Files
Server-Datasheets/Datasheet/DynamicSpawn_455.xml
2025-03-03 20:30:53 -05:00

121 lines
9.5 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<DynamicSpawnData huntingZoneId="455">
<DynamicSpawn id="1" name="작은 원숭이 소환 1번 패턴">
<SpawnInfo memberId="2" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="2" name="작은 원숭이 소환 2번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="3" name="작은 원숭이 소환 3번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="4" name="작은 원숭이 소환 4번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="5" name="작은 원숭이 소환 5번 패턴">
<SpawnInfo memberId="4" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="6" name="작은 원숭이 소환 6번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="7" name="작은 원숭이 소환 7번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="8" name="작은 원숭이 소환 8번 패턴">
<SpawnInfo memberId="3" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="4" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="9" name="작은 원숭이 소환 9번 패턴">
<SpawnInfo memberId="4" relativePos="250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="250,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="5" relativePos="0,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="0,-250,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="2" relativePos="-250,0,0" delay="600" despawnByCombatReset="false"/>
<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="600" despawnByCombatReset="false"/>
</DynamicSpawn>
<DynamicSpawn id="10" name="새끼새 소환 1번">
<SpawnInfo memberId="8" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="8" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="8" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
</DynamicSpawn>
<DynamicSpawn id="11" name="새끼새 소환 2번">
<SpawnInfo memberId="9" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="9" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="9" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
</DynamicSpawn>
<DynamicSpawn id="12" name="새끼새 소환 3번">
<SpawnInfo memberId="10" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="10" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
<SpawnInfo memberId="10" relativePos="0,0,0" delay="600" despawnByCombatReset="false" despawnByOwnerDeath="true"/>
</DynamicSpawn>
<DynamicSpawn id="13" name="닭 소환">
<SpawnInfo memberId="2" relativePos="100,100,0" delay="600" standardPos="target" dir="toTarget" extraAggro="true"/>
</DynamicSpawn>
</DynamicSpawnData>