Files
Server-Datasheets/Datasheet/TerritoryData_15.xml
2025-03-03 20:30:53 -05:00

5611 lines
980 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="15">
<TerritoryGroup id="1500006" desc="H지역">
<TerritoryList>
<Territory id="1500047" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-12513.73632813,35414.36328125,3737.05468750"/>
<Fence pos="-12662.61230469,34823.25781250,3743.88867188"/>
<Fence pos="-12129.51757813,34918.97656250,3857.99023438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500047" desc="조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1500336" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1500336" desc="다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-12440.36132813,35052.71875000,3783.27539063" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502348" desc="중형(네임드)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-10568.61425781,37170.73437500,3869.22070313"/>
<Fence pos="-10044.89355469,37385.08593750,3968.30957031"/>
<Fence pos="-10283.99121094,37964.99218750,3898.75537109"/>
<Fence pos="-10534.13769531,38258.58593750,3837.39135742"/>
<Fence pos="-10839.16796875,38065.77734375,3827.11718750"/>
<Fence pos="-11038.25390625,37700.87500000,3814.24365234"/>
<Fence pos="-10923.45312500,37249.76171875,3817.38281250"/>
<Fence pos="-10746.35937500,37167.27734375,3838.99560547"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500369" desc="다크리퍼 리더" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503113" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503113" desc="다크리퍼 리더" memberId="0" npcTemplateId="19" ai="22" randomPos="false" spawnCount="1" pos="-10649.68945313,37503.35937500,3851.66992188" offsetZ="0" dir="114" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502349" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-10222.85937500,36586.67187500,3929.79101563"/>
<Fence pos="-10371.73535156,35995.56640625,3925.68945313"/>
<Fence pos="-9838.64062500,36091.28515625,4018.09570313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500370" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503114" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503114" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-10149.48437500,36225.02734375,3950.69335938" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502350" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-10403.12402344,40304.46875000,3649.51171875"/>
<Fence pos="-10552.00000000,39713.36328125,3666.34765625"/>
<Fence pos="-10018.90527344,39809.08203125,3706.62304688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500371" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503115" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503115" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-10329.74902344,39942.82421875,3665.36132813" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502351" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-12285.83398438,39719.94531250,3515.09375000"/>
<Fence pos="-12434.70996094,39128.83984375,3581.37695313"/>
<Fence pos="-11901.61523438,39224.55859375,3573.87500000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500372" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503116" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503116" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-12212.45898438,39358.30078125,3557.91796875" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502352" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7157.14013672,40412.00390625,3934.16015625"/>
<Fence pos="-7306.01611328,39820.89843750,3934.15429688"/>
<Fence pos="-6772.92138672,39916.61718750,3997.58007813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500373" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503117" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503117" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-7083.76513672,40050.35937500,3947.35742188" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502353" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-8849.41503906,40544.51171875,3739.25976563"/>
<Fence pos="-8998.29003906,39953.40625000,3746.61914063"/>
<Fence pos="-8465.19628906,40049.12500000,3789.07617188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500374" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503118" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503118" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-8776.04003906,40182.86718750,3744.74218750" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502354" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9315.37109375,37462.58203125,3994.15429688"/>
<Fence pos="-9464.24707031,36871.47656250,4000.08984375"/>
<Fence pos="-8931.15234375,36967.19531250,4035.14062500"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500375" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503119" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503119" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-9241.99609375,37100.93750000,4002.25000000" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502355" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-12080.32031250,37388.69140625,3698.82226563"/>
<Fence pos="-12229.19628906,36797.58593750,3718.66796875"/>
<Fence pos="-11696.10156250,36893.30468750,3756.03710938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500376" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503120" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503120" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502356" desc="중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-13910.15429688,36043.75000000,3608.83593750"/>
<Fence pos="-14059.03027344,35452.64453125,3605.43554688"/>
<Fence pos="-13525.93554688,35548.36328125,3634.77734375"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500377" desc="사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1503121" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503121" desc="사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="true" spawnCount="1" pos="-10932.46582031,35942.64062500,3928.10156250" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502493" desc="오브젝트NPC" type="normal" addMaxZ="300.000000" subtractMinZ="300.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9715.72949219,41445.46093750,3205.95605469"/>
<Fence pos="-9776.79199219,41588.46093750,3204.37548828"/>
<Fence pos="-9948.67871094,41500.08984375,3205.28662109"/>
<Fence pos="-9885.16406250,41344.59375000,3205.21386719"/>
<Npc instanceId="1503780" desc="광기의 마석" memberId="0" npcTemplateId="21" ai="21" randomPos="false" spawnCount="1" pos="-9837.84570313,41494.68359375,3204.56250000" offsetZ="0" dir="120" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="100" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502577" desc="미션용 밤피르하수인" type="quest" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9742.44238281,41602.08593750,3203.60156250"/>
<Fence pos="-9849.86425781,41670.79296875,3201.63671875"/>
<Fence pos="-9906.22167969,41542.20312500,3204.10937500"/>
<Fence pos="-9802.44433594,41469.02343750,3204.74804688"/>
<Npc instanceId="1503998" desc="밤피르하수인" memberId="0" npcTemplateId="22" ai="24" randomPos="false" spawnCount="1" pos="-9794.54199219,41562.73046875,3204.23632813" offsetZ="0" dir="137" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="250" viewAngle="360" alertRadius="300" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503999" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504000" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504001" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504002" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504003" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504004" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504005" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504006" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504007" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504008" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502596" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-11992.39843750,38580.60937500,3611.02734375"/>
<Fence pos="-12141.27343750,37989.50390625,3646.95703125"/>
<Fence pos="-11608.17968750,38085.22265625,3688.35937500"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500525" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505000" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505000" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-11919.02343750,38218.96484375,3642.54492188" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502597" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-8329.04687500,39630.94921875,3796.91406250"/>
<Fence pos="-8477.92187500,39039.84375000,3840.63085938"/>
<Fence pos="-7944.82812500,39135.56250000,3835.08398438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500526" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505001" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505001" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-8255.67187500,39269.30468750,3818.52343750" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502598" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9948.39355469,39271.43750000,3725.52148438"/>
<Fence pos="-10097.26855469,38680.33203125,3833.78320313"/>
<Fence pos="-9564.17480469,38776.05078125,3849.74218750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500527" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505002" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505002" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-9875.01855469,38909.79296875,3819.81054688" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502599" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-13351.98339844,37556.41406250,3639.09960938"/>
<Fence pos="-13500.85839844,36965.30859375,3579.42382813"/>
<Fence pos="-12967.76464844,37061.02734375,3648.60546875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500528" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505003" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505003" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-13278.60839844,37194.76953125,3625.47851563" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502600" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9066.90527344,38553.36328125,3883.55468750"/>
<Fence pos="-9215.78027344,37962.25781250,3932.63867188"/>
<Fence pos="-8682.68652344,38057.97656250,3957.88085938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500529" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505004" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505004" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-8993.53027344,38191.71875000,3925.30664063" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502601" desc="사본 - 중형(다크리퍼)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-11595.25976563,36402.80468750,3820.67822266"/>
<Fence pos="-11744.13476563,35811.69921875,3814.63085938"/>
<Fence pos="-11211.04101563,35907.41796875,3875.52148438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500530" desc="사본 - 사본 - 조합G" partySpawn="true" partyRespawnTime="60000" bossInstanceId="1505005" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="15000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1505005" desc="사본 - 사본 - 다크리퍼" memberId="0" npcTemplateId="15" ai="22" randomPos="false" spawnCount="1" pos="-11521.88476563,36041.16015625,3828.05273438" offsetZ="0" dir="92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="15000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500016" desc="A-1지역">
<TerritoryList>
<Territory id="1502357" desc="솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18752.94531250,50487.19140625,2682.25976563"/>
<Fence pos="-19253.66601563,50750.09765625,2523.47265625"/>
<Fence pos="-19531.21875000,50658.22265625,2522.93701172"/>
<Fence pos="-19493.15820313,50388.60546875,2584.93359375"/>
<Fence pos="-18914.05664063,50224.18359375,2696.92578125"/>
<Fence pos="-18752.94335938,50224.83593750,2732.92187500"/>
<Npc instanceId="1503122" desc="광란의 야수" memberId="0" npcTemplateId="3" ai="2" randomPos="false" spawnCount="1" pos="-19391.43164063,50601.79296875,2545.09375000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502358" desc="솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18545.70117188,51378.12500000,2617.41943359"/>
<Fence pos="-18584.89648438,51730.24609375,2550.35791016"/>
<Fence pos="-18942.55273438,51750.96484375,2456.61108398"/>
<Fence pos="-19109.30468750,51426.10156250,2439.19384766"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502376" desc="사본 - 솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="1503141" desc="사본 - 광란의 야수" memberId="0" npcTemplateId="3" ai="2" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502381" desc="사본 - 솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="-23868.71484375,51004.89843750,2244.20703125"/>
<Fence pos="-23740.61914063,50900.59375000,2248.85351563"/>
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<Npc instanceId="1503146" desc="사본 - 광란의 야수" memberId="0" npcTemplateId="3" ai="2" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502382" desc="사본 - 솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="1503147" desc="사본 - 광란의 야수" memberId="0" npcTemplateId="3" ai="2" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502384" desc="사본 - 솔로잉" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="1503149" desc="사본 - 광란의 야수" memberId="0" npcTemplateId="3" ai="2" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500017" desc="B지역">
<TerritoryList>
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<Party id="1500378" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503150" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503151" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28405.01171875,50371.17968750,1994.76123047" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503152" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28162.52343750,50420.85156250,2009.67968750" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503153" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28163.89453125,50301.73046875,2003.50976563" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503154" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28290.54296875,50448.43359375,2002.43554688" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503155" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28288.94335938,50334.99218750,1997.50390625" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503156" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28405.05664063,50475.93359375,1996.49609375" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502386" desc="풀베기 솔로잉(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="-28102.94335938,50786.21875000,2013.79846191"/>
<Fence pos="-28551.39062500,50887.24218750,1981.87927246"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500379" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503157" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503157" desc="천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="false" spawnCount="1" pos="-28531.19140625,50750.42578125,1984.76586914" offsetZ="0" dir="348" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503158" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28412.37109375,50644.52734375,1990.61206055" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503159" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28160.84960938,50706.22656250,2009.75976563" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503160" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28161.13085938,50578.97265625,2010.96093750" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503161" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28285.13671875,50731.01171875,1998.15429688" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503162" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28286.44140625,50608.58984375,2001.62890625" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503163" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28409.45507813,50754.84765625,1988.26562500" offsetZ="0" dir="87" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502387" desc="풀베기 솔로잉(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28106.90625000,50802.22656250,2013.54382324"/>
<Fence pos="-28107.26953125,51114.51953125,2024.80627441"/>
<Fence pos="-28453.19921875,51077.14453125,1988.54028320"/>
<Fence pos="-28467.30859375,50886.20703125,1983.51660156"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500380" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503164" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503164" desc="천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="false" spawnCount="1" pos="-28209.75976563,51081.05468750,2008.95117188" offsetZ="0" dir="258" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503165" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28411.53710938,50890.04296875,1986.98620605" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503166" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28167.52929688,50971.36718750,2008.19921875" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503167" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28159.40039063,50840.63671875,2008.41210938" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503168" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28291.76757813,50979.80078125,1995.03125000" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503169" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28288.06835938,50870.92187500,1995.91601563" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503170" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-28413.49804688,50990.71484375,1986.34375000" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502388" desc="풀베기 솔로잉(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27324.86523438,49701.41406250,2032.14477539"/>
<Fence pos="-27331.09570313,50142.16406250,2044.38378906"/>
<Fence pos="-27702.68750000,50190.26171875,2003.87231445"/>
<Fence pos="-27713.16992188,49728.72656250,1983.25488281"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500381" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503171" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503171" desc="천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="false" spawnCount="1" pos="-27451.10351563,49961.24609375,2018.13403320" offsetZ="0" dir="209" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503172" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27648.34960938,49812.01953125,1989.90429688" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503173" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27523.90234375,50089.15625000,2010.86523438" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503174" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27520.80078125,49977.37109375,2007.10546875" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503175" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27519.76367188,49856.03125000,2003.97656250" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503176" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27645.91015625,50061.69531250,1998.40234375" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503177" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27645.51953125,49940.49609375,1994.63867188" offsetZ="0" dir="88" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502389" desc="풀베기 솔로잉(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26824.90039063,49374.09765625,2059.78588867"/>
<Fence pos="-26798.22265625,49817.17578125,2086.80615234"/>
<Fence pos="-27050.75781250,49805.65625000,2061.17138672"/>
<Fence pos="-27068.39648438,49628.69531250,2056.47998047"/>
<Fence pos="-27366.56054688,49318.60546875,1990.81982422"/>
<Fence pos="-27370.71679688,48945.57421875,1950.63037109"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500382" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503178" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503178" desc="천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="false" spawnCount="1" pos="-27288.16210938,49201.86718750,1982.13964844" offsetZ="0" dir="46" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503179" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27129.28710938,49255.36718750,2011.16430664" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503180" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-26883.46289063,49597.25000000,2071.41796875" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503181" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-26877.91796875,49467.98828125,2062.77929688" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503182" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27006.80468750,49533.50390625,2055.82812500" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503183" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27009.00781250,49368.77734375,2038.47070313" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503184" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="false" spawnCount="1" pos="-27134.72265625,49418.39843750,2031.24609375" offsetZ="0" dir="92" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502390" desc="풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28282.35742188,48799.96484375,1943.16992188"/>
<Fence pos="-27845.98437500,48808.83984375,1906.02539063"/>
<Fence pos="-28002.93554688,49032.96875000,1934.46093750"/>
<Fence pos="-28356.85156250,49033.96093750,1966.78320313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500383" desc="천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503185" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503185" desc="천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503186" desc="천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503187" desc="사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503188" desc="사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503189" desc="사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503190" desc="사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503191" desc="사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502391" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27203.88476563,50736.81250000,2105.86328125"/>
<Fence pos="-26767.51171875,50745.68750000,2165.63281250"/>
<Fence pos="-26924.46289063,50969.81640625,2231.03515625"/>
<Fence pos="-27278.37890625,50970.80859375,2159.57617188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500384" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503192" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503192" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503193" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503194" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503195" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503196" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503197" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503198" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502392" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25655.83984375,49441.91015625,2309.63476563"/>
<Fence pos="-25219.46679688,49450.78515625,2345.16406250"/>
<Fence pos="-25376.41796875,49674.91406250,2344.29492188"/>
<Fence pos="-25730.33398438,49675.90625000,2312.84765625"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500385" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503199" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503199" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503200" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503201" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503202" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503203" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503204" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503205" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502393" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25694.53320313,50296.54687500,2326.04882813"/>
<Fence pos="-25258.16015625,50305.42187500,2362.43164063"/>
<Fence pos="-25415.11132813,50529.55078125,2331.53906250"/>
<Fence pos="-25769.02734375,50530.54296875,2280.20117188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500386" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503206" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503206" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503207" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503208" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503209" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503210" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503211" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503212" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502394" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26049.67187500,50969.49609375,2213.35156250"/>
<Fence pos="-25613.29882813,50978.37109375,2248.20312500"/>
<Fence pos="-25770.25000000,51202.50000000,2223.98828125"/>
<Fence pos="-26124.16601563,51203.49218750,2238.66406250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500387" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503213" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503213" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503214" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503215" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503216" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503217" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503218" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503219" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502395" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-29417.39062500,46894.74218750,1889.17968750"/>
<Fence pos="-28981.01757813,46903.61718750,1867.53515625"/>
<Fence pos="-29137.96875000,47127.74609375,1887.26562500"/>
<Fence pos="-29491.88476563,47128.73828125,1914.72070313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500388" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503220" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503220" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503221" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503222" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503223" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503224" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503225" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503226" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502396" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28897.72265625,47587.06640625,1924.25781250"/>
<Fence pos="-28461.34960938,47595.94140625,1888.42968750"/>
<Fence pos="-28618.30078125,47820.07031250,1917.63085938"/>
<Fence pos="-28972.21679688,47821.06250000,1939.86914063"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500389" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503227" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503227" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503228" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503229" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503230" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503231" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503232" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503233" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502397" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28070.75390625,48048.34765625,1857.59960938"/>
<Fence pos="-27634.38085938,48057.22265625,1825.89648438"/>
<Fence pos="-27791.33203125,48281.35156250,1841.49609375"/>
<Fence pos="-28145.24804688,48282.34375000,1899.58984375"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500390" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503234" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503234" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503235" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503236" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503237" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503238" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503239" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503240" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502398" desc="사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28774.11523438,48382.69921875,1957.78906250"/>
<Fence pos="-28337.74218750,48391.57421875,1921.52734375"/>
<Fence pos="-28494.69335938,48615.70312500,1939.26953125"/>
<Fence pos="-28848.60937500,48616.69531250,1975.04101563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500391" desc="사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503241" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503241" desc="사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503242" desc="사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503243" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503244" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503245" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503246" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503247" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502399" desc="사본 - 사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27477.18164063,45830.81640625,1913.87695313"/>
<Fence pos="-27371.29687500,45749.77343750,1933.94262695"/>
<Fence pos="-27346.77343750,45999.62890625,1933.35278320"/>
<Fence pos="-27551.67578125,46064.81250000,1894.04296875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500392" desc="사본 - 사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503248" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503248" desc="사본 - 사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503249" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503250" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503251" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503252" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503253" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503254" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502400" desc="사본 - 사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28877.14257813,46154.16015625,1920.65954590"/>
<Fence pos="-28580.20312500,46264.71875000,1898.88476563"/>
<Fence pos="-28737.15429688,46488.84765625,1879.50781250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500393" desc="사본 - 사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503255" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503255" desc="사본 - 사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503256" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503257" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503258" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503259" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503261" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502401" desc="사본 - 사본 - 풀베기 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Party id="1500394" desc="사본 - 사본 - 천지개벽교 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503262" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503262" desc="사본 - 사본 - 천지개벽교 농사꾼" memberId="1" npcTemplateId="1" ai="0" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503263" desc="사본 - 사본 - 천지개벽교 일꾼" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503264" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="3" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503265" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="4" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503266" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="5" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503267" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="6" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503268" desc="사본 - 사본 - 사본 - 천지개벽교 일꾼" memberId="7" npcTemplateId="2" ai="1" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500018" desc="A-2지역">
<TerritoryList>
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<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-24001.54101563,48567.19140625,2504.12719727" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-23892.58984375,48694.17968750,2477.22558594" formationId="0">
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</Patrol>
<Patrol pos="-23708.36523438,48737.16015625,2437.61108398" formationId="0">
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</Patrol>
<Patrol pos="-23543.87304688,48551.36718750,2435.58154297" formationId="0">
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</Patrol>
<Patrol pos="-23319.90234375,48084.81640625,2493.01684570" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-23398.60156250,47784.29296875,2510.88549805" formationId="0">
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</Patrol>
<Patrol pos="-23187.28320313,47377.73046875,2537.61523438" formationId="0">
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</Patrol>
<Patrol pos="-22980.42578125,47356.67187500,2593.47509766" formationId="0">
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<Patrol pos="-22904.37109375,46785.98828125,2603.36669922" formationId="0">
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</Patrol>
<Patrol pos="-23173.81250000,47583.64453125,2537.58154297" formationId="0">
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<Patrol pos="-23375.27734375,48469.11328125,2447.35791016" formationId="0">
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<Patrol pos="-24013.70117188,48556.60937500,2505.40942383" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502403" desc="기본 솔로잉(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502404" desc="기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502405" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25763.43750000,43634.39062500,2372.04687500"/>
<Fence pos="-25904.83203125,43389.77734375,2371.94531250"/>
<Fence pos="-25672.08789063,43274.12109375,2364.10937500"/>
<Npc instanceId="1503272" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502406" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26456.00000000,44611.07421875,2191.10742188"/>
<Fence pos="-26598.63281250,44413.21875000,2180.60742188"/>
<Fence pos="-26343.50781250,44425.60937500,2241.41406250"/>
<Npc instanceId="1503273" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502407" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25880.88867188,44950.53906250,2248.58789063"/>
<Fence pos="-26150.17773438,44670.10546875,2243.08789063"/>
<Fence pos="-25789.53906250,44590.26953125,2310.30468750"/>
<Npc instanceId="1503274" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502408" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26911.92578125,44480.08593750,2103.75585938"/>
<Fence pos="-27181.21484375,44199.65234375,2055.76367188"/>
<Fence pos="-26820.57617188,44119.81640625,2139.14453125"/>
<Npc instanceId="1503275" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502409" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26179.64257813,44347.49218750,2285.33593750"/>
<Fence pos="-26448.93164063,44067.05859375,2257.01367188"/>
<Fence pos="-26252.20507813,44012.72656250,2301.22705078"/>
<Npc instanceId="1503276" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502410" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26643.78320313,45116.75000000,2103.90625000"/>
<Fence pos="-26913.07226563,44836.31640625,2083.91992188"/>
<Fence pos="-26552.43359375,44756.48046875,2155.11132813"/>
<Npc instanceId="1503277" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502411" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25288.47851563,43174.72265625,2322.68945313"/>
<Fence pos="-25443.43359375,43101.57031250,2331.98437500"/>
<Fence pos="-25282.47460938,43049.80859375,2318.82812500"/>
<Npc instanceId="1503278" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502412" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25103.29687500,43545.51953125,2328.44384766"/>
<Fence pos="-25207.92187500,43498.53515625,2332.00537109"/>
<Fence pos="-25069.28320313,43411.64843750,2315.66162109"/>
<Npc instanceId="1503279" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502413" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24009.86328125,43579.04296875,2348.10937500"/>
<Fence pos="-24279.15234375,43298.60937500,2334.81250000"/>
<Fence pos="-23918.51367188,43218.77343750,2391.81835938"/>
<Npc instanceId="1503280" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502414" desc="사본 - 기본 솔로잉(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25785.91796875,44308.10156250,2342.66015625"/>
<Fence pos="-26055.20703125,44027.66796875,2330.66406250"/>
<Fence pos="-25694.56835938,43947.83203125,2368.61523438"/>
<Npc instanceId="1503281" desc="사본 - 쉐도우쿠거2" memberId="0" npcTemplateId="10" ai="9" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1300" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502488" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25280.52343750,42447.68359375,2335.40429688"/>
<Fence pos="-25324.42187500,42556.15234375,2337.45117188"/>
<Fence pos="-25433.32226563,42625.96875000,2340.01953125"/>
<Fence pos="-25445.95507813,42454.08593750,2348.22070313"/>
<Fence pos="-25369.45507813,42403.45312500,2344.25585938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500433" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503583" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503583" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503584" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503585" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503586" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503587" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503588" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503589" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502491" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24285.08984375,38700.38671875,2783.76367188"/>
<Fence pos="-24328.98828125,38808.85546875,2758.27343750"/>
<Fence pos="-24437.88867188,38878.67187500,2715.91210938"/>
<Fence pos="-24450.52148438,38706.78906250,2724.80078125"/>
<Fence pos="-24374.02148438,38656.15625000,2757.08007813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500436" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503604" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503604" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503605" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503606" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503607" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503608" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503609" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503610" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502492" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26124.00976563,38359.07421875,2492.46093750"/>
<Fence pos="-26167.90820313,38467.54296875,2487.13476563"/>
<Fence pos="-26276.80859375,38537.35937500,2472.73242188"/>
<Fence pos="-26289.44140625,38365.47656250,2473.97460938"/>
<Fence pos="-26212.94140625,38314.84375000,2483.32031250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500437" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503611" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503611" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503612" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503613" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503614" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503615" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503616" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503617" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500019" desc="C지역">
<TerritoryList>
<Territory id="1502415" desc="풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-28128.20312500,42917.14062500,2296.81445313"/>
<Fence pos="-28275.36914063,43161.28125000,2275.93359375"/>
<Fence pos="-28422.00000000,43049.75000000,2288.26171875"/>
<Fence pos="-28269.52734375,42818.72656250,2301.53710938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500395" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503282" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503282" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503283" desc="마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503284" desc="마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503285" desc="마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503286" desc="마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503287" desc="마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503288" desc="마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502418" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24062.43359375,42578.55468750,2410.67382813"/>
<Fence pos="-24209.59960938,42822.69531250,2384.29882813"/>
<Fence pos="-24356.23046875,42711.16406250,2367.30859375"/>
<Fence pos="-24203.75781250,42480.14062500,2400.68359375"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500398" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503303" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503303" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503304" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503305" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503306" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503307" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503308" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503309" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502419" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23871.30468750,41218.17578125,2468.30590820"/>
<Fence pos="-24018.47070313,41462.31640625,2471.30078125"/>
<Fence pos="-24165.10156250,41350.78515625,2472.62304688"/>
<Fence pos="-24012.62890625,41119.76171875,2518.02929688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500399" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503310" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503310" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503311" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503312" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503313" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503314" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503315" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503316" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502420" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27463.11523438,41752.91406250,2257.36718750"/>
<Fence pos="-27610.28125000,41997.05468750,2270.71093750"/>
<Fence pos="-27756.91210938,41885.52343750,2281.36523438"/>
<Fence pos="-27604.43945313,41654.50000000,2252.82617188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500400" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503317" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503317" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503318" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503319" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503320" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503321" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503322" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503323" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502421" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25955.92968750,42552.08984375,2354.15820313"/>
<Fence pos="-26103.09570313,42796.23046875,2360.30273438"/>
<Fence pos="-26249.72656250,42684.69921875,2343.42382813"/>
<Fence pos="-26097.25390625,42453.67578125,2352.58203125"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500401" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503324" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503324" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503325" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503326" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503327" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503328" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503329" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503330" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502422" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27158.00976563,43013.27734375,2243.22460938"/>
<Fence pos="-27305.17578125,43257.41796875,2226.52343750"/>
<Fence pos="-27451.80664063,43145.88671875,2258.12304688"/>
<Fence pos="-27299.33398438,42914.86328125,2260.92968750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500402" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503331" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503331" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503332" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503333" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503334" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503335" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503336" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503337" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502423" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27619.76367188,43403.62890625,2224.95507813"/>
<Fence pos="-27766.92968750,43647.76953125,2186.64843750"/>
<Fence pos="-27913.56054688,43536.23828125,2222.09960938"/>
<Fence pos="-27761.08789063,43305.21484375,2246.83007813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500403" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503338" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503338" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503339" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503340" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503341" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503342" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503343" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503344" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502424" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27529.03710938,42477.83593750,2288.32226563"/>
<Fence pos="-27676.20312500,42721.97656250,2281.44531250"/>
<Fence pos="-27822.83398438,42610.44531250,2292.94531250"/>
<Fence pos="-27670.36132813,42379.42187500,2287.92968750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500404" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503345" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503345" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503346" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503347" desc="사본 - 마을경비대원(1)" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503348" desc="사본 - 마을경비대원(1)" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503349" desc="사본 - 마을경비대원(1)" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503350" desc="사본 - 마을경비대원(1)" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503351" desc="사본 - 마을경비대원(1)" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502425" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27036.91406250,41003.29296875,2295.84277344"/>
<Fence pos="-26994.19140625,41038.21093750,2289.93383789"/>
<Fence pos="-26919.93359375,41160.08593750,2276.55859375"/>
<Fence pos="-27072.63671875,41329.28515625,2267.29101563"/>
<Fence pos="-27158.20507813,41329.80078125,2266.55224609"/>
<Fence pos="-27276.73632813,41241.64062500,2270.66040039"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500405" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503352" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503352" desc="마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-27127.20312500,41131.56250000,2281.12890625" offsetZ="0" dir="40" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503353" desc="마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-27132.00195313,41284.35156250,2268.58007813" offsetZ="0" dir="268" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503354" desc="사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26990.16406250,41129.84375000,2279.96875000" offsetZ="0" dir="178" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503355" desc="사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26994.22265625,41171.59375000,2276.34375000" offsetZ="0" dir="196" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503356" desc="사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-27018.51171875,41213.48437500,2273.52343750" offsetZ="0" dir="216" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503357" desc="사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-27052.38476563,41248.14453125,2271.30273438" offsetZ="0" dir="236" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503358" desc="사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-27089.93359375,41277.49609375,2269.36523438" offsetZ="0" dir="254" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502426" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24058.12890625,39614.31250000,2732.54345703"/>
<Fence pos="-24245.57031250,39945.47265625,2634.50073242"/>
<Fence pos="-24407.19726563,39791.16796875,2619.81713867"/>
<Fence pos="-24255.98046875,39542.39843750,2691.53247070"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500406" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503359" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503359" desc="마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-24235.12890625,39655.35937500,2679.23828125" offsetZ="0" dir="110" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503360" desc="마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24147.92968750,39625.45312500,2706.51757813" offsetZ="0" dir="168" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503361" desc="사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24171.14257813,39663.56250000,2695.21289063" offsetZ="0" dir="76" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503362" desc="사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24250.36523438,39793.03906250,2654.53515625" offsetZ="0" dir="76" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503363" desc="사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24226.46875000,39761.98046875,2665.95117188" offsetZ="0" dir="167" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503364" desc="사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24208.35742188,39727.95703125,2675.94140625" offsetZ="0" dir="76" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503365" desc="사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24188.65234375,39697.36718750,2685.73632813" offsetZ="0" dir="170" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502427" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25452.54101563,39768.77343750,2447.47265625"/>
<Fence pos="-25342.97656250,39612.94531250,2466.82031250"/>
<Fence pos="-24975.19726563,39855.08984375,2480.05078125"/>
<Fence pos="-25084.77734375,40019.79296875,2447.38281250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500407" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503366" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503366" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-25148.59765625,39784.76953125,2466.29492188" offsetZ="0" dir="121" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503367" desc="마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25077.17773438,39912.61718750,2459.28222656" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503368" desc="사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25294.25195313,39754.91015625,2455.73437500" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503369" desc="사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25255.26953125,39786.68359375,2455.60156250" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503370" desc="사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25206.37109375,39826.59375000,2455.68554688" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503371" desc="사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25158.66406250,39861.35937500,2456.08593750" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503372" desc="사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25119.06250000,39891.26953125,2456.96289063" offsetZ="0" dir="109" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502428" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26477.53710938,39858.54687500,2368.33691406"/>
<Fence pos="-26508.07812500,40208.83593750,2352.50683594"/>
<Fence pos="-26621.93945313,40191.00390625,2364.29687500"/>
<Fence pos="-26587.43750000,39841.13281250,2381.38671875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500408" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503373" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503373" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-26569.61328125,40026.64453125,2371.25781250" offsetZ="0" dir="7" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503374" desc="마을경비 대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26578.67382813,40154.88671875,2363.72460938" offsetZ="0" dir="46" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503375" desc="사본 - 마을경비 대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26549.42968750,39933.18359375,2374.30859375" offsetZ="0" dir="48" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503376" desc="사본 - 마을경비 대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26556.58789063,39978.20703125,2372.71289063" offsetZ="0" dir="51" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503377" desc="사본 - 마을경비 대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26576.12109375,40111.62109375,2366.57812500" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503378" desc="사본 - 마을경비 대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26542.45312500,39893.59375000,2375.34570313" offsetZ="0" dir="47" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503379" desc="사본 - 마을경비 대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26568.46484375,40077.55468750,2368.25390625" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502429" desc="사본 - 풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24825.06054688,40509.57031250,2427.00000000"/>
<Fence pos="-24803.53710938,40691.43359375,2419.22070313"/>
<Fence pos="-25110.35351563,40800.40625000,2370.51757813"/>
<Fence pos="-25141.01757813,40660.44921875,2371.46289063"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500409" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503380" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503380" desc="사본 - 마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-25045.05859375,40670.82031250,2384.15625000" offsetZ="0" dir="133" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503381" desc="사본 - 마을경비 대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24969.45703125,40656.77343750,2395.06640625" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503382" desc="사본 - 사본 - 마을경비 대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24896.85156250,40596.36328125,2408.86523438" offsetZ="0" dir="197" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503383" desc="사본 - 사본 - 마을경비 대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24884.72851563,40632.66015625,2409.05468750" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503384" desc="사본 - 사본 - 마을경비 대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24932.87890625,40602.03515625,2403.25195313" offsetZ="0" dir="186" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503385" desc="사본 - 사본 - 마을경비 대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24931.15429688,40644.44531250,2401.27734375" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503386" desc="사본 - 사본 - 마을경비 대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-24990.75195313,40630.51953125,2393.13867188" offsetZ="0" dir="188" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502430" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25061.01171875,39057.80859375,2553.72753906"/>
<Fence pos="-25239.85937500,38813.29687500,2558.07983398"/>
<Fence pos="-25498.77343750,38693.13671875,2544.24365234"/>
<Fence pos="-25642.03125000,39005.29687500,2515.24072266"/>
<Fence pos="-25375.04101563,39000.61328125,2526.71850586"/>
<Fence pos="-25350.68945313,39198.72656250,2506.02807617"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500410" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503387" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503387" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-25342.30273438,38993.27734375,2529.97924805" offsetZ="0" dir="83" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503388" desc="마을경비 대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25256.89453125,38909.15625000,2547.00292969" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503389" desc="사본 - 마을경비 대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25298.53320313,38971.05078125,2535.98242188" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503390" desc="사본 - 마을경비 대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25399.92968750,38950.12890625,2530.61523438" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503391" desc="사본 - 마을경비 대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25367.39257813,38885.38671875,2539.52343750" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503392" desc="사본 - 마을경비 대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25294.00000000,38844.55078125,2550.44531250" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503393" desc="사본 - 마을경비 대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25318.28515625,38912.44531250,2540.81640625" offsetZ="0" dir="77" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502431" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25908.16015625,41101.49609375,2337.00390625"/>
<Fence pos="-26041.94531250,41096.61328125,2336.09399414"/>
<Fence pos="-26072.17187500,40873.54296875,2333.18505859"/>
<Fence pos="-25916.12109375,40812.37890625,2330.98925781"/>
<Fence pos="-25806.33984375,41000.12109375,2330.60424805"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500411" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503394" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503394" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-25945.98632813,41034.53515625,2335.70361328" offsetZ="0" dir="39" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503395" desc="마을경비 대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25928.70117188,40961.67187500,2333.93823242" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503396" desc="사본 - 마을경비 대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26035.23437500,40986.08984375,2334.67578125" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503397" desc="사본 - 마을경비 대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25987.44921875,40942.38671875,2334.49023438" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503398" desc="사본 - 마을경비 대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26016.70312500,41046.83984375,2335.62695313" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503399" desc="사본 - 마을경비 대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25985.97460938,41016.56640625,2335.64257813" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503400" desc="사본 - 마을경비 대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-25967.84960938,40981.52343750,2334.98242188" offsetZ="0" dir="43" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502432" desc="풀베기 솔로(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26781.60546875,39242.73437500,2395.11914063"/>
<Fence pos="-26776.31054688,39460.97265625,2401.04296875"/>
<Fence pos="-27083.89257813,39250.17968750,2426.26953125"/>
<Fence pos="-27173.98632813,38929.62109375,2439.27880859"/>
<Fence pos="-27038.47460938,38965.09375000,2416.66455078"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500412" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503401" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503401" desc="마을경비 소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="false" spawnCount="1" pos="-26865.62695313,39211.41406250,2400.71191406" offsetZ="0" dir="49" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503402" desc="마을경비 대원" memberId="2" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26919.55664063,39143.03906250,2404.84936523" offsetZ="0" dir="45" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503403" desc="사본 - 마을경비 대원" memberId="3" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26931.22460938,39174.26171875,2407.00585938" offsetZ="0" dir="311" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503404" desc="사본 - 마을경비 대원" memberId="4" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26868.93164063,39184.45703125,2400.16601563" offsetZ="0" dir="29" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503405" desc="사본 - 마을경비 대원" memberId="5" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26882.49023438,39296.55859375,2404.97656250" offsetZ="0" dir="301" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503406" desc="사본 - 마을경비 대원" memberId="6" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26843.39257813,39257.89843750,2401.07421875" offsetZ="0" dir="45" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503407" desc="사본 - 마을경비 대원" memberId="7" npcTemplateId="7" ai="6" randomPos="false" spawnCount="1" pos="-26921.74218750,39220.79296875,2406.01757813" offsetZ="0" dir="49" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502434" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26319.07031250,41620.64062500,2318.50195313"/>
<Fence pos="-26362.96875000,41729.10937500,2314.19726563"/>
<Fence pos="-26471.86914063,41798.92578125,2297.31835938"/>
<Fence pos="-26484.50195313,41627.04296875,2292.51757813"/>
<Fence pos="-26408.00195313,41576.41015625,2304.00195313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500414" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503415" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503415" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503416" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503417" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503418" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503419" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503420" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503421" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502439" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25486.08398438,41498.54687500,2334.78710938"/>
<Fence pos="-25529.98242188,41607.01562500,2345.03906250"/>
<Fence pos="-25638.88281250,41676.83203125,2356.97265625"/>
<Fence pos="-25651.51562500,41504.94921875,2349.15234375"/>
<Fence pos="-25575.01562500,41454.31640625,2340.64843750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500419" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503450" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503450" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503451" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503452" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503453" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503454" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503455" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503456" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502441" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24169.66992188,41916.24218750,2431.89648438"/>
<Fence pos="-24213.56835938,42024.71093750,2421.67382813"/>
<Fence pos="-24322.46875000,42094.52734375,2408.75390625"/>
<Fence pos="-24335.10156250,41922.64453125,2419.08984375"/>
<Fence pos="-24258.60156250,41872.01171875,2429.56054688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500421" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503464" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503464" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503465" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503466" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503467" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503468" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503469" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503470" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502442" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23929.41992188,40520.70312500,2635.16015625"/>
<Fence pos="-23973.31835938,40629.17187500,2600.89257813"/>
<Fence pos="-24082.21875000,40698.98828125,2561.83398438"/>
<Fence pos="-24094.85156250,40527.10546875,2592.76757813"/>
<Fence pos="-24018.35156250,40476.47265625,2623.76562500"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500422" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503471" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503471" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503472" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503473" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503474" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503475" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503476" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503477" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502443" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25164.64648438,38167.02734375,2595.72656250"/>
<Fence pos="-25208.54492188,38275.49609375,2584.08007813"/>
<Fence pos="-25317.44531250,38345.31250000,2571.77343750"/>
<Fence pos="-25330.07812500,38173.42968750,2575.02929688"/>
<Fence pos="-25253.57812500,38122.79687500,2585.33203125"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500423" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503478" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503478" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503479" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503480" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503481" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503482" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503483" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503484" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502444" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26347.28906250,39078.81250000,2421.90234375"/>
<Fence pos="-26391.18750000,39187.28125000,2403.52929688"/>
<Fence pos="-26500.08789063,39257.09765625,2387.09960938"/>
<Fence pos="-26512.72070313,39085.21484375,2397.16210938"/>
<Fence pos="-26436.22070313,39034.58203125,2410.37500000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500424" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503485" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503485" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503486" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503487" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503488" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503489" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503490" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503491" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502445" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26775.58984375,42159.86718750,2253.51562500"/>
<Fence pos="-26819.48828125,42268.33593750,2250.56835938"/>
<Fence pos="-26928.38867188,42338.15234375,2247.55664063"/>
<Fence pos="-26941.02148438,42166.26953125,2245.20898438"/>
<Fence pos="-26864.52148438,42115.63671875,2247.31445313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500425" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503492" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503492" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503493" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503494" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503495" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503496" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503497" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503498" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502447" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26413.15820313,43121.75390625,2294.88867188"/>
<Fence pos="-26457.05664063,43230.22265625,2278.36523438"/>
<Fence pos="-26565.95703125,43300.03906250,2245.82031250"/>
<Fence pos="-26578.58984375,43128.15625000,2254.32031250"/>
<Fence pos="-26502.08984375,43077.52343750,2275.73632813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500427" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503506" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503506" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503507" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503508" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503509" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503510" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503511" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503512" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502450" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-24771.13671875,41530.19140625,2374.98437500"/>
<Fence pos="-24815.03515625,41638.66015625,2356.22851563"/>
<Fence pos="-24923.93554688,41708.47656250,2331.53515625"/>
<Fence pos="-24936.56835938,41536.59375000,2343.17578125"/>
<Fence pos="-24860.06835938,41485.96093750,2362.36132813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500430" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503527" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503527" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503528" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503529" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503530" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503531" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503532" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503533" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502451" desc="사본 - 풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26583.50195313,40623.10156250,2325.50195313"/>
<Fence pos="-26627.40039063,40731.57031250,2316.60742188"/>
<Fence pos="-26736.30078125,40801.38671875,2312.10937500"/>
<Fence pos="-26748.93359375,40629.50390625,2332.97070313"/>
<Fence pos="-26672.43359375,40578.87109375,2333.27734375"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500431" desc="사본 - 마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503534" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503534" desc="사본 - 마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503535" desc="사본 - 마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503536" desc="사본 - 사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503537" desc="사본 - 사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503538" desc="사본 - 사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503539" desc="사본 - 사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503540" desc="사본 - 사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502433" desc="풀베기 솔로(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27426.07812500,38414.00781250,2456.10351563"/>
<Fence pos="-27469.97656250,38522.47656250,2463.32226563"/>
<Fence pos="-27578.87695313,38592.29296875,2482.42578125"/>
<Fence pos="-27591.50976563,38420.41015625,2480.81640625"/>
<Fence pos="-27515.00976563,38369.77734375,2465.17773438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500413" desc="마을경비 풀베기" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503408" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503408" desc="마을경비소대장" memberId="1" npcTemplateId="6" ai="5" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503409" desc="마을경비대원" memberId="2" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503410" desc="사본 - 마을경비대원" memberId="3" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503411" desc="사본 - 마을경비대원" memberId="4" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503412" desc="사본 - 마을경비대원" memberId="5" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503413" desc="사본 - 마을경비대원" memberId="6" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503414" desc="사본 - 마을경비대원" memberId="7" npcTemplateId="7" ai="6" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500020" desc="D지역">
<TerritoryList>
<Territory id="1502453" desc="기본 솔로잉(고정배치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-27423.20507813,36612.28125000,2617.89648438"/>
<Fence pos="-27355.21875000,36631.36718750,2618.37109375"/>
<Fence pos="-27342.07617188,36711.51171875,2610.52148438"/>
<Fence pos="-27461.75781250,36795.28125000,2595.50781250"/>
<Fence pos="-27544.23242188,36668.03906250,2615.58984375"/>
<Fence pos="-27504.59570313,36624.76562500,2618.20507813"/>
<Npc instanceId="1503548" desc="아만광인" memberId="0" npcTemplateId="5" ai="4" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502454" desc="사본 - 기본 솔로잉(고정배치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23713.12304688,37618.32031250,2909.32226563"/>
<Fence pos="-23645.13671875,37637.40625000,2931.60742188"/>
<Fence pos="-23631.99414063,37717.55078125,2944.50000000"/>
<Fence pos="-23751.67578125,37801.32031250,2922.82421875"/>
<Fence pos="-23834.15039063,37674.07812500,2881.16601563"/>
<Fence pos="-23794.51367188,37630.80468750,2886.42187500"/>
<Npc instanceId="1503549" desc="사본 - 아만광인" memberId="0" npcTemplateId="5" ai="4" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
<Territory id="1502455" desc="사본 - 기본 솔로잉(고정배치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-29674.67382813,37232.32031250,2276.49414063"/>
<Fence pos="-29606.68750000,37251.40625000,2290.13281250"/>
<Fence pos="-29593.54492188,37331.55078125,2297.66210938"/>
<Fence pos="-29713.22656250,37415.32031250,2281.50585938"/>
<Fence pos="-29795.70117188,37288.07812500,2254.66796875"/>
<Fence pos="-29756.06445313,37244.80468750,2260.69531250"/>
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</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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</Territory>
<Territory id="1502595" desc="사본 - 사본 - 기본 솔로잉(패트롤)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="1504026" desc="사본 - 사본 - 캐스타닉광인" memberId="0" npcTemplateId="4" ai="3" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
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</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500021" desc="E지역">
<TerritoryList>
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<Party id="1500438" desc="날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503618" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503618" desc="날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503619" desc="날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503621" desc="육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503623" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502497" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Party id="1500441" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503624" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503624" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503625" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502498" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500442" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503626" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503626" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503627" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502499" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16306.37988281,34631.62500000,3215.64648438"/>
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<Fence pos="-16501.33203125,34891.69140625,3163.26757813"/>
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<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500443" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503628" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503628" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503629" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502500" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-15764.59570313,35745.92578125,3115.07031250"/>
<Fence pos="-15599.88867188,35940.87109375,3131.68359375"/>
<Fence pos="-15655.54101563,36135.08593750,3113.06445313"/>
<Fence pos="-15959.54687500,36005.99218750,3090.23437500"/>
<Fence pos="-15946.62304688,35841.61328125,3090.53906250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500444" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503630" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503630" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503631" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502501" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17704.58203125,37172.21875000,3127.90332031"/>
<Fence pos="-17641.17578125,37268.94140625,3109.84179688"/>
<Fence pos="-17719.71679688,37375.77734375,3075.19360352"/>
<Fence pos="-17854.17773438,37289.82421875,3076.06640625"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500445" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503632" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503632" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503633" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502502" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18256.26757813,35848.05078125,3142.53320313"/>
<Fence pos="-18091.56054688,36042.99609375,3103.91015625"/>
<Fence pos="-18147.21289063,36237.21093750,3100.75585938"/>
<Fence pos="-18451.21875000,36108.11718750,3108.14648438"/>
<Fence pos="-18438.29492188,35943.73828125,3135.44531250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500446" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503634" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503634" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503635" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502503" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18306.69531250,38533.65234375,2922.02026367"/>
<Fence pos="-18433.88085938,38615.21093750,2929.11718750"/>
<Fence pos="-18564.40429688,38514.65234375,2938.82617188"/>
<Fence pos="-18522.88867188,38345.72656250,2963.76562500"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500447" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503636" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503636" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503637" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502504" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16788.16406250,36914.72656250,3095.92211914"/>
<Fence pos="-16961.64453125,37043.41015625,3101.68041992"/>
<Fence pos="-17205.13671875,36915.23828125,3101.74804688"/>
<Fence pos="-16982.75585938,36752.17187500,3100.06347656"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500448" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503638" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503638" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503639" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502506" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17677.47656250,36492.84375000,3101.47070313"/>
<Fence pos="-17738.67187500,36722.12500000,3120.03515625"/>
<Fence pos="-17934.06640625,36646.78125000,3102.58593750"/>
<Fence pos="-17973.33593750,36524.59375000,3099.18164063"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500450" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503642" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503642" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503643" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502507" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17528.35156250,38142.73828125,2931.38281250"/>
<Fence pos="-17614.77734375,38386.84375000,2907.23095703"/>
<Fence pos="-18058.58789063,38143.13281250,2908.68725586"/>
<Fence pos="-17739.25390625,38045.52734375,2929.00976563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500451" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503644" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503644" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503645" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="20000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502578" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19760.34765625,38875.61718750,2967.94628906"/>
<Fence pos="-19793.22656250,38937.49218750,2958.32812500"/>
<Fence pos="-19937.96484375,38835.28125000,3004.40039063"/>
<Fence pos="-19877.62890625,38784.16015625,2996.70703125"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500515" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504999" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504999" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504100" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502579" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19017.29101563,38644.48046875,2984.40380859"/>
<Fence pos="-19100.13671875,38788.96875000,2976.50585938"/>
<Fence pos="-19244.87500000,38686.75781250,2983.82031250"/>
<Fence pos="-19149.03710938,38597.58203125,2988.18676758"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500516" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504101" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504101" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504102" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502582" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18071.69140625,37559.17968750,3008.52539063"/>
<Fence pos="-18188.50390625,37804.65234375,2964.84375000"/>
<Fence pos="-18333.24218750,37702.44140625,2971.96093750"/>
<Fence pos="-18291.72656250,37533.51562500,2995.01562500"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500519" desc="사본 - 육중한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504107" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504107" desc="사본 - 육중한 아만광인" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504108" desc="사본 - 육중한 아만광인(1)" memberId="2" npcTemplateId="9" ai="8" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502583" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17553.83398438,35709.09765625,3111.89843750"/>
<Fence pos="-17389.12695313,35904.04296875,3087.21289063"/>
<Fence pos="-17540.78515625,35929.46484375,3076.88085938"/>
<Fence pos="-17735.86132813,35804.78515625,3084.20703125"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500520" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504009" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504009" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504010" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502584" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17127.56250000,36169.17968750,3072.74804688"/>
<Fence pos="-16962.85546875,36364.12500000,3074.43359375"/>
<Fence pos="-17194.26562500,36379.35937500,3075.59765625"/>
<Fence pos="-17309.58984375,36264.86718750,3072.91015625"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500521" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504011" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504011" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504012" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502586" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-15790.07812500,36521.02343750,3073.20117188"/>
<Fence pos="-15625.37109375,36715.96875000,3080.94531250"/>
<Fence pos="-15681.02343750,36910.18359375,3092.14453125"/>
<Fence pos="-15985.02929688,36781.08984375,3071.29492188"/>
<Fence pos="-15972.10546875,36616.71093750,3072.74804688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500523" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504015" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504015" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504016" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502587" desc="사본 - 기본 파티" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16606.54492188,35428.96875000,3072.74804688"/>
<Fence pos="-16441.83789063,35623.91406250,3075.41796875"/>
<Fence pos="-16497.49023438,35818.12890625,3087.86718750"/>
<Fence pos="-16801.49609375,35689.03515625,3072.74804688"/>
<Fence pos="-16788.57226563,35524.65625000,3072.74804688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500524" desc="사본 - 날렵한 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1504017" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1504017" desc="사본 - 날렵한 캐스타닉광인" memberId="1" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1504018" desc="사본 - 날렵한 캐스타닉광인" memberId="2" npcTemplateId="8" ai="7" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500022" desc="F지역">
<TerritoryList>
<Territory id="1502514" desc="2인1조광인(네임드)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17335.36914063,43186.25781250,3038.74218750"/>
<Fence pos="-17232.60546875,43092.49218750,3013.86132813"/>
<Fence pos="-17044.55273438,43058.45703125,2975.31835938"/>
<Fence pos="-16961.15039063,43161.41796875,2964.09179688"/>
<Fence pos="-17008.44140625,43252.08593750,2980.31054688"/>
<Fence pos="-16932.17578125,43370.03515625,2977.60156250"/>
<Fence pos="-17053.15625000,43429.48828125,3008.48437500"/>
<Fence pos="-17230.15820313,43421.96093750,3038.77343750"/>
<Fence pos="-17310.00585938,43288.93359375,3037.66601563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500453" desc="2인조 광인" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503653" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503653" desc="2인조광인" memberId="1" npcTemplateId="16" ai="10" randomPos="false" spawnCount="1" pos="-17286.29492188,43268.73046875,3031.58984375" offsetZ="0" dir="347" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503654" desc="난쟁이광인" memberId="2" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17167.90625000,43112.61328125,3003.02148438" offsetZ="0" dir="129" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503655" desc="난쟁이광인" memberId="3" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17107.62304688,43219.80859375,2997.59765625" offsetZ="0" dir="164" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503656" desc="난쟁이광인" memberId="4" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17091.78320313,43393.97656250,3009.56054688" offsetZ="0" dir="212" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503657" desc="난쟁이광인" memberId="5" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17222.41992188,43098.85546875,3012.22070313" offsetZ="0" dir="110" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503658" desc="난쟁이광인" memberId="6" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17139.41406250,43416.18359375,3021.28320313" offsetZ="0" dir="224" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503659" desc="난쟁이광인" memberId="7" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17135.80078125,43163.78515625,2999.86914063" offsetZ="0" dir="147" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503660" desc="난쟁이광인" memberId="8" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17088.96289063,43280.17968750,2997.79687500" offsetZ="0" dir="182" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503661" desc="난쟁이광인" memberId="9" npcTemplateId="17" ai="11" randomPos="false" spawnCount="1" pos="-17081.51367188,43338.30859375,3001.09179688" offsetZ="0" dir="198" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502515" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16126.77343750,38496.76562500,3007.20117188"/>
<Fence pos="-16274.23046875,38331.21093750,3010.58007813"/>
<Fence pos="-16005.94335938,38206.06250000,3038.72460938"/>
<Fence pos="-15859.69726563,38347.56640625,3042.87695313"/>
<Fence pos="-15919.79882813,38489.28515625,3025.48632813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500454" desc="난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503663" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503663" desc="2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503664" desc="난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503665" desc="난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503666" desc="난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503667" desc="난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503668" desc="난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503669" desc="난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503670" desc="난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503671" desc="난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502516" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18937.44140625,39651.86718750,2826.59960938"/>
<Fence pos="-19084.89843750,39486.31250000,2825.74804688"/>
<Fence pos="-18816.61132813,39361.16406250,2850.76171875"/>
<Fence pos="-18670.36523438,39502.66796875,2833.81054688"/>
<Fence pos="-18730.46679688,39644.38671875,2827.47851563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500455" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503672" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503672" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503673" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503674" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503675" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503676" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503677" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503678" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503679" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503680" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502517" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18073.50585938,40997.70312500,2863.37304688"/>
<Fence pos="-18220.96289063,40832.14843750,2870.29296875"/>
<Fence pos="-17952.67578125,40707.00000000,2865.22851563"/>
<Fence pos="-17806.42968750,40848.50390625,2863.29687500"/>
<Fence pos="-17866.53125000,40990.22265625,2862.75000000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500456" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503681" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503681" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503682" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503683" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503684" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503685" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503686" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503687" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503688" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503689" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502518" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-14050.11718750,40611.38671875,3061.74023438"/>
<Fence pos="-14197.57421875,40445.83203125,3053.27734375"/>
<Fence pos="-13929.28710938,40320.68359375,3057.76562500"/>
<Fence pos="-13783.04101563,40462.18750000,3054.95703125"/>
<Fence pos="-13843.14257813,40603.90625000,3062.62500000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500457" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503690" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503690" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503691" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503692" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503693" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503694" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503695" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503696" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503697" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503698" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502519" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-14983.67285156,41044.98046875,3054.76757813"/>
<Fence pos="-15131.12988281,40879.42578125,3016.02148438"/>
<Fence pos="-14862.84277344,40754.27734375,3018.04492188"/>
<Fence pos="-14716.59667969,40895.78125000,3027.13867188"/>
<Fence pos="-14776.69824219,41037.50000000,3054.87695313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500458" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503699" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503699" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503700" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503701" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503702" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503703" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503704" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503705" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503706" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503707" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502520" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-14548.50781250,40216.92578125,3030.31640625"/>
<Fence pos="-14695.96484375,40051.37109375,3022.02148438"/>
<Fence pos="-14427.67773438,39926.22265625,3049.91992188"/>
<Fence pos="-14281.43164063,40067.72656250,3054.68164063"/>
<Fence pos="-14341.53320313,40209.44531250,3046.50976563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500459" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503708" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503708" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503709" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503710" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503711" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503712" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503713" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503714" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503715" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503716" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502521" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-15044.27539063,39746.32031250,2993.53515625"/>
<Fence pos="-15191.73242188,39580.76562500,2981.69726563"/>
<Fence pos="-14923.44531250,39455.61718750,3042.68164063"/>
<Fence pos="-14777.19921875,39597.12109375,3042.91992188"/>
<Fence pos="-14837.30078125,39738.83984375,3021.47656250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500460" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503717" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503717" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503718" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503719" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503720" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503721" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503722" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503723" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503724" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503725" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502522" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16241.40722656,39638.18359375,2915.01757813"/>
<Fence pos="-16316.91992188,39542.08593750,2912.27539063"/>
<Fence pos="-16120.57714844,39347.48046875,2920.80664063"/>
<Fence pos="-15974.33105469,39488.98437500,2928.58203125"/>
<Fence pos="-16034.43261719,39630.70312500,2926.73242188"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500461" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503726" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503726" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-16036.76269531,39569.19140625,2927.06298828" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-16034.31152344,39758.15625000,2923.10253906" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15916.88964844,40052.16406250,2912.13720703" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15538.32324219,40280.77343750,2939.63720703" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15389.27734375,40237.12500000,2949.85717773" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15585.44433594,39894.24609375,2938.42187500" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15926.24609375,39581.16796875,2929.94042969" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15995.45703125,39548.83593750,2928.29687500" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503727" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503728" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503729" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503730" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503731" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503732" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503733" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503734" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502523" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-15665.49414063,39050.31250000,2982.14453125"/>
<Fence pos="-15812.95117188,38884.75781250,2986.23632813"/>
<Fence pos="-15544.66406250,38759.60937500,3036.85546875"/>
<Fence pos="-15398.41796875,38901.11328125,3039.35351563"/>
<Fence pos="-15458.51953125,39042.83203125,3014.52734375"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500462" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503735" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503735" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503736" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503737" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503738" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503739" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503740" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503741" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503742" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503743" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502524" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16870.93554688,38623.99609375,2907.78320313"/>
<Fence pos="-17018.39257813,38458.44140625,2931.68945313"/>
<Fence pos="-16750.10546875,38333.29296875,2968.96093750"/>
<Fence pos="-16603.85937500,38474.79687500,2964.63085938"/>
<Fence pos="-16663.96093750,38616.51562500,2929.05468750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500463" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503744" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503744" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503745" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503746" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503747" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503748" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503749" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503750" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503751" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503752" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502526" desc="풀베기 파티(패트롤)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17496.33593750,39161.74218750,2881.74511719"/>
<Fence pos="-17256.62304688,39077.65234375,2895.15600586"/>
<Fence pos="-17178.42773438,39318.44921875,2872.67651367"/>
<Fence pos="-17322.42968750,39522.45312500,2850.21264648"/>
<Fence pos="-17528.20312500,39404.23437500,2860.58618164"/>
<Fence pos="-17554.50390625,39267.55078125,2871.29882813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500465" desc="난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503762" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503762" desc="2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-17319.57421875,39371.63671875,2866.08520508" offsetZ="0" dir="258" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-17326.28125000,39325.92578125,2870.58056641" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17453.25195313,38971.95312500,2897.73144531" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17575.75585938,38883.80859375,2901.81958008" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17903.28515625,38800.19140625,2910.06225586" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17974.88085938,39024.32031250,2902.47607422" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17564.83789063,39453.22265625,2858.14453125" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17274.11718750,39850.66015625,2824.63378906" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17032.41210938,40002.26953125,2824.34399414" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-16847.12304688,39426.50000000,2874.65966797" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17004.42773438,39102.63671875,2897.47436523" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-17316.60546875,39269.58593750,2876.02661133" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503763" desc="난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17300.91015625,39172.55078125,2885.92382813" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503764" desc="사본 - 난쟁이광인" memberId="3" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17423.13085938,39325.30078125,2868.43554688" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503765" desc="사본 - 난쟁이광인" memberId="4" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17376.12304688,39187.50781250,2882.39843750" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503766" desc="사본 - 난쟁이광인" memberId="5" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17429.06445313,39219.03906250,2878.08984375" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503767" desc="사본 - 난쟁이광인" memberId="6" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17487.38085938,39258.79687500,2873.10937500" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503768" desc="사본 - 난쟁이광인" memberId="7" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17264.35351563,39255.66015625,2878.25781250" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503769" desc="사본 - 난쟁이광인" memberId="8" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17322.03710938,39264.43750000,2876.40820313" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503770" desc="사본 - 난쟁이광인" memberId="9" npcTemplateId="12" ai="11" randomPos="false" spawnCount="1" pos="-17370.41406250,39273.81250000,2874.65039063" offsetZ="0" dir="256" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502527" desc="풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17959.11914063,39789.45312500,2874.93579102"/>
<Fence pos="-17793.14062500,39674.73437500,2872.52050781"/>
<Fence pos="-17558.64257813,40036.75781250,2871.65258789"/>
<Fence pos="-17720.50585938,40163.33593750,2858.98754883"/>
<Fence pos="-17920.78515625,39917.03906250,2870.26171875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500466" desc="난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503771" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503771" desc="2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-17831.84179688,39951.35156250,2869.09155273" offsetZ="0" dir="314" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503772" desc="난폭한 난쟁이" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17821.52929688,39789.75000000,2881.18261719" offsetZ="0" dir="337" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503773" desc="사본 - 난폭한 난쟁이" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17642.48437500,40042.05859375,2874.15234375" offsetZ="0" dir="279" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503774" desc="사본 - 난폭한 난쟁이" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17669.88085938,40006.35937500,2878.08007813" offsetZ="0" dir="284" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503775" desc="사본 - 난폭한 난쟁이" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17688.52539063,39973.64062500,2879.06250000" offsetZ="0" dir="302" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503776" desc="사본 - 난폭한 난쟁이" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17711.24414063,39938.37890625,2879.29492188" offsetZ="0" dir="308" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503777" desc="사본 - 난폭한 난쟁이" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17736.43164063,39909.49609375,2879.19140625" offsetZ="0" dir="316" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503778" desc="사본 - 난폭한 난쟁이" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17753.23632813,39879.60156250,2879.80273438" offsetZ="0" dir="322" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503779" desc="사본 - 난폭한 난쟁이" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17779.26171875,39841.48046875,2880.37109375" offsetZ="0" dir="323" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502560" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17211.54101563,42749.43750000,2967.47265625"/>
<Fence pos="-17358.99804688,42583.88281250,2953.85742188"/>
<Fence pos="-17090.71093750,42458.73437500,2894.71289063"/>
<Fence pos="-16944.46484375,42600.23828125,2904.16406250"/>
<Fence pos="-17004.56640625,42741.95703125,2935.59375000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500499" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503853" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503853" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503854" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503855" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503856" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503857" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503858" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503859" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503860" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503861" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502561" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17832.88281250,41957.01953125,2875.50585938"/>
<Fence pos="-17890.36914063,41791.98046875,2867.31738281"/>
<Fence pos="-17712.05273438,41666.31640625,2840.20703125"/>
<Fence pos="-17565.80664063,41807.82031250,2820.62304688"/>
<Fence pos="-17625.90820313,41949.53906250,2846.22851563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500500" desc="사본 - 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503862" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503862" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503863" desc="사본 - 난쟁이광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503864" desc="사본 - 난쟁이광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503865" desc="사본 - 난쟁이광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503866" desc="사본 - 난쟁이광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503867" desc="사본 - 난쟁이광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503868" desc="사본 - 난쟁이광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503869" desc="사본 - 난쟁이광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503870" desc="사본 - 난쟁이광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502562" desc="사본 - 풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-15700.23339844,42142.74218750,2797.23242188"/>
<Fence pos="-15247.31835938,42045.39453125,2895.82226563"/>
<Fence pos="-15142.39550781,42290.81250000,2893.28906250"/>
<Fence pos="-15387.62500000,42386.80468750,2832.83789063"/>
<Fence pos="-15641.35058594,42323.23828125,2798.16210938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500501" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503871" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503871" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-15428.81933594,42141.56640625,2848.98242188" offsetZ="0" dir="59" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503872" desc="사본 - 난폭한 난쟁이" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15251.92187500,42239.61328125,2877.00195313" offsetZ="0" dir="68" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503873" desc="사본 - 사본 - 난폭한 난쟁이" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15602.78320313,42226.44531250,2808.15625000" offsetZ="0" dir="80" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503874" desc="사본 - 사본 - 난폭한 난쟁이" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15551.72460938,42244.24218750,2814.76171875" offsetZ="0" dir="78" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503875" desc="사본 - 사본 - 난폭한 난쟁이" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15514.23925781,42254.92578125,2820.12890625" offsetZ="0" dir="82" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503876" desc="사본 - 사본 - 난폭한 난쟁이" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15463.44824219,42262.37109375,2828.00390625" offsetZ="0" dir="85" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503877" desc="사본 - 사본 - 난폭한 난쟁이" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15409.02246094,42265.51953125,2837.51367188" offsetZ="0" dir="86" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503878" desc="사본 - 사본 - 난폭한 난쟁이" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15357.79589844,42260.33984375,2847.76171875" offsetZ="0" dir="89" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503879" desc="사본 - 사본 - 난폭한 난쟁이" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15307.87695313,42253.89453125,2861.86523438" offsetZ="0" dir="75" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502563" desc="사본 - 풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16383.82031250,41400.87500000,2765.64575195"/>
<Fence pos="-16217.57324219,41460.46093750,2785.46533203"/>
<Fence pos="-16312.85546875,41922.85546875,2744.58764648"/>
<Fence pos="-16481.97265625,41895.09375000,2739.95996094"/>
<Fence pos="-16460.29492188,41661.14843750,2743.62744141"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500502" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503880" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503880" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-16407.20898438,41662.86328125,2747.59960938" offsetZ="0" dir="12" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503881" desc="사본 - 난폭한 난쟁이" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16273.65917969,41510.05468750,2771.93164063" offsetZ="0" dir="16" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503882" desc="사본 - 사본 - 난폭한 난쟁이" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16364.56738281,41871.55468750,2743.02539063" offsetZ="0" dir="2" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503883" desc="사본 - 사본 - 난폭한 난쟁이" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16373.94726563,41828.51562500,2743.96679688" offsetZ="0" dir="4" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503884" desc="사본 - 사본 - 난폭한 난쟁이" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16376.20410156,41777.10156250,2745.92187500" offsetZ="0" dir="3" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503885" desc="사본 - 사본 - 난폭한 난쟁이" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16355.11035156,41719.55468750,2749.64648438" offsetZ="0" dir="10" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503886" desc="사본 - 사본 - 난폭한 난쟁이" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16326.41503906,41661.97265625,2754.42187500" offsetZ="0" dir="12" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503887" desc="사본 - 사본 - 난폭한 난쟁이" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16315.64453125,41613.91015625,2758.44531250" offsetZ="0" dir="17" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503888" desc="사본 - 사본 - 난폭한 난쟁이" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16296.05371094,41564.07031250,2764.07617188" offsetZ="0" dir="13" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502564" desc="사본 - 풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16313.43554688,40175.01171875,2895.56225586"/>
<Fence pos="-16133.23046875,40083.13671875,2900.77343750"/>
<Fence pos="-15721.18554688,40513.10546875,2909.36694336"/>
<Fence pos="-15886.88964844,40750.11328125,2891.64990234"/>
<Fence pos="-16249.55859375,40404.55859375,2894.90820313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500503" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503889" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503889" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-16081.47753906,40404.26953125,2896.36718750" offsetZ="0" dir="314" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503890" desc="사본 - 난폭한 난쟁이" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16178.30761719,40171.31250000,2899.32812500" offsetZ="0" dir="337" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503891" desc="사본 - 사본 - 난폭한 난쟁이" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15809.54882813,40538.62890625,2900.10742188" offsetZ="0" dir="279" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503892" desc="사본 - 사본 - 난폭한 난쟁이" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15872.17968750,40492.97265625,2898.40429688" offsetZ="0" dir="284" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503893" desc="사본 - 사본 - 난폭한 난쟁이" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15927.45019531,40431.79687500,2898.57812500" offsetZ="0" dir="302" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503894" desc="사본 - 사본 - 난폭한 난쟁이" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-15984.53125000,40380.07421875,2899.25000000" offsetZ="0" dir="308" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503895" desc="사본 - 사본 - 난폭한 난쟁이" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16029.77929688,40324.13671875,2899.72656250" offsetZ="0" dir="316" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503896" desc="사본 - 사본 - 난폭한 난쟁이" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16070.23535156,40271.52343750,2900.32617188" offsetZ="0" dir="322" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503897" desc="사본 - 사본 - 난폭한 난쟁이" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16122.93554688,40219.26953125,2900.14062500" offsetZ="0" dir="323" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502565" desc="사본 - 풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17177.97460938,40397.69921875,2818.66210938"/>
<Fence pos="-17085.34960938,40201.01562500,2819.62304688"/>
<Fence pos="-16626.50781250,40531.15625000,2828.30078125"/>
<Fence pos="-16745.03515625,40742.82421875,2793.15820313"/>
<Fence pos="-16985.76757813,40608.16015625,2804.60546875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500504" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503898" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503898" desc="사본 - 2인조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-16962.40039063,40549.97656250,2807.54687500" offsetZ="0" dir="314" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503899" desc="사본 - 난폭한 난쟁이" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17065.91601563,40283.16406250,2818.33984375" offsetZ="0" dir="337" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503900" desc="사본 - 사본 - 난폭한 난쟁이" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16694.41015625,40583.43359375,2813.77148438" offsetZ="0" dir="279" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503901" desc="사본 - 사본 - 난폭한 난쟁이" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16743.94921875,40547.43750000,2813.28320313" offsetZ="0" dir="284" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503902" desc="사본 - 사본 - 난폭한 난쟁이" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16784.22460938,40513.68750000,2813.85156250" offsetZ="0" dir="302" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503903" desc="사본 - 사본 - 난폭한 난쟁이" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16837.12695313,40476.73828125,2813.95312500" offsetZ="0" dir="308" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503904" desc="사본 - 사본 - 난폭한 난쟁이" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16888.24218750,40432.68750000,2815.41796875" offsetZ="0" dir="316" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503905" desc="사본 - 사본 - 난폭한 난쟁이" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16942.19726563,40381.08203125,2816.84570313" offsetZ="0" dir="322" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503906" desc="사본 - 사본 - 난폭한 난쟁이" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-17003.18164063,40331.33984375,2817.68554688" offsetZ="0" dir="323" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502567" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-14689.33789063,44101.97656250,3175.58935547"/>
<Fence pos="-14836.63378906,44098.87500000,3169.17114258"/>
<Fence pos="-14890.78613281,43992.00390625,3152.64843750"/>
<Fence pos="-14721.07031250,43832.46484375,3128.16723633"/>
<Fence pos="-14553.54394531,43844.27343750,3137.59497070"/>
<Fence pos="-14531.36328125,43939.57031250,3157.54711914"/>
<Fence pos="-14596.94628906,44077.69921875,3177.32910156"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500506" desc="난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503916" flock="false" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503916" desc="2인1조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503917" desc="난쟁이 광인" memberId="2" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503918" desc="난쟁이 광인(1)" memberId="3" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503919" desc="난쟁이 광인(1)" memberId="4" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503920" desc="난쟁이 광인(1)" memberId="5" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503921" desc="난쟁이 광인(1)" memberId="6" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503922" desc="난쟁이 광인(1)" memberId="7" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503923" desc="난쟁이 광인(1)" memberId="8" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503924" desc="난쟁이 광인(1)" memberId="9" npcTemplateId="12" ai="11" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502568" desc="풀베기 파티(패트롤)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-16114.02343750,44276.29687500,3037.75463867"/>
<Fence pos="-16077.63964844,43979.87500000,2990.40258789"/>
<Fence pos="-15903.12890625,43808.37890625,2968.37597656"/>
<Fence pos="-15833.98437500,43981.48437500,3012.32714844"/>
<Fence pos="-15927.49902344,44206.87890625,3046.06201172"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500507" desc="난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503925" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503925" desc="2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-15943.28808594,43960.73437500,2997.41967773" offsetZ="0" dir="291" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-15972.37304688,44046.35937500,3011.13818359" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-16011.59667969,43830.45312500,2966.97753906" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15994.09960938,43708.59765625,2940.46435547" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15732.10253906,43478.93750000,2901.24194336" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15332.15722656,43212.87500000,2899.44506836" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15085.45214844,43348.11328125,2951.48828125" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-14895.27636719,43547.91796875,3027.39697266" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-14996.33984375,43816.64453125,3101.84350586" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15315.51855469,43992.77734375,3098.99853516" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15528.39746094,44236.81640625,3105.60009766" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15963.65917969,44092.92968750,3020.56958008" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503926" desc="난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503927" desc="난폭한 난쟁이 광인(1)" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503928" desc="난폭한 난쟁이 광인(1)" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503929" desc="난폭한 난쟁이 광인(1)" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503930" desc="난폭한 난쟁이 광인(1)" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503931" desc="난폭한 난쟁이 광인(1)" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503932" desc="난폭한 난쟁이 광인(1)" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503933" desc="난폭한 난쟁이 광인(1)" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502569" desc="풀베기 파티(고정위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="-14423.74511719,43345.51562500,2983.99169922"/>
<Fence pos="-14527.30761719,43478.55078125,3023.94750977"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500508" desc="난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503934" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503934" desc="2인1조광인" memberId="1" npcTemplateId="11" ai="10" randomPos="false" spawnCount="1" pos="-14726.43359375,43323.80078125,2977.73632813" offsetZ="0" dir="263" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503935" desc="난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14556.11230469,43390.70312500,2997.67553711" offsetZ="0" dir="289" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503936" desc="사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14489.06054688,43369.26171875,2991.51367188" offsetZ="0" dir="311" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503937" desc="사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14892.32128906,43449.90234375,2997.82226563" offsetZ="0" dir="184" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503938" desc="사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14832.50585938,43449.28906250,3004.18945313" offsetZ="0" dir="219" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503939" desc="사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14771.17871094,43445.43750000,3008.45703125" offsetZ="0" dir="239" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503940" desc="사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14718.01953125,43437.99609375,3009.77343750" offsetZ="0" dir="244" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503941" desc="사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14655.38964844,43429.28906250,3008.83007813" offsetZ="0" dir="255" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503942" desc="사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-14609.50390625,43417.10937500,3005.50000000" offsetZ="0" dir="272" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502570" desc="풀베기 파티(패트롤)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="-16019.08789063,43291.30078125,2832.43212891"/>
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<Party id="1500509" desc="난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503943" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-16094.04882813,43199.32031250,2809.39941406" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15791.61523438,43245.05078125,2848.69140625" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
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<Patrol pos="-15336.61523438,43302.19921875,2911.67822266" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-15004.57226563,42991.41796875,2903.81469727" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-14578.98046875,42918.09375000,2927.52832031" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
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<Patrol pos="-14872.26757813,42507.54296875,2913.39868164" formationId="0">
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<Patrol pos="-15370.98437500,42279.58984375,2843.22705078" formationId="0">
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</Patrol>
<Patrol pos="-15926.23437500,42320.16796875,2764.95263672" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-16217.45019531,42905.72656250,2772.00146484" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
<Patrol pos="-16153.92578125,43149.19531250,2799.34375000" formationId="0">
<Social motionId="0" probability="1.000000" dir="0"/>
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503944" desc="난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16121.50390625,43156.51562500,2800.18750000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503945" desc="사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16235.21777344,43160.64453125,2806.85937500" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503946" desc="사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16187.00976563,43201.39062500,2810.62890625" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503947" desc="사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16190.95214844,43258.24609375,2822.28320313" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503948" desc="사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16177.56738281,43153.64843750,2800.97070313" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503949" desc="사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16152.28125000,43287.05468750,2827.60546875" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503950" desc="사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16154.99511719,43221.24218750,2813.81445313" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503951" desc="사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="false" spawnCount="1" pos="-16242.49804688,43242.17578125,2823.20898438" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502571" desc="풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-12726.58789063,42414.68750000,3042.18750000"/>
<Fence pos="-12634.98144531,42564.94921875,3054.04101563"/>
<Fence pos="-12722.52539063,42790.87109375,3062.20117188"/>
<Fence pos="-12972.72167969,42671.01953125,3052.79687500"/>
<Fence pos="-12971.79687500,42429.96875000,3050.35351563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500510" desc="난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503952" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503952" desc="2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503953" desc="난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503954" desc="사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503955" desc="사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503956" desc="사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503957" desc="사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503958" desc="사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503959" desc="사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503960" desc="사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502572" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-14018.50000000,42226.03125000,3002.46679688"/>
<Fence pos="-13926.89355469,42376.29296875,2996.31250000"/>
<Fence pos="-14014.43750000,42602.21484375,2977.28710938"/>
<Fence pos="-14264.63378906,42482.36328125,2978.12304688"/>
<Fence pos="-14263.70898438,42241.31250000,2985.18554688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500511" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503961" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503961" desc="사본 - 2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503962" desc="사본 - 난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503963" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503964" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503965" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503966" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503967" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503968" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503969" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502573" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-12059.99316406,43295.27734375,3060.02929688"/>
<Fence pos="-11968.38671875,43445.53906250,3053.30078125"/>
<Fence pos="-12055.93066406,43671.46093750,3043.33203125"/>
<Fence pos="-12306.12695313,43551.60937500,3040.51953125"/>
<Fence pos="-12305.20214844,43310.55859375,3055.93945313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500512" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503970" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503970" desc="사본 - 2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503971" desc="사본 - 난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503972" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503973" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503974" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503975" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503976" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503977" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503978" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502574" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-13197.48242188,42848.58203125,3027.09960938"/>
<Fence pos="-13105.87597656,42998.84375000,3034.51953125"/>
<Fence pos="-13193.41992188,43224.76562500,3014.78515625"/>
<Fence pos="-13443.61621094,43104.91406250,2993.50390625"/>
<Fence pos="-13442.69140625,42863.86328125,2994.84960938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500513" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503979" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503979" desc="사본 - 2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503980" desc="사본 - 난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503981" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503982" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503983" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503984" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503985" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503986" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503987" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502575" desc="사본 - 풀베기 파티(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-13335.38867188,42135.27734375,3032.64843750"/>
<Fence pos="-13243.78222656,42285.53906250,3036.17773438"/>
<Fence pos="-13331.32617188,42511.46093750,3022.62695313"/>
<Fence pos="-13581.52246094,42391.60937500,3013.52343750"/>
<Fence pos="-13580.59765625,42150.55859375,3029.46875000"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500514" desc="사본 - 난폭한 난쟁이 조합" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503988" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503988" desc="사본 - 2인조 광인" memberId="1" npcTemplateId="11" ai="10" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503989" desc="사본 - 난폭한 난쟁이 광인" memberId="2" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503990" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="3" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503991" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="4" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503992" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="5" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503993" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="6" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503994" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="7" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503995" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="8" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503996" desc="사본 - 사본 - 난폭한 난쟁이 광인" memberId="9" npcTemplateId="13" ai="12" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500023" desc="G지역">
<TerritoryList>
<Territory id="1502528" desc="블러드크리쳐(네임드)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7501.06298828,42264.85546875,3565.01562500"/>
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<Fence pos="-7854.14013672,42098.53125000,3545.22314453"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500467" desc="블러드크리쳐 조합(네임드)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503781" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503781" desc="블러드크리쳐" memberId="1" npcTemplateId="18" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503782" desc="블러드크리쳐(1)" memberId="2" npcTemplateId="18" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502529" desc="파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7508.91259766,45053.67578125,3517.15039063"/>
<Fence pos="-7569.01708984,45335.76562500,3493.02734375"/>
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<Fence pos="-7793.17333984,45022.37109375,3486.83789063"/>
<Fence pos="-7647.75830078,45014.30078125,3501.66406250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500468" desc="블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503783" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503783" desc="블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503785" desc="블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502530" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-5410.71142578,45786.45703125,3750.58203125"/>
<Fence pos="-5470.81591797,46068.54687500,3709.61523438"/>
<Fence pos="-5732.16308594,45959.63281250,3680.51562500"/>
<Fence pos="-5694.97216797,45755.15234375,3700.58007813"/>
<Fence pos="-5549.55712891,45747.08203125,3732.09179688"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500469" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503786" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503786" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503787" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502531" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-10689.25097656,44133.62890625,2998.49414063"/>
<Fence pos="-10749.35546875,44415.71875000,3026.31835938"/>
<Fence pos="-11010.70214844,44306.80468750,3021.90625000"/>
<Fence pos="-10973.51171875,44102.32421875,3007.16992188"/>
<Fence pos="-10828.09667969,44094.25390625,3000.75585938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500470" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503788" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503788" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503789" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502533" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-8078.38525391,44079.03125000,3393.03515625"/>
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<Fence pos="-8362.64648438,44047.72656250,3348.20117188"/>
<Fence pos="-8217.23046875,44039.65625000,3369.70898438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500472" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503792" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503792" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503793" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502537" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7125.18115234,44160.55078125,3567.31054688"/>
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<Fence pos="-7446.63281250,44333.72656250,3552.86718750"/>
<Fence pos="-7409.44189453,44129.24609375,3551.17187500"/>
<Fence pos="-7264.02685547,44121.17578125,3558.18945313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500476" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503800" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503800" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503801" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502538" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7137.28027344,45943.64843750,3536.73242188"/>
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<Fence pos="-7458.73193359,46116.82421875,3485.98632813"/>
<Fence pos="-7421.54101563,45912.34375000,3498.16601563"/>
<Fence pos="-7276.12597656,45904.27343750,3519.32226563"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500477" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503802" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503802" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503803" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502539" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-5440.68945313,46659.46875000,3648.22070313"/>
<Fence pos="-5500.79394531,46941.55859375,3573.01757813"/>
<Fence pos="-5762.14111328,46832.64453125,3572.33203125"/>
<Fence pos="-5724.95019531,46628.16406250,3619.10742188"/>
<Fence pos="-5579.53515625,46620.09375000,3638.29882813"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500478" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503804" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503804" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503805" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502540" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-5564.20605469,47912.75390625,3366.73828125"/>
<Fence pos="-5624.31054688,48194.84375000,3294.52539063"/>
<Fence pos="-5885.65771484,48085.92968750,3313.10156250"/>
<Fence pos="-5848.46679688,47881.44921875,3356.44921875"/>
<Fence pos="-5703.05175781,47873.37890625,3367.78906250"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500479" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503806" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503806" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503807" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502541" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-6207.31640625,46007.97656250,3597.41992188"/>
<Fence pos="-6267.42089844,46290.06640625,3583.38281250"/>
<Fence pos="-6528.76806641,46181.15234375,3565.14453125"/>
<Fence pos="-6491.57714844,45976.67187500,3572.63476563"/>
<Fence pos="-6346.16210938,45968.60156250,3581.55468750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500480" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503808" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503808" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503809" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502543" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-6320.64843750,46637.41015625,3544.56250000"/>
<Fence pos="-6380.75292969,46919.50000000,3495.76367188"/>
<Fence pos="-6642.10009766,46810.58593750,3514.44726563"/>
<Fence pos="-6604.90917969,46606.10546875,3529.91406250"/>
<Fence pos="-6459.49414063,46598.03515625,3541.34570313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500482" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503812" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503812" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503813" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502544" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-4730.87353516,47214.36718750,3560.43750000"/>
<Fence pos="-4790.97802734,47496.45703125,3504.09765625"/>
<Fence pos="-5052.32519531,47387.54296875,3499.01953125"/>
<Fence pos="-5015.13427734,47183.06250000,3551.75000000"/>
<Fence pos="-4869.71923828,47174.99218750,3562.00585938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500483" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503814" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503814" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503815" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502545" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-6525.51171875,45321.20312500,3589.92968750"/>
<Fence pos="-6585.61621094,45603.29296875,3572.19726563"/>
<Fence pos="-6846.96337891,45494.37890625,3569.69726563"/>
<Fence pos="-6809.77246094,45289.89843750,3569.69726563"/>
<Fence pos="-6664.35742188,45281.82812500,3579.72070313"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500484" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503816" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503816" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503817" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502546" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-4473.28515625,46442.83593750,3727.81835938"/>
<Fence pos="-4533.38964844,46724.92578125,3680.30273438"/>
<Fence pos="-4794.73681641,46616.01171875,3683.43554688"/>
<Fence pos="-4757.54589844,46411.53125000,3717.87109375"/>
<Fence pos="-4612.13085938,46403.46093750,3724.80273438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500485" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503818" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503818" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503819" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502547" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Party id="1500486" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503820" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503820" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503821" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502550" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Party id="1500489" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503826" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503826" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503827" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502551" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500490" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503828" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503828" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503829" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502552" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-11145.95898438,42453.77734375,3115.38476563"/>
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<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500491" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503830" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503830" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503831" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502553" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-10583.35839844,41601.61328125,3214.62890625"/>
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<Fence pos="-10904.80957031,41774.78906250,3205.93750000"/>
<Fence pos="-10867.61816406,41570.30859375,3223.83593750"/>
<Fence pos="-10722.20410156,41562.23828125,3219.91210938"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500492" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503832" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503832" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503833" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502554" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9028.68847656,44558.45703125,3209.10937500"/>
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<Fence pos="-9350.14062500,44731.63281250,3115.19531250"/>
<Fence pos="-9312.95019531,44527.15234375,3134.04296875"/>
<Fence pos="-9167.53417969,44519.08203125,3174.24023438"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500493" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503834" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503834" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503835" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502555" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-8244.97558594,45410.69531250,3373.94531250"/>
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<Fence pos="-8529.23730469,45379.39062500,3304.35546875"/>
<Fence pos="-8383.82128906,45371.32031250,3342.08593750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500494" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503836" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503836" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503837" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502556" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-9299.93750000,43427.94921875,3222.50976563"/>
<Fence pos="-9360.04199219,43710.03906250,3205.19140625"/>
<Fence pos="-9621.38964844,43601.12500000,3174.07031250"/>
<Fence pos="-9584.19824219,43396.64453125,3180.76953125"/>
<Fence pos="-9438.78320313,43388.57421875,3198.69921875"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500495" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503838" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503838" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503839" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="1502558" desc="사본 - 파티 기본(랜덤위치)" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-8735.80957031,43921.76953125,3295.38867188"/>
<Fence pos="-8795.91503906,44203.85937500,3258.13476563"/>
<Fence pos="-9057.26171875,44094.94531250,3214.47070313"/>
<Fence pos="-9020.07128906,43890.46484375,3250.22656250"/>
<Fence pos="-8874.65527344,43882.39453125,3275.67968750"/>
<Attribute achieveConditionId="0" abnormality="0"/>
<Party id="1500497" desc="사본 - 블러드크리쳐(랜덤위치)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="1503842" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="1503842" desc="사본 - 블러드크리쳐" memberId="1" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="1503843" desc="사본 - 블러드크리쳐(1)" memberId="2" npcTemplateId="14" ai="13" randomPos="true" spawnCount="1" pos="0.00000000,0.00000000,0.00000000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="1500024" desc="자유사냥네임드">
<TerritoryList>
<Territory id="1502576" desc="지옥불 야수" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-13636.32812500,41734.94531250,3044.15820313"/>
<Fence pos="-13843.09082031,41754.89843750,3056.70312500"/>
<Fence pos="-14060.20507813,41617.00781250,3069.58593750"/>
<Fence pos="-13950.68359375,41468.91796875,3057.13183594"/>
<Fence pos="-13598.05566406,41456.17578125,3050.67382813"/>
<Npc instanceId="1503997" desc="지옥불야수" memberId="0" npcTemplateId="20" ai="23" randomPos="true" spawnCount="1" pos="-13799.62695313,41602.87500000,3056.19140625" offsetZ="0" dir="0" respawnTime="43200000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="21600000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
<RandomSpawn fixedPos="-13655.16796875,41610.94140625,3045.67675781"/>
<RandomSpawn fixedPos="-9776.74707031,44505.95312500,3037.49902344"/>
<RandomSpawn fixedPos="-9320.10351563,39901.84375000,3732.93359375"/>
<RandomSpawn fixedPos="-9460.69140625,38342.41015625,3888.52148438"/>
<RandomSpawn fixedPos="-12000.73632813,38453.51171875,3619.21630859"/>
<RandomSpawn fixedPos="-12895.14843750,36140.69921875,3647.79199219"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>