Files
Server-Datasheets/Datasheet/DynamicGeo_112.xml
2025-03-03 20:30:53 -05:00

7 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<DynamicGeoData continentId="112">
<DoorList>
<Door id="1121" name="BF_01_P_Door_000" desc="전투 시작하면 열리는 블루팀 문" auto="false" closedMSec="-1" openMSec="-1" pos="4388.1050,35150.7305,1625.7471" dir="44.3" bottomLeftPos="4488.1050,35050.7305,1625.7471" bottomRightPos="4288.1050,35250.7305,1628.7471" height="258" mesh="BattleField_Objects.door.BF_Door_Skel" phat="BattleField_Objects.door.BF_Door_Skel_Physics" animSet="BattleField_Objects.door.BF_Door_Anim" animTree="S1Prototype.SimpleAnimTree" />
<Door id="1122" name="BF_01_P_Door_000" desc="전투 시작하면 열리는 레드팀 문" auto="false" closedMSec="-1" openMSec="-1" pos="11084.7461,41712.5234,1625.2471" dir="-136.3" bottomLeftPos="10984.7461,41812.5234,1627.2471" bottomRightPos="11184.7461,41612.5234,1630.2471" height="258" mesh="BattleField_Objects.door.BF_Door_Skel" phat="BattleField_Objects.door.BF_Door_Skel_Physics" animSet="BattleField_Objects.door.BF_Door_Anim" animTree="S1Prototype.SimpleAnimTree" />
</DoorList>
</DynamicGeoData>