35 lines
3.4 KiB
XML
35 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<TerritoryData huntingZoneId="1023">
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<TerritoryGroup id="102300001" desc="용폭죽">
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<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
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<DoorAiList/>
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<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
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<TerritoryList>
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<Territory id="102300001" desc="용폭죽대" type="quest" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="32521.5449,-3867.2061,1278.0046"/>
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<Fence pos="33056.1680,-3798.4614,1243.1460"/>
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<Fence pos="33076.3906,-3343.1985,1255.1094"/>
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<Fence pos="32797.0742,-3329.5566,1268.6050"/>
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<Fence pos="32547.4902,-3496.2290,1275.0182"/>
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<Npc instanceId="10230001" desc="용폭죽대" memberId="1" npcTemplateId="60016000" ai="60016000" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1000" viewAngle="360" alertRadius="1000" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="900" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="0" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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<Territory id="102300002" desc="용폭죽" type="quest" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="32521.5449,-3867.2061,1278.0046"/>
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<Fence pos="33056.1680,-3798.4614,1243.1460"/>
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<Fence pos="33076.3906,-3343.1985,1255.1094"/>
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<Fence pos="32797.0742,-3329.5566,1268.6050"/>
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<Fence pos="32547.4902,-3496.2290,1275.0182"/>
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<Npc instanceId="10230002" desc="용폭죽" memberId="2" npcTemplateId="80037000" ai="100" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="500" viewAngle="360" alertRadius="500" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="true" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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</TerritoryList>
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</TerritoryGroup>
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</TerritoryData>
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