87 lines
5.6 KiB
XML
87 lines
5.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<DynamicSpawnData huntingZoneId="716">
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<DynamicSpawn id="1">
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<SpawnInfo memberId="2" relativePos="-250,0,0" delay="0" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="2">
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<SpawnInfo memberId="3" relativePos="-250,0,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="250,0,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="-250,250,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="-250,-250,0" delay="0" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="3">
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<SpawnInfo memberId="4" relativePos="0,-25,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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<SpawnInfo memberId="4" relativePos="0,25,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="4">
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<SpawnInfo memberId="5" relativePos="0,-25,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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<SpawnInfo memberId="5" relativePos="0,25,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="5">
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<SpawnInfo memberId="6" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="6">
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<SpawnInfo memberId="7" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="7"> <!-- 부유석 타겟 -->
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<SpawnInfo memberId="9" relativePos="0,0,0" delay="0" standardPos="target" dir="toTarget" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="11">
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<SpawnInfo memberId="11" relativePos="0,0,0" delay="0" standardPos="target" dir="toTarget" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="12">
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<SpawnInfo memberId="12" relativePos="0,0,0" delay="0" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="13">
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<SpawnInfo memberId="3" relativePos="-750,0,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="750,0,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="0,-750,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="0,750,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="-750,750,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="-750,-750,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="750,750,0" delay="0" extraAggro="false"/>
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<SpawnInfo memberId="3" relativePos="750,-750,0" delay="0" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="14">
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<SpawnInfo memberId="3" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" despawnByCombatReset="true" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="15"> <!--다르칸 벽 생성용-->
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<SpawnInfo memberId="7" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="16"> <!--다르칸 알람이펙트 생성용-->
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<SpawnInfo memberId="13" relativePos="0,0,0" delay="0" despawnByOwnerDeath="true" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="17"> <!--1번방 썩은 어보미 소환-->
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<SpawnInfo memberId="2" relativePos="-375,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="false"/>
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</DynamicSpawn>
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<DynamicSpawn id="18"> <!--1번방 썩은 어보미 부화용-->
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<SpawnInfo memberId="3" relativePos="0,0,0" delay="0" standardPos="target" dir="toTarget" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="19">
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<SpawnInfo memberId="5" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<!--1번방 기본 스폰용-->
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<DynamicSpawn id="21">
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<SpawnInfo memberId="5" relativePos="-100,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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<SpawnInfo memberId="5" relativePos="100,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="22">
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<SpawnInfo memberId="5" relativePos="-100,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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<SpawnInfo memberId="4" relativePos="-100,100,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<!--1번방 타임 스폰용-->
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<DynamicSpawn id="23"> <!--타일런트-->
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<SpawnInfo memberId="7" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="24"> <!--3총사(하급 2마리)-->
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<SpawnInfo memberId="10" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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<SpawnInfo memberId="9" relativePos="125,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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<DynamicSpawn id="25"> <!--5궁수(하급3궁수)-->
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<SpawnInfo memberId="8" relativePos="0,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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<SpawnInfo memberId="8" relativePos="125,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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<SpawnInfo memberId="8" relativePos="-125,0,0" delay="0" despawnByOwnerDeath="false" despawnByCombatReset="false" extraAggro="true"/>
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</DynamicSpawn>
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</DynamicSpawnData> |