNoMove="true" />
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|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
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|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
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|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151021" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="460" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="460" endTime="590" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="90.000000" offsetDistance="85.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10103" name="Popori_F_Soulless_Lv01_ComboAttack_03" type="normal" category="90001,10003,11,102,110,170,9011,9001,9999" parentId="10103" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10104" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="401.0379" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.600000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151022" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="270" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="270" endTime="455" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10104" name="Popori_F_Soulless_Lv01_ComboAttack_04" type="normal" category="90001,10004,11,102,110,170,9011,9001,9999" parentId="10104" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10105" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="621.0978" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="200">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151023" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="230" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_cw" startTime="230" endTime="410" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="490" interval="0" until="0" mpBonusTypeB="60" id="2" combinedArea="false" method="normal" type="real_cw" startTime="490" endTime="620" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10105" name="Popori_F_Soulless_Lv01_ComboAttack_05" type="normal" category="90001,10005,11,102,110,170,9011,9001,9999" parentId="10105" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="958.1396" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" DirToPosMax="360" LoopRepeat="false" changeDirToPosMax="360">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack5" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.300000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="300" power="1.000000" startTime="0" shakeId="0" speed="4.000000" innerRadius="0.000000" outerRadius="100.000000" startCondition="allHit" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="1750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="525" interval="0" until="0" mpBonusTypeB="105" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="525" endTime="820" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="178.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="270.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
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|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="820" method="normal" type="real_ccw" endTime="1015" startTime="820" interval="0" mpBonusTypeB="105" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="200.000000" offsetDistance="0.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="-10.000000" purpose="byType" rangeAngle="200.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10200" name="Popori_F_Soulless_Lv02_ComboAttack_Start" type="connect" category="90001,10000,11,102,110,170,9011,9001,9999" parentId="10100" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10202" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="384.6479" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="10151020" redirectSkill="10202" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151021" redirectSkill="10203" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151022" redirectSkill="10204" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151023" redirectSkill="10205" />
|
|
<AddConnectSkill categoryCondition="90001,10000" redirectSkill="10202" />
|
|
<AddConnectSkill categoryCondition="90001,10001" redirectSkill="10202" />
|
|
<AddConnectSkill categoryCondition="90001,10002" redirectSkill="10203" />
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="10204" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="10205" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="10201" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10201" name="Popori_F_Soulless_Lv02_ComboAttack_01" type="normal" category="90001,10001,11,102,110,170,9011,9001,9999" parentId="10101" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="384.6479" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10202" name="Popori_F_Soulless_Lv02_ComboAttack_02" type="normal" category="90001,10002,11,102,110,170,9011,9001,9999" parentId="10102" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10203" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="542.0306" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="700" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151021" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="460" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="460" endTime="590" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="90.000000" offsetDistance="85.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
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|
<Skill templateId="11009" id="10203" name="Popori_F_Soulless_Lv02_ComboAttack_03" type="normal" category="90001,10003,11,102,110,170,9011,9001,9999" parentId="10103" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10204" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="585.1713" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="150" />
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<StageList>
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|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.600000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="-1" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151022" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="270" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="270" endTime="455" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
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<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
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|
</TargetingList>
|
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10204" name="Popori_F_Soulless_Lv02_ComboAttack_04" type="normal" category="90001,10004,11,102,110,170,9011,9001,9999" parentId="10104" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10205" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="906.2700" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="200">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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|
</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
|
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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|
<Pending startTime="150" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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|
</StageList>
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<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151023" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
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<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="230" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_cw" startTime="230" endTime="410" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.600000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
|
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
|
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<Targeting time="490" interval="0" until="0" mpBonusTypeB="60" id="2" combinedArea="false" method="normal" type="real_cw" startTime="490" endTime="620" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.700000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
|
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
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</TargetingList>
|
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="10205" name="Popori_F_Soulless_Lv02_ComboAttack_05" type="normal" category="90001,10005,11,102,110,170,9011,9001,9999" parentId="10105" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1398.0620" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" DirToPosMax="360" LoopRepeat="false" changeDirToPosMax="360">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack5" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.300000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="300" power="1.000000" startTime="0" shakeId="0" speed="4.000000" innerRadius="0.000000" outerRadius="100.000000" startCondition="allHit" targetType="me" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="1750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="525" interval="0" until="0" mpBonusTypeB="105" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="525" endTime="820" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="178.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="270.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="820" method="normal" type="real_ccw" endTime="1015" startTime="820" interval="0" mpBonusTypeB="105" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="200.000000" offsetDistance="0.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="-10.000000" purpose="byType" rangeAngle="200.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="10300" name="Popori_F_Soulless_Lv03_ComboAttack_Start" type="connect" category="90001,10000,11,102,110,170,9011,9001,9999" parentId="10100" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10302" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="527.0010" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="10151020" redirectSkill="10302" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151021" redirectSkill="10303" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151022" redirectSkill="10304" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151023" redirectSkill="10305" />
|
|
<AddConnectSkill categoryCondition="90001,10000" redirectSkill="10302" />
|
|
<AddConnectSkill categoryCondition="90001,10001" redirectSkill="10302" />
|
|
<AddConnectSkill categoryCondition="90001,10002" redirectSkill="10303" />
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="10304" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="10305" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="10301" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10301" name="Popori_F_Soulless_Lv03_ComboAttack_01" type="normal" category="90001,10001,11,102,110,170,9011,9001,9999" parentId="10101" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="527.0010" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="20" upTime="130" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.200000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack1R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="550" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151020" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="320" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_forward" startTime="320" endTime="380" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="500.000000" maxRadius="710.000000" rangeAngle="15.000000" offsetDistance="710.000000" offsetAngle="0.000000" rotateAngle="180.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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|
<Skill templateId="11009" id="10302" name="Popori_F_Soulless_Lv03_ComboAttack_02" type="normal" category="90001,10002,11,102,110,170,9011,9001,9999" parentId="10102" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10303" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="742.6289" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
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|
<Direction toCenterWhenNoMove="true" />
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</Property>
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|
<AttackAnimRate minimumInterval="1000">
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<Fast upTime="100" downTime="100.000000" />
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|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="150" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack2R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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|
<CameraShakeList />
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|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="700" moveCancelStartTime="-1" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151021" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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|
</Targeting>
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|
<Targeting time="460" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="460" endTime="590" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="90.000000" offsetDistance="85.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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|
</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
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</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10303" name="Popori_F_Soulless_Lv03_ComboAttack_03" type="normal" category="90001,10003,11,102,110,170,9011,9001,9999" parentId="10103" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10304" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="801.7354" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1000">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.600000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack3R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="90" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151022" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="270" interval="0" until="0" mpBonusTypeB="90" id="1" combinedArea="false" method="normal" type="real_cw" startTime="270" endTime="455" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="85.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="10304" name="Popori_F_Soulless_Lv03_ComboAttack_04" type="normal" category="90001,10004,11,102,110,170,9011,9001,9999" parentId="10104" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="10305" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1241.6685" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="200">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="833.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack4R" duration="0" animRate="2.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151023" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="230" interval="0" until="0" mpBonusTypeB="60" id="1" combinedArea="false" method="normal" type="real_cw" startTime="230" endTime="410" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.600000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="490" interval="0" until="0" mpBonusTypeB="60" id="2" combinedArea="false" method="normal" type="real_cw" startTime="490" endTime="620" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="90.000000" rangeAngle="360.000000" offsetDistance="85.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.700000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
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|
<Effect atk="0.000000" abnormalityRate="0.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect />
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<TargetCondition abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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</Skill>
|
|
<Skill templateId="11009" id="10305" name="Popori_F_Soulless_Lv03_ComboAttack_05" type="normal" category="90001,10005,11,102,110,170,9011,9001,9999" parentId="10105" pushtarget="pass" changeDirToCenter="false" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1915.4662" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
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|
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="0.5">
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|
<Direction toCenterWhenNoMove="true" />
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|
</Property>
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|
<AttackAnimRate minimumInterval="1000">
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|
<Fast upTime="100" downTime="100.000000" />
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|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
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|
<Pending startTime="150" />
|
|
<StageList>
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|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" DirToPosMax="360" LoopRepeat="false" changeDirToPosMax="360">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ComboAttack5" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.300000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList>
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|
<CameraShake name="none" duration="300" power="1.000000" startTime="0" shakeId="0" speed="4.000000" innerRadius="0.000000" outerRadius="100.000000" startCondition="allHit" targetType="me" startValue="-1" />
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</CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="1750" moveCancelStartTime="-1" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="525" interval="0" until="0" mpBonusTypeB="105" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="525" endTime="820" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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|
<Area minRadius="0.000000" maxRadius="178.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="270.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
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|
<Targeting id="2" time="820" method="normal" type="real_ccw" endTime="1015" startTime="820" interval="0" mpBonusTypeB="105" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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|
<AreaList>
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|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="200.000000" offsetDistance="0.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="-10.000000" purpose="byType" rangeAngle="200.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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|
<HitEffect type="animationDamage" />
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|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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|
</AreaList>
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|
<Cost anger="0" hp="0" mp="0" st="0" stRate="0.000000" />
|
|
</Targeting>
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|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
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|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="30100" name="Popori_F_Soulless_Lv01_ChainSmash" type="connect" category="90003,102,110,170,9011,9001,10000,9999" parentId="30100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="573.4237" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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|
</Stage>
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|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="30130" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="30130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="30130" name="Popori_F_Soulless_Lv01_ChainSmash_Continuous" type="normal" category="90003,102,110,170,9011,9001,10001,9999" parentId="30130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1146.8475" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="30200" name="Popori_F_Soulless_Lv02_ChainSmash" type="connect" category="90003,102,110,170,9011,9001,10000,9999" parentId="30100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="836.7068" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="30230" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="30230" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="30230" name="Popori_F_Soulless_Lv02_ChainSmash_Continuous" type="normal" category="90003,102,110,170,9011,9001,10001,9999" parentId="30130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1673.4137" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="30300" name="Popori_F_Soulless_Lv03_ChainSmash" type="connect" category="90003,102,110,170,9011,9001,10000,9999" parentId="30100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1146.3609" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="30330" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="30330" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="30330" name="Popori_F_Soulless_Lv03_ChainSmash_Continuous" type="normal" category="90003,102,110,170,9011,9001,10001,9999" parentId="30130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2292.7218" aiRotateThreshold="0" timeRate="0.950000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSmash" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1150" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="390" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="390" endTime="500" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.700000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1080" method="normal" type="real_backward" endTime="1250" startTime="1080" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="50.000000" maxRadius="270.000000" rangeAngle="90.000000" offsetDistance="-50.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.400000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="25" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="6000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40100" name="Popori_F_Soulless_Lv01_ChainBlow_Long" type="connect" category="90004,102,110,170,9011,9001,10000,9999" parentId="40100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1567.4111" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowStart" duration="0" animRate="0.800000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="1538" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="2400" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="1166.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="2350" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40120" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="40130" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="40130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="4060.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40120" name="Popori_F_Soulless_Lv01_ChainBlow_Projectile" type="projectile" category="90004,23,102,9011,9999" parentId="40120" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1645.5174" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="900" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="980" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="3000" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="150.000000" setRangeHeightToGround="true" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="4000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40130" name="Popori_F_Soulless_Lv01_ChainBlow_Short" type="normal" category="90004,102,110,170,9011,9001,10001,9999" parentId="40130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1567.4111" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="372" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="1234" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1634" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1200" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40120" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="2890.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40200" name="Popori_F_Soulless_Lv02_ChainBlow_Long" type="connect" category="90004,102,110,170,9011,9001,10000,9999" parentId="40100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2287.0758" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowStart" duration="0" animRate="0.800000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="1538" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="2400" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="1166.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="2350" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40220" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="40230" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="40230" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="4060.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40220" name="Popori_F_Soulless_Lv02_ChainBlow_Projectile" type="projectile" category="90004,23,102,9011,9999" parentId="40120" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2401.0440" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="900" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="980" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="3000" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="150.000000" setRangeHeightToGround="true" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="4000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40230" name="Popori_F_Soulless_Lv02_ChainBlow_Short" type="normal" category="90004,102,110,170,9011,9001,10001,9999" parentId="40130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2287.0758" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="372" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="1234" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1634" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1200" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40120" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="2890.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40300" name="Popori_F_Soulless_Lv03_ChainBlow_Long" type="connect" category="90004,102,110,170,9011,9001,10000,9999" parentId="40100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3133.4920" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowStart" duration="0" animRate="0.800000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="1538" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="2400" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="1166.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="2350" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40220" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="40330" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="40330" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="4060.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40320" name="Popori_F_Soulless_Lv03_ChainBlow_Projectile" type="projectile" category="90004,23,102,9011,9999" parentId="40120" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3289.6384" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="150" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="900" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="980" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="3000" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="150.000000" setRangeHeightToGround="true" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="4000" destroyWhenHit="false" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="40330" name="Popori_F_Soulless_Lv03_ChainBlow_Short" type="normal" category="90004,102,110,170,9011,9001,10001,9999" parentId="40130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3133.4920" adjAtkByTargetHp="true" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.050000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="5.000000" zeroTime="40" upTime="80" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlow" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainblowEnd" duration="0" animRate="0.600000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="500" power="1.000000" startTime="372" shakeId="0" speed="5.000000" innerRadius="0.000000" outerRadius="50.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="600" power="2.000000" startTime="1234" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="900.000000" zoomExp="10.000000" zoomDistance="-120.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1634" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1200" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="720.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="140.000000" rangeAngle="360.000000" offsetDistance="260.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1234" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" aggroWhenNonOffensiveSkillHit="0" method="normal" type="none" startTime="0" endTime="0" aggroWhenTargeting="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="41" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="40120" flying="false" flyingSpeed="0.000000" flyingDistance="0.000000" detachDistance="260" detachAngle="0.000000" detachHeight="0.000000" areaRadius="175" areaHeight="80" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="21000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="125" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="2890.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50100" name="Popori_F_Soulless_Lv01_ChainSuperBlow_Long" type="connect" category="90005,102,110,170,9011,9001,10000,9999" parentId="50100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1447.3059" aiRotateThreshold="0" timeRate="0.600000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.666667" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1640" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1655" method="normal" type="real_backward" endTime="1740" startTime="1655" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="50130" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="50130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1800.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50130" name="Popori_F_Soulless_Lv01_ChainSuperBlow_Short" type="normal" category="90005,102,110,170,9011,9001,10001,9999" parentId="50130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1447.3059" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1800" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1815" method="normal" type="real_backward" endTime="1940" startTime="1815" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1900.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50200" name="Popori_F_Soulless_Lv02_ChainSuperBlow_Long" type="connect" category="90005,102,110,170,9011,9001,10000,9999" parentId="50100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2111.8253" aiRotateThreshold="0" timeRate="0.600000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.666667" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1640" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1655" method="normal" type="real_backward" endTime="1740" startTime="1655" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="50230" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="50230" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1800.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50230" name="Popori_F_Soulless_Lv02_ChainSuperBlow_Short" type="normal" category="90005,102,110,170,9011,9001,10001,9999" parentId="50130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2111.8253" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1800" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1815" method="normal" type="real_backward" endTime="1940" startTime="1815" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1900.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50300" name="Popori_F_Soulless_Lv03_ChainSuperBlow_Long" type="connect" category="90005,102,110,170,9011,9001,10000,9999" parentId="50100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2550.9786" aiRotateThreshold="0" timeRate="0.600000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.666667" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="300" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1640" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1655" method="normal" type="real_backward" endTime="1740" startTime="1655" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001,10003" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90001,10004" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90001,10005" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="50330" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="50330" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1800.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="50330" name="Popori_F_Soulless_Lv03_ChainSuperBlow_Short" type="normal" category="90005,102,110,170,9011,9001,10001,9999" parentId="50130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2550.9786" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="1.3">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlow" duration="1450" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainSuperBlowReturn" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.500000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1060" power="2.000000" startTime="0" shakeId="0" speed="1.000000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="300" power="2.000000" startTime="970" shakeId="0" speed="3.500000" innerRadius="0.000000" outerRadius="300.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
<CameraShake name="none" duration="200" power="2.000000" startTime="1800" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="100.000000" duration="800.000000" zoomExp="10.000000" zoomDistance="-80.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dist" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="450" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="450" endTime="570" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="500.000000" maxRadius="800.000000" rangeAngle="7.000000" offsetDistance="-625.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="34" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="970" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_forward" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="600.000000" maxRadius="850.000000" rangeAngle="8.000000" offsetDistance="-600.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.800000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="33" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1815" method="normal" type="real_backward" endTime="1940" startTime="1815" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="100.000000" maxRadius="850.000000" offsetDistance="-600.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="600.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.600000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="33" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="9000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="1900.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60100" name="Popori_F_Soulless_Lv01_ChainBrandish_01_Start" type="connect" category="90006,102,170,9011,9001,10000,9999" parentId="60100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="60131" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1181.6679" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="200" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151131" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
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<ConnectSkill>
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|
<AddAbnormalityConnectSkill abnormalityId="10151131" redirectSkill="60131" />
|
|
<AddConnectSkill categoryCondition="90001" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="60130" />
|
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<AddConnectSkill categoryCondition="90004" redirectSkill="60130" />
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<AddConnectSkill categoryCondition="90005" redirectSkill="60130" />
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<AddConnectSkill categoryCondition="90006" redirectSkill="60130" />
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|
<AddConnectSkill categoryCondition="90008" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="60130" />
|
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<AddConnectSkill categoryCondition="90012" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90013" redirectSkill="60130" />
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<AddConnectSkill categoryCondition="90014" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90015" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90016" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90017" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90040" redirectSkill="60130" />
|
|
<AddConnectSkill categoryCondition="90006,10090" redirectSkill="60190" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="12000" coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60130" name="Popori_F_Soulless_Lv01_ChainBrandish_01" type="normal" category="90006,102,170,9011,9001,10001,9999" parentId="60130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1181.6679" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1500">
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<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151131" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
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<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
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|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60131" name="Popori_F_Soulless_Lv01_ChainBrandish_02" type="normal" category="90006,102,170,9011,9001,10002,9999" parentId="60131" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1181.6679" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
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|
<Fast upTime="100" downTime="100.000000" />
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|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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|
<Pending startTime="200" />
|
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<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
|
|
<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
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|
<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
|
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
|
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<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
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</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="18" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60190" name="Popori_F_Soulless_Lv01_ChainBrandish_CoolTimeController" type="normal" category="90006,102,170,9011,9001,10090,9999" parentId="60131" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1181.6679" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
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<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
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<Effect atk="0.250000">
|
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<AggroDiff value="0" />
|
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<AngerDiff value="0" />
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<HpDiff value="0" />
|
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<MpDiff value="0" />
|
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="18" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60200" name="Popori_F_Soulless_Lv02_ChainBrandish_01_Start" type="connect" category="90006,102,170,9011,9001,10000,9999" parentId="60100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="60231" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1618.9874" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
|
|
</AttackAnimRate>
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|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151131" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="10151131" redirectSkill="60231" />
|
|
<AddConnectSkill categoryCondition="90001" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90004" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90012" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90013" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90014" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90015" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90016" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90017" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90040" redirectSkill="60230" />
|
|
<AddConnectSkill categoryCondition="90006,10090" redirectSkill="60290" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="12000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60230" name="Popori_F_Soulless_Lv02_ChainBrandish_01" type="normal" category="90006,102,170,9011,9001,10001,9999" parentId="60130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1618.9874" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151131" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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<Skill templateId="11009" id="60231" name="Popori_F_Soulless_Lv02_ChainBrandish_02" type="normal" category="90006,102,170,9011,9001,10002,9999" parentId="60131" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1618.9874" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1500">
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<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="200" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
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|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="18" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
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</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="60290" name="Popori_F_Soulless_Lv02_ChainBrandish_CoolTimeController" type="normal" category="90006,102,170,9011,9001,10090,9999" parentId="60131" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1618.9874" aiRotateThreshold="0" timeRate="1.200000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBrandish" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
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|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1100" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
|
|
<AbnormalityOnCommon id="10151130" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.931000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="650" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
|
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="810" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="310.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
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<Effect atk="0.250000">
|
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
|
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<MpDiff value="0" />
|
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
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</AreaList>
|
|
<Cost hp="0" mp="19" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1015" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" type="real_ccw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="130.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="18" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="12000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="75" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="80100" name="Popori_F_Soulless_Lv01_ChainBlade" type="connect" category="90008,102,170,9011,9001,10000,9999" parentId="80100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2125.6494" aiRotateThreshold="0" timeRate="0.900000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="5" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="10" downTime="10.000000" />
|
|
<Slow slowDownTime="10.000000" zeroTime="40" upTime="10" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="720" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlade" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="500" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1350" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="510" endTime="710" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="105.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="-300.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="50.000000" offsetAngle="180.000000" purpose="byType" rangeAngle="60.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="2" time="710" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="15" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="3" time="840" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="4" time="970" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="5" time="1105" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="6" time="1245" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1315" method="normal" type="real_backward" endTime="1500" startTime="1315" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="585.000000" offsetDistance="-325.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="300.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.500000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001" redirectSkill="80130" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="80130" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="80130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="80130" name="Popori_F_Soulless_Lv01_ChainBlade_Continuous" type="normal" category="90008,102,170,9011,9001,10001,9999" parentId="80130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2125.6494" aiRotateThreshold="0" timeRate="0.900000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="5" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="10" downTime="10.000000" />
|
|
<Slow slowDownTime="10.000000" zeroTime="40" upTime="10" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="720" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlade" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="500" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1350" moveCancelStartTime="-1" />
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<Targeting id="4" time="970" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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</Area>
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<Targeting id="5" time="1105" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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</Area>
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</Targeting>
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<Targeting id="7" time="1315" method="normal" type="real_backward" endTime="1500" startTime="1315" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="585.000000" offsetDistance="-325.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="300.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.500000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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<Skill templateId="11009" id="80200" name="Popori_F_Soulless_Lv02_ChainBlade" type="connect" category="90008,102,170,9011,9001,10000,9999" parentId="80100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2912.3239" aiRotateThreshold="0" timeRate="0.900000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="5" adjustLoopRepeat="false">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1500">
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<Fast upTime="10" downTime="10.000000" />
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<Slow slowDownTime="10.000000" zeroTime="40" upTime="10" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="720" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlade" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="500" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1350" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<Effect atk="0.300000">
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<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
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<AggroDiff value="0" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="4" time="970" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
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<AggroDiff value="0" />
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<AggroDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="5" time="1105" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
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<AggroDiff value="0" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="6" time="1245" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
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<AggroDiff value="0" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="7" time="1315" method="normal" type="real_backward" endTime="1500" startTime="1315" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="585.000000" offsetDistance="-325.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="300.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.500000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.150000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<ConnectSkill>
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<AddConnectSkill categoryCondition="90001" redirectSkill="80230" />
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<AddConnectSkill categoryCondition="90003" redirectSkill="80230" />
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<AddConnectSkill categoryCondition="90010" redirectSkill="80230" />
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</ConnectSkill>
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
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<Skill templateId="11009" id="80230" name="Popori_F_Soulless_Lv02_ChainBlade_Continuous" type="normal" category="90008,102,170,9011,9001,10001,9999" parentId="80130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2912.3239" aiRotateThreshold="0" timeRate="0.900000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
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<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="5" adjustLoopRepeat="false">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1500">
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<Fast upTime="10" downTime="10.000000" />
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<Slow slowDownTime="10.000000" zeroTime="40" upTime="10" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="720" />
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<StageList>
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<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBlade" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="500" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1350" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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<Targeting time="510" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="510" endTime="710" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="105.000000" rangeAngle="360.000000" offsetDistance="100.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.150000">
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="-300.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="50.000000" offsetAngle="180.000000" purpose="byType" rangeAngle="60.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="15" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="2" time="710" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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<Cost anger="0" hp="0" mp="15" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting id="3" time="840" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</Targeting>
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<Targeting id="4" time="970" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
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</Area>
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</Targeting>
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<Targeting id="5" time="1105" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
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<Effect atk="0.300000">
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="6" time="1245" method="normal" type="none" endTime="0" startTime="0" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="40.000000" offsetDistance="260.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.300000">
|
|
<AbnormalityOnPvp id="10151160" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="true" />
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1315" method="normal" type="real_backward" endTime="1500" startTime="1315" interval="0" mpBonusTypeB="0" stBonusTypeB="0" until="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="585.000000" offsetDistance="-325.000000" pierceDepth="1" minHeight="-10.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="300.000000" offsetAngle="0.000000" purpose="byType" rangeAngle="8.500000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.150000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="14" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="100" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="90100" name="Popori_F_Soulless_Lv01_ChainStrike" type="connect" category="90009,84,102,104,170,9011,9001,10000,9999" parentId="90100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1048.0149" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainStrike" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="Warrior_Concentrate Attack 01_Hit01" startTime="0" shakeId="2121" startCondition="allHit" targetType="meAndTarget" duration="1000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
<CameraShake name="Warrior_Concentrate Attack 01_Hit02" startTime="620" shakeId="2122" startCondition="skillStart" targetType="meAndTarget" duration="1000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="620" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_backward" startTime="620" endTime="710" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="700.000000" maxRadius="925.000000" rangeAngle="7.000000" offsetDistance="-750.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="150.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151080" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.912000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="600.000000" endTime="900.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="90130" name="Popori_F_Soulless_Lv01_ChainStrike_Continuous" type="normal" category="90009,84,102,104,170,9011,9001,10001,9999" parentId="90100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1048.0149" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="true" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainStrike" duration="0" animRate="1.100000" bAnimLooping="false" rootMotionXYRate="2.400000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2433.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="Warrior_Concentrate Attack 01_Hit01" startTime="0" shakeId="2121" startCondition="allHit" targetType="meAndTarget" duration="1000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
<CameraShake name="Warrior_Concentrate Attack 01_Hit02" startTime="620" shakeId="2122" startCondition="skillStart" targetType="meAndTarget" duration="1000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="620" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_backward" startTime="620" endTime="710" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="700.000000" maxRadius="925.000000" rangeAngle="7.000000" offsetDistance="-750.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="150.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151080" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.912000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="20000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="600.000000" endTime="900.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="100100" name="Popori_F_Soulless_Lv01_ChainUppercut" type="connect" category="90010,102,170,9011,9001,10000,9999" parentId="100100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="703.0181" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="500" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainUppercut" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="275" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="275" endTime="305" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="575.000000" rangeAngle="12.000000" offsetDistance="-350.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151050" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90004" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90012" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90013" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90014" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90015" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90016" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90017" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="100130" />
|
|
<AddConnectSkill categoryCondition="90040" redirectSkill="100130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="300.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="100130" name="Popori_F_Soulless_Lv01_ChainUppercut_Continuous" type="normal" category="90010,102,170,9011,9001,10001,9999" parentId="100130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="703.0181" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="500" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainUppercut" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="275" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="275" endTime="305" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="575.000000" rangeAngle="12.000000" offsetDistance="-350.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151050" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="300.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="100200" name="Popori_F_Soulless_Lv02_ChainUppercut" type="connect" category="90010,102,170,9011,9001,10000,9999" parentId="100100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1092.4807" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="500" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainUppercut" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="275" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="275" endTime="305" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="575.000000" rangeAngle="12.000000" offsetDistance="-350.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151050" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90001" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90003" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90004" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90005" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90006" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90008" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90009" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90010" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90011" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90012" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90013" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90014" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90015" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90016" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90017" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="100230" />
|
|
<AddConnectSkill categoryCondition="90040" redirectSkill="100230" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="300.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="100230" name="Popori_F_Soulless_Lv02_ChainUppercut_Continuous" type="normal" category="90010,102,170,9011,9001,10001,9999" parentId="100130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1092.4807" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="500" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainUppercut" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="2.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="275" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="real_forward" startTime="275" endTime="305" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="575.000000" rangeAngle="12.000000" offsetDistance="-350.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151050" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="1000" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="50" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<WeaponIK type="smash" startTime="0.000000" endTime="300.000000" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110100" name="Popori_F_Soulless_Lv01_ChainFlurry_01" type="connect" category="90011,102,9011,9001,10000,9999" parentId="110100" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110101" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1901.4300" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="500" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Start" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="1900" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151040" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_cw" startTime="0" endTime="0" time="1030" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_ccw" startTime="0" endTime="0" time="1300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_cw" startTime="0" endTime="0" time="1580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_ccw" startTime="0" endTime="0" time="1820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<ConnectSkill>
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|
<AddAbnormalityConnectSkill abnormalityId="10151040" redirectSkill="110101" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151041" redirectSkill="110102" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151042" redirectSkill="110103" />
|
|
<AddConnectSkill categoryCondition="90011,10090" redirectSkill="110190" />
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|
</ConnectSkill>
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|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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|
<Precondition showCoolTime="30000" coolTime="0" modeNo="0" modeChangeMethod="2">
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110101" name="Popori_F_Soulless_Lv01_ChainFlurry_02" type="normal" category="90011,102,9011,9001,10001,9999" parentId="110101" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110102" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1901.4300" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
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<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<AttackAnimRate minimumInterval="1500">
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<Fast upTime="100" downTime="100.000000" />
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<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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</AttackAnimRate>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="0" />
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<Pending startTime="200" />
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<StageList>
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<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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|
<Property animControlType="normal" adjustAnimToTarget="false" />
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|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList />
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
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|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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|
</Action>
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|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151041" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0.000000" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
|
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<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110102" name="Popori_F_Soulless_Lv01_ChainFlurry_03" type="normal" category="90011,102,9011,9001,10002,9999" parentId="110102" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110103" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1901.4300" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151042" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110103" name="Popori_F_Soulless_Lv01_ChainFlurry_04" type="normal" category="90011,102,9011,9001,10003,9999" parentId="110103" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="0" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1901.4300" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff kind="1505" level="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110190" name="Popori_F_Soulless_Lv01_ChainFlurry_CoolTimeController" type="normal" category="90011,102,9011,9001,10090,9999" parentId="110190" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1901.4300" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110200" name="Popori_F_Soulless_Lv02_ChainFlurry_01" type="connect" category="90011,102,9011,9001,10000,9999" parentId="110100" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110201" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2605.1239" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Start" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151040" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="1030" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="1300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="1580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="1820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
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|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
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|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
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|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="10151040" redirectSkill="110201" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151041" redirectSkill="110202" />
|
|
<AddAbnormalityConnectSkill abnormalityId="10151042" redirectSkill="110203" />
|
|
<AddConnectSkill categoryCondition="90011,10090" redirectSkill="110290" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="30000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110201" name="Popori_F_Soulless_Lv02_ChainFlurry_02" type="normal" category="90011,102,9011,9001,10001,9999" parentId="110101" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110202" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2605.1239" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
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|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151041" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110202" name="Popori_F_Soulless_Lv02_ChainFlurry_03" type="normal" category="90011,102,9011,9001,10002,9999" parentId="110102" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="110203" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2605.1239" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151042" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
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|
<AngerDiff value="0" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
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|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
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</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
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|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110203" name="Popori_F_Soulless_Lv02_ChainFlurry_04" type="normal" category="90011,102,9011,9001,10003,9999" parentId="110103" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="0" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2605.1239" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="60" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff kind="1505" level="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="60" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.250000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="110290" name="Popori_F_Soulless_Lv02_ChainFlurry_CoolTimeController" type="normal" category="90011,102,9011,9001,10090,9999" parentId="110190" pushtarget="pass" changeDirToCenter="true" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2605.1239" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1Loop" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_cw" startTime="0" endTime="0" time="30" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_ccw" startTime="0" endTime="0" time="300" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="2" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_cw" startTime="0" endTime="0" time="580" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="3" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting type="real_ccw" startTime="0" endTime="0" time="820" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="4" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="300.000000" maxRadius="500.000000" rangeAngle="27.000000" offsetDistance="-300.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.250000">
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="50" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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</TargetingList>
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<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
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<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
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|
<Anger attackUpRate="10.000000" speedUpRate="0" />
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|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
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<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
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<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
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|
<DrainBack gaugeToMpRate="1" />
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<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
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</Skill>
|
|
<Skill templateId="11009" id="120100" name="Popori_F_Soulless_Lv01_DarkExplosion_01" type="connect" category="90012,102,110,9011,9001,10000,9999" parentId="120100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="120101" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3838.1412" aiRotateThreshold="0" timeRate="0.800000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
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|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
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|
<Direction toCenterWhenNoMove="true" />
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</Property>
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<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
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<Action>
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<SpecialEffectList />
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<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<NoReaction startTime="0" endTime="2500" />
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<Pending startTime="1000" endTime="2500" />
|
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<StageList>
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|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
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<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosionStart" blendInTime="200" animMotionId="0" animRate="0.400000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1R" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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<CameraShakeList>
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|
<CameraShake name="none" duration="1000" power="2.000000" startTime="1280" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
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</CameraShakeList>
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<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
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<CameraZoom startTime="0.000000" duration="1200.000000" zoomExp="0.200000" zoomDistance="-300.000000" stopOnActionEnd="true" />
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<Cancel frontCancelEndTime="1000" rearCancelStartTime="1900" moveCancelStartTime="-1" />
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<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
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</Action>
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|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
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|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOnCommon id="10151150" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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|
<Targeting time="1280" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="1.000000">
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<AggroDiff value="0" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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</Effect>
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<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
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<HitEffect type="animationDamage" />
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<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
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</Targeting>
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<Targeting time="2500" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
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<AreaList>
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<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
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<Effect atk="0.000000">
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<AbnormalityOff id="10151150" kind="0" level="0" />
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<AggroDiff value="0" />
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<AngerDiff value="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
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<STDiff value="0" />
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</Effect>
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<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
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<HitEffect type="nothing" />
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|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="120130" />
|
|
<AddConnectSkill categoryCondition="90012,10000" redirectSkill="120101" />
|
|
<AddConnectSkill categoryCondition="90012,10002" redirectSkill="120101" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="30000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="120101" name="Popori_F_Soulless_Lv01_DarkExplosion_02" type="normal" category="90012,102,110,9011,9001,10001,9999" parentId="120101" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1953.8518" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="800" />
|
|
<Pending startTime="0" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion2" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="300" power="1.500000" startTime="230" shakeId="0" speed="2.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="230" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" direction="back" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="120130" name="Popori_F_Soulless_Lv01_DarkExplosion_01_Countinuous" type="normal" category="90012,102,110,9011,9001,10002,9999" parentId="120130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="3838.1412" aiRotateThreshold="0" timeRate="0.800000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1280" />
|
|
<Pending startTime="500" endTime="2500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosionStart" blendInTime="200" animMotionId="0" animRate="0.400000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1R" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="1280" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="1200.000000" zoomExp="0.200000" zoomDistance="-300.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="1000" rearCancelStartTime="1900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151150" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1280" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2500" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff id="10151150" kind="0" level="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="120200" name="Popori_F_Soulless_Lv02_DarkExplosion_01" type="connect" category="90012,102,110,9011,9001,10000,9999" parentId="120100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="120201" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="4636.2812" aiRotateThreshold="0" timeRate="0.800000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="2500" />
|
|
<Pending startTime="1000" endTime="2500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosionStart" blendInTime="200" animMotionId="0" animRate="0.400000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1R" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="1280" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="1200.000000" zoomExp="0.200000" zoomDistance="-300.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="1000" rearCancelStartTime="1900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151150" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1280" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2500" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff id="10151150" kind="0" level="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill categoryCondition="90020" redirectSkill="120230" />
|
|
<AddConnectSkill categoryCondition="90012,10000" redirectSkill="120201" />
|
|
<AddConnectSkill categoryCondition="90012,10002" redirectSkill="120201" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="30000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="120201" name="Popori_F_Soulless_Lv02_DarkExplosion_02" type="normal" category="90012,102,110,9011,9001,10001,9999" parentId="120101" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="2360.1546" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="800" />
|
|
<Pending startTime="0" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion2" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="300" power="1.500000" startTime="230" shakeId="0" speed="2.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="800" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="230" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="100" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="1000" direction="back" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="30000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="120230" name="Popori_F_Soulless_Lv02_DarkExplosion_01_Countinuous" type="normal" category="90012,102,110,9011,9001,10002,9999" parentId="120130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="4636.2812" aiRotateThreshold="0" timeRate="0.800000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="1280" />
|
|
<Pending startTime="500" endTime="2500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosionStart" blendInTime="200" animMotionId="0" animRate="0.400000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1R" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="1000" power="2.000000" startTime="1280" shakeId="0" speed="1.500000" innerRadius="0.000000" outerRadius="200.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="1200.000000" zoomExp="0.200000" zoomDistance="-300.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="1000" rearCancelStartTime="1900" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="1000" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151150" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="1280" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-30.000000" maxHeight="100.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="2500" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff id="10151150" kind="0" level="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="350" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="130100" name="Popori_F_Soulless_Lv01_DarkGrasp_Cast" type="connect" category="90013,102,110,9012,9001,10000,9999" parentId="130100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="130130" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="802.7487" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkGraspEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" moveCancelStartTime="1600" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151030" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" endTime="0" startTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="130120" flying="true" flyingSpeed="700.000000" flyingDistance="525" detachDistance="0.000000" detachAngle="0.000000" detachHeight="45" areaRadius="60" areaHeight="20" chaseTarget="false" shootAngle="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="10151031" redirectSkill="130130" />
|
|
</ConnectSkill>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition showCoolTime="24000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="300" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="130120" name="Popori_F_Soulless_Lv01_DarkGrasp_Projectile" type="userslug" category="90013,23,102,9012,9999" parentId="130120" pushtarget="pass" changeDirToCenter="true" attackRange="20.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="802.7487" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" adjAtkByNpcHp="true" stRecoveryDelay="0" adjustHeight="0" allDirectionDefence="false" attackRangeMax="" attackRangeMin="" moveKeyRootMotionControl="true" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" defence="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false" />
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="0.000000" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Precondition>
|
|
<Projectile areaBoxSizeX="30" areaBoxSizeY="30" areaBoxSizeZ="30" loopingTime="100" lifeTime="5000" destroyWhenHit="true">
|
|
<TargetingList piercingDamageDecreaseRatio="0.500000">
|
|
<Targeting time="0" interval="0" until="0" id="1">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" maxCount="1" minRadius="0.000000" maxRadius="0.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="80.000000" setRangeHeightToGround="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1" pierceDepth="1" time="0">
|
|
<Effect atk="1.000000" abnormalityRate="0.000000">
|
|
<AbnormalityOnCommon id="10151032" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.951000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.5" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="130130" name="Popori_F_Soulless_Lv01_DarkGrasp_PositionSwap" type="positionswap" category="90013,102,110,9012,9001,10001,9999" parentId="130130" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<StageList>
|
|
<Stage scriptId="0" attention="false" changeDirToTarget="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false" movable="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InnerDarknessStand" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="2.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="1000.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOff id="10151032" kind="0" level="0" />
|
|
<AbnormalityOnCommon id="10151033" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="1000.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="350" interval="0" until="0" mpBonusTypeB="10" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="24000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="300" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="140100" name="Popori_F_Soulless_Lv01_RisingAttack" type="stand" category="90014,34,102,170,9011,9001,10000,9999" parentId="140100" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="774.8095" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" adjAtkByNpcHp="false" stRecoveryDelay="0" adjustHeight="0" allDirectionDefence="false" attackRangeMax="" attackRangeMin="" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" weaponStatus="out" abnormalMultiHitAdjustId="1" defence="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="100" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_ccw" startTime="180" endTime="390" time="180" interval="0" until="0" mpBonusTypeB="24" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="140200" name="Popori_F_Soulless_Lv02_RisingAttack" type="stand" category="90014,34,102,170,9011,9001,10000,9999" parentId="140100" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1130.5573" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" adjAtkByNpcHp="false" stRecoveryDelay="0" adjustHeight="0" allDirectionDefence="false" attackRangeMax="" attackRangeMin="" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" weaponStatus="out" abnormalMultiHitAdjustId="1" defence="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="150" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_ccw" startTime="180" endTime="390" time="180" interval="0" until="0" mpBonusTypeB="24" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="140300" name="Popori_F_Soulless_Lv03_RisingAttack" type="stand" category="90014,34,102,170,9011,9001,10000,9999" parentId="140100" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1548.9615" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.05" adjAtkByNpcHp="false" stRecoveryDelay="0" adjustHeight="0" allDirectionDefence="false" attackRangeMax="" attackRangeMin="" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="disable" reactionPendingType="immediateCancel" weaponStatus="out" abnormalMultiHitAdjustId="1" defence="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="150" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="RisingAttack" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="0.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1000" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_ccw" startTime="180" endTime="390" time="180" interval="0" until="0" mpBonusTypeB="24" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="pvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.500000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="25.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area minRadius="0.000000" maxRadius="125.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="-20.000000" minHeight="0.000000" maxHeight="40.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="101" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="0.912" abnormalityRateForPvp="100" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150100" name="Popori_F_Soulless_Lv01_CounterAttack_Activate" type="counter" category="90015,13,83,133,102,9011,9001,10000,9999" parentId="150100" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreAttackSpeed="true" ignoreDefence="false" totalAtk="1184.6007" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="2000" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallStart" duration="0" animRate="1.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallLoop" duration="526" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151170" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Counter counterSkill="150180" startTime="0" endTime="1241" distance="525" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="14000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="150" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150180" name="Popori_F_Soulless_Lv01_CounterAttack_Invoke" type="normal" category="90015,13,133,102,110,9011,9001,10001,9999" parentId="150180" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1184.6007" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="15.0">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="150" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="2500" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="2500" />
|
|
<NoReaction startTime="0" endTime="2500" />
|
|
<Pending startTime="2500" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ReverseCapture3" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="3.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="0" duration="1000" power="1.500000" speed="7.000000" innerRadius="0.000000" outerRadius="100.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="2000.000000" zoomExp="3.000000" zoomDistance="-100.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="-1" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_forward" startTime="0" endTime="0" time="40" interval="100" until="1100" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="true">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="30" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150200" name="Popori_F_Soulless_Lv02_CounterAttack_Activate" type="counter" category="90015,13,83,133,102,9011,9001,10000,9999" parentId="150100" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreAttackSpeed="true" ignoreDefence="false" totalAtk="1728.5010" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="2000" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallStart" duration="0" animRate="1.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallLoop" duration="526" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151170" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Counter counterSkill="150280" startTime="0" endTime="1241" distance="525" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="14000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="150" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150280" name="Popori_F_Soulless_Lv02_CounterAttack_Invoke" type="normal" category="90015,13,133,102,110,9011,9001,10001,9999" parentId="150180" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1728.5009" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="15.0">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="150" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="2500" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="2500" />
|
|
<NoReaction startTime="0" endTime="2500" />
|
|
<Pending startTime="2500" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ReverseCapture3" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="3.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="0" duration="1000" power="1.500000" speed="7.000000" innerRadius="0.000000" outerRadius="100.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="2000.000000" zoomExp="3.000000" zoomDistance="-100.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="-1" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_forward" startTime="0" endTime="0" time="40" interval="100" until="1100" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="true">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="30" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150300" name="Popori_F_Soulless_Lv03_CounterAttack_Activate" type="counter" category="90015,13,83,133,102,9011,9001,10000,9999" parentId="150100" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreAttackSpeed="true" ignoreDefence="false" totalAtk="1840.8536" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="2000" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallStart" duration="0" animRate="1.500000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="blastBallLoop" duration="526" animRate="1.000000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainFlurry1End" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="430" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1500" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151170" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Counter counterSkill="150380" startTime="0" endTime="1241" distance="525" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="14000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="150" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="150380" name="Popori_F_Soulless_Lv03_CounterAttack_Invoke" type="normal" category="90015,13,133,102,110,9011,9001,10001,9999" parentId="150180" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1840.8535" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.05" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="true">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false" criticalRate="15.0">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="150" upTime="100" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="2500" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="2500" />
|
|
<NoReaction startTime="0" endTime="2500" />
|
|
<Pending startTime="2500" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ReverseCapture3" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="3.000000" rootMotionZRate="1.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="0" duration="1000" power="1.500000" speed="7.000000" innerRadius="0.000000" outerRadius="100.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="2000.000000" zoomExp="3.000000" zoomDistance="-100.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="-1" rearCancelStartTime="-1" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="real_forward" startTime="0" endTime="0" time="40" interval="100" until="1100" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="true">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="75.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="30" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50" miniMotionId="1" basicRate="10" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="160100" name="Popori_F_Soulless_Lv01_DescentOfDarkness" type="movingSkill" category="90016,18,107,10000,9999" parentId="160100" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="1" waistAngleIK="false" ignoreDefence="false" autoUse="false" canUseOnCombatMode="true" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.300000" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="1156" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="move" adjustAnimToTarget="false">
|
|
<MovingShot />
|
|
</Property>
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InnerDarknessMove" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="733.000000" animMotionId="0" movingAnimName="InnerDarknessMove" waitAnimName="InnerDarknessStand" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1156" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151010" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="180000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="400" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="200100" name="Popori_F_Soulless_Lv01_ReverseCapture" type="inversecapture" category="90020,102,110,170,9012,9001,10000,9999" parentId="200100" pushtarget="pass" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="971.5013" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="false" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ReverseCapture1" duration="0" animRate="1.200000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ReverseCapture1R" duration="0" animRate="1.200000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2500.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="1400" moveCancelStartTime="1400" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="1" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="450.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="15.000000" maxHeight="45.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AbnormalityOnCommon id="10151060" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0" miniMotionId="1" basicRate="0" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0" basicRateByPvp="0" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="2" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList />
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ConnectSkill />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<InverseCapture holdTime="100.000000" movingDuration="600.000000" withdrawAnim="ReverseCapture1R" successAnim="ReverseCapture1R" holdingAnim="ReverseCaputre1Loop" checkBoxSize="0,0,0" angleLimitUp="30.000000" angleLimitDown="30.000000" />
|
|
<Precondition coolTime="15000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="150" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
<Pulling throwEffectTime="300.000000" pullEffectTime="300.000000" maxHeight="50.000000" maxHeightRate="1.000000" weightFactor="1.000000" resource="FX_A.PS.A_0224_PS" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="400100" name="Popori_F_Soulless_Lv01_InstantLeap_01" type="evade" category="90040,84,104,10000,9999" parentId="400100" pushtarget="pass" changeDirToCenter="false" attackRange="360.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" connectNextSkill="400130" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.650000" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="1066" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="366" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InstantLeapStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.900000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InstantLeapEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="200" startTime="160" power="1.000000" innerRadius="100.000000" outerRadius="100.000000" speed="3.000000" shakeId="0" startCondition="skillStart" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="366" moveCancelStartTime="450" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151000" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Evade abnormalityId="10151000" redirectSkill="400130" />
|
|
<Precondition showCoolTime="5000" coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="400130" name="Popori_F_Soulless_Lv01_InstantLeap_02" type="evade" category="90040,84,104,10001,9999" parentId="400130" pushtarget="pass" changeDirToCenter="false" attackRange="360.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="0.650000" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="immediateCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="1066" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="366" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<StageList>
|
|
<Stage notAffectMotionRateByAbnormal="true" changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InstantLeapStart" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="0.900000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="InstantLeapEnd" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" targetType="me" duration="200" startTime="160" power="1.000000" innerRadius="100.000000" outerRadius="100.000000" speed="3.000000" shakeId="0" startCondition="skillStart" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="366" moveCancelStartTime="450" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false" />
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="5000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="9010100" name="Popori_F_RaceAbility_Lv01_RecallHome Vellica_Cast 01" type="normal" enterCombatStatus="false" category="910001,91,104,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="0.000000" changeDirOnSkillEnd="true" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="" nextSkill="0" switchInfo="0" waistAngleIK="false" needWeapon="false" autoUse="false" canUseOnCombatMode="false" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.100000" adjAtkByNpcHp="false" stRecoveryDelay="0" adjustHeight="0" allDirectionDefence="false" attackRangeMax="" attackRangeMin="" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" defence="false" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animMotionId="1" duration="6033" animRate="0.250000" bAnimLooping="true" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1033.000000" animSet="Popori_F_ANI.Anim.Popori_F_D_Share_Anim" animName="Enchant" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting method="normal" type="none" id="1" time="6000" startTime="0" endTime="0" interval="0" until="0" mpBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-75.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="100" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<Teleport type="SER_POS" range="0" distRange="0" recallContinent="1" recallPos="-2437,9295,2765" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost anger="0" hp="0" mp="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_D_Share_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0" />
|
|
<Anger attackUpRate="0.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="1.000000" basicRes="1.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport type="BONFIRE" range="0" istrue="false" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="3600000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" selectMethod="dist" aggroWhenNonOffensiveSkillHit="0" time="0" maxCount="20">
|
|
<Effect atk="0.000000" abnormalityRate="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
</Skill>
|
|
<Skill templateId="11009" id="9020100" name="Popori_F_RaceAbility_Lv01_Veil of Nature_Cast 01" type="movingSkill" enterCombatStatus="false" category="910002,18,107,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="false" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="sync_move" adjustAnimToTarget="false">
|
|
<MovingShot />
|
|
</Property>
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_D_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="400" moveCancelStartTime="500" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="90500" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Share_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="3600000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="9030100" name="Popori_F_RaceAbility_Lv01_Wind Walk_Cast 01" type="movingSkill" enterCombatStatus="false" category="910003,31,108,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="250.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="false" ignoreDefence="false" totalAtk="0.000000" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="normal" reactionPendingType="normal" weaponStatus="in" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="true" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="sync_move" adjustAnimToTarget="false">
|
|
<MovingShot />
|
|
</Property>
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_D_Share_Anim" animName="PvpBuffShotMove" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" duration="3000" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="3000.000000" animMotionId="0" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="400" moveCancelStartTime="500" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="300" interval="0" until="0" mpBonusTypeB="0" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="30.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" ignoreLos="false" purpose="byType" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="90510" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="0.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="1" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="onlyDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_D_Share_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="1800000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70100" name="Popori_F_Soulless_Lv01_ChainBatter_01" type="normal" category="90007,102,110,170,9011,9001,10000,9999" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="848.2360" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<AttackAnimRate minimumInterval="260">
|
|
<Fast upTime="50" downTime="50.000000" />
|
|
<Slow slowDownTime="10.000000" zeroTime="50" upTime="50" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter01End" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151041" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="260" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="true" method="normal" type="real_cw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="160.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="10.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="10" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="190.000000" pierceDepth="1" minHeight="0.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="5.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="10" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70101" name="Popori_F_Soulless_Lv01_ChainBatter_02" type="normal" category="90007,102,110,170,9011,9001,10001,9999" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="848.2360" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter02End" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151040" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="260" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="true" method="normal" type="real_cw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="160.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="-10.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="190.000000" pierceDepth="1" minHeight="0.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="-5.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" st="0" anger="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70110" name="Popori_F_Soulless_Lv01_ChainBatter_CooltimeController" type="normal" category="90007,102,110,170,9011,9001,10010,9999" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="673.0696" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
<CameraShake shakeId="1022" name="ShakeGround02_FlatZoomWave02" startTime="260" startCondition="skillStart" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false" />
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" st="0" anger="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70200" name="Popori_F_Soulless_Lv02_ChainBatter_01" type="normal" category="90007,102,110,170,9011,9001,10000,9999" parentId="70200" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1091.2270" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter01" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter01End" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151041" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="260" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="true" method="normal" type="real_cw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="160.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="10.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="10" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="190.000000" pierceDepth="1" minHeight="0.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="5.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="10" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70201" name="Popori_F_Soulless_Lv02_ChainBatter_02" type="normal" category="90007,102,110,170,9011,9001,10001,9999" parentId="70201" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="1091.2270" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter02" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="ChainBatter02End" duration="0" animRate="0.700000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151040" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="1.000000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="5.000000" miniMotionId="1" basicRate="3.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
<Targeting time="260" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="1" combinedArea="true" method="normal" type="real_cw" startTime="0" endTime="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="160.000000" rangeAngle="360.000000" offsetDistance="90.000000" offsetAngle="-10.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
<Area type="enemyOrPvp" rotateAngle="0.000000" maxCount="20" maxHeight="80.000000" maxRadius="150.000000" offsetDistance="190.000000" pierceDepth="1" minHeight="0.000000" ignoreLos="false" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="3.000000" minRadius="0.000000" offsetAngle="-5.000000" purpose="byType" rangeAngle="360.000000" selectMethod="dist" setRangeHeightToGround="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="50.000000" miniMotionId="1" basicRate="1.500000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="0" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" st="0" anger="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="70210" name="Popori_F_Soulless_Lv02_ChainBatter_CooltimeController" type="normal" category="90007,102,110,170,9011,9001,10010,9999" parentId="70210" pushtarget="push" changeDirToCenter="true" attackRange="100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="true" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="982.1043" aiRotateThreshold="0" timeRate="1.000000" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" enterCombatStatus="true" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" applyAttackAnimRate="true" moveKeyRootMotionControl="true">
|
|
<Property movingWithAbnormalId="0" defence="false" skillPendingType="rearCancel" reactionPendingType="normal" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="2233.000000" animMotionId="0" movingAnimName="" waitAnimName="Wait" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake shakeId="1021" name="ShakeGround02_FlatZoomWave01" startTime="260" startCondition="allHit" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
<CameraShake shakeId="1022" name="ShakeGround02_FlatZoomWave02" startTime="260" startCondition="skillStart" targetType="meAndTarget" duration="2000" power="1.000000" innerRadius="0.000000" outerRadius="100.000000" speed="3.000000" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="750" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false" />
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="10000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" st="0" anger="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="170100" name="Popori_F_Soulless_Lv01_ReverseGravity" type="movingCharge" category="90017,13,102,170,9011,9001,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" switchInfo="0" waistAngleIK="false" nextSkill="0" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="allTimeLine" reactionPendingType="allTimeLine" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="5" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<StageList>
|
|
<Stage scriptId="0" attention="false" changeDirToTarget="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="0" LoopRepeat="false" movable="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq duration="0" animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="" blendInTime="200" animMotionId="0" animRate="1.000000" bAnimLooping="false" loopingRate="1.000000" readOnlyDuration="0.000000" rootMotionXYRate="1.000000" rootMotionZRate="2.000000" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake name="none" duration="5500" power="0.400000" startTime="0" shakeId="0" speed="7.000000" innerRadius="0.000000" outerRadius="100.000000" startCondition="skillStart" targetType="meAndTarget" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<CameraZoom startTime="0.000000" duration="7000.000000" zoomExp="2.000000" zoomDistance="100.000000" stopOnActionEnd="true" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="950" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting time="160" interval="0" until="0" mpBonusTypeB="10" id="-1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="0.000000">
|
|
<AbnormalityOnCommon id="10151072" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000" abnormalityRate="0.951000" abnormalityRateForPvp="100.000000" force="false" />
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<HitEffect type="nothing" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="4000" miniRes="100.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<ChargingStageList movable="false" costTotalMp="0" costTotalHp="0" costTotalSt="0" withAbnormalId="0" startAnimName="DarkExplosionStart" movingAnimName="run" waitAnimName="DarkExplosionLoop">
|
|
<ChargeStage duration="6000.000000" costMpRate="0.750000" costHpRate="0.000000" costStRate="0.000000" shotSkillId="170110" />
|
|
<ChargeStage duration="1000.000000" costMpRate="0.250000" costHpRate="0.000000" costStRate="0.000000" shotSkillId="170110" />
|
|
<Interval time="500" costMpRate="0.000000" costHpRate="0.000000" costStRate="0.000000" addAttackBonus="15.000000" />
|
|
</ChargingStageList>
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="180000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="170110" name="Popori_F_Soulless_Lv01_ReverseGravity_Shot" type="normal" category="90017,13,102,133,170,9011,9001,10001,9999" pushtarget="pass" changeDirToCenter="false" attackRange="120.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="512.4833" aiRotateThreshold="0" timeRate="1.000000" enterCombatStatus="true" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true" pvpAtkRate="1.150000" stRecoveryDelay="0" adjustHeight="0" moveKeyRootMotionControl="false" applyAttackAnimRate="false">
|
|
<Property movingWithAbnormalId="0" skillPendingType="immediateCancel" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" adjustLoopRepeat="false">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<AttackAnimRate minimumInterval="1500">
|
|
<Fast upTime="100" downTime="100.000000" />
|
|
<Slow slowDownTime="50.000000" zeroTime="0" upTime="150" />
|
|
</AttackAnimRate>
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<SpecialEffectList />
|
|
<HitInvincible startTime="0" endTime="0" exceptionalSkillCategory="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<StageList>
|
|
<Stage changeDirToTarget="true" movable="false" scriptId="0" attention="false" changeDirToTargetMax="0" variableMaxLoop="0" changeDirToPos="true" changeDirToPosMax="360" LoopRepeat="false">
|
|
<Property animControlType="normal" adjustAnimToTarget="false" />
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="DarkExplosion1" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="200" loopingRate="1.000000" readOnlyDuration="1433.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
</Stage>
|
|
</StageList>
|
|
<CameraShakeList>
|
|
<CameraShake startTime="0" duration="400" power="0.100000" speed="5.000000" innerRadius="0.000000" outerRadius="200.000000" shakeId="0" startCondition="skillStart" targetType="meAndTarget" name="none" startValue="-1" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="300" moveCancelStartTime="-1" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<TargetingList adjustTargetingPos="notUse" multiShoot="false">
|
|
<Targeting type="none" startTime="0" endTime="0" time="400" interval="0" until="0" mpBonusTypeB="0" stBonusTypeB="0" id="-1" combinedArea="false" method="normal" variableLoop="false" LoopRepeatTargeting="false">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="200.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-10.000000" maxHeight="80.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType" ignoreLos="false" crosshairRadius2="3.000000">
|
|
<Effect atk="1.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
</Effect>
|
|
<Reaction miniRate="1.500000" miniMotionId="1" basicRate="50.000000" basicMotionId="3" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="1000.000000" />
|
|
<HitEffect type="animationDamage" />
|
|
<TargetCondition levelOver="0" levelUnder="0" abnormalityKind="25004" reactionType="" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Defence successAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" successAnimName="" rootMotion="false" damageApplyRate="1.000000" damageReduceValue="0" perfectDefenceForAllies="false" />
|
|
<Aggro offensiveSkill="true" aggroWhenStart="0" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Resistance startTime="0" endTime="0" miniRes="120.000000" basicRes="120.000000" basicIncRes="1" addResA="0.000000" addResB="0.000000" addResC="0.000000" damageRes="1.000000" />
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="0" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.000000" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" destroyWhenHit="true" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" loopingTime="0" />
|
|
</Skill>
|
|
<Skill templateId="11009" id="180100" name="Popori_F_Soulless_Lv01_Hide In Darkness_Start 01" type="evade" category="90018,84,98,104,10000,9999" pushtarget="pass" changeDirToCenter="false" attackRange="-100.000000" changeDirOnSkillEnd="false" changeDirMethodOnSkillEnd="dir" returnAnimSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" returnAnimName="Wait" nextSkill="0" switchInfo="0" waistAngleIK="false" autoUse="false" canUseOnCombatMode="true" ignoreDefence="false" totalAtk="0.0000" aiRotateThreshold="0" timeRate="1.100000" enterCombatStatus="false" adjAtkByNpcHp="false" allDirectionDefence="false" attackRangeMin="0.000000" attackRangeMax="0.000000" needWeapon="true">
|
|
<Bullet startSkill="-1" shotSkill="0" createTime="0.000000" detachTime="0.000000" flyingDuration="1000.000000" />
|
|
<Action>
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" />
|
|
<HitInvincible startTime="0" endTime="1000" exceptionalSkillCategory="31,107,997501" />
|
|
<MoveInvincible startTime="0" endTime="850" />
|
|
<NoReaction startTime="0" endTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage changeDirToTarget="false" movable="false">
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class09_Anim" animName="tumbling" duration="0" animRate="1.000000" bAnimLooping="false" rootMotionXYRate="1.000000" rootMotionZRate="1.000000" blendInTime="100" loopingRate="1.000000" readOnlyDuration="1033.000000" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
<Pending startTime="300" />
|
|
<CameraShakeList />
|
|
<CameraType type="none" startTime="0.000000" duration="2000.000000" prepareStageId="0" startStageId="0" weight="2.000000" />
|
|
<ChangeDir changeDirMethod="dir" changeDirMaxAngle="100" />
|
|
</Action>
|
|
<Aggro offensiveSkill="false" aggroWhenStart="0.00" />
|
|
<Anger attackUpRate="10.000000" speedUpRate="0" />
|
|
<Drain maxDrainGauge="0" drainGaugeExpireTime="0" backSkillId="0" />
|
|
<DrainBack gaugeToMpRate="1" />
|
|
<Precondition coolTime="180000" modeNo="0" modeChangeMethod="2">
|
|
<Cost hp="0" mp="500" anger="0" st="0" stRate="0.00" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Resistance startTime="0" endTime="0" miniRes="100.000000" basicRes="100.000000" basicIncRes="1" />
|
|
<TargetingList>
|
|
<Targeting time="0" interval="0" until="0" mpBonusTypeB="10" id="1" combinedArea="false" method="normal" type="none" startTime="0" endTime="0" stBonusTypeB="0">
|
|
<AreaList>
|
|
<Area minRadius="0.000000" maxRadius="20.000000" rangeAngle="360.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-5.000000" maxHeight="60.000000" setRangeHeightToGround="false" type="me" selectMethod="dist" maxCount="20" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1" purpose="byType">
|
|
<Effect atk="0.000000">
|
|
<AggroDiff value="0" />
|
|
<AngerDiff value="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
|
|
<ResetAggro levelLimit="70" />
|
|
<AbnormalityOnCommon id="10151171" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="1.000000" abnormalityRateForPvp="0.0" />
|
|
<STDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction miniRate="0.000000" miniMotionId="1" basicRate="0.000000" basicMotionId="2" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
|
|
<TargetCondition abnormalityKind="0" reactionType="" levelOver="0" levelUnder="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" anger="0" st="0" stRate="0.00" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<Teleport istrue="false" type="BONFIRE" range="0" distRange="0" />
|
|
<Property movingWithAbnormalId="0" skillPendingType="rearCancelOnly" reactionPendingType="normal" defence="false" weaponStatus="out" abnormalMultiHitAdjustId="1" />
|
|
</Skill>
|
|
</SkillData> |