112 lines
15 KiB
XML
112 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<TerritoryData huntingZoneId="529">
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<TerritoryGroup id="52900001" desc="기능 배치 구역">
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<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
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<DoorAiList/>
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<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
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<TerritoryList>
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<Territory id="52900004" desc="출입구" type="normal" addMaxZ="55.000000" subtractMinZ="55.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="-9201.7920,-161238.0781,-22.7457"/>
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<Fence pos="-9219.4443,-161349.7188,8.8226"/>
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<Fence pos="-9193.3145,-161470.5938,-23.5260"/>
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<Fence pos="-8762.0068,-161945.5000,-4.6101"/>
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<Fence pos="-8613.4727,-162024.5000,-12.7636"/>
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<Fence pos="-8581.6768,-161343.3906,-79.3977"/>
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<Fence pos="-8605.1016,-160689.9375,-18.1470"/>
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<Fence pos="-8761.9941,-160767.2969,3.8240"/>
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<Npc instanceId="52900001" desc="집정관실 출입관리병 고브 바타히르" memberId="0" npcTemplateId="1008" ai="100" randomPos="false" spawnCount="1" pos="-9169.0713,-161463.5000,-23.5271" offsetZ="0" dir="13" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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<Territory id="52900005" desc="로비" type="normal" addMaxZ="55.000000" subtractMinZ="55.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="-8661.0732,-162024.4844,-3.2787"/>
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<Fence pos="-7779.4780,-162018.4219,-21.2628"/>
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<Fence pos="-7547.1333,-161935.1094,2.4783"/>
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<Fence pos="-7591.1597,-161639.1563,-73.9416"/>
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<Fence pos="-7544.8701,-161935.1094,1.7703"/>
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<Fence pos="-7168.2168,-161696.7656,0.4950"/>
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<Fence pos="-7363.4990,-161021.7656,82.9346"/>
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<Fence pos="-7568.6465,-160779.3125,-22.1098"/>
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<Fence pos="-7779.6279,-160690.2188,-23.2300"/>
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<Fence pos="-8638.5186,-160689.9844,-19.5967"/>
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<Fence pos="-8762.0010,-160772.5625,-18.2309"/>
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<Fence pos="-8970.7793,-161130.3281,-2.1981"/>
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<Fence pos="-8959.4150,-161586.7656,0.1439"/>
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<Npc instanceId="52900002" desc="집정관실 경비병" memberId="0" npcTemplateId="1006" ai="100" randomPos="false" spawnCount="1" pos="-7384.8921,-161510.4688,-23.4410" offsetZ="0" dir="164" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900003" desc="집정관실 경비병" memberId="0" npcTemplateId="1007" ai="100" randomPos="false" spawnCount="1" pos="-7384.4541,-161217.9375,-23.0837" offsetZ="0" dir="202" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900004" desc="집정관실 안내인 가디아 레스니아" memberId="0" npcTemplateId="1009" ai="100" randomPos="false" spawnCount="1" pos="-8693.5947,-161490.2500,-77.8941" offsetZ="0" dir="172" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900005" desc="길드 관리인 디프리아 실리아" memberId="0" npcTemplateId="1003" ai="100" randomPos="false" spawnCount="1" pos="-8276.2861,-161568.0938,-77.9124" offsetZ="0" dir="155" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900006" desc="길드 문장 관리인 쉐릴 화이트리버" memberId="0" npcTemplateId="1004" ai="100" randomPos="false" spawnCount="1" pos="-8168.6689,-161546.0625,-80.9065" offsetZ="0" dir="145" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900007" desc="길드 아지트 관리인 새벽햇살 비키발렌" memberId="0" npcTemplateId="1005" ai="100" randomPos="false" spawnCount="1" pos="-8250.7754,-161154.9375,-77.9341" offsetZ="0" dir="207" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900012" desc="집정관실 경비병" memberId="0" npcTemplateId="1006" ai="100" randomPos="false" spawnCount="1" pos="-8896.9189,-161522.6875,-23.4117" offsetZ="0" dir="168" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900013" desc="집정관실 경비병" memberId="0" npcTemplateId="1007" ai="100" randomPos="false" spawnCount="1" pos="-8896.2402,-161156.3281,-23.4341" offsetZ="0" dir="197" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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<Territory id="52900006" desc="집정관석" type="normal" addMaxZ="55.000000" subtractMinZ="55.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="-6400.8325,-161511.1719,-23.5611"/>
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<Fence pos="-6393.7422,-161212.5000,-10.9427"/>
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<Fence pos="-6713.6660,-161015.0156,27.4877"/>
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<Fence pos="-7716.6807,-161070.3125,254.4164"/>
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<Fence pos="-7854.6763,-160704.2813,-23.4919"/>
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<Fence pos="-7957.1987,-161360.1875,-82.8186"/>
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<Fence pos="-7841.7021,-161989.0469,-23.9396"/>
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<Fence pos="-7559.2642,-161935.1406,14.7778"/>
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<Fence pos="-6661.4980,-161707.9219,-1.7372"/>
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<Npc instanceId="52900008" desc="집정관실 경비병" memberId="0" npcTemplateId="1006" ai="100" randomPos="false" spawnCount="1" pos="-6799.3999,-161409.3281,-23.4650" offsetZ="0" dir="179" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900009" desc="집정관실 경비병" memberId="0" npcTemplateId="1007" ai="100" randomPos="false" spawnCount="1" pos="-6801.6816,-161309.0781,-23.4676" offsetZ="0" dir="181" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900010" desc="집정관 수석보좌관 간터 헬게르트" memberId="0" npcTemplateId="1002" ai="100" randomPos="false" spawnCount="1" pos="-6882.2417,-161281.7500,-23.4014" offsetZ="0" dir="192" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="52900011" desc="집정관 선출 관리인 루니아 제이크" memberId="0" npcTemplateId="1001" ai="100" randomPos="false" spawnCount="1" pos="-7065.2446,-161442.9531,-23.4015" offsetZ="0" dir="128" respawnTime="90000" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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<Territory id="52900003" desc="사무실" type="normal" addMaxZ="55.000000" subtractMinZ="55.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="37108.6289,84629.6328,-3.0010"/>
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<Fence pos="37096.6328,84181.6250,-10.6283"/>
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<Fence pos="37318.0352,83804.0547,-15.6020"/>
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<Fence pos="38511.9688,83824.8984,-22.6734"/>
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<Fence pos="38643.5977,84021.1484,0.7570"/>
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<Fence pos="38659.1367,84230.5156,-73.9892"/>
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<Fence pos="38646.7578,84837.6875,3.4130"/>
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<Fence pos="38372.6602,84980.6484,19.0526"/>
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<Fence pos="37318.0547,85001.2891,-12.2521"/>
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</Territory>
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</TerritoryList>
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</TerritoryGroup>
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</TerritoryData>
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