Files
Server-Datasheets/Datasheet/DungeonData_9750.xml
2025-03-03 20:30:53 -05:00

1350 lines
75 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Dungeon continentId="9750" name="@dungeon:9750" startPos="-41554,171284,-220" startDir="150" exitContinentId="7011" exitPos="49681,-540,4491">
<Condition type="raid" value="5" />
<Condition type="maxMemberCount" value="10" />
<Condition type="levelOver" value="65" />
<ClearCondition huntingZoneId="750" templateId="1003" amount="1" killCount="1" />
<!-- 인던 생성 시, 테라타임 버프 해제 -->
<EventGroup type="initialize">
<Event>
<EventTaskGroup>
<EventTask type="turnAbnormalityTerritory" huntingZoneId="750" territoryId="75000016" turn="on" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1005" value="0" repeat="true">
<Event>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000057" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000058" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.34">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000062" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1005" value="0" repeat="true">
<Event>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000060" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000061" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000059" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000063" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1005" value="0" repeat="true">
<Event>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000064" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000065" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000066" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.25">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000067" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="1" name="네펜테스 그린 플랜트 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000071" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000072" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.34">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000073" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="2" name="네펜테스 80%블루 플랜트 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000074" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002101" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="10" name="네펜테스 60%블루 플랜트 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002102" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002103" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="11" name="네펜테스 40%블루 플랜트 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000074" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002101" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="12" name="네펜테스 20%블루 플랜트 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002102" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
<EventTaskGroup probability="0.5">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002103" next="time" nextValue="0" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="2" next="time" nextValue="7" />
<EventTask type="changePatternList" targetNpcId="750,1001" patternListId="1" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="3" name="네펜테스 그린 플랜트 통합 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45000078" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="4" name="베스파 80% 바닥 누킹 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.3" />
</EventTaskGroup>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.3" />
</EventTaskGroup>
<EventTaskGroup probability="0.34">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.3" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="5" name="베스파 50% 바닥 누킹 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
</EventTaskGroup>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
</EventTaskGroup>
<EventTaskGroup probability="0.34">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="6" name="베스파 20% 바닥 누킹 소환 이벤트" repeat="true">
<Event>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
</EventTaskGroup>
<EventTaskGroup probability="0.33">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
</EventTaskGroup>
<EventTaskGroup probability="0.34">
<EventTask type="spawn" huntingZoneId="750" territoryId="45000080" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000086" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000082" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000091" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000083" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000084" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000079" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002182" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000085" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000089" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000081" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002192" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000087" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000088" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000090" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002180" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002181" next="time" nextValue="0.2" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002179" next="time" nextValue="0.2" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="7" name="비틀 80% 광역 스킬 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="8" name="비틀 50% 광역 스킬 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="9" name="비틀 20% 광역 스킬 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="13" name="비틀 80% 크리스탈 디스폰 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45000093,45000096,45000100" next="time" nextValue="0" />
<EventTask type="abnormality" abnormalityId="45000121" target="npc" targetNpcId="750,1003" turn="off" next="time" nextValue="15" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="14" name="비틀 50% 크리스탈 디스폰 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45000093,45000096,45000100" next="time" nextValue="0" />
<EventTask type="abnormality" abnormalityId="45000121" target="npc" targetNpcId="750,1003" turn="off" next="time" nextValue="15" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="15" name="비틀 20% 크리스탈 디스폰 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45000093,45000096,45000100" next="time" nextValue="0" />
<EventTask type="abnormality" abnormalityId="45000121" target="npc" targetNpcId="750,1003" turn="off" next="time" nextValue="15" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="16" name="비틀 낙뢰 체크용 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="45000010" target="npc" targetNpcId="750,1003" next="time" nextValue="10" />
<EventTask type="abnormality" abnormalityId="45000010" target="npc" targetNpcId="750,1003" turn="off" next="time" nextValue="15" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="17" name="비공정 출발 이벤트1" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5000" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000002" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="30" name="비공정 출발 이벤트2" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5001" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000003" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="31" name="비공정 출발 이벤트3" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5002" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000004" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="32" name="비공정 출발 이벤트4" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5003" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000005" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="33" name="비공정 출발 이벤트5" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5004" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000006" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="34" name="비공정 출발 이벤트6" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5005" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000007" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="35" name="비공정 출발 이벤트7" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5006" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000008" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="36" name="비공정 출발 이벤트8" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5007" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000009" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="37" name="비공정 출발 이벤트9" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5008" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000010" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="38" name="비공정 출발 이벤트10" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050006" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="75000021" target="npc" targetNpcId="750,5009" next="time" nextValue="5" />
<EventTask type="message" string="@dungeon:9050005" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="75000001" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="18" name="거대식충식물 폭발 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050007" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8019" playTime="1000" next="none" />
<EventTask type="abnormality" abnormalityId="45000003" target="npc" targetNpcId="750,1001" next="time" nextValue="" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="19" name="베스파 이상상태 누킹용 투명npc 소환1" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45910112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="20" name="베스파 이상상태 누킹용 투명npc 소환2" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45001112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="21" name="베스파 이상상태 누킹용 투명npc 소환3" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45102112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="22" name="베스파 이상상태 누킹용 투명npc 소환4" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45203112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="23" name="베스파 이상상태 누킹용 투명npc 소환5" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45304112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="24" name="베스파 이상상태 누킹용 투명npc 소환6" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45405112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="25" name="베스파 이상상태 누킹용 투명npc 소환7" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45506112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="26" name="베스파 이상상태 누킹용 투명npc 소환8" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45607112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="27" name="베스파 이상상태 누킹용 투명npc 소환9" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45708112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="28" name="베스파 이상상태 누킹용 투명npc 소환10" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45809112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 카슈바르-->
<!-- 첫번째 웨이브 소환 크리스탈 -->
<EventGroup type="npcHp" uniqueId="750,45020" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="1웨이브_비석A" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45021" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="1웨이브_비석B" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45022" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="1웨이브_비석C" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="1웨이브_비석A, 1웨이브_비석B, 1웨이브_비석C" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="1웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="1웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="1웨이브_비석C" value="0" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="6" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 두번째 웨이브 소환 크리스탈 -->
<EventGroup type="npcHp" uniqueId="750,45120" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="2웨이브_비석A" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45121" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="2웨이브_비석B" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45122" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="2웨이브_비석C" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="2웨이브_비석A, 2웨이브_비석B, 2웨이브_비석C" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="2웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="2웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="2웨이브_비석C" value="0" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="6" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 세번째 웨이브 소환 크리스탈 -->
<EventGroup type="npcHp" uniqueId="750,45320" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="3웨이브_비석A" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45321" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="3웨이브_비석B" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,45322" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="3웨이브_비석C" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="3웨이브_비석A, 3웨이브_비석B, 3웨이브_비석C" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="3웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="3웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="3웨이브_비석C" value="0" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="6" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45000103,45000106,45000109" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="50" name="큰리액션 패턴후 스위치 스폰" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="workObjectSpawn" huntingZoneId="750" templateId="45048" next="time" nextValue="20" />
<EventTask type="workObjectDespawn" huntingZoneId="750" templateId="45048" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="none" id="77" name="광역웨이브전 무적" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="45000121" target="npc" targetNpcId="750,1003" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 리자드 가드 잡으면 마을 출구 문 열림 -->
<EventGroup type="eliminate" territoryId="45000007" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002168" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 거미 잡으면 비공정 게이트 열림 / 비공정 가이드 스폰 -->
<EventGroup type="eliminate" territoryId="45000056" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="75000013" next="time" nextValue="0" />
<EventTask type="message" string="@dungeon:9050009" style="default" next="time" nextValue="3" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="despawn" huntingZoneId="750" territoryId="75000011,45000024,45000025,45000026,45000027,45000028,45000029,45000030,45002171" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1중형 잡으면 (중형) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000057" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002110" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000058" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002110" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000059" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002110" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2중형 잡으면 (중형) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000060" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002111" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000061" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002111" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000062" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002111" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000063" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002111" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3중형 잡으면 (중형) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000064" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000065" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000066" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45000067" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002112" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1기본 잡으면 (절벽) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000035" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002118" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2기본 잡으면 (절벽) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000048" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002119" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3중형 잡으면 (절벽) 문 열림 -->
<EventGroup type="eliminate" territoryId="45000031" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002120" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 4기본 잡으면 (절벽길 끝) 비석 생성 -->
<EventGroup type="eliminate" territoryId="45000055" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45002106" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 입구 비석 부수면 첫번째 (중형/절벽) 문 열림 -->
<EventGroup type="eliminate" territoryId="45002104" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="중형길비석1" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45002105" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="절벽길비석1" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="중형길비석1, 절벽길비석1">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050001" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002109,45002117" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 출구 비석 부수면 1네임드 (네펜데스) 문 열림 -->
<EventGroup type="eliminate" territoryId="45002106" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="중형길비석2" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45002107" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="절벽길비석2" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="중형길비석2, 절벽길비석2">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050001" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002115,45002122" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1네임드 잡으면 앞쪽에 문 열림 / 시작지점 차원의 마법석 스폰 / 재도전장치 타이머 중지 / 부하 식물 처치-->
<EventGroup type="npcHp" uniqueId="750,1001" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="killInTerritory" huntingZoneId="750" territoryId="45012209" target="npc" targetTemplateId="45005,45006,45007,45008" next="time" nextValue="0" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002123" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002208" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1네임드 리셋시 범위 내 부하 식물 처치-->
<EventGroup type="npcReset" uniqueId="750,1001" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="killInTerritory" huntingZoneId="750" territoryId="45012209" target="npc" targetTemplateId="45005,45006,45007,45008" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1네임드 전투 시작되면 이전 몬스터 모두 디스폰 -->
<EventGroup type="npcState" uniqueId="750,1001" value="combat" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45000056,45000057,45000058,45000059,45000060,45000061,45000062,45000063,45000064,45000065,45000066,45000067,45000031" next="time" nextValue="0" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45000035,45000036,45000037,45000039,45000040,45000041,45000042,45000043,45000044,45000045,45000046,45000047,45000048,45000049,45000050,45000051,45000052,45000053,45000054,45000055" next="time" nextValue="0" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002127,45002128,45002129,45002131,45002132,45002135,45002136,45002137,45002138,45002139,45002140,45002141,45002142,45002143,45002144,45002145,45002146,45002147,45002148,45002149,4500213250,45002174,45002175" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1네임드 잡고 동굴 입구에 서면 동굴 입구 문 열림 -->
<EventGroup type="enterTerritory" uniqueId="750,45002125">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002125" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 동굴 네임드 다 잡으면 동굴 출구 (2네임드) 문 열림 -->
<EventGroup type="eliminate" territoryId="45002152" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="1번길" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45002153" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="2번길" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="eliminate" territoryId="45002154" repeat="false">
<Event>
<EventTaskGroup>
<EventTask type="flag" name="3번길" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="flag" name="1번길, 2번길, 3번길">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002155,45002156,45002157,45002161,45002162,45002163,45002164,45002167,45002158,45002159,45002160" next="time" nextValue="0" />
<EventTask type="flag" name="문지기전멸 체크" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2네임드 전투 시작되면 벌 퇴치존 생성/10초후 문닫힘 -->
<EventGroup type="npcState" uniqueId="750,1002" value="combat" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45002176,45002177,45002178,45003192" next="time" nextValue="0" />
<EventTask type="message" string="@dungeon:9050004" style="default" next="time" nextValue="10" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002126" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2네임드 리셋되면 입구 문 열림 / 재도전 장치 타이머 중지-->
<EventGroup type="npcReset" uniqueId="750,1002" repeat="true" stopWhenCombat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
<EventTask type="abnormality" abnormalityId="45000026" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000029" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000030" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000031" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000032" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000033" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000034" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000035" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000036" target="player" turn="off" next="none" />
<EventTask type="abnormality" abnormalityId="45000037" target="player" turn="off" next="none" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2네임드 사망시 입구 문 열림 / 재도전 장치 타이머 중지-->
<EventGroup type="npcHp" uniqueId="750,1002" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45002199,45003192" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002207" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2네임드 잡으면 동굴 출구 (3네임드) 문 열림/벌 퇴치존 디스폰 -->
<EventGroup type="npcHp" uniqueId="750,1002" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002166,45002176,45002177,45002178" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3네임드 전투 시작되면 문 폐쇄, 작동 스위치 스폰 -->
<EventGroup type="npcState" uniqueId="750,1003" value="combat" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="message" string="@dungeon:9050003" style="default" next="time" nextValue="10" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002172, 45002209" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3네임드 리셋되면 문 열림 / 재도전 장치 타이머 중지-->
<EventGroup type="npcReset" uniqueId="750,1003" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="1" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="1" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="1" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="1" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
<EventTask type="flag" name="1웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="1웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="1웨이브_비석C" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="2웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="2웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="2웨이브_비석C" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="3웨이브_비석A" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="3웨이브_비석B" value="0" next="time" nextValue="0" />
<EventTask type="flag" name="3웨이브_비석C" value="0" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3네임드 사망시 문 열림 / 입구 npc 디스폰 / 퇴장용 npc 스폰 / 퇴장용 차원의 마법석 스폰 / 재도전 장치 타이머 중지-->
<EventGroup type="npcHp" uniqueId="750,1003" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172, 45002207" next="time" nextValue="0" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002211, 45002212" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
<EventTask type="workObjectDespawn" huntingZoneId="750" templateId="45048" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="3" />
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3네임드 전투 시작시 워크 오브젝트 스폰-->
<EventGroup type="workObject" uniqueId="750,45048" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="5" />
<EventTask type="spawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="initialize">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45002108,45002109,45002110,45002111,45002112,45002115,45002117,45002118,45002119,45002120,45002121,45002122,45002123,45002125,45002126,45002166,45002168,45002151,45002155,45002156,45002157,45002161,45002162,45002163,45002164,45002167,45002158,45002159,45002160,75000001,45002199,75000011,45000024,45000025,45000026,45000027,45000028,45000029,45000030,45002171,45000031,45000035,45000036,45000037,45000039,45000040,45000041,45000042,45000043,45000044,45000045,45000046,45000047,45000048,45000049,45000050,45000051,45000052,45000053,45000054,45000055,45002127,45002128,45002129,45002131,45002132,45002135,45002136,45002137,45002138,45002139,45002140,45002141,45002142,45002143,45002144,45002145,45002146,45002147,45002148,45002149,4500213250,45002174,45002175" next="time" nextValue="0" />
<EventTask type="turnAbnormalityTerritory" huntingZoneId="750" territoryId="45012210" turn="on" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 리자드마을/동굴 이벤트 몬스터 스폰 -->
<!-- <EventGroup type="enterTerritory" uniqueId="750,45002190">
<Event>
<EventTaskGroup probability="0.033">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002183" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.033">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002184" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.033">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002185" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.033">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002186" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.8">
<EventTask type="empty" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.033">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002187" next="time" nextValue="0" />
</EventTaskGroup>
<EventTaskGroup probability="0.035">
<EventTask type="spawn" huntingZoneId="750" territoryId="45002188" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup> -->
<!-- 1네임드 재도전 장치 -->
<EventGroup type="npcHp" uniqueId="750,1001" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="300" />
<EventTask type="message" string="@dungeon:9050010" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="60" next="time" nextValue="65" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="120" next="time" nextValue="125" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="180" next="time" nextValue="0" timerUiOff="false" />
<!-- 이상상태 부여-->
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="timer" timerName="벨릭의 은총1" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
<EventTask type="message" string="@dungeon:9050011" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="timer" timerName="벨릭의 은총2" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
<EventTask type="message" string="@dungeon:9050012" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="timer" timerName="벨릭의 은총3" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="abnormality" abnormalityId="1650" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="1660" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000116" target="player" next="none" />
<EventTask type="abnormality" abnormalityId="45000117" target="player" next="none" />
<EventTask type="message" string="@dungeon:9050013" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 1네임드 리셋되면 재도전 장치 타이머 중지-->
<EventGroup type="npcReset" uniqueId="750,1001" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="timer" action="stop" name="벨릭의 은총1" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총2" next="time" nextValue="0" />
<EventTask type="timer" action="stop" name="벨릭의 은총3" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 2네임드 재도전 장치 -->
<EventGroup type="npcHp" uniqueId="750,1002" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="300" />
<EventTask type="message" string="@dungeon:9050010" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="60" next="time" nextValue="65" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="120" next="time" nextValue="125" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="180" next="time" nextValue="0" timerUiOff="false" />
<!-- 이상상태 부여-->
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 3네임드 재도전 장치 -->
<EventGroup type="npcHp" uniqueId="750,1003" value="99.99999999" repeat="true" stopWhenReset="true" stopWhenDeath="true" >
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="300" />
<EventTask type="message" string="@dungeon:9050010" style="default" next="time" nextValue="0" />
<EventTask type="Soundon" soundType="effectSound" soundId="8017" playTime="1000" next="none" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총1" value="60" next="time" nextValue="65" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총2" value="120" next="time" nextValue="125" timerUiOff="false" />
<EventTask type="timer" action="start" direction="reverse" name="벨릭의 은총3" value="180" next="time" nextValue="0" timerUiOff="false" />
<!-- 이상상태 부여-->
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 어뷰징 방지용 순차 스폰 -->
<EventGroup type="npcHp" uniqueId="750,45002" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45000056" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1005" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45000001" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1001" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45000002" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="npcHp" uniqueId="750,1002" value="0" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="spawn" huntingZoneId="750" territoryId="45000003" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 비공정용 빈 이벤트 -->
<EventGroup type="none" id="100" name="비공정용 빈 이벤트" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="empty" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 카슈바르 문여는 장치 -->
<EventGroup type="enterTerritory" uniqueId="750,45012211" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
<EventTask type="flag" name="입장 체크" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<EventGroup type="enterTerritory" uniqueId="750,45012212" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002172" next="time" nextValue="0" />
<EventTask type="flag" name="입장 체크" value="1" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
<!-- 베스파 문여는 장치 -->
<EventGroup type="flag" name="문지기전멸 체크, 입장 체크" repeat="true">
<Event>
<EventTaskGroup>
<EventTask type="despawn" huntingZoneId="750" territoryId="45002126,45002176,45002177,45002178,45003192" next="time" nextValue="3" />
<EventTask type="flag" name="입장 체크" value="0" next="time" nextValue="0" />
</EventTaskGroup>
</Event>
</EventGroup>
</Dungeon>