Files
Server-Datasheets/Datasheet/NpcData_464.xml
2025-03-03 20:30:53 -05:00

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33 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<NpcData huntingZoneId="464">
<Template id="1001" name="무흐락 바타히르" villager="true" shapeId="531040" basicActionId="5310400" race="Aman" gender="Male" aiid="100" scale="1.200000" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="false" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="false" hideQuestId="0" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000">
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
<NpcOnly onDeathSkill="0" />
<Anger gaugeSize="403799.000000" time="16633.000000" moveSpeedUpRate="1.600000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
<Critical str="30.000000" res="180.000000" powRate="1.500000" />
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1501" name="차원의 마법석" villager="true" shapeId="600920" basicActionId="200010" race="object" gender="male" aiid="100" scale="0.625" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="true" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="true" hideQuestId="0" isObjectNpc="false" isWideBroadcaster="false" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000">
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
<NpcOnly onDeathSkill="0" />
<Anger gaugeSize="403799.000000" time="16633.000000" moveSpeedUpRate="1.600000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
<Critical str="30.000000" res="180.000000" powRate="1.500000" />
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="1502" villager="true" name="개조된 용광로 제어장치" shapeId="700050" basicActionId="200010" race="object" gender="male" aiid="100" scale="1.200000" questVillager="false" resourceType="medium" resourceSize="100" size="medium" class="" collideOnMove="true" invincible="true" lifeTime="0" spawnScriptId="0" despawnScriptId="0" pcDespawnScriptId="0" dontTurn="true" hideQuestId="0" isObjectNpc="false" isWideBroadcaster="true" villagerVolumeOffset="" villagerVolumeActiveRange="0.000000" villagerVolumeHalfHeight="0.000000" villagerVolumeInteractionDist="0.000000">
<NamePlate deathNameplateHeight="0" nameplateHeight="0" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Stat maxHp="10000.000000" walkSpeed="60.000000" runSpeed="110.000000" atk="100.000000" def="2000.000000" exp="1.000000" level="40" />
<NpcOnly onDeathSkill="0" />
<Anger gaugeSize="403799.000000" time="16633.000000" moveSpeedUpRate="1.600000" accumRateWhenHpLow="1.000000" accumRateWhenHpMed="1.000000" accumRateWhenHpHigh="1.000000" modeOnProbabilityWhenPartyMemberDead="0.200000" />
<Critical str="30.000000" res="180.000000" powRate="1.500000" />
<CriticalAdjust front="1.000000" right="1.200000" left="1.200000" back="1.600000" />
<Reaction statStr="40.000000" statRes="150.000000" miniRes="100.000000" basicRes="100.000000" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<Abnormality strA="50.000000" resA="40.000000" strB="50.000000" resB="40.000000" strC="50.000000" resC="40.000000" strD="50.000000" resD="40.000000" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.300000" hateSkillAggroWeight="1" bigReactionAggroWeight="0.500000" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="400" aggroSendRate="1" aggroSendStackRate="0.100000" aggroSendStackRateWhenFirstAttacked="2.000000" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="0.500000" />
<SkillList />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5001" shapeId="300310" basicActionId="3003100" name="언데드 창병" race="UndeadSpearman" gender="male" scale="1.000000" resourceType="medium" resourceSize="100" size="medium" aiid="0" elite="false" parentId="30031000" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="29385.0176587972" walkSpeed="100.000000" runSpeed="160.000000" atk="0.09605" def="1320.35076464895" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5002" shapeId="301142" basicActionId="3011400" name="언데드 장군_망자_엘리트" race="UndeadCommander" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="1" elite="false" parentId="30114200" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="100" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="false" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="41645.4331899052" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="46642.8851726939" walkSpeed="50.000000" runSpeed="150.000000" atk="0.14125" def="1320.35076464895" exp="0" level="56" />
<NamePlate deathNameplateHeight="0" nameplateHeight="40" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5003" shapeId="301501" basicActionId="3015000" name="Dark_Pawn_(광전사)_2" race="Dark_Pawn_Berserker" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="2" elite="false" parentId="30150100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="41978.5966554245" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5004" shapeId="301441" basicActionId="3014400" name="Dark_King(사제)_2" race="Dark_King" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="3" elite="false" parentId="30144100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="20989.2983277123" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5005" shapeId="301461" basicActionId="3014600" name="Dark_Rook_(검투사)_2" race="Dark_Rook_Warrior" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="4" elite="false" parentId="30146100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="41978.5966554245" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5006" shapeId="301471" basicActionId="3014700" name="Dark_Queen(마법사)_2" race="Dark_Queen" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="5" elite="false" parentId="30147100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="20989.2983277123" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5007" shapeId="301451" basicActionId="3014500" name="Dark_Rook_(무사)_2" race="Dark_Rook_Slayer" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="6" elite="false" parentId="30145100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="41978.5966554245" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5008" shapeId="301511" basicActionId="3015100" name="Dark_Bishop(정령사)_2" race="Dark_Bishop" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="7" elite="false" parentId="30151100" isFreeNamed="false" partyMember="2" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" />
<Anger gaugeSize="26236.6229096402" time="17817.3333333333" moveSpeedUpRate="1.2" accumRateWhenHpLow="1" accumRateWhenHpMed="1" accumRateWhenHpHigh="1" modeOnProbabilityWhenPartyMemberDead="0.2" />
<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
<AbnormalityResistanceOverride resetTime="60000">
<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
<Abnormality kind="7" initRes="30" incRes="3" />
</AbnormalityResistanceOverride>
<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
<NpcOnly onDeathSkill="0" />
<SkillList>
`
</SkillList>
<Stat maxHp="20989.2983277123" walkSpeed="100.000000" runSpeed="160.000000" atk="48.025" def="2640.70152929789" exp="0" level="56" />
<StackPoint maxStackPoint="10" minStackPointRequire="3" stackPointPeriod="8000" />
</Template>
<Template id="5010" shapeId="301442" basicActionId="3014400" name="Dark_King(사제)_3" race="Dark_King" gender="male" scale="1.400000" resourceType="medium" resourceSize="100" size="medium" aiid="9" elite="false" parentId="30144200" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
<Abnormality strA="89" resA="43" strB="89" resB="43" strC="89" resC="43" strD="89" resD="43" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<SkillList>
`
</SkillList>
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</Template>
<Template id="5009" shapeId="301341" basicActionId="3013400" name="볼카누스(고레벨_인던용)" race="Volcanus" gender="male" scale="2.700000" resourceType="large" resourceSize="100" showHpGauge="false" size="large" aiid="10" elite="true" parentId="30134004" isFreeNamed="false" partyMember="2" playStyle="giant" showAggroTarget="true" showShorttermTarget="true" isSoloAdjust="true">
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<Abnormality kind="5" initRes="40" incRes="3" />
<Abnormality kind="6" initRes="50" incRes="3" />
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<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<SkillList>
`
</SkillList>
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<NamePlate deathNameplateHeight="0" nameplateHeight="140" />
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<Template id="5011" shapeId="510530" basicActionId="5105300" name="군인 장교(아만 남자 광전사)" race="Aman" gender="male" scale="1.000000" resourceType="medium" resourceSize="100" size="medium" aiid="11" villager="true" invincible="false" elite="true" parentId="51053000" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false">
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<SkillList>
`
</SkillList>
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<Template id="5012" shapeId="600700" basicActionId="6007000" name="광기의 마석생산장치, 사령의마법석" isObjectNpc="true" size="medium" aiid="12" elite="true" scale="1.000000" deathShapeId="600701" parentId="60070000">
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<ObjectNpcAiParam hitSkillId="0" deathSkillId="0">
<HitDropItem dropRadius="100" />
<RepeatSkill />
</ObjectNpcAiParam>
<SkillList />
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</Template>
<Template id="5013" shapeId="531040" basicActionId="5310400" name="철기장" race="Aman" gender="male" scale="1.500000" resourceType="medium" resourceSize="100" size="medium" aiid="101" villager="true" invincible="false" elite="false" parentId="53104000" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false">
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<Aggro hateSkillCategoryName="" viewRadius="200" viewAngle="360" sightRangeAggroWeight="1.3" hateSkillAggroWeight="1" bigReactionAggroWeight="0.5" aggroSendToClanDistance="300" clanName="" aggroSendToPartyDistance="1000" aggroSendRate="1" aggroSendStackRate="0.1" aggroSendStackRateWhenFirstAttacked="0.5" aggroIgnoreClanName="true" aggroReceiveOnlyInSight="false" aggroReceiveRate="1" enemyTemplateId="5014" />
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<Reaction statStr="40" statRes="50" miniRes="50" basicRes="50" basicIncRes="0" basicGaugeResetTime="20000" maxBasicGauge="2000" maxAdditionalGauge="600000" />
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<Critical str="30" res="180" powRate="1.5" />
<CriticalAdjust front="1" right="1.2" left="1.2" back="1.6" />
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<SkillList>
`
</SkillList>
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</Template>
<Template id="5014" shapeId="700050" basicActionId="7000500" name="신들의 용광로" isObjectNpc="false" size="medium" aiid="102" elite="false" scale="1.200000" deathShapeId="700051" parentId="70005000" isFreeNamed="false" partyMember="1" playStyle="basic" showAggroTarget="false" showShorttermTarget="false" invincible="false" villager="false">
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<SkillList />
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</Template>
</NpcData>