Files
Server-Datasheets/Datasheet/TerritoryData_29.xml
2025-03-03 20:30:53 -05:00

1877 lines
284 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="29" rareSpawn="false" rareSpawnId="0">
<TerritoryGroup id="2900001" desc="커진가시 숲">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900127" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49444.5469,9411.6875,4402.8086"/>
<Fence pos="49131.7695,9541.8027,4330.4199"/>
<Fence pos="49052.4297,9187.3057,4339.9238"/>
<Fence pos="49331.9805,9061.6113,4376.5547"/>
<Npc instanceId="2900692" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900128" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49895.2500,14200.8789,3888.4766"/>
<Fence pos="49582.4727,14330.9941,3947.4863"/>
<Fence pos="49503.1328,13976.4971,3983.4883"/>
<Fence pos="49782.6836,13850.8027,3931.1113"/>
<Npc instanceId="2900693" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900129" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49820.7773,13415.7451,3935.6582"/>
<Fence pos="49508.0000,13545.8604,4186.1816"/>
<Fence pos="49428.6602,13191.3633,3997.1230"/>
<Fence pos="49708.2109,13065.6689,3952.6445"/>
<Npc instanceId="2900694" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900130" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="50367.7773,12250.6992,3978.1406"/>
<Fence pos="50055.0000,12380.8145,3960.2402"/>
<Fence pos="49975.6602,12026.3174,3999.6055"/>
<Fence pos="50255.2109,11900.6230,4023.1680"/>
<Npc instanceId="2900695" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900131" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="50282.7578,13782.2148,3841.8984"/>
<Fence pos="49969.9805,13912.3301,3893.6152"/>
<Fence pos="49890.6406,13557.8330,3916.9141"/>
<Fence pos="50170.1914,13432.1387,3870.0996"/>
<Npc instanceId="2900696" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900132" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49227.4844,12333.5928,3992.5117"/>
<Fence pos="48914.7070,12463.7080,4011.1426"/>
<Fence pos="48835.3672,12109.2109,4020.6641"/>
<Fence pos="49114.9180,11983.5166,3998.6973"/>
<Npc instanceId="2900697" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900133" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49804.9102,10031.1777,4274.4316"/>
<Fence pos="49492.1328,10161.2930,4221.6016"/>
<Fence pos="49412.7930,9806.7959,4303.5293"/>
<Fence pos="49692.3438,9681.1016,4192.0894"/>
<Npc instanceId="2900698" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900134" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49708.7422,10675.9482,4148.3750"/>
<Fence pos="49395.9648,10806.0635,4095.7871"/>
<Fence pos="49316.6250,10451.5664,4166.3672"/>
<Fence pos="49596.1758,10325.8721,4195.7813"/>
<Npc instanceId="2900699" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900042" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49602.5078,8473.7793,4351.7070"/>
<Fence pos="49289.7305,8603.8945,4329.6855"/>
<Fence pos="49210.3906,8249.3975,4263.8223"/>
<Fence pos="49489.9414,8123.7026,4259.9004"/>
<Npc instanceId="2900583" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900035" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49148.5469,6730.5693,4051.4434"/>
<Fence pos="48835.7695,6860.6841,4009.9961"/>
<Fence pos="48756.4297,6506.1875,3957.8223"/>
<Fence pos="49035.9805,6380.4927,4003.9570"/>
<Npc instanceId="2900582" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900039" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49229.4023,6039.4482,4052.1855"/>
<Fence pos="48916.6250,6169.5630,3988.1250"/>
<Fence pos="48837.2852,5815.0664,3955.1055"/>
<Fence pos="49116.8359,5689.3716,3987.8613"/>
<Npc instanceId="2900581" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900040" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49452.3984,7691.3833,4152.6543"/>
<Fence pos="49139.6211,7821.4980,4153.6289"/>
<Fence pos="49060.2813,7467.0015,4087.9199"/>
<Fence pos="49339.8320,7341.3066,4114.1641"/>
<Npc instanceId="2900586" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900041" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="50268.0508,11527.6191,4047.1016"/>
<Fence pos="49955.2734,11657.7344,4031.1406"/>
<Fence pos="49875.9336,11303.2373,4065.8066"/>
<Fence pos="50155.4844,11177.5430,4129.9785"/>
<Npc instanceId="2900585" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900047" desc="조합 A" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49739.4453,6960.4453,4142.2031"/>
<Fence pos="49426.6680,7090.5601,4106.3477"/>
<Fence pos="49347.3281,6736.0635,4075.7246"/>
<Fence pos="49626.8789,6610.3687,4115.6250"/>
<Npc instanceId="2900584" desc="늙은 롱터스크" memberId="0" npcTemplateId="1011" ai="1" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900135" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55211.1211,6713.2358,4399.8438"/>
<Fence pos="54957.2266,6531.8403,4382.3301"/>
<Fence pos="55172.3906,6240.5469,4395.7988"/>
<Fence pos="55393.1172,6408.3813,4389.2813"/>
<Party id="2900198" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900700" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900700" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900701" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900028" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53581.4297,5332.2461,4391.8281"/>
<Fence pos="53327.5352,5150.8506,4388.2847"/>
<Fence pos="53542.6992,4859.5571,4400.2422"/>
<Fence pos="53763.4258,5027.3916,4377.6367"/>
<Party id="2900160" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900598" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900598" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900599" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900030" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53162.6641,4582.7969,4453.2246"/>
<Fence pos="52908.7695,4401.4014,4470.8652"/>
<Fence pos="53123.9336,4110.1079,4438.8340"/>
<Fence pos="53344.6602,4277.9424,4403.8711"/>
<Party id="2900159" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900596" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900596" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900597" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900031" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53391.1211,6574.1206,4432.1133"/>
<Fence pos="53137.2266,6392.7251,4430.8691"/>
<Fence pos="53352.3906,6101.4316,4403.5547"/>
<Fence pos="53573.1172,6269.2661,4409.9121"/>
<Party id="2900158" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900594" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900594" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900595" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900032" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53671.1094,3198.1138,4456.3105"/>
<Fence pos="53417.2148,3016.7183,4482.7383"/>
<Fence pos="53632.3789,2725.4248,4651.4053"/>
<Fence pos="53853.1055,2893.2593,4528.1694"/>
<Party id="2900157" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900592" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900592" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900593" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900033" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54028.9805,4060.5205,4420.7930"/>
<Fence pos="53775.0859,3879.1250,4414.2734"/>
<Fence pos="53990.2500,3587.8315,4450.0332"/>
<Fence pos="54210.9766,3755.6660,4472.6504"/>
<Party id="2900156" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900590" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900590" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900591" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900034" desc="조합 B" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52366.6094,3118.3679,4500.1289"/>
<Fence pos="52112.7148,2936.9724,4541.5781"/>
<Fence pos="52327.8789,2645.6790,4587.8164"/>
<Fence pos="52548.6055,2813.5134,4554.2578"/>
<Party id="2900155" desc="B 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900587" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900587" desc="쉐도우 쿠거" memberId="1" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900589" desc="쉐도우 쿠거" memberId="2" npcTemplateId="1021" ai="2" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900022" desc="조합 C" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53092.1367,8002.1729,4449.8359"/>
<Fence pos="52838.2422,7820.7773,4441.6758"/>
<Fence pos="53053.4063,7529.4839,4412.7617"/>
<Fence pos="53274.1328,7697.3184,4434.3086"/>
<Party id="2900161" desc="C 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900600" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900600" desc="쉐도우 쿠거 우두머리" memberId="1" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900601" desc="쉐도우 쿠거 우두머리" memberId="2" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900023" desc="조합 C" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53836.8750,9006.3389,4435.5020"/>
<Fence pos="53582.9805,8824.9443,4440.8926"/>
<Fence pos="53798.1445,8533.6514,4421.2988"/>
<Fence pos="54018.8711,8701.4854,4414.1992"/>
<Party id="2900167" desc="C 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900612" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900612" desc="쉐도우 쿠거 우두머리" memberId="1" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900613" desc="쉐도우 쿠거 우두머리" memberId="2" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900024" desc="조합 C" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53934.3125,7964.0972,4397.1973"/>
<Fence pos="53680.4180,7782.7017,4410.9004"/>
<Fence pos="53895.5820,7491.4082,4429.2480"/>
<Fence pos="54116.3086,7659.2427,4419.4941"/>
<Party id="2900166" desc="C 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900610" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900610" desc="쉐도우 쿠거 우두머리" memberId="1" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900611" desc="쉐도우 쿠거 우두머리" memberId="2" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900025" desc="조합 C" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55456.8438,4471.7705,4462.5547"/>
<Fence pos="55202.9492,4290.3750,4450.1602"/>
<Fence pos="55418.1133,3999.0815,4486.1016"/>
<Fence pos="55638.8398,4166.9160,4502.6450"/>
<Party id="2900165" desc="C 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900608" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900608" desc="쉐도우 쿠거 우두머리" memberId="1" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900609" desc="쉐도우 쿠거 우두머리" memberId="2" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900029" desc="조합 C" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54727.1992,5209.1421,4400.0723"/>
<Fence pos="54473.3047,5027.7466,4369.7383"/>
<Fence pos="54688.4688,4736.4531,4391.0996"/>
<Fence pos="54909.1953,4904.2876,4410.3594"/>
<Party id="2900162" desc="C 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900602" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900602" desc="쉐도우 쿠거 우두머리" memberId="1" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900603" desc="쉐도우 쿠거 우두머리" memberId="2" npcTemplateId="1031" ai="3" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900001" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56334.4570,11310.8994,4573.3496"/>
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<Fence pos="55899.1992,10621.5518,4478.5332"/>
<Fence pos="56371.9453,10637.5107,4493.6191"/>
<Npc instanceId="2900526" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900002" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56126.2617,9617.8115,4492.6074"/>
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<Npc instanceId="2900540" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900003" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="57500.6133,10490.8975,4536.8574"/>
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<Npc instanceId="2900539" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900004" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51674.3750,12217.9980,3947.5684"/>
<Fence pos="50954.1602,12014.7861,3986.1055"/>
<Fence pos="51453.8711,11596.3105,4021.1504"/>
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<Npc instanceId="2900538" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900005" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="50478.6445,15550.8164,3781.3867"/>
<Fence pos="49859.4805,15609.3027,3874.0313"/>
<Fence pos="49828.5156,14708.8330,3909.9180"/>
<Fence pos="50432.6016,14647.2021,3755.9863"/>
<Npc instanceId="2900537" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900006" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52196.1875,14056.3750,3790.8906"/>
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<Fence pos="52004.9570,13129.1328,3864.7969"/>
<Fence pos="52576.2227,13429.2002,3828.7871"/>
<Npc instanceId="2900536" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900065" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52521.8398,16016.3867,3706.8867"/>
<Fence pos="51902.6758,16074.8730,3740.6602"/>
<Fence pos="51871.7109,15174.4033,3691.8945"/>
<Fence pos="52475.7969,15112.7725,3701.4453"/>
<Npc instanceId="2900542" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900066" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53576.9844,12943.8848,4007.5996"/>
<Fence pos="53105.6367,12641.1328,3955.8047"/>
<Fence pos="53278.6328,12126.0107,4067.0176"/>
<Fence pos="53771.9727,12441.6055,4040.2480"/>
<Npc instanceId="2900541" desc="불타는 약탈자" memberId="0" npcTemplateId="1051" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900002" desc="바람소리 숲">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900009" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="40000.1523,9072.0322,4478.0352"/>
<Fence pos="39495.6211,9132.3701,4467.7461"/>
<Fence pos="39443.2188,8317.2998,4405.6719"/>
<Fence pos="39913.9883,8280.6279,4443.7148"/>
<Npc instanceId="2900554" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900010" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="35982.0352,8958.1182,4686.5625"/>
<Fence pos="35115.0664,9221.1104,4804.0625"/>
<Fence pos="35133.2344,8635.7197,4798.0586"/>
<Fence pos="35986.2305,8343.1465,4717.7148"/>
<Npc instanceId="2900553" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900011" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34326.5000,9636.4922,4866.7813"/>
<Fence pos="33738.5664,10099.3594,4991.4922"/>
<Fence pos="33499.0664,9713.5049,4961.4395"/>
<Fence pos="34084.3242,9240.7822,4906.2383"/>
<Npc instanceId="2900552" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900012" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="37539.2656,12313.8613,4426.4570"/>
<Fence pos="37034.7344,12374.1992,4409.0254"/>
<Fence pos="36982.3320,11559.1289,4495.5566"/>
<Fence pos="37453.1016,11522.4570,4404.8730"/>
<Npc instanceId="2900551" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900013" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="39056.7813,11572.1953,4497.4570"/>
<Fence pos="38552.2500,11632.5332,4443.9883"/>
<Fence pos="38499.8477,10817.4629,4435.6641"/>
<Fence pos="38970.6172,10780.7910,4474.2832"/>
<Npc instanceId="2900550" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900016" desc="조합 D" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="38583.9492,7105.2729,4379.3691"/>
<Fence pos="38079.4180,7165.6118,4433.7090"/>
<Fence pos="38027.0156,6350.5415,4577.2266"/>
<Fence pos="38497.7852,6313.8696,4500.0884"/>
<Npc instanceId="2900547" desc="불타는 약탈자" memberId="0" npcTemplateId="1041" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900045" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="48265.3672,7374.8018,4091.8770"/>
<Fence pos="47952.5898,7504.9165,4084.9922"/>
<Fence pos="47873.2500,7150.4199,4030.7188"/>
<Fence pos="48152.8008,7024.7251,4019.4043"/>
<Npc instanceId="2900614" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900044" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="48225.4375,8254.7637,4243.1055"/>
<Fence pos="47912.6602,8384.8789,4239.0957"/>
<Fence pos="47833.3203,8030.3818,4192.3301"/>
<Fence pos="48112.8711,7904.6870,4210.5742"/>
<Npc instanceId="2900615" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900043" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="47603.1602,7778.1753,4126.9531"/>
<Fence pos="47290.3828,7908.2900,4139.8887"/>
<Fence pos="47211.0430,7553.7935,4080.9336"/>
<Fence pos="47490.5938,7428.0986,4060.1074"/>
<Npc instanceId="2900616" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900038" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="47655.7656,8553.8760,4237.0332"/>
<Fence pos="47342.9883,8683.9912,4203.3066"/>
<Fence pos="47263.6484,8329.4951,4186.4863"/>
<Fence pos="47543.1992,8203.7998,4196.2793"/>
<Npc instanceId="2900617" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900046" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="48589.0938,8897.0752,4317.5176"/>
<Fence pos="48276.3164,9027.1904,4300.0977"/>
<Fence pos="48196.9766,8672.6943,4284.4844"/>
<Fence pos="48476.5273,8546.9990,4288.8496"/>
<Npc instanceId="2900618" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900053" desc="조합 E" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="47035.3633,7985.6455,4131.5801"/>
<Fence pos="46722.5859,8115.7603,4131.1816"/>
<Fence pos="46643.2461,7761.2637,4114.1855"/>
<Fence pos="46922.7969,7635.5688,4101.0176"/>
<Npc instanceId="2900619" desc="롱터스크" memberId="0" npcTemplateId="2011" ai="5" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900037" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="46001.5352,7522.4087,4077.2109"/>
<Fence pos="45688.7578,7652.5234,4064.6602"/>
<Fence pos="45609.4180,7298.0269,4056.7754"/>
<Fence pos="45888.9688,7172.3320,4073.7852"/>
<Party id="2900168" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900620" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900620" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900664" desc="맨티스코어" memberId="2" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900036" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="46279.3359,3989.4746,3896.9590"/>
<Fence pos="45966.5586,4119.5894,3938.5840"/>
<Fence pos="45887.2188,3765.0928,3957.1367"/>
<Fence pos="46166.7695,3639.3979,3922.1289"/>
<Party id="2900174" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900632" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900632" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900665" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900048" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="44772.6094,4762.2334,4058.6543"/>
<Fence pos="44459.8320,4892.3477,4088.5605"/>
<Fence pos="44380.4922,4537.8516,4130.4570"/>
<Fence pos="44660.0430,4412.1563,4101.0801"/>
<Party id="2900173" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900630" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900630" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900666" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900052" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="45758.9727,6880.6729,4038.1934"/>
<Fence pos="45446.1953,7010.7876,4035.9961"/>
<Fence pos="45366.8555,6656.2910,3980.7285"/>
<Fence pos="45646.4063,6530.5962,3998.8809"/>
<Party id="2900172" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900628" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900628" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900667" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900049" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="45214.8477,5669.7744,4014.7227"/>
<Fence pos="44902.0703,5799.8892,4057.4258"/>
<Fence pos="44822.7305,5445.3926,4047.5820"/>
<Fence pos="45102.2813,5319.6978,4013.0605"/>
<Party id="2900171" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900626" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900626" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900668" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900050" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="45587.6641,3794.1953,3994.8789"/>
<Fence pos="45274.8867,3924.3101,4032.2012"/>
<Fence pos="45195.5469,3569.8135,4045.2695"/>
<Fence pos="45475.0977,3444.1187,4021.1563"/>
<Party id="2900170" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900624" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900624" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900669" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900051" desc="조합 F" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="45609.1406,5081.5718,3982.8008"/>
<Fence pos="45296.3633,5211.6865,3994.7090"/>
<Fence pos="45217.0234,4857.1899,4020.9746"/>
<Fence pos="45496.5742,4731.4951,4008.4063"/>
<Party id="2900169" desc="F 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900622" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900622" desc="맨티스코어" memberId="1" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900670" desc="맨티스코어" memberId="3" npcTemplateId="2021" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900055" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="38714.6055,9223.2539,4503.9961"/>
<Fence pos="38486.6367,9294.9570,4479.8242"/>
<Fence pos="38370.5430,8879.2363,4446.5000"/>
<Fence pos="38580.4453,8819.2246,4447.7383"/>
<Party id="2900188" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900672" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900672" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900673" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900056" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="34724.6797,11446.5293,5072.8398"/>
<Fence pos="34496.7109,11518.2324,5085.0645"/>
<Fence pos="34380.6172,11102.5117,5031.7441"/>
<Fence pos="34590.5195,11042.5000,5001.2891"/>
<Party id="2900197" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900690" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900690" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900691" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900057" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="35388.7188,11204.2070,4937.3008"/>
<Fence pos="35160.7500,11275.9102,4983.5449"/>
<Fence pos="35044.6563,10860.1895,4921.4570"/>
<Fence pos="35254.5586,10800.1777,4888.8926"/>
<Party id="2900196" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900688" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900688" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900689" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900059" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="37437.0938,8657.6621,4507.1055"/>
<Fence pos="37209.1250,8729.3662,4532.7539"/>
<Fence pos="37093.0313,8313.6445,4537.3457"/>
<Fence pos="37302.9336,8253.6328,4505.5234"/>
<Party id="2900194" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900684" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900684" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900685" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900060" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="40082.8281,7309.0322,4460.9473"/>
<Fence pos="39854.8594,7380.7354,4434.8027"/>
<Fence pos="39738.7656,6965.0146,4418.9668"/>
<Fence pos="39948.6680,6905.0029,4454.5469"/>
<Party id="2900193" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900682" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900682" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900683" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900061" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="38132.8594,8238.1240,4398.9531"/>
<Fence pos="37904.8906,8309.8271,4408.0293"/>
<Fence pos="37788.7969,7894.1064,4426.0723"/>
<Fence pos="37998.6992,7834.0947,4391.6113"/>
<Party id="2900192" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900680" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900680" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900681" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900062" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="37036.8008,9213.4512,4536.2285"/>
<Fence pos="36808.8320,9285.1543,4556.8555"/>
<Fence pos="36692.7383,8869.4336,4571.9805"/>
<Fence pos="36902.6406,8809.4219,4551.5410"/>
<Party id="2900191" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900678" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900678" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900679" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900063" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="37407.2148,10102.2539,4524.9805"/>
<Fence pos="37179.2461,10173.9570,4552.0801"/>
<Fence pos="37063.1523,9758.2363,4539.1309"/>
<Fence pos="37273.0547,9698.2246,4513.0410"/>
<Party id="2900190" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900676" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900676" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900677" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900064" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="36055.4102,10708.9756,4740.5098"/>
<Fence pos="35827.4414,10780.6787,4751.0640"/>
<Fence pos="35711.3477,10364.9580,4747.3887"/>
<Fence pos="35921.2500,10304.9463,4715.4922"/>
<Party id="2900189" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900674" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900674" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900675" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900137" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="38028.3906,9514.9551,4475.6504"/>
<Fence pos="37800.4219,9586.6582,4477.9375"/>
<Fence pos="37684.3281,9170.9375,4475.0098"/>
<Fence pos="37894.2305,9110.9258,4471.6035"/>
<Party id="2900200" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900704" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900704" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900705" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900138" desc="조합 G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="36612.5078,10302.5127,4620.8047"/>
<Fence pos="36384.5391,10374.2158,4659.3027"/>
<Fence pos="36268.4453,9958.4951,4646.9668"/>
<Fence pos="36478.3477,9898.4834,4617.2207"/>
<Party id="2900201" desc="G 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900706" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900706" desc="돌연변이 맨티스코어" memberId="1" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900707" desc="돌연변이 맨티스코어" memberId="2" npcTemplateId="2031" ai="6" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900003" desc="별나무 숲">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900086" desc="조합 H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55932.7305,22678.9141,3057.2832"/>
<Fence pos="56141.3477,22870.8887,3072.6465"/>
<Fence pos="55977.2969,23199.7813,3096.5566"/>
<Fence pos="55839.8789,23023.7363,3066.1309"/>
<Party id="2900149" desc="H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900521" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900520" desc="카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900521" desc="오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900090" desc="조합 H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53289.8555,24489.3027,3142.5125"/>
<Fence pos="53622.0977,24238.6250,3106.7500"/>
<Fence pos="53805.3047,24475.1641,3138.9434"/>
<Fence pos="53477.0938,24716.3691,3150.0742"/>
<Party id="2900150" desc="H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900523" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900522" desc="카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900523" desc="오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900083" desc="조합 H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55922.0000,25242.1777,3186.5527"/>
<Fence pos="55415.5469,25251.3750,3116.0959"/>
<Fence pos="55580.1094,24783.9375,3102.6602"/>
<Fence pos="56029.3750,24753.6309,3203.3574"/>
<Party id="2900151" desc="H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900525" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900524" desc="카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900525" desc="오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900122" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51969.5430,22651.7344,3229.3242"/>
<Fence pos="51674.7383,22470.7949,3215.3477"/>
<Fence pos="51994.1836,22161.4063,3252.7461"/>
<Fence pos="52298.8789,22365.1387,3280.2441"/>
<Party id="2900147" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900517" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900516" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900517" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900123" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54670.7930,25330.5586,3199.2476"/>
<Fence pos="54589.3555,24981.5391,3157.0403"/>
<Fence pos="55127.9922,24989.1387,3089.3623"/>
<Fence pos="55051.8008,25327.9570,3093.1167"/>
<Party id="2900146" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900515" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900514" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900515" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900124" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55891.8750,24477.5273,3102.2129"/>
<Fence pos="55805.4844,24381.5039,3076.4224"/>
<Fence pos="55876.1211,23846.0371,3066.0430"/>
<Fence pos="56039.9922,23877.2266,3089.2891"/>
<Fence pos="56043.5781,24133.7832,3085.5977"/>
<Party id="2900145" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900513" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900512" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900513" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900077" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55862.9297,20514.3398,3229.9922"/>
<Fence pos="55857.1953,21066.2012,3158.9980"/>
<Fence pos="55437.2188,21066.2285,3191.7969"/>
<Fence pos="55438.5508,20412.2109,3248.8672"/>
<Party id="2900137" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900497" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900496" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900497" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900079" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54698.7813,20961.7305,3225.8076"/>
<Fence pos="54714.7813,21336.7461,3184.8384"/>
<Fence pos="54321.7461,21412.7559,3207.9800"/>
<Fence pos="54229.1602,20965.6406,3340.4297"/>
<Party id="2900138" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900499" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900498" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900499" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900080" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54458.4414,20573.4629,3360.2930"/>
<Fence pos="54393.0430,19958.1602,3464.4375"/>
<Fence pos="54956.3711,20116.4863,3328.7129"/>
<Fence pos="54856.4805,20618.3887,3261.3027"/>
<Party id="2900139" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900501" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900500" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900501" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900088" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53877.5352,25133.5059,3184.6523"/>
<Fence pos="53549.5273,25369.0469,3326.7639"/>
<Fence pos="53204.0820,25267.1074,3348.2207"/>
<Fence pos="53167.9063,24999.7363,3204.5366"/>
<Party id="2900140" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900503" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900502" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900503" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900091" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52639.7383,21331.4434,3318.1426"/>
<Fence pos="52344.9336,21150.5039,3305.2637"/>
<Fence pos="52664.3789,20841.1152,3342.8613"/>
<Fence pos="52969.0742,21044.8477,3389.5000"/>
<Party id="2900141" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900505" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900504" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900505" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900096" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51300.5508,22680.9219,3228.3984"/>
<Fence pos="51605.4844,22929.1328,3206.9551"/>
<Fence pos="51209.9297,23225.6699,3214.5254"/>
<Fence pos="50931.8750,23067.4512,3250.3809"/>
<Party id="2900142" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900507" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900506" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900507" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900078" desc="조합 I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55149.8320,21659.9609,3155.4861"/>
<Fence pos="55656.2148,21349.6582,3161.2832"/>
<Fence pos="55990.9648,21696.6250,3051.4297"/>
<Fence pos="55454.3203,22103.4844,3093.8125"/>
<Party id="2900143" desc="I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900509" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900508" desc="죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900509" desc="다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900094" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49959.3047,21810.4727,3352.8477"/>
<Fence pos="50282.5703,21987.9082,3332.2754"/>
<Fence pos="50478.6875,21930.7168,3332.9336"/>
<Fence pos="50555.4102,22094.9863,3286.2012"/>
<Fence pos="50237.7695,22297.4863,3311.0234"/>
<Fence pos="50000.2539,22148.2070,3334.4082"/>
<Party id="2900134" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900491" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900490" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900491" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900095" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49679.7148,23398.2422,3343.2698"/>
<Fence pos="49464.1211,23127.4219,3378.7480"/>
<Fence pos="49676.2070,22935.6250,3344.3828"/>
<Fence pos="49961.8633,23268.5566,3325.6536"/>
<Party id="2900133" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900489" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900488" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900489" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900092" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49303.5977,22594.1426,3376.1426"/>
<Fence pos="49281.2656,22294.0313,3413.7480"/>
<Fence pos="49572.2305,22188.9492,3341.5469"/>
<Fence pos="49591.1836,22578.3398,3340.9766"/>
<Party id="2900132" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900487" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900486" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900487" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900093" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49252.5938,21359.3281,3452.7422"/>
<Fence pos="49528.6758,21138.8770,3400.7344"/>
<Fence pos="49628.5938,21515.0313,3360.9297"/>
<Fence pos="49314.2422,21693.4863,3392.7644"/>
<Party id="2900131" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900485" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900484" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900485" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900074" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51401.4766,25616.6934,4457.3926"/>
<Fence pos="51793.4375,25402.8359,4411.9473"/>
<Fence pos="51764.0938,25784.3711,4474.3047"/>
<Fence pos="51419.0352,26054.0313,4521.4492"/>
<Party id="2900128" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900479" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900478" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900479" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900071" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52546.9336,25457.0801,4463.0918"/>
<Fence pos="51925.8633,25557.8789,4451.3965"/>
<Fence pos="51960.3281,25151.1641,4424.8438"/>
<Fence pos="52522.8320,25085.3262,4402.2598"/>
<Party id="2900129" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900481" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900480" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="false" spawnCount="1" pos="52348.5352,25183.1367,4417.2827" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900481" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="false" spawnCount="1" pos="52120.4297,25169.6367,4417.1484" offsetZ="0" dir="91" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900075" desc="조합 J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52449.2266,23856.9043,4334.4121"/>
<Fence pos="52051.6953,23965.0664,4354.3262"/>
<Fence pos="52007.8203,23551.0391,4320.7832"/>
<Fence pos="52399.3516,23549.1367,4299.4385"/>
<Party id="2900130" desc="J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900483" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900482" desc="종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="false" spawnCount="1" pos="52328.4063,23879.6777,4355.3359" offsetZ="0" dir="275" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900483" desc="종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="false" spawnCount="1" pos="52075.1250,23879.6914,4353.4219" offsetZ="0" dir="268" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900146" desc="조합 I (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54282.3555,21667.7500,3168.3945"/>
<Fence pos="54375.8906,22002.1602,3188.4219"/>
<Fence pos="53983.3008,22026.5723,3266.6274"/>
<Fence pos="53943.0664,21665.8496,3202.4805"/>
<Party id="2900204" desc="사본 - I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900718" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900717" desc="사본 - 죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900718" desc="사본 - 다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900147" desc="조합 I (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54191.7383,22542.7285,3137.1094"/>
<Fence pos="53890.4727,22718.3926,3156.7695"/>
<Fence pos="53730.8047,22358.9063,3226.5334"/>
<Fence pos="54054.9063,22195.5137,3184.5039"/>
<Party id="2900205" desc="사본 - 사본 - I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900720" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900719" desc="사본 - 사본 - 죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900720" desc="사본 - 사본 - 다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900149" desc="조합 H (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56645.6719,23399.5020,3101.5117"/>
<Fence pos="56761.0781,23596.4238,3117.9707"/>
<Fence pos="56466.0820,23815.6484,3097.9688"/>
<Fence pos="56312.9492,23558.2461,3093.6172"/>
<Party id="2900207" desc="사본 - H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900724" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900723" desc="사본 - 카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900724" desc="사본 - 오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900150" desc="조합 H (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56852.3398,22657.3418,3050.9353"/>
<Fence pos="56876.2891,22967.2207,3079.2185"/>
<Fence pos="56447.6836,23038.6152,3074.2520"/>
<Fence pos="56464.0391,22693.7461,3063.4961"/>
<Party id="2900208" desc="사본 - 사본 - H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900726" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900725" desc="사본 - 사본 - 카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900726" desc="사본 - 사본 - 오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900163" desc="조합 I (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51404.5391,21877.9473,3229.8516"/>
<Fence pos="51709.4727,22126.1582,3222.5977"/>
<Fence pos="51313.9180,22422.6953,3210.3301"/>
<Fence pos="51035.8633,22264.4766,3267.5000"/>
<Party id="2900209" desc="사본 - I 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900740" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900739" desc="사본 - 죽어가는 길리두" memberId="1" npcTemplateId="3021" ai="10" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900740" desc="사본 - 다 죽어가는 길리두" memberId="2" npcTemplateId="3022" ai="11" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900164" desc="조합 J (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49944.1953,22867.9316,3258.5879"/>
<Fence pos="49728.6016,22597.1113,3294.6094"/>
<Fence pos="49940.6875,22405.3145,3284.2441"/>
<Fence pos="50226.3438,22738.2461,3252.8828"/>
<Party id="2900210" desc="사본 - J 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900742" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900741" desc="사본 - 종족형 광전사" memberId="1" npcTemplateId="4011" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900742" desc="사본 - 종족형 사제" memberId="2" npcTemplateId="4012" ai="13" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900165" desc="조합 H (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54309.1797,24104.2051,3134.4609"/>
<Fence pos="53975.7852,24353.3496,3130.7793"/>
<Fence pos="53793.6719,24115.9727,3116.7695"/>
<Fence pos="54122.9922,23876.2793,3121.7441"/>
<Party id="2900211" desc="사본 - H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900744" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900743" desc="사본 - 카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900744" desc="사본 - 오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900166" desc="조합 H (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="54334.8555,24797.3145,3155.7600"/>
<Fence pos="54309.4063,25212.7402,3194.9780"/>
<Fence pos="54010.5703,25198.2246,3180.8750"/>
<Fence pos="54040.5938,24792.0215,3145.1387"/>
<Party id="2900212" desc="사본 - H 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900746" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900745" desc="사본 - 카마라" memberId="1" npcTemplateId="3011" ai="8" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900746" desc="사본 - 오래된 카마라" memberId="2" npcTemplateId="3012" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900004" desc="갖은나무 숲">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900118" desc="조합 K" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52220.0195,31828.4395,4430.0391"/>
<Fence pos="51866.2500,32492.2813,4553.0996"/>
<Fence pos="51406.1328,32355.0059,4448.5645"/>
<Fence pos="51530.4258,31692.1836,4344.6133"/>
<Party id="2900152" desc="K 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900573" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900572" desc="종족형 검투사" memberId="1" npcTemplateId="4021" ai="14" randomPos="true" spawnCount="1" pos="51825.4219,32008.0840,4431.1465" offsetZ="0" dir="301" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900573" desc="종족형 마법사" memberId="2" npcTemplateId="4022" ai="15" randomPos="true" spawnCount="1" pos="51697.5117,32255.2227,4469.2129" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900110" desc="조합 K" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="52659.2656,31129.5996,4323.0254"/>
<Fence pos="53216.5234,30649.6406,4371.6035"/>
<Fence pos="53513.6602,31115.3438,4470.0371"/>
<Party id="2900153" desc="K 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900578" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900577" desc="종족형 검투사" memberId="1" npcTemplateId="4021" ai="14" randomPos="true" spawnCount="1" pos="51835.4219,32018.0840,4434.5039" offsetZ="0" dir="301" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900578" desc="종족형 마법사" memberId="2" npcTemplateId="4022" ai="15" randomPos="true" spawnCount="1" pos="51707.5117,32265.2227,4472.3379" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900109" desc="조합 K" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="52724.4883,30774.4238,4323.2559"/>
<Fence pos="52319.6094,30203.3477,4330.2832"/>
<Party id="2900154" desc="K 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900580" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900579" desc="종족형 검투사" memberId="1" npcTemplateId="4021" ai="14" randomPos="true" spawnCount="1" pos="51835.4219,32018.0840,4434.5039" offsetZ="0" dir="301" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900580" desc="종족형 마법사" memberId="2" npcTemplateId="4022" ai="15" randomPos="true" spawnCount="1" pos="51707.5117,32265.2227,4472.3379" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900119" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="50973.1680,37578.8008,4866.3105"/>
<Fence pos="51201.4336,37833.2148,4846.9658"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900117" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="50269.0352,32258.0527,4400.6689"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900108" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="49438.4141,30182.6504,4315.0273"/>
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<Fence pos="48692.4219,30742.3496,4434.0898"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900098" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="49835.1836,42389.3516,4685.1309"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900100" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="49302.8203,37345.4180,5008.4160"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900101" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="53255.3320,35492.7969,4942.5410"/>
<Fence pos="53233.3945,34891.5469,4855.3438"/>
<Npc instanceId="2900571" desc="볼카누스" memberId="0" npcTemplateId="4041" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900102" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="53377.3438,34198.1172,4864.3750"/>
<Fence pos="52942.0469,33817.9414,4885.1250"/>
<Npc instanceId="2900570" desc="볼카누스" memberId="0" npcTemplateId="4041" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900103" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="57358.1680,32871.4531,5758.5469"/>
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<Fence pos="56903.0313,33078.0898,5723.1055"/>
<Npc instanceId="2900569" desc="볼카누스" memberId="0" npcTemplateId="4041" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900104" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56951.5273,35391.9336,5714.1387"/>
<Fence pos="56571.5391,35087.7773,5686.3398"/>
<Fence pos="56967.5195,34616.5195,5702.9785"/>
<Fence pos="57255.9375,34944.5820,5713.5938"/>
<Npc instanceId="2900568" desc="볼카누스" memberId="0" npcTemplateId="4041" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900106" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="55322.1172,35637.7578,5833.8242"/>
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<Fence pos="55490.8516,34772.6250,5826.4629"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900112" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900114" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="2900564" desc="볼카누스" memberId="0" npcTemplateId="4041" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900120" desc="조합 M" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="50894.6914,40073.9648,4705.3711"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900139" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Fence pos="50127.4961,30605.1270,4294.8984"/>
<Fence pos="49508.2266,30014.6387,4309.8887"/>
<Npc instanceId="2900708" desc="볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900140" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51611.6094,32702.1758,4559.1230"/>
<Fence pos="52344.1563,33336.6680,4851.8965"/>
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<Fence pos="51646.2344,33334.8242,4669.9512"/>
<Fence pos="51382.2500,33006.0195,4571.2012"/>
<Npc instanceId="2900709" desc="볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900141" desc="조합 K" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56579.6484,37293.2031,5799.4668"/>
<Fence pos="56400.1250,37673.3516,5778.6680"/>
<Fence pos="55961.8125,37644.0820,5781.0103"/>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900711" desc="종족형 마법사" memberId="2" npcTemplateId="4022" ai="15" randomPos="true" spawnCount="1" pos="51697.5117,32255.2227,4469.2129" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900142" desc="조합 K" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56558.5977,36192.8789,5729.3418"/>
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<Fence pos="55744.7109,36719.4453,5778.4766"/>
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<Party id="2900203" desc="K 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2900713" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900712" desc="종족형 검투사" memberId="1" npcTemplateId="4021" ai="14" randomPos="true" spawnCount="1" pos="51825.4219,32008.0840,4431.1465" offsetZ="0" dir="301" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900713" desc="종족형 마법사" memberId="2" npcTemplateId="4022" ai="15" randomPos="true" spawnCount="1" pos="51697.5117,32255.2227,4469.2129" offsetZ="0" dir="97" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
<Territory id="2900144" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56109.0195,40991.1836,5797.1543"/>
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<Fence pos="56182.1992,40835.7227,5775.0879"/>
<Fence pos="56209.0742,40981.8672,5788.8516"/>
<Npc instanceId="2900715" desc="볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900145" desc="조합 L" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="57910.5313,40311.4766,5777.6602"/>
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<Fence pos="58010.5859,40302.1602,5783.5996"/>
<Npc instanceId="2900716" desc="볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900151" desc="조합 L (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="52494.8008,38770.5547,4930.0400"/>
<Fence pos="51825.1406,38729.5469,4804.9238"/>
<Fence pos="52063.1328,38291.0977,4828.5337"/>
<Fence pos="52389.0664,38108.7617,4874.9395"/>
<Npc instanceId="2900727" desc="사본 - 볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900152" desc="조합 L (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51006.8867,37431.5117,4884.8418"/>
<Fence pos="50394.5273,37705.6328,4864.4219"/>
<Fence pos="50235.4492,37185.7617,4909.8789"/>
<Fence pos="50606.3945,36894.1523,4971.2207"/>
<Npc instanceId="2900728" desc="사본 - 사본 - 볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900153" desc="조합 L (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51166.2266,37344.8320,4908.6328"/>
<Fence pos="51040.9805,36956.1953,4942.4878"/>
<Fence pos="51582.8125,36911.5625,4981.1797"/>
<Fence pos="51710.0586,37165.2930,4934.9824"/>
<Npc instanceId="2900729" desc="사본 - 사본 - 볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900154" desc="조합 L (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="53372.5547,37444.7227,5014.2573"/>
<Fence pos="52703.2656,37491.3906,4957.3145"/>
<Fence pos="52732.7930,36948.5273,4975.4473"/>
<Fence pos="53181.4258,36802.3672,5028.5762"/>
<Npc instanceId="2900730" desc="사본 - 사본 - 볼칸" memberId="0" npcTemplateId="4031" ai="16" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900155" desc="조합 L (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="50740.3008,38518.4336,4790.0000"/>
<Fence pos="50127.9414,38792.5547,4850.4688"/>
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</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900172" desc="조합 M (추가)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900005" desc="자유사냥 네임드">
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<DoorAiList/>
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<Territory id="2900125" desc="조합 AA" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
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<Npc instanceId="2900656" desc="맨티스코어" memberId="1" npcTemplateId="7011" ai="21" randomPos="false" spawnCount="1" pos="55224.0352,7866.0313,4499.5527" offsetZ="0" dir="173" respawnTime="43200000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="21600000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900657" desc="큰 맨티스코어" memberId="2" npcTemplateId="7012" ai="22" randomPos="false" spawnCount="1" pos="55238.0820,8021.1919,4494.7578" offsetZ="0" dir="172" respawnTime="43200000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="21600000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
<RandomSpawn fixedPos="55220.3477,7950.1978,4507.8223"/>
<RandomSpawn fixedPos="53677.9922,5252.1514,4383.9468"/>
<RandomSpawn fixedPos="55281.8633,10459.8730,4423.8423"/>
</Territory>
<Territory id="2900017" desc="조합AC" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="45202.2578,12794.1250,4494.7368"/>
<Fence pos="44143.9023,13565.3262,4615.9766"/>
<Fence pos="43763.1133,13414.7637,4613.0313"/>
<Fence pos="43491.6289,11844.8594,4546.4321"/>
<Npc instanceId="2900546" desc="교활한 아라크네아" memberId="0" npcTemplateId="7031" ai="26" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="86400000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="4000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="43200000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900006" desc="네임드">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900097" desc="조합 M-1(네임드)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="57184.9102,41536.3008,5810.8008"/>
<Fence pos="57002.0703,41075.8477,5762.6504"/>
<Fence pos="57725.3203,40820.8672,5794.0645"/>
<Fence pos="57848.4102,41274.0469,5829.1680"/>
<Npc instanceId="2900444" desc="거인 콜로수스" memberId="0" npcTemplateId="8002" ai="20" randomPos="false" spawnCount="1" pos="57365.3945,41230.0547,5793.1816" offsetZ="0" dir="241" respawnTime="120000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="3000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="60000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="2900126" desc="조합 AB" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="51734.3008,42123.4922,4822.4609"/>
<Fence pos="51547.1758,42167.7344,4791.6328"/>
<Fence pos="51490.3516,41921.3086,4776.6055"/>
<Fence pos="51671.3008,41877.9570,4805.4512"/>
<Party id="2900187" desc="슈리안 파티" partySpawn="false" partyRespawnTime="45000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="5000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2900658" desc="슈리안 전사" memberId="1" npcTemplateId="7021" ai="23" randomPos="false" spawnCount="1" pos="51552.1094,41974.5586,4788.5039" offsetZ="0" dir="165" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900659" desc="슈리안 소환사" memberId="2" npcTemplateId="7022" ai="24" randomPos="false" spawnCount="1" pos="51583.6563,42086.0977,4796.1797" offsetZ="0" dir="165" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900660" desc="슈리안의 폭발형 소환수" memberId="3" npcTemplateId="7023" ai="25" randomPos="false" spawnCount="1" pos="51607.0430,41931.0391,4795.9473" offsetZ="0" dir="168" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900661" desc="슈리안의 폭발형 소환수" memberId="4" npcTemplateId="7023" ai="25" randomPos="false" spawnCount="1" pos="51624.7656,41997.7734,4801.8887" offsetZ="0" dir="166" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900662" desc="슈리안의 폭발형 소환수" memberId="5" npcTemplateId="7023" ai="25" randomPos="false" spawnCount="1" pos="51638.9063,42039.3320,4805.6172" offsetZ="0" dir="164" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="2900663" desc="슈리안의 폭발형 소환수" memberId="6" npcTemplateId="7023" ai="25" randomPos="false" spawnCount="1" pos="51655.0391,42105.5195,4809.5449" offsetZ="0" dir="161" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900007" desc="등정 게시판">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900174" desc="등정 게시판" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="18998.9453,-1737.3296,6970.8438"/>
<Fence pos="18809.9883,-2842.7744,7154.6924"/>
<Fence pos="19031.3887,-3801.4548,7249.7295"/>
<Fence pos="20074.0801,-3967.7617,7324.6826"/>
<Fence pos="20548.5762,-3393.0681,7493.2080"/>
<Fence pos="20417.9434,-2626.2581,7375.4531"/>
<Fence pos="20614.6133,-1984.8408,7474.5225"/>
<Fence pos="19180.1875,-1730.3066,7066.1230"/>
<Npc instanceId="2900753" desc="등정 게시판" memberId="0" npcTemplateId="1049" ai="100" randomPos="false" spawnCount="1" pos="19962.1152,-2968.9707,7283.1602" offsetZ="0" dir="170" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="4209" />
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2900008" desc="카슈바르 협곡 입구 차원의 마법석">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="2900176" desc="새배치" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56952.6250,5752.3545,4537.1792"/>
<Fence pos="56709.9219,5762.9370,4575.6958"/>
<Fence pos="56742.3203,5478.8833,4510.8252"/>
<Fence pos="56958.5469,5492.6250,4540.4658"/>
<Npc instanceId="2900754" desc="차원의 마법석" memberId="0" npcTemplateId="1501" ai="100" randomPos="false" spawnCount="1" pos="56912.4648,5626.3115,4529.0000" offsetZ="0" dir="-178" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
</TerritoryData>