Files
Server-Datasheets/Datasheet/ActiveMove_911.xml
2025-03-03 20:30:53 -05:00

43 lines
3.3 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<ActiveMoveTemplate huntingZoneId="911" >
<!-- 석상방 중앙으로 이동 -->
<ActiveMove id="1" type="0" pos="65550.0703,144838.9219,-10312.7393" skillId="0" distance="0.000000" randomRange="0.000000" noCancelByAggroChange="true"/>
<!-- 석상 주변으로 이동 -->
<ActiveMove id="2" type="0" pos="65142.0703,145742.1875,-10307.7207" skillId="0" distance="0.000000" randomRange="100.000000"/>
<ActiveMove id="3" type="0" pos="64636.2227,144731.5938,-10311.7305" skillId="0" distance="0.000000" randomRange="100.000000"/>
<ActiveMove id="4" type="0" pos="66338.5000,145521.6094,-10307.5713" skillId="0" distance="0.000000" randomRange="100.000000"/>
<ActiveMove id="5" type="0" pos="66401.8984,144319.2813,-10309.7432" skillId="0" distance="0.000000" randomRange="100.000000"/>
<ActiveMove id="6" type="0" pos="65385.3711,143910.4219,-10309.7363" skillId="0" distance="0.000000" randomRange="100.000000"/>
<!-- 켈사이크의 방 중앙으로 이동(브레스용 리액션 무적 액티브무브) -->
<ActiveMove id="10" type="0" pos="58318.562500,143039.515625,-11076.460938" skillId="1116" distance="0.000000" randomRange="0.000000" noCancelByAggroChange="true"/>
<ActiveMove id="11" type="0" pos="58318.562500,143039.515625,-11076.460938" skillId="2116" distance="0.000000" randomRange="0.000000" noCancelByAggroChange="true"/>
<!-- 켈사이크의 방 브레스 사용지점으로 이동 -->
<ActiveMove id="12" type="0" pos="57741.500000,142249.578125,-11049.321289" skillId="1116" distance="0.000000" randomRange="0.000000" noCancelByAggroChange="true"/>
<ActiveMove id="13" type="0" pos="57741.500000,142249.578125,-11049.321289" skillId="2116" distance="0.000000" randomRange="0.000000" noCancelByAggroChange="true"/>
<!-- 유저 뒤로 켈사이크 몸길이만큼 이동 -->
<ActiveMove id="14" type="2" pos="-400.0000,0.0000,0.0000" skillId="1150" distance="0.000000" randomRange="100.000000"/>
<ActiveMove id="15" type="2" pos="-400.0000,0.0000,0.0000" skillId="2150" distance="0.000000" randomRange="100.000000"/>
<!-- 유저 앞으로 이동 -->
<ActiveMove id="20" type="2" pos="0.0000,0.0000,0.0000" distance="200.000000" randomRange="50.000000" skillId="1150"/>
<ActiveMove id="21" type="2" pos="0.0000,0.0000,0.0000" distance="200.000000" randomRange="50.000000" skillId="2150"/>
<!-- 돌진공격 전 PC 앞으로 거리 맞추기 -->
<ActiveMove id="100" type="2" pos="0.0000,0.0000,0.0000" distance="368.50000" randomRange="126.500000" skillId="1150"/>
<ActiveMove id="200" type="2" pos="0.0000,0.0000,0.0000" distance="368.500000" randomRange="126.500000" skillId="2150"/>
<!-- 궁수 -->
<ActiveMove id="8" type="2" pos="100.0000,150.0000,0.0000" skillId="0" distance="0.000000" randomRange="0.000000"/>
<ActiveMove id="9" type="2" pos="-100.0000,150.0000,0.0000" skillId="0" distance="0.000000" randomRange="0.000000"/>
<!-- 덤퍼칸파이터 -->
<ActiveMove id="17" type="3" pos="0.0000,0.0000,0.0000" skillId="0" distance="200.000000" randomRange="10.000000"/>
<ActiveMove id="18" type="3" pos="0.0000,0.0000,0.0000" skillId="0" distance="200.000000" randomRange="10.000000"/>
<ActiveMove id="201" type="1" pos="-300,0,0" skillId="0" distance="0.000000" randomRange="0.000000"/>
<ActiveMove id="202" type="3" distance="200.000000" randomRange="10.000000" skillId="0"/>
</ActiveMoveTemplate>