Files
Server-Datasheets/Datasheet/TerritoryData_823.xml
2025-03-03 20:30:53 -05:00

1354 lines
184 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TerritoryData huntingZoneId="823">
<TerritoryGroup id="82300001" desc="퀘스트">
<TerritoryList>
<Territory id="82300001" desc="갑판_이동1" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19016.6914,-130624.3125,1672.5273" />
<Fence pos="-19550.1035,-130616.7500,1636.4724" />
<Fence pos="-19484.5332,-130914.4453,1615.6183" />
<Fence pos="-19088.4004,-130905.0781,1770.2148" />
</Territory>
<Territory id="82300002" desc="내부복도_시작" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18381.3672,-129023.5859,2538.6118" />
<Fence pos="-18382.6758,-129205.1484,1980.4664" />
<Fence pos="-18091.9883,-129201.2344,2538.6104" />
<Fence pos="-18093.4551,-129026.4219,2538.6038" />
</Territory>
<Territory id="82300003" desc="선실_입장" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17962.9609,-129894.6953,1947.0468" />
<Fence pos="-17813.9180,-129875.3828,1763.5009" />
<Fence pos="-17810.5762,-129429.6250,1763.5056" />
<Fence pos="-17994.8984,-129451.9453,1822.9011" />
</Territory>
<Territory id="82300047" desc="갑판_중앙" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25846.4473,-132403.8438,2660.2236" />
<Fence pos="-25846.3633,-132103.8594,2719.8984" />
<Fence pos="-26118.5762,-132105.7344,2719.5227" />
<Fence pos="-26114.9707,-132400.9688,2660.7954" />
</Territory>
<Territory id="82300048" desc="갑판_탈출" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26174.2500,-131172.2188,2911.6890" />
<Fence pos="-25769.6914,-131170.1250,2912.1343" />
<Fence pos="-25825.2695,-130924.9688,2854.9109" />
<Fence pos="-26123.0059,-130971.0703,2951.7170" />
</Territory>
<Territory id="82300095" desc="갑판_이동2" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19145.5918,-130372.0625,1540.1396" />
<Fence pos="-19551.0391,-130407.7188,1548.8544" />
<Fence pos="-19513.4551,-130819.5469,1540.1525" />
<Fence pos="-19150.8164,-130825.2734,1541.7698" />
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300002" desc="선실">
<TerritoryList>
<Territory id="82300005" desc="포아롱" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17488.9375,-129722.1406,1763.5117" />
<Fence pos="-17455.4375,-129719.5234,1763.5117" />
<Fence pos="-17454.4629,-129679.3125,1763.5137" />
<Fence pos="-17490.0117,-129680.7578,1763.5186" />
<Npc instanceId="82300002" desc="포아롱(2)" memberId="0" npcTemplateId="1001" ai="1" randomPos="false" spawnCount="1" pos="-17475.0332,-129703.2031,1763.5183" offsetZ="0" dir="54" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300006" desc="시오즈엘린" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17391.3477,-129640.1094,1763.5137" />
<Fence pos="-17435.2891,-129643.6172,1763.5137" />
<Fence pos="-17428.9238,-129692.7266,1763.5137" />
<Fence pos="-17385.9629,-129689.1641,1763.5137" />
<Npc instanceId="82300003" desc="시오즈엘린" memberId="0" npcTemplateId="1002" ai="2" randomPos="false" spawnCount="1" pos="-17408.1387,-129661.0547,1763.5137" offsetZ="0" dir="-173" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="130" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300115" desc="멀미" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17710.3652,-130169.3359,1763.5184" />
<Fence pos="-17602.1504,-130154.5625,1871.2656" />
<Fence pos="-17584.1367,-130026.9453,1763.5117" />
<Fence pos="-17723.1328,-130038.3281,1763.5117" />
<Npc instanceId="82300074" desc="주드" memberId="0" npcTemplateId="1005" ai="36" randomPos="false" spawnCount="1" pos="-17649.1719,-130072.5391,1763.5117" offsetZ="0" dir="201" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300075" desc="악토" memberId="0" npcTemplateId="1006" ai="37" randomPos="false" spawnCount="1" pos="-17690.3301,-130151.1875,1763.5183" offsetZ="0" dir="265" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300121" desc="탐험가" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17433.5293,-130021.4219,1763.4824" />
<Fence pos="-17459.0703,-129998.6406,1763.4900" />
<Fence pos="-17480.6270,-130025.9531,1763.4902" />
<Fence pos="-17455.5742,-130047.6719,1763.4829" />
<Npc instanceId="82300081" desc="탐험가" memberId="0" npcTemplateId="3004" ai="24" randomPos="false" spawnCount="1" pos="-17451.7070,-130021.8359,1763.5175" offsetZ="0" dir="32" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="130" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300182" desc="취사병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17571.3203,-129371.6875,1763.5186" />
<Fence pos="-17527.6738,-129373.3906,1763.5186" />
<Fence pos="-17530.0332,-129329.9141,1763.5186" />
<Fence pos="-17573.1211,-129326.7031,1763.5137" />
<Npc instanceId="82300210" desc="취사병" memberId="0" npcTemplateId="3007" ai="26" randomPos="false" spawnCount="1" pos="-17562.5059,-129352.1250,1763.5137" offsetZ="0" dir="181" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300183" desc="음식" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-17628.3691,-129288.3594,1801.7690" />
<Fence pos="-17629.0098,-129383.7891,1801.7803" />
<Fence pos="-17585.0391,-129382.4141,1801.7778" />
<Fence pos="-17584.8652,-129286.8359,1801.7668" />
<Npc instanceId="82300211" desc="상한음식" memberId="0" npcTemplateId="1007" ai="42" randomPos="false" spawnCount="1" pos="-17622.1309,-129374.3281,1801.7880" offsetZ="0" dir="270" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300212" desc="음식" memberId="0" npcTemplateId="1008" ai="43" randomPos="false" spawnCount="1" pos="-17621.5371,-129375.2656,1801.7880" offsetZ="0" dir="270" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300003" desc="내부복도">
<TerritoryList>
<Territory id="82300004" desc="길버트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18228.3262,-129077.6094,1969.2698" />
<Fence pos="-18229.4785,-129114.8594,1969.2775" />
<Fence pos="-18198.0957,-129113.7344,1969.2732" />
<Fence pos="-18197.2695,-129077.1328,1969.2659" />
<Npc instanceId="82300001" desc="길버트" memberId="0" npcTemplateId="1000" ai="0" randomPos="false" spawnCount="1" pos="-18211.5898,-129094.3359,1969.2817" offsetZ="0" dir="-89" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="true" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-18210.3145,-129107.3516,1969.2761" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-18156.9551,-129194.0391,1964.1151" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-18139.6074,-129555.4844,1762.0244" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-18136.2012,-129684.0391,1762.0728" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17894.4453,-129691.5391,1763.5093" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300008" desc="하루호" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-18862.6777,-129749.7578,1540.3337" />
<Fence pos="-18783.3184,-129746.1797,1540.3236" />
<Fence pos="-18787.2520,-129673.9922,1540.3291" />
<Fence pos="-18865.0996,-129670.4063,1540.3345" />
<Npc instanceId="82300004" desc="하루호" memberId="0" npcTemplateId="1003" ai="3" randomPos="false" spawnCount="1" pos="-18809.1211,-129712.8359,1540.3334" offsetZ="0" dir="-179" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="10" viewAngle="360" alertRadius="10" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300009" desc="선원" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19473.8301,-129639.2891,1540.3356" />
<Fence pos="-19513.9141,-129686.0156,1540.3356" />
<Fence pos="-19466.6953,-129708.8828,1540.3354" />
<Fence pos="-19440.8945,-129661.1719,1540.3356" />
<Npc instanceId="82300005" desc="선원" memberId="0" npcTemplateId="1004" ai="4" randomPos="false" spawnCount="1" pos="-19473.7852,-129671.5938,1540.3354" offsetZ="0" dir="329" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300184" desc="텔레포트" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-19413.3906,-130850.8359,1540.2803" />
<Fence pos="-19412.7266,-130810.3828,1540.2911" />
<Fence pos="-19449.0137,-130812.3594,1540.2831" />
<Fence pos="-19443.3125,-130846.7891,1550.3137" />
<Npc instanceId="82300213" desc="텔레포트" memberId="0" npcTemplateId="3010" ai="29" randomPos="false" spawnCount="1" pos="-19431.5254,-130832.3828,1540.3199" offsetZ="0" dir="90" respawnTime="30000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300004" desc="갑판">
<TerritoryList>
<Territory id="82300010" desc="갑판_경비병" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25889.9785,-130747.8984,3087.4905" />
<Fence pos="-25889.2734,-130808.6172,3075.4133" />
<Fence pos="-25831.0586,-130804.6328,2984.8481" />
<Fence pos="-25836.6816,-130746.1016,3087.8477" />
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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</PatrolList>
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</Npc>
</Territory>
</TerritoryList>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
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<TerritoryGroup id="82300017" desc="내부_연출">
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
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</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300102" desc="의무병_치료" memberId="0" npcTemplateId="3013" ai="35" randomPos="false" spawnCount="1" pos="-26056.7344,-131069.5781,2932.1465" offsetZ="0" dir="-94" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300105" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-25800.1426,-131077.5313,2930.5605" offsetZ="0" dir="22" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300106" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26004.6367,-131160.7656,2914.0061" offsetZ="0" dir="-95" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300107" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26122.3984,-131073.7031,2931.3281" offsetZ="0" dir="165" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300110" desc="병사_옆고통" memberId="0" npcTemplateId="3016" ai="39" randomPos="false" spawnCount="1" pos="-25853.4531,-131111.3906,2923.8267" offsetZ="0" dir="238" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300111" desc="의무병_치료" memberId="0" npcTemplateId="3013" ai="35" randomPos="false" spawnCount="1" pos="-25873.2422,-131101.1875,2925.8594" offsetZ="0" dir="-35" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300022" desc="구출">
<TerritoryList>
<Territory id="82300132" desc="구출" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26679.9707,-132548.4063,2609.9141" />
<Fence pos="-26666.8477,-132794.1719,2561.0320" />
<Fence pos="-26449.6621,-132785.1563,2561.8220" />
<Fence pos="-26451.5000,-132538.0625,2610.9727" />
<Npc instanceId="82300112" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-26554.9863,-132635.9531,2587.4099" offsetZ="0" dir="-92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300113" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-26540.2520,-132660.6563,2587.5859" offsetZ="0" dir="140" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300114" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-26572.3809,-132659.1094,2587.8965" offsetZ="0" dir="34" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300115" desc="중급병사_하엘궁수" memberId="0" npcTemplateId="3006" ai="22" randomPos="false" spawnCount="1" pos="-26557.7715,-132589.8438,2599.6738" offsetZ="0" dir="94" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300116" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26509.2559,-132643.9688,2589.9082" offsetZ="0" dir="0" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300117" desc="중급병사_하엘궁수" memberId="0" npcTemplateId="3006" ai="22" randomPos="false" spawnCount="1" pos="-26557.3965,-132700.7500,2577.6125" offsetZ="0" dir="-91" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300118" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26608.9551,-132652.3281,2589.2422" offsetZ="0" dir="178" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300119" desc="유안티_졸개" memberId="0" npcTemplateId="2001" ai="9" randomPos="false" spawnCount="1" pos="-26461.2949,-132552.2344,2608.1563" offsetZ="0" dir="-125" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300120" desc="유안티_졸개" memberId="0" npcTemplateId="2001" ai="9" randomPos="false" spawnCount="1" pos="-26654.0957,-132781.9063,2563.4695" offsetZ="0" dir="60" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300121" desc="유안티_용감한졸개" memberId="0" npcTemplateId="2001" ai="10" randomPos="false" spawnCount="1" pos="-26458.9727,-132757.5000,2567.3252" offsetZ="0" dir="128" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300122" desc="유안티_용감한졸개" memberId="0" npcTemplateId="2001" ai="10" randomPos="false" spawnCount="1" pos="-26668.8398,-132559.3438,2607.7383" offsetZ="0" dir="-46" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300149" desc="구출" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25657.0215,-131243.5938,2873.0154" />
<Fence pos="-25643.8984,-131489.3594,2824.1306" />
<Fence pos="-25426.7129,-131480.3438,2825.3667" />
<Fence pos="-25428.5508,-131233.2500,2874.5173" />
<Npc instanceId="82300166" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-25532.0371,-131331.1406,2855.0444" offsetZ="0" dir="-92" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300167" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-25517.3027,-131355.8438,2850.1323" offsetZ="0" dir="140" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300168" desc="병사_앉아덜덜" memberId="0" npcTemplateId="3017" ai="40" randomPos="false" spawnCount="1" pos="-25549.4316,-131354.2969,2850.9958" offsetZ="0" dir="34" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300169" desc="중급병사_하엘궁수" memberId="0" npcTemplateId="3006" ai="22" randomPos="false" spawnCount="1" pos="-25534.8223,-131285.0313,2864.2166" offsetZ="0" dir="94" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300170" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-25486.3066,-131339.1563,2853.4507" offsetZ="0" dir="0" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300171" desc="중급병사_하엘궁수" memberId="0" npcTemplateId="3006" ai="22" randomPos="false" spawnCount="1" pos="-25534.4473,-131395.9375,2842.1558" offsetZ="0" dir="-91" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300172" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-25586.0059,-131347.5156,2852.3455" offsetZ="0" dir="178" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300173" desc="유안티_졸개" memberId="0" npcTemplateId="2001" ai="9" randomPos="false" spawnCount="1" pos="-25438.3457,-131247.4219,2871.6987" offsetZ="0" dir="-125" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300174" desc="유안티_졸개" memberId="0" npcTemplateId="2001" ai="9" randomPos="false" spawnCount="1" pos="-25631.1465,-131477.0938,2826.5376" offsetZ="0" dir="60" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300175" desc="유안티_용감한졸개" memberId="0" npcTemplateId="2001" ai="10" randomPos="false" spawnCount="1" pos="-25436.0234,-131452.6875,2830.8689" offsetZ="0" dir="128" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300176" desc="새 NPC(82300122)" memberId="0" npcTemplateId="2001" ai="10" randomPos="false" spawnCount="1" pos="-25645.8906,-131254.5313,2870.8416" offsetZ="0" dir="-46" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300023" desc="헐쿠_병사(둘러싸고전투)">
<TerritoryList>
<Territory id="82300133" desc="헐쿠_병사(둘러싸고전투)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26364.9512,-132195.3906,2701.6934" />
<Fence pos="-26371.6699,-132052.7500,2730.0657" />
<Fence pos="-26525.8613,-132057.3750,2730.5884" />
<Fence pos="-26530.1719,-132203.3750,2701.5474" />
<Npc instanceId="82300126" desc="헐쿠" memberId="0" npcTemplateId="2004" ai="13" randomPos="false" spawnCount="1" pos="-26451.3027,-132123.0156,2717.5332" offsetZ="0" dir="0" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300127" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26490.2930,-132077.1719,2726.6499" offsetZ="0" dir="-44" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300128" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26504.6172,-132130.1719,2716.1082" offsetZ="0" dir="-1" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300129" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26476.5371,-132173.8594,2707.4160" offsetZ="0" dir="49" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300130" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26405.0605,-132086.9063,2724.7151" offsetZ="0" dir="-143" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300131" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26408.8848,-132158.5469,2710.4668" offsetZ="0" dir="141" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300024" desc="파투_병사(둘러싸고전투)">
<TerritoryList>
<Territory id="82300134" desc="파투_병사(둘러싸고전투)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-26617.7383,-131320.7188,2826.1167" />
<Fence pos="-26624.4570,-131178.0781,2854.4900" />
<Fence pos="-26778.6484,-131182.7031,2852.5708" />
<Fence pos="-26782.9590,-131328.7031,2823.5308" />
<Npc instanceId="82300132" desc="파투" memberId="0" npcTemplateId="2005" ai="14" randomPos="false" spawnCount="1" pos="-26704.0898,-131248.3438,2840.5151" offsetZ="0" dir="0" respawnTime="60000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300133" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26743.0801,-131202.5000,2847.6348" offsetZ="0" dir="-44" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300134" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26757.4043,-131255.5000,2838.0913" offsetZ="0" dir="-1" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300135" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26729.3242,-131299.1875,2829.3999" offsetZ="0" dir="49" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300136" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26657.8477,-131212.2344,2847.6987" offsetZ="0" dir="-143" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="82300137" desc="병사" memberId="0" npcTemplateId="3009" ai="28" randomPos="false" spawnCount="1" pos="-26661.6719,-131283.8750,2832.4470" offsetZ="0" dir="141" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
</TerritoryGroup>
<TerritoryGroup id="82300025" desc="보스">
<TerritoryList>
<Territory id="82300150" desc="보스" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25563.6465,-133076.5313,2526.4216" />
<Fence pos="-25704.3301,-133054.7031,2530.7634" />
<Fence pos="-25705.1426,-133188.1250,2504.2244" />
<Fence pos="-25556.5117,-133181.2031,2510.2542" />
<Npc instanceId="82300177" desc="보스" memberId="0" npcTemplateId="2007" ai="16" randomPos="false" spawnCount="1" pos="-25621.8496,-133128.7969,2516.0251" offsetZ="0" dir="123" respawnTime="180000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
<Territory id="82300151" desc="타쿠스" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25539.8516,-132083.1875,2647.4543" />
<Fence pos="-25518.5918,-132202.5625,2623.7070" />
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</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Territory>
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</TerritoryGroup>
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